Monochrome

Joined: 05 Dec 2006 Location: California
|
Posted: Sun Jan 21, 2007 9:55 am |
|
|
| klikbeep wrote: |
This Splendid game that you're talking about . . . well, no doubt it would be very Rad indeed -- perhaps landing squarely in the bounds of the mythical Ultra Rad. Unfortunately, it would just be proof that the current system works. Your game would be filleted and copied and recycled until people began to question the worth of the original game.
That, and stuff just isn't given the opportunity to age in this medium. While your awesome game would certainly be hot shit in the beginning, it wouldn't be able to sustain that kind of reputation over time as the Relentless March of Technology (and Joe Gamer's March of Boredom with It) shuffled along. Nobody looks to the past -- at least, not enough nobodies to form a financially solid base. |
Yes. And to prove it, we have the example of JRPGs. Most narrative gamers who didn't futilely have the defibrillators out for the graphic adventure genre felt convinced that it was the next great form of epic storytelling, after Chrono Trigger and Final Fantasy 6. This clique has discussed at colossal length how that turned out. |
|