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FLYWRENCH
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squidlarkin



Joined: 19 Jan 2007
Location: the delcot of tondam, where gitches frike and duscats glake

PostPosted: Wed Dec 05, 2007 1:43 pm    Post subject: FLYWRENCH    Reply with quote



download link

The world needs more games like this.
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Wall of Beef



Joined: 04 Dec 2006
Location: Land of sky blue waters

PostPosted: Wed Dec 05, 2007 3:48 pm        Reply with quote

That looks awesome!
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Mikey



Joined: 11 Dec 2006
Location: selectbutton.net, duh

PostPosted: Wed Dec 05, 2007 4:12 pm        Reply with quote

Is that music actually in the game?
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squidlarkin



Joined: 19 Jan 2007
Location: the delcot of tondam, where gitches frike and duscats glake

PostPosted: Wed Dec 05, 2007 4:16 pm        Reply with quote

Yes.
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kthorjensen



Joined: 06 Dec 2006

PostPosted: Wed Dec 05, 2007 4:24 pm        Reply with quote

I thoroughly recommend everybody download and play this, it's extremely fun.
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Wall of Beef



Joined: 04 Dec 2006
Location: Land of sky blue waters

PostPosted: Wed Dec 05, 2007 4:54 pm        Reply with quote

kthorjensen wrote:
I thoroughly recommend everybody download and play this, it's extremely fun.


I will once I figure out if it was made by the Japanese or not.
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Koji



Joined: 04 Dec 2006

PostPosted: Wed Dec 05, 2007 9:04 pm        Reply with quote

Wow... Thrust Evolved?
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Dracko
productive member of society


Joined: 06 Dec 2006

PostPosted: Wed Dec 05, 2007 9:15 pm        Reply with quote

Wall of Beef wrote:
kthorjensen wrote:
I thoroughly recommend everybody download and play this, it's extremely fun.


I will once I figure out if it was made by the Japanese or not.

It isn't.
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les meat



Joined: 17 Dec 2006
Location: The sea

PostPosted: Wed Dec 05, 2007 10:05 pm        Reply with quote

what pretentious nonsense made by twats for twats
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EmX



Joined: 05 Dec 2006

PostPosted: Wed Dec 05, 2007 10:28 pm        Reply with quote

GRATING CHIPNOISE WITH NON EXISTENT GAMEPLAY

FUCKING BRILLIANT!!
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Dracko
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Joined: 06 Dec 2006

PostPosted: Wed Dec 05, 2007 10:30 pm        Reply with quote

Both of you are wrong.
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EmX



Joined: 05 Dec 2006

PostPosted: Wed Dec 05, 2007 10:31 pm        Reply with quote

Dracko wrote:
Both of you are right.


WAT



WAT



I CANT HEAR YOU OVER THE


BRRRRRRRRRRRRRRRRRRBHTRRRRRRRSCRRRRRRRRRRRRRRRRRR
RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRTTTTTTTTT
TTTTTTTBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBREEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEP
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Dracko
productive member of society


Joined: 06 Dec 2006

PostPosted: Wed Dec 05, 2007 10:34 pm        Reply with quote

GAMEPLAY OUT THE WAZOO AND AWESOME TCHUNES
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Mr. Brooks



Joined: 08 Apr 2007
Location: yeah well

PostPosted: Wed Dec 05, 2007 10:36 pm        Reply with quote

Hmm, aye, I'm not sure what they're getting at with the crunchy BGM. Still, the core's rather fun.
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Dark Age Iron Savior



Joined: 06 Dec 2006
Location: At the intersection of fantasy, reality and madness

PostPosted: Wed Dec 05, 2007 10:41 pm        Reply with quote

EmX wrote:
NON EXISTENT GAMEPLAY!


I played it and this turned out to be wrong. Huh! How unlike EmX to make a provably false statement...
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sawtooth wrote:
All I do is make a game about shooting viscous negroes
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Judge Ito



Joined: 05 Dec 2006
Location: IA

PostPosted: Wed Dec 05, 2007 11:04 pm        Reply with quote

Someone tell me why I should play this and not Kuru Kuru Kururin.
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EmX



Joined: 05 Dec 2006

PostPosted: Wed Dec 05, 2007 11:09 pm        Reply with quote

Dark Age Iron Savior wrote:
EmX wrote:
NON EXISTENT GAMEPLAY!


I played it and this turned out to be wrong. Huh! How unlike EmX to make a provably false statement...


okay so it does have gameplay

I tried it too with my sound muted
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Dark Age Iron Savior



Joined: 06 Dec 2006
Location: At the intersection of fantasy, reality and madness

PostPosted: Wed Dec 05, 2007 11:19 pm        Reply with quote

Judge Ito wrote:
Someone tell me why I should play this and not Kuru Kuru Kururin.


Why? If the aesthetic does not appeal to you and you prefer the gameplay of the Kururin games so much that the similarities of this game are unbearable in a way that causes you to immediately seek out a Kururin title as a superior entertainment experience......why not just go play them?

also note, not as an apology or excuse or defense of this game, but as a note: the music is right there in open files with the directory, you can replace it with any ogg you like with the file renamed. hell, it works with mp3s as well.
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sawtooth wrote:
All I do is make a game about shooting viscous negroes
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Dracko
productive member of society


Joined: 06 Dec 2006

PostPosted: Wed Dec 05, 2007 11:23 pm        Reply with quote

I don't know how people can't enjoy the music, specifically in this context, but that's just me.
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invisibleyogurt



Joined: 30 May 2007

PostPosted: Wed Dec 05, 2007 11:40 pm        Reply with quote

Dialup noises make for great chiptunes!
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squidlarkin



Joined: 19 Jan 2007
Location: the delcot of tondam, where gitches frike and duscats glake

PostPosted: Wed Dec 05, 2007 11:42 pm        Reply with quote

I like it, and think it fits the abstract pseudoretro vibe pretty well, but then again I like Merzbow. I can't blame someone for not liking it. Though you can complain about it without breaking the page.

The game's great though. You get a small yet nuanced and satisfying moveset which you use to navigate through very difficult stages at high speed, and it's broken into tiny segments with infinite respawn. Result: all challenge and no downtime, like an action game should be and so few are these days.
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PianoMap



Joined: 05 Dec 2006
Location: kelowna, british columbia

PostPosted: Wed Dec 05, 2007 11:57 pm        Reply with quote

Yeah this is pretty great.

Goddamn Venus though. After a while the harder levels become pretty tiresome. Still, addictive!
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Dracko
productive member of society


Joined: 06 Dec 2006

PostPosted: Thu Dec 06, 2007 12:22 am        Reply with quote

The end credits? Pretty damn clever.
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EmX



Joined: 05 Dec 2006

PostPosted: Thu Dec 06, 2007 12:46 am        Reply with quote

CHRRRRRRRRRRRRRRRRRRRBHRRRRRRRRRRRRRRRRRRRRRRRGREEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEBHO
OOOOOOOOOOOOOOOOOOOGBHHHHHHHHHHHCSHKKKKKKKKKKKKK
KHSRRRRRRRRRRRRSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSS OONCE OONCE OONCE CHRRRRRRRRRRRRRRRRRRRBHRRRRRRRRRRRRRRRRRRRRRRRGREEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEBHO
OOOOOOOOOOOOOOOOOOOGBHHHHHHHHHHHCSHKKKKKKKKKKKKK
KHSRRRRRRRRRRRRSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSS OONCE OONCE OONCE CHRRRRRRRRRRRRRRRRRRRBHRRRRRRRRRRRRRRRRRRRRRRRGREEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEBHO
OOOOOOOOOOOOOOOOOOOGBHHHHHHHHHHHCSHKKKKKKKKKKKKK
KHSRRRRRRRRRRRRSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSS OONCE OONCE OONCE CHRRRRRRRRRRRRRRRRRRRBHRRRRRRRRRRRRRRRRRRRRRRRGREEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEBHO
OOOOOOOOOOOOOOOOOOOGBHHHHHHHHHHHCSHKKKKKKKKKKKKK
KHSRRRRRRRRRRRRSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSS OONCE OONCE OONCE
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Panoptic



Joined: 05 Dec 2006

PostPosted: Thu Dec 06, 2007 12:48 am        Reply with quote

The "music" from the video makes me want to stab myself in the ears. Looks neat though.
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Dracko
productive member of society


Joined: 06 Dec 2006

PostPosted: Thu Dec 06, 2007 12:49 am        Reply with quote

EmX wrote:
CHRRRRRRRRRRRRRRRRRRRBHRRRRRRRRRRRRRRRRRRRRRRRGREEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEBHO
OOOOOOOOOOOOOOOOOOOGBHHHHHHHHHHHCSHKKKKKKKKKKKKK
KHSRRRRRRRRRRRRSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSS OONCE OONCE OONCE

Yeah, it's pretty awesome.
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Wall of Beef



Joined: 04 Dec 2006
Location: Land of sky blue waters

PostPosted: Thu Dec 06, 2007 1:48 am        Reply with quote

Dracko wrote:
EmX wrote:
CHRRRRRRRRRRRRRRRRRRRBHRRRRRRRRRRRRRRRRRRRRRRRGREEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEBHO
OOOOOOOOOOOOOOOOOOOGBHHHHHHHHHHHCSHKKKKKKKKKKKKK
KHSRRRRRRRRRRRRSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSS OONCE OONCE OONCE

Yeah, it's pretty awesome.


I agree, its not the best of its kind, but its not bad.
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Broco



Joined: 05 Dec 2006

PostPosted: Thu Dec 06, 2007 2:35 am        Reply with quote

This reminds me of Bit Generations Dotstream.
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Isfet



Joined: 05 Dec 2006
Location: A New York

PostPosted: Thu Dec 06, 2007 3:46 am        Reply with quote

that's pretty enjoyable overall. short and to the point and with an atmosphere that allows for a large amount of imagination.

and yea, echoing the sentiment on the credits and the Bit Generations. a GB port of this couldn't hurt at all.
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Judge Ito



Joined: 05 Dec 2006
Location: IA

PostPosted: Thu Dec 06, 2007 6:29 am        Reply with quote

Dark Age Iron Savior wrote:
Judge Ito wrote:
Someone tell me why I should play this and not Kuru Kuru Kururin.


Why? If the aesthetic does not appeal to you and you prefer the gameplay of the Kururin games so much that the similarities of this game are unbearable in a way that causes you to immediately seek out a Kururin title as a superior entertainment experience......why not just go play them?

also note, not as an apology or excuse or defense of this game, but as a note: the music is right there in open files with the directory, you can replace it with any ogg you like with the file renamed. hell, it works with mp3s as well.


DAIS, my name is not dmx.
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evnvnv



Joined: 05 Dec 2006
Location: the los angeles

PostPosted: Thu Dec 06, 2007 4:46 pm        Reply with quote

well that was a pretty great game.

i liked the music a lot, i don't think it would have been as fun without it. i can't decide of the "plot" was brilliant or just kind of cheesy. some of the in game text is pretty amazing, but sometimes i felt like without the addition of exclamation points it would have looked 100 percent pretentious, instead of just goofy pulp sci fi nonsense

We spent hundreds of years looking for a typo, until we realized that we we didn't have to use the grammar of the system!!!!

or... whatever it actually says.

this game gets an A-
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Koji



Joined: 04 Dec 2006

PostPosted: Thu Dec 06, 2007 7:03 pm        Reply with quote

This game is not pretentious at all, it just grabs an aesthetic and runs with it. It's fantastically to the point and precise. Best thing I've played in quite a while now. And yes, it should totally be on the GBA!
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evnvnv



Joined: 05 Dec 2006
Location: the los angeles

PostPosted: Fri Dec 07, 2007 7:34 am        Reply with quote

Koji wrote:
This game is not pretentious at all, it just grabs an aesthetic and runs with it. It's fantastically to the point and precise. Best thing I've played in quite a while now. And yes, it should totally be on the GBA!


i know, i was talking mainly about the plot as established by the weird text in between levels. it is a few hairs away from being irritating, but that makes me like it a whole lot more. i think if it had been handled any other way it would have become distracting, but as it is i think it actually adds a lot to the atmosphere of the game.

i just wish it was longer!!
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Mr. Brooks



Joined: 08 Apr 2007
Location: yeah well

PostPosted: Fri Dec 07, 2007 9:58 pm        Reply with quote

Broco wrote:
This reminds me of Bit Generations Dotstream.


Doesn't it just. Say, did you ever get adept enough at that one to clear it?
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Felix



Joined: 04 Dec 2006
Location: vancouver

PostPosted: Fri Dec 07, 2007 10:03 pm        Reply with quote

coining the phrase "post-portal" itt
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Broco



Joined: 05 Dec 2006

PostPosted: Fri Dec 07, 2007 10:54 pm        Reply with quote

Mr. Brooks wrote:
Broco wrote:
This reminds me of Bit Generations Dotstream.


Doesn't it just. Say, did you ever get adept enough at that one to clear it?


Dotstream isn't that hard. Easier than say Gran Turismo, anyway. Yeah, not only did I win, I got the top ranking on every individual race and also maxxed the multiplier in formation mode.

Dotstream is mostly about knowing each track. Know what's coming ahead so you catch all the boosters and avoid all the obstacles long before you get to them, while turning as little as possible. In some tracks you should exploit the backwind of the CPU players when the race begins, in others they move around too much so it's better to use your afterburners right away so that they don't bother you for the rest of the race. Once you've figured out all this stuff, you should always win handily, and the only way to improve your time further is small positioning improvements to minimize the number of units of vertical movement.
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Dark Age Iron Savior



Joined: 06 Dec 2006
Location: At the intersection of fantasy, reality and madness

PostPosted: Sat Dec 08, 2007 2:46 am        Reply with quote

Judge Ito wrote:
DAIS, my name is not dmx.


Then perhaps you shouldn't state your question-opinions so passive-aggressively?
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sawtooth wrote:
All I do is make a game about shooting viscous negroes
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sarsamis



Joined: 17 Feb 2007

PostPosted: Sat Dec 08, 2007 3:22 am        Reply with quote

I played up to Jupiter. Thought it was pretty fun and didn't mind the music at all.
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Worm
banned


Joined: 08 May 2007

PostPosted: Sat Dec 08, 2007 4:37 am        Reply with quote

So you have to match the color of the walls? Isn't that like some flash game? (I don't remember)
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bleak



Joined: 31 Jul 2007
Location: the 4th level of gondor

PostPosted: Sat Dec 08, 2007 12:02 pm        Reply with quote

Yeah but there's more. Some walls you can't ever touch, and generally if you touch something then you die. If you touch yellow walls while holding down, then you'll roll around and bounce off yellow walls while passing through green ones. Things shoot at you, death crosses spin, there are timed doors, and other moving wall type stuff. I haven't beaten the game yet because I'm stuck on this one level but damn it is fun.
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alice
not nana komatsu


Joined: 05 Dec 2006

PostPosted: Sun Dec 09, 2007 4:51 pm        Reply with quote

You guys complaining about the sound are like my friend who tried to replace the graphics in cavestory the first time I showed the game to him.
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