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God Hand Redemption

 
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dmauro



Joined: 04 Dec 2006
Location: Broker

PostPosted: Thu Jan 18, 2007 8:24 pm        Reply with quote

I got pretty far into this and then just haven't done much console gaming since. I really want to find a chunk of time to sit down with this game because it's pretty rad, and the chihuahua races sound fun.
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dmauro



Joined: 04 Dec 2006
Location: Broker

PostPosted: Fri Jan 19, 2007 3:04 pm        Reply with quote

The thing about Ninja Gaiden is that it changes SIGNIFICANTLY depending on what version your playing (original, hurricane pack, or black). I think each one had a different counter system.
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dmauro



Joined: 04 Dec 2006
Location: Broker

PostPosted: Fri Jan 19, 2007 5:19 pm        Reply with quote

I watched Shaolin Soccer again last night and it really made me want to play God Hand.
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dmauro



Joined: 04 Dec 2006
Location: Broker

PostPosted: Mon Jan 22, 2007 9:23 pm        Reply with quote

luvcraft wrote:
but I also get the feeling that unless you're one of the programmers or have spent a LOT of time disecting each and every move then it's almost impossible to figure out that "better way", which kind of irks me more than if it wasn't there to begin with.

This is the problem I have with the game, although I'm mostly able to ignore it enough to assume my setup is at least good enough.
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dmauro



Joined: 04 Dec 2006
Location: Broker

PostPosted: Wed Jan 24, 2007 2:49 pm        Reply with quote

I think it would be cool if the game would throw me a bone and give me hidden items that are selectable presets for the combos with a quick description of that preset's strengths and weaknesses. I know, man up and such, but it would have been cool.
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dmauro



Joined: 04 Dec 2006
Location: Broker

PostPosted: Thu Feb 08, 2007 3:08 pm        Reply with quote

Mister Toups wrote:
I think godhand is better looking than most people give it credit for. technically it's very dated and cheap but the environments are put together pretty well and never come off as ugly. nothing in the game has blown me away but I'm impressed with how convincing and "solid" the environment design is.

I think we're playing two different games.
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