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Lost Planet

 
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Sun Jan 14, 2007 3:13 am        Reply with quote

I've only played the first two missions, but I find the sheer unrelenting hell of Hard mode way more enjoyable. All they really did was make T-Eng harder to get and deplete way faster, and it totally changes the feel of the game. It also makes it more frustrating at times if you don't make it to, say, the stage 1 boss with enough T-Eng to down its smaller buddies, slap a second machine gun on the VS, then hop in and blast away with two guns at once any time you have an open shot at its weak spot, you're fucked. At the same time, it becomes way more tense and arcadey - you don't have time to fuck around so you have to learn to pick your battles.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Sun Jan 14, 2007 6:36 am        Reply with quote

Running around in foot carrying a VS weapon reminds me a lot of the gunners in Monster Hunter.

Capcom, please put Monster Hunter on the 360, where people can actually play the game because the online system, uh, exists.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Mon Jan 15, 2007 9:29 pm        Reply with quote

The default aiming style is an interesting idea but it just doesn't really work in practice. Fixed 7 or 8 is just so so so much better. Also, while I didn't mind reload being on clicking the right stick, reload on RB has the advantage of Gears-related habit.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Tue Jan 16, 2007 2:39 am        Reply with quote

Waffen: Aim type Fixed 7/8, Control Scheme B. That puts reload on RB, zoom on LB, and click/hold right stick and push in direction to quickturn. It works much much better.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Thu Jan 18, 2007 12:38 am        Reply with quote

I just beat the fucking worm. Since it is a complete cock, I shall provide tips for fighting it.

Grab the vulcan off of one of the VSes, load it up with another one or two, then charge barefoot into battle. Don't even bother bringing a VS out against the worm, since it will just explode the VS when it first rises anyway. Now, the trick is simple - use an Energy Gun or something while the worm is down to clear out the flying assholes because the Energy Gun has homing shots. When the worm's up, dodge its attacks (roll at the last second at a fair distance diagonally up-right or up-left usually works), then vulcan the fuck out of it while it's recovering. You don't have to pop all the eyes for it to count as dead; if you hear the music stop, you killed it. Try to work your way toward the posts for extra T-Eng if you can.

This is the important part: once the music has stopped, run the fuck for the shattered building on the other side of the map. The worm respawns indefinitely, and for some reason Capcom neglects to give you the achievement until you finish the stage. So just run like a retard as soon as you've downed the worm once.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Thu Jan 18, 2007 2:34 am        Reply with quote

Moogs wrote:
I think you get the achievement even if you just run away from it.

Nope, I got it on my second attempt on the stage. (I'm playing Hard Mode, where you have to face two worms at once, so I ran the hell away and attacked the stage on Normal afterward with Mission Select). You have to down it once to get the achievement. Most likely you did enough damage to down it and didn't notice because you were busy running away and it respawns pretty darn fast.
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