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Brock
Joined: 04 Dec 2006
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Posted: Mon Jan 15, 2007 8:46 pm |
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This doesn't look too shabby!
Really, I don't know how the next-gen consoles (or even last gen) have yet to tap the whole Ghostbusters license. I mean the 20th anniversary of the first movie wasn't that long ago, after all. Is it just not a viable license anymore?
Hell, mix the movies with the cartoon and you'd have some fine material to work with.
Anyway, Toups is right on about the need for a Wii Ghostbusters game. Considering the last good game to come out of the franchise was Ghostbusters II for the Gameboy, one of these sorts of things is long overdue. |
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Brock
Joined: 04 Dec 2006
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Posted: Tue Jan 16, 2007 5:59 pm |
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| shnozlak wrote: |
I just hope this game requires the use of ghost traps and team startegy.
"Light is green, trap is clean" |
Yeah, this was one of my favorite parts of the Gameboy Ghostbusters II. Though your partner was prone to getting stuck behind a desk halfway across the level, when he was around you would have to use the shoot-and-trap mechanic.
Right now the system is all evoking memories of the cartoon, where scientists made a laser that vaporized ghosts, but made them more powerful or something. |
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