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the <b>industry</b>

 
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DecentBee



Joined: 04 Dec 2006
Location: Dublin City

PostPosted: Sat Nov 10, 2007 7:12 pm        Reply with quote

Hey BEIGE, here's something I know. Getting into the industry isn't hard. If you want to do programming or art, that is. Design is a more tricky, since there's no real set route, but you can usually work your way up some way or another (should you want to, the pay is kind of lousy).

BUT!

I'm guessing you want to do audio, in some form or other. Yeah, that's a lot harder. Lots of small studios outsource their audio, or hire people on a freelance basis, rather than actually employing a full time audio team. Larger studios do have audio people, but there's not really much of a turn-over of these people so vacancies are rare as hens nipples. Most people I know who do audio for games either work freelance, and those I know of who are employed full-time by a studio either started out doing freelance work, or came from a film and television background.

Oh, when I say audio people I don't mean musicians. There are fuck all places that have in-house musicians on the books.
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