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The Pier Solar demo rom is...

 
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shnozlak



Joined: 05 Dec 2006
Location: glueing googly eyes to everything

PostPosted: Mon Sep 01, 2008 7:01 am    Post subject: The Pier Solar demo rom is...    Reply with quote

out at http://www.piersolar.com/
The story seems interesting and not showing signs of major clichés so far, a dieing father, the son and his friends setting out to find life saving herbs in a dangerous cave deep in the woods.
Thus far the graphics of the game looks pretty nice and detailed and the town Im in is pretty well populated and built up. Lots of detail, lots of movement.
Dialog can be a little overly wordy but the characters seem like fairly original creations. There is a lot more inter party interaction than Ive become used to and it works.

The battle system is currently a stand in but gets the job done.

The music and art is especially good in the cave portion of the demo.

check it out!!


OH! and the full game is only 35 dollars and comes with the region free sega CD and genesis cart. Turns out the cart can load it's music from the CD so you get cd sound without the limitation of a purely Sega CD game (what ever those are).

ships December 24th apparently.
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Last edited by shnozlak on Tue Sep 02, 2008 2:22 am; edited 1 time in total
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ionustron



Joined: 05 Dec 2006
Location: Life is too short to be little.

PostPosted: Mon Sep 01, 2008 8:20 am        Reply with quote

This looks interesting...

There really needs to be a law against flash sites with no kill sound buttons.
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spinach



Joined: 04 Mar 2008
Location: San Jose, CA, USA!

PostPosted: Mon Sep 01, 2008 9:35 pm        Reply with quote

I'll download this when I can get online with something other than my phone.
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lolipalooza



Joined: 05 Dec 2006
Location: Curitiba, Brazil

PostPosted: Tue Sep 02, 2008 6:25 am    Post subject: Re: The Pier Solar demo rom is...    Reply with quote

shnozlak wrote:
OH! and the full game is only 35 dollars and comes with the region free sega CD and genesis cart. Turns out the cart can load it's music from the CD so you get cd sound without the limitation of a purely Sega CD game (what ever those are).

One of the project leaders told me that programming for the Sega CD was pretty nightmarish, so they gave up on that. You can't use the cd standalone, only the sound will load from it on a Sega CD. This is bad news for those who wanted to emulate the cd version via X-Box or PC, but nothing else.
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shnozlak



Joined: 05 Dec 2006
Location: glueing googly eyes to everything

PostPosted: Tue Sep 02, 2008 7:10 am    Post subject: Re: The Pier Solar demo rom is...    Reply with quote

lolipalooza wrote:
shnozlak wrote:
OH! and the full game is only 35 dollars and comes with the region free sega CD and genesis cart. Turns out the cart can load it's music from the CD so you get cd sound without the limitation of a purely Sega CD game (what ever those are).

One of the project leaders told me that programming for the Sega CD was pretty nightmarish, so they gave up on that. You can't use the cd standalone, only the sound will load from it on a Sega CD. This is bad news for those who wanted to emulate the cd version via X-Box or PC, but nothing else.


Bummer. Well I guess on the up-side they have more space for audio.
Thanks for the info!
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dessgeega
damaged


Joined: 05 Dec 2006

PostPosted: Wed Sep 03, 2008 1:32 am        Reply with quote

downloaded the demo rom and played for ten minutes.

if there's a game in here somewhere, i can't find it.
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glossolalia



Joined: 04 Mar 2008

PostPosted: Wed Sep 03, 2008 2:05 am        Reply with quote

i don't think most rpgs have much game in the first 10 minutes.

DESS Y R U SO MEEN TO INDIE GAMEPPLZ

edit: on the other hand, has there ever been a really good one of these things? it's a bad sign, i think, when a developer's imagination is so inextricably tied to a dead platform. it's cute, but kinda pathetic.
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shnozlak



Joined: 05 Dec 2006
Location: glueing googly eyes to everything

PostPosted: Wed Sep 03, 2008 2:52 am        Reply with quote

dessgeega wrote:
downloaded the demo rom and played for ten minutes.

if there's a game in here somewhere, i can't find it.


What were your thoughts before you started playing the game and why did you stop?

glossolalia wrote:

on the other hand, has there ever been a really good one of these things? it's a bad sign, i think, when a developer's imagination is so inextricably tied to a dead platform. it's cute, but kinda pathetic.


Right like making movies in 8mm writing spy novels on a typewriter or recording on ampex.
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dessgeega
damaged


Joined: 05 Dec 2006

PostPosted: Wed Sep 03, 2008 3:01 am        Reply with quote

shnozlak wrote:
dessgeega wrote:
downloaded the demo rom and played for ten minutes.

if there's a game in here somewhere, i can't find it.


What were your thoughts before you started playing the game and why did you stop?


stop talking.
stop talking.
stop talking.

is there anyway to skip this dialogue? nope. i guess i can just mash the button until they shut up.

c c c c c c c c c c c c c c c c c c c c c c c
c c c c c c c c c c c c c c c c c c c c c c c
c c c c c c c c c c c c c c c c c c c c c c c
okay finally now where am i supposed to go? i didn't read any of that.

"i'm not prepared for this. i should come back later."
"i'm not prepared for this. i should come back later."

okay is there any way of finding out what the game expects me to do?
"notebook." AHA

something about getting weapons. alright, let's find some weapons

walking around town
walking around town
why is this so slow
AUTORUN ON
walking around town
AUTORUN OFF
walking around town
AUTORUN ON
walking around town

AHA. a weapons shop. and it is the only house in town with an open door. this must be the place

buy sword
equip sword

"i'm not prepared for this. i should come back later."

END OF PLAY
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shnozlak



Joined: 05 Dec 2006
Location: glueing googly eyes to everything

PostPosted: Wed Sep 03, 2008 3:24 am        Reply with quote

sounds to me like you didn't find the game because you didn't want to.
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glossolalia



Joined: 04 Mar 2008

PostPosted: Wed Sep 03, 2008 3:50 am        Reply with quote

shnozlak wrote:
Right like making movies in 8mm writing spy novels on a typewriter or recording on ampex.

only a complete douchebag would use a typewriter these days, way to prove my point!

seriously though imposing technical limitations and/or simulating an antiquated style is one thing but romancing a particular piece of hardware against all common sense is really another. the latter is fanboyish and kind of disgustingly out of touch with the real world, born out of nothing more than the desire to "make a real game for my favorite console, just like i dreamed as a kid!" which is understandable but not when it comes at a severe cost to potential userbase, ease of development, etc etc. there's cave story and there's bob's game, nahmean? and at least people are still buying ds games.

shnozlak wrote:
sounds to me like you didn't find the game because you didn't want to.

i can't really say for sure not having played the game but just from what dess typed it sounds like railroading so clumsy and naked it would make modern zelda blush.
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Lurky



Joined: 06 Dec 2006
Location: Canada

PostPosted: Wed Sep 03, 2008 4:05 am        Reply with quote

dessgeega wrote:
shnozlak wrote:
dessgeega wrote:
downloaded the demo rom and played for ten minutes.

if there's a game in here somewhere, i can't find it.


What were your thoughts before you started playing the game and why did you stop?


stop talking.
stop talking.
stop talking.

is there anyway to skip this dialogue? nope. i guess i can just mash the button until they shut up.

c c c c c c c c c c c c c c c c c c c c c c c
c c c c c c c c c c c c c c c c c c c c c c c
c c c c c c c c c c c c c c c c c c c c c c c
okay finally now where am i supposed to go? i didn't read any of that.

"i'm not prepared for this. i should come back later."
"i'm not prepared for this. i should come back later."

okay is there any way of finding out what the game expects me to do?
"notebook." AHA

something about getting weapons. alright, let's find some weapons

walking around town
walking around town
why is this so slow
AUTORUN ON
walking around town
AUTORUN OFF
walking around town
AUTORUN ON
walking around town

AHA. a weapons shop. and it is the only house in town with an open door. this must be the place

buy sword
equip sword

"i'm not prepared for this. i should come back later."

END OF PLAY


This was my experience with Zelda 64.
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shnozlak



Joined: 05 Dec 2006
Location: glueing googly eyes to everything

PostPosted: Wed Sep 03, 2008 4:14 am        Reply with quote

glossolalia wrote:
shnozlak wrote:
Right like making movies in 8mm writing spy novels on a typewriter or recording on ampex.

only a complete douchebag would use a typewriter these days, way to prove my point!

seriously though imposing technical limitations and/or simulating an antiquated style is one thing but romancing a particular piece of hardware against all common sense is really another. the latter is fanboyish and kind of disgustingly out of touch with the real world, born out of nothing more than the desire to "make a real game for my favorite console, just like i dreamed as a kid!" which is understandable but not when it comes at a severe cost to potential userbase, ease of development, etc etc. there's cave story and there's bob's game, nahmean? and at least people are still buying ds games.

shnozlak wrote:
sounds to me like you didn't find the game because you didn't want to.

i can't really say for sure not having played the game but just from what dess typed it sounds like railroading so clumsy and naked it would make modern zelda blush.


what lead you to believe this particular effort was a fanboyish romancing of antiquated hardware aginst all common sense? Dose "common sense" include some sort of anti old technology bias? You seem to be taking your opinions on old machines and supposing them to be gospel. Is the chip music scene trash because people make music on the comidore 64?

Im just kind of not getting why it wouldn't be fun to program something for old hardware... Like any limitation imposed is going to shape your focus, for example on a type writer your going to focus on making your writing flow out right the first time instead of careless carving and shimming endlessly.

Ok so like are all genre pieces fanboyish and terrible by their very nature? If you make a film about the old west are you just a johnwayne fanboy and should be intsantly written off as such?

All dess did was miss the one bit of explanitory dialog that tells you, hey we should prolly go back to my house and get some stuff so monsters don't instantly kill us when we get in a fight. It was all togeather maybe 3 paragraphs worth of text.
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glossolalia



Joined: 04 Mar 2008

PostPosted: Wed Sep 03, 2008 4:24 am        Reply with quote

shnozlak wrote:

what lead you to believe this particular effort was a fanboyish romancing of antiquated hardware aginst all common sense?

oh i dunno the ad copy in the intro and the about section? ? whatever man i don't like it i think it's super gay and dumb and silly ok and i think it's coming from a different place than all the other stuff you tried to use as a counterexample.
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shnozlak



Joined: 05 Dec 2006
Location: glueing googly eyes to everything

PostPosted: Wed Sep 03, 2008 4:44 am        Reply with quote

glossolalia wrote:
shnozlak wrote:

what lead you to believe this particular effort was a fanboyish romancing of antiquated hardware aginst all common sense?

oh i dunno the ad copy in the intro and the about section? ? whatever man i don't like it i think it's super gay and dumb and silly ok and i think it's coming from a different place than all the other stuff you tried to use as a counterexample.


Thank you for providing me with your informed and insightful impressions regarding your play through of the pier solar demo.
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Medi



Joined: 07 May 2008

PostPosted: Wed Sep 03, 2008 2:00 pm        Reply with quote

I'm pretty sure La Mulana was pretty obviously a fanboyish imitation of the games for the Sega Master System. It's not a huge leap between "make a game that intentionally imitates the style of games on system x" and "make a game on system x," anyway. I would mark this as a flaw - games should be made with inspiration, not imitation - but not a game-killing one, as I hear that La Mulana game worked out pretty good!

As for this Pier Solar game, I would totally be playing it right now if Flash worked on my Linux install. Incidentally, it doesn't bode well for the game that you need Flash to get it! Maybe they will work on a Genesis port of Flash Player?
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Teflon



Joined: 11 Jan 2007

PostPosted: Wed Sep 03, 2008 8:47 pm        Reply with quote

Tempted to pre-order the DX version personally engraved cart to wear around my neck.
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shnozlak



Joined: 05 Dec 2006
Location: glueing googly eyes to everything

PostPosted: Thu Sep 04, 2008 2:08 am        Reply with quote

Teflon wrote:
Tempted to pre-order the DX version personally engraved cart to wear around my neck.


I'm making mine into giant gauged earrings.
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Elder Toups



Joined: 04 Dec 2006

PostPosted: Thu Sep 04, 2008 2:39 am        Reply with quote

Quote:

This was my experience with Zelda 64.


More like every Zelda since LTTP.
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Ashura



Joined: 06 Dec 2006
Location: Far East of Eden

PostPosted: Thu Sep 04, 2008 8:34 pm        Reply with quote

Elder Toups wrote:
Quote:

This was my experience with Zelda 64.


More like every Zelda since LTTP.


Are you saying it took a long time to get into A Link to the Past? Or do you mean, every one after that?

I think LTTP is the last console Zelda where you didn't have to fuck around for 12 hours before you could actually play the damn game.

There's a little bit of exposition in the beginning, which mostly teaches you the throw mechanic, but it's a fairly breezy and you get to the slash slash stuff pretty quick.
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