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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Mon Jan 15, 2007 6:12 pm |
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| Lestrade wrote: |
| It sounds so silly to discuss, but I am more excited about digital note-taking than the entire 2006-2007 PS3 lineup. |
Odd. I figured you'd be allz about flOw and the other two games by those people.
Anyway!
Yeah, I preordered this today and I'm pretty sure it's due out next week. It really does look incredible. Reminds me of Deja Vu and Trace Memory mixed together with an amazing art style and a novel movement system. The only thing that worries me is that I don't think Nintendo has done much to promote it at all. Is it one of those games that they just know won't appeal to anyone but games so they're not bothering? Hmmm.
-Wes _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Wed Jan 24, 2007 5:27 pm |
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Hey guys. Can we turn this into a "fuck GameStop" thread? I'm pretty pissed that they're only selling it online. They're so big at this point that they alone have the power to totally screw a game's sales potential.
-Wes _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Fri Jan 26, 2007 3:48 pm |
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Got from Target last night. It was $30 and it's amazing.
-Wes _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Fri Feb 02, 2007 6:06 pm |
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The more I play of this the less I like it. It totally feels like I'm just going from text box to text box gathering more of the story. I hate that I'm spending most of my time trying to figure out what will trigger the next text box. I'll stick with it a bit more, but if this pace keeps up I don't think I'll be able to make it to the end without a FAQ, and if it comes to that what's the point?
-Wes _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Mon Feb 12, 2007 5:03 pm |
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| Rucio wrote: |
| a game over shouldn't make one play the last 10 minutes of dialogue in order to try 5 difficult solutions again. |
You do know that you can save whenever you want to get around this, right?
-Wes _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Mon Feb 12, 2007 5:23 pm |
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| Rucio wrote: |
| I dunno, I guess I thought it was some suspend like Wii VC system. I didn't think one could just save and then jump back in again. |
Nope! The only place you can't save is during an item selection or during a psyche-lock break. Anywhere else is totally cool. It's really the only reasonable way to play the game.
-Wes _________________
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