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Srsly, nobody's talking about Bionic Commando?

 
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Agent Orange



Joined: 05 Dec 2006

PostPosted: Sat May 30, 2009 3:29 pm    Post subject: Srsly, nobody's talking about Bionic Commando?    Reply with quote

WTF?

The game is out since last week and in my book it's awesome.
Not, like, superawesome but very entertaining.
I know there have been mixed reviews, but as part of my "i'm working on my diploma thesis and don't have time for this shit"-, err, I mean my "Don't read reviews, just enjoy the games"-strategery I have read only the Chris Kohler one in which he complained about some anachronisms and inconsequeces of style, i mean what the fuck?
The swinging physics are great, the old-school references very nice and the music is just plain jaw-dropping (the title theme alone,... a piano-only acoustic version of the bionic commando theme). The graphics are great.

What one might frown upon is the linearity of the levels but come on, this is an action game and to be enjoyed as such. I heard nobody complaining about the linearity in Gears of War. Swing around, kill bad dudes, pick up weapons and have some fun. Watch Capt. Spencer do ridiculous backflips and listen to him scream in joy while he's zip-kicking guys in the fucking face.

I've only just passed Downtown Ascension City and the first level immediately aftewards and I like this game pretty much. Yeah.

I think the problem is that this is a very oldschooly-feeling game, yet wrapped and marketed as new-school which leads to disappointed expectations with those that don't enjoy this type of game-structuring.
Those are probably the same that complained about Ninja Gaiden being too hard.
Screw those guys!
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Gin



Joined: 05 Dec 2006
Location: LET'S GO FOR IT! IT'S COOL TO BE WITH YOUR BROTHERS!

PostPosted: Sat May 30, 2009 3:37 pm        Reply with quote

Can you grapple a guy in the balls yet
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Victor



Joined: 07 Dec 2006

PostPosted: Sat May 30, 2009 3:54 pm        Reply with quote

I have this game and haven't played it yet. I am glad to hear that it is mechanically competant, just swinging around killing some dudes sounds pretty alright.

But BC: Rearmed was so wonderful, doesn't seem like this is nearly as wonderful, but I guess that is okay.

I mean no one has said anything about Punch-Out, either, which I can almost see.
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Dark Age Iron Savior



Joined: 06 Dec 2006
Location: At the intersection of fantasy, reality and madness

PostPosted: Sat May 30, 2009 3:55 pm        Reply with quote

I'm pretty sure there have been about two-dozen topic worthy titles released since the start of 2009, but the board has been pretty mum on anything recent!

Must be the bad economy.
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Pijaibros



Joined: 04 Dec 2006
Location: 44113

PostPosted: Sat May 30, 2009 5:08 pm        Reply with quote

Quote:
I mean no one has said anything about Punch-Out, either, which I can almost see....economy


Probably. I've been playing Punch-Out and so far and it is my GOTY for 2009. Nobody says anything so I will quietly enjoy this one. Bald Bull is brushing me in title defense mode. TD mode is wicked fun!

agent orange wrote:
I think the problem is that this is a very oldschooly-feeling game


this game is now on my radar, thanks!
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Victor



Joined: 07 Dec 2006

PostPosted: Sat May 30, 2009 5:20 pm        Reply with quote

I just stopped after finishing up the normal mode in Punch-Out, figuring Title Defense was just the same thing with more punches and stricter timing. Is this the case? Have I missed out on good gaming?

Also it still urks me a little bit that developers still choose to produce games that do not run at a constant 60fps.

Does Bionic Commando run at a constant 60 fps?
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Pijaibros



Joined: 04 Dec 2006
Location: 44113

PostPosted: Sat May 30, 2009 5:43 pm        Reply with quote

Yes you have! The timing is stricter, yes but there is so much more.

All the fighters have new animations and intros, mainly a desire for "revenge" against getting crushed earlier. Those little stills alone are worth trudging through. But it's not the same thing. Most of these fighters have no habits and at least half of them so far do try and screw with your timing habit. Sure you can see it coming when you are used to it, but it does give all these boxers an even better personality using these tactics.

Glass Joe got a lucky win on me because I didn't actually expect him to fight back. How wrong I was! I maintain that Disco Kid (Quick) is my favorite rebout ever. I am up to Bald Bull, though KOing Aran Ryan was more satisfying than I though it would be. So far, I am playing exclusively with motion controls.

Maybe we should have a new topic. I really enjoy Punch-Out and everyone should play it. It is so straight forward, it can be a stand-alone arcade release quality.
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Touran



Joined: 06 Dec 2006
Location: New York

PostPosted: Sat May 30, 2009 8:02 pm        Reply with quote

I guess I'll be picking up bionic commando on Tuesday - honestly I didn't even realize it was out.
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Laurel Soup



Joined: 05 Dec 2006
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PostPosted: Sun May 31, 2009 1:11 am        Reply with quote

So does Radd Spencer sing Cuckoo for Caca every time he swings on something?
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Toptube
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Joined: 23 Apr 2007
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PostPosted: Sun May 31, 2009 8:04 am        Reply with quote

I've been really looking forward to Bionic Commando. But I'm still playing too many other games, I just won't be able to get to it for awhile. So much stuff worth playing has come out in the past 10 months its ridiculous. and lately I don't tend to play games for hours and hours like I do sometimes, so I'm not getting through stuff as quickly in actual time.
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Sun May 31, 2009 9:24 am        Reply with quote

I'm finding it hard to resist picking this up, even though I still need to play through Valkyria...

For one thing, MIKE MOTHER FUCKING PATTON. That aside, I just get this really cool vibe from the game, which is weird given its look. I'll probably beg to try it out at a store some time.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sun May 31, 2009 10:01 pm        Reply with quote

Dark Age Iron Savior wrote:
I'm pretty sure there have been about two-dozen topic worthy titles released since the start of 2009, but the board has been pretty mum on anything recent!


I've noticed that too. Perhaps there are too many interesting things coming out this year; some of it is bound to get glossed over...
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negativedge
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PostPosted: Sun May 31, 2009 10:30 pm        Reply with quote

Yet on my end, I can't think of a single noteworthy commercial game released this year (except Street Fighter IV, which we had about five threads on). DQV sort of counts, but it's a port of a years old remake of a game released in 1991, so I dunno.
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Red_venom



Joined: 06 Dec 2006
Location: California

PostPosted: Sun May 31, 2009 11:24 pm        Reply with quote

negativedge wrote:
Yet on my end, I can't think of a single noteworthy commercial game released this year (except Street Fighter IV, which we had about five threads on). DQV sort of counts, but it's a port of a years old remake of a game released in 1991, so I dunno.


Yeah. Really everything coming out recently is pretty dull except for online offerings like Outrun Online and VOOT; and I can't say I put a lot of time on either of those.

Not to shit on anybody but how could you really be pumped up for Bionic Commando? Re-Armed was fantastic and the new game seems to just be an action shitfest? The op kinda contradicts himself by saying its Gears of War but also an old school style game.. To me Lost Planet 2 looks more exciting just because of that snake boss you can go inside of.

With shit like Starcraft 2 coming out, Demon's Souls getting a US release and SF4 already here I dunno it's hard to be excited about most average releases.
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Dark Age Iron Savior



Joined: 06 Dec 2006
Location: At the intersection of fantasy, reality and madness

PostPosted: Mon Jun 01, 2009 12:58 am        Reply with quote

Red_venom wrote:
negativedge wrote:
Yet on my end, I can't think of a single noteworthy commercial game released this year (except Street Fighter IV, which we had about five threads on). DQV sort of counts, but it's a port of a years old remake of a game released in 1991, so I dunno.


Yeah. Really everything coming out recently is pretty dull except for online offerings like Outrun Online and VOOT; and I can't say I put a lot of time on either of those.


you know, I could provide a list of actual noteworthy games that have come out that nobody has posted about here, but redvenom wouldn't care and extralife would get an erection just thinking about arguing with my choices.
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negativedge
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PostPosted: Mon Jun 01, 2009 1:47 am        Reply with quote

If no one posted about them, then no one thought them noteworthy. Magic!
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Moogs



Joined: 06 Dec 2006
Location: filth in the beauty

PostPosted: Mon Jun 01, 2009 1:57 am        Reply with quote

Bionic Commando is on my Gamefly queue.
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Martial Loh



Joined: 12 Jan 2007
Location: London, UK

PostPosted: Mon Jun 01, 2009 10:40 am        Reply with quote

I'll probably get this when its sold at a bargain bucket price..
The multiplayer demo felt and looked like a quirky UT mod.. Thats actually a good thing in some respects!
It bugs me that there isn't a proper single player demo yet, Lost Planet's really gripped me & I'm really hyped for LP2.
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Dark Age Iron Savior



Joined: 06 Dec 2006
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PostPosted: Mon Jun 01, 2009 10:53 am        Reply with quote

negativedge wrote:
If no one posted about them, then no one thought them noteworthy. Magic!


this has to be at least three or four logical fallacies just by itself.
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negativedge
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PostPosted: Mon Jun 01, 2009 4:51 pm        Reply with quote

I'm still waiting for those threads, DAIS
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Tokyo Rude



Joined: 28 Mar 2007
Location: Redundant

PostPosted: Mon Jun 01, 2009 5:13 pm        Reply with quote

Shut up Justin.

Dark Age Iron Savior wrote:
Red_venom wrote:
negativedge wrote:
Yet on my end, I can't think of a single noteworthy commercial game released this year (except Street Fighter IV, which we had about five threads on). DQV sort of counts, but it's a port of a years old remake of a game released in 1991, so I dunno.


Yeah. Really everything coming out recently is pretty dull except for online offerings like Outrun Online and VOOT; and I can't say I put a lot of time on either of those.


you know, I could provide a list of actual noteworthy games that have come out that nobody has posted about here, but redvenom wouldn't care and extralife would get an erection just thinking about arguing with my choices.


I haven't bought Kingdom Hearts DS guys. I was going to, but it's like 60 bucks.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Mon Jun 01, 2009 7:28 pm        Reply with quote

negativedge wrote:
Yet on my end, I can't think of a single noteworthy commercial game released this year...


Well just because you can't think of them doesn't mean they don't exist.


punch out!!
sacred 2
klonoa
patapon 2
Shin Megami Tensei: Devil Summoner 2
Boom Blox Bash Party
Rhythm Heaven
madworld
tokyo beatdown
bit.trip beat
Suikoden Tierkreis
Star Ocean: The Last Hope
Fire Emblem: Shadow Dragon
Prinny: Can I Really Be the Hero?
The House of the Dead: Overkill
flower
deadly creatures
big bang mini
the maw
skate 2

The following games did have dedicated threads:

valkyrie profile DS
gta chinatown wars (on the sales of it, but still)
Resident Evil 5 (one on racism, one on gameplay)
noby noby boy
Dragon Quest 5
LIT
and probably some more I wasn't aware of


As far as I can tell, none of the titles at the top have a dedicated thread. Or if they did, I couldn't find it, or couldn't recognize it under whatever "clever" heading someone used for it. At most some of these have a couple of posts in the "What have you played today" thread. Obviously, not everything on there is a must-play (maybe not even most of them), but everyone of those could probably support a reasonable discussion on how they stack up to previous games in the series/genere in general and/or what they do or fail to do to distinguish themselves.

No one is going to wet themselves trying to start a thread about Tokyo Beatdown. But I could conceive of someone wanting to talk about how it fails to advance the genre in any way, or is symptomatic of a trend toward doing bad 3d on the DS for action games or the differences and similarities between American and Japanese detective fiction, etc. If games like Samurai Western and E.D.E.N. could support threads, I don't see why any of these could not.

It's not like sb is some game listing warehouse like IGN or gamefaqs where every game has it's own product page and dedicated forum. Stuff is going to slip through the cracks. But I remember reading about most of these here at some point, but with little eventual follow through. I always recall the epic epic pre-release thread for the new Nights game for the Wii. Just pages and pages. And then it came out and no one had anything to say. Because I guess no one played it, as people like talking about games more than playing them (natural, this being a forum i suppose...)
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negativedge
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Joined: 04 Dec 2006
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PostPosted: Mon Jun 01, 2009 11:14 pm        Reply with quote

In fact, people used to frown on the very idea of game specific mega-threads. They've stagnated the shit out of KoP as an interesting place to have a conversation.

P4 thread FO LYFE, though
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Predator Goose



Joined: 19 Dec 2006
Location: Oversensitive Pedantic Ninny

PostPosted: Tue Jun 02, 2009 12:59 am        Reply with quote

I played about halfway through BC last week. To be honest it's really good, but falls short of being great.

What Grin should really get credit for is actually making a BC sequel. It goes well beyond just having a swing mechanic, they also took the effort to bring the design from the old games, notably linear level design, ~80% swinging vs. 20% fighting, and a steady stream of fun but useless information a la those hacked terminals. I can't really find a good way to sum it up, but what I'm trying to say is that it feels like a very faithful sequel to the BC games and that's pretty impressive.

Unfortunately part of a complaint I have with the game is that it's too faithful to the originals. Specifically the linearity bugs me as the swinging is less exciting if you pause to remember that there's really only one path for you to be taking. I really want to be zipping around a more open map, and not worrying about bottomless pits and random unmarked radiation zones of instant death.

So yeah, it's a really, really good BC sequel. A little too faithful though, which, at least halfway through, keeps it from being great.
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Baines



Joined: 10 Dec 2006

PostPosted: Tue Jun 02, 2009 2:10 am        Reply with quote

negativedge wrote:
In fact, people used to frown on the very idea of game specific mega-threads. They've stagnated the shit out of KoP as an interesting place to have a conversation.


No need to blame game specific mega-threads. KoP just hasn't been an interesting place to have a conversation for quite a while regardless.
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Agent Orange



Joined: 05 Dec 2006

PostPosted: Thu Jun 04, 2009 4:29 pm        Reply with quote

Predator Goose wrote:
What Grin should really get credit for is actually making a BC sequel. It goes well beyond just having a swing mechanic, they also took the effort to bring the design from the old games, notably linear level design, ~80% swinging vs. 20% fighting, and a steady stream of fun but useless information a la those hacked terminals. I can't really find a good way to sum it up, but what I'm trying to say is that it feels like a very faithful sequel to the BC games and that's pretty impressive.


Yes, yes, that's something I would have liked to express but didn't manage to. It's what I meant by "oldschooly" The game doesn't fuck around, it's very focused.

I've shown it to three of my friends now, seperately, each time starting a new game from the beginning. I love how I can fly through the levels by knowing where to go and what to do beforehand. This, too, I perceive as an oldschool game design feature.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Thu Jun 04, 2009 9:48 pm        Reply with quote

negativedge wrote:
In fact, people used to frown on the very idea of game specific mega-threads. They've stagnated the shit out of KoP as an interesting place to have a conversation.


Well that's a different issue. If you're saying that game-specific threads have gone out of fashion, or aren't worth doing anymore, that's a perfectly valid argument. I'm saying that there are pleeeeeenty of games released this year that could have had discussion/threads on them.
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analogos



Joined: 10 Jun 2007
Location: the next fresh hell

PostPosted: Fri Jun 05, 2009 5:52 am        Reply with quote

For the Record, I'm pretty sure

Quote:
Shin Megami Tensei: Devil Summoner 2
madworld
Star Ocean: The Last Hope
Prinny: Can I Really Be the Hero? (sort of)
flower


did also get threads. And Chinatown DS had a second one.
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Moogs



Joined: 06 Dec 2006
Location: filth in the beauty

PostPosted: Sat Jun 06, 2009 7:04 pm        Reply with quote

Just got this from Gamefly today. I can already tell this isn't going to go well.

I'm having issues with the training area, for fuck's sake.
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Tlon



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PostPosted: Sun Jun 07, 2009 7:48 am        Reply with quote

i talked about Tokyo Beatdown a bit... after Chinatown Wars i stopped playing DS games for a bit tho. probably won't get back into them for another month or two

Tokyo Beatdown is just a waste of potential. the characters look stupid, punching people is fun but shooting them isn't, there aren't any weapons in the stages, and the bland 3D graphics means its 100% inferior to pretty much every sprite based beat em up (which i love) and The Warriors (which i also love)

man Rockstar needs to make a Warriors sequel
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, MO

PostPosted: Sun Jun 07, 2009 11:55 am        Reply with quote

Moogs wrote:
Just got this from Gamefly today. I can already tell this isn't going to go well.

I'm having issues with the training area, for fuck's sake.

This is precisely what makes the game so good. It's uncompromisingly difficult to learn, which makes you feel that much cooler when you finally do.

Overall I'd say Goose's impressions are pretty spot on. I'm glad I got it, but it could have been so much more.

-Weş
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Mon Jun 08, 2009 2:02 am        Reply with quote

Tlon wrote:
i talked about Tokyo Beatdown a bit...


I thought that might have been you! I remember someone mentioning it in passing, but I knew it wasn't in a thread proper, and for the life of me couldn't recall exactly who it was.

Agent Orange wrote:
Bionic Commando


One thing I'm surprised no reviews and almost no player impressions have mentioned is the upgrades/achievements system. Namely that they're the same thing; Every character upgrade is tied to an oftentimes non-related gamerscore achievement. And like most achievements they involve playing the game in a way you normally would not. So doing things like killing two grunts with grenades, while in the air, or killing 50 enemies solely by kiting things, or killing 6 grunts at one time with a death from above, etc. I'm a bit of an achievement junkie, so I'd check up on these things anyway, but unless you were one too, you would probably go through the game never realizing or caring about these things and end up with a relatively weak Spencer at the end. It's not a particularly difficult game, so it's not a huge deal, but it's a terribly odd design decision. I wonder if there was at one time another way of upgrading your character in place, but Grin ran out of time, and had to graft it on to something that was already finished, like the achievement challenges.

Overall I liked it pretty well, but my god... the end game. This has definitely got to go down as one of the stupidest plot-twists and worst final boss encounters in any video game ever. Bar none. Has anyone else beaten it yet who can empathize with me? It's been like a week and I'm still shaking my head at that revelation...
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Mikey



Joined: 11 Dec 2006
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PostPosted: Fri Jun 12, 2009 11:27 pm        Reply with quote

http://xbox360.ign.com/articles/994/994115p1.html

yeesh.
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