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So I'm replaying every MGS game before -- ARRGH! MY HAND!!!
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shnozlak



Joined: 05 Dec 2006
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PostPosted: Tue May 20, 2008 2:54 am        Reply with quote

That moment when I saw his scope gleam, in the sun through the trees, lined up and nervously squeezed the trigger (button) ending the fight.... That was pretty epic.
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Toptube
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PostPosted: Tue May 20, 2008 3:07 am        Reply with quote

The split is because of hardware limitations.

I wouldn't say its small, but its definitely not as huuuge as some people think it is. The split, limitation as it may be, also helps to manage things a bit in your brain. Although he's never done a lot of moving to the other segments during my plays (excluding to get to one of the perches that are only accessible that way), there were couple of times when it was clear to me "ok, he is definitely NOT in this segment."

Toptube wrote:
he's never done a lot of moving to the other segments during my plays (excluding to get to one of the perche's that are only accessible that way)


This also makes it seem to me like the segments aren't something The End worries about so much but is served more as a distraction for the player to make you more intimidated and less focused. Because if you think about it, unless you are totally clobbering him, he doesn't have much reason to move somewhere that you aren't, he wants to kill you, too.
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Krabjuice Gaiden
Gaylord Butkus


Joined: 06 Dec 2006
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PostPosted: Tue May 20, 2008 3:12 am        Reply with quote

He never really tries to kill you. He knows he's about to die and it seems like he's trying to teach you something in the fight. This is why he sometimes likes to sneak up on you and hold you up--it's like he's teaching you to be more than just aware.

It's a metal gear thing, it seems. He's passing on his skills to the next great.
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Rud31
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Joined: 05 Dec 2006
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PostPosted: Tue May 20, 2008 6:01 am        Reply with quote

Guys for the record, the first time I fought The End I ran around shotgunning his ass. It took like 10 minutes. I didn't even know about the GIANT SNIPER RIFLE BATTLE until I read about it on here after beating the game.
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spinach
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Joined: 04 Mar 2008
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PostPosted: Tue May 20, 2008 6:12 am        Reply with quote

you can also snipe him early, before the fight

or you can turn it off for two weeks

there's another method, too, but I forget

the fight can last two hours or under a minute

he dies of old age

this completely undermines the sniper battle argument

I think all of that was intentional

fucking genius is what it is
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue May 20, 2008 6:19 am        Reply with quote

man, I hope that neat little touches like these will make it into MGS4 in one form or another. I suck horribly at Metal Gear (for example, I know for a fact that I will never get a grip on CQC techniques) and any Kojima-directed game. But the ingenuity of these easter eggs and tricks and the thrill of exploration are what keep me struggling through the games.
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Greng



Joined: 27 Sep 2007
Location: Leeds, West Yorkshire, Engerland

PostPosted: Tue May 20, 2008 10:42 am        Reply with quote

Aw maan. I was going to get more MGS time in last night but my neighbour popped round bored as hell; so I let him play through Portal.

All I managed was to replay MGS: Portable Ops up to where I had been the day before as I'd initially gone round knifing everyone which doesn't appear to be in the spirit of the game.

Even if its a MGS 'lite' it still has one of the series' defining elements where you have so many ways of approaching each situation.

I'm acquiring the Metal Gear DVD's [called something 1&2] that were promo only... can't wait to watch them. I never paid that much attention to the storyline but I'm looking into it more attentively this time round. Metal Gear Solid is such a clear labour of love for Kojima that I feel I owe it to him to pay attention, makes sense considering I enjoy the gameplay so much.
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Krabjuice Gaiden
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PostPosted: Tue May 20, 2008 4:26 pm        Reply with quote

spinach wrote:
you can also snipe him early, before the fight

or you can turn it off for two weeks

there's another method, too, but I forget

the fight can last two hours or under a minute

he dies of old age

this completely undermines the sniper battle argument

I think all of that was intentional

fucking genius is what it is


See, what this does is make it a sniper battle against a really, really old guy.

The classic image of the professional sniper is a man who waits, waits a long long time to make one excellently placed shot.

One shot one kill? Do you one better, no shot one kill.

--

Guys, the fight with the End is one of the greatest moments in boss-dom, along with fighting Liquid on top of REX.

What do you think?
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CubaLibre
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Joined: 02 Mar 2007
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PostPosted: Tue May 20, 2008 4:33 pm        Reply with quote

Krabjuice I agree whole-heartedly.

I'd also put the end fight against The Boss in there. Another fight whose character perfectly matches the meaning of the event.

And the ladder, man. The ladder is one of the greatest moments in vidcon history.
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Krabjuice Gaiden
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PostPosted: Tue May 20, 2008 4:36 pm        Reply with quote

CubaLibre wrote:
Krabjuice I agree whole-heartedly.

I'd also put the end fight against The Boss in there. Another fight whose character perfectly matches the meaning of the event.

And the ladder, man. The ladder is one of the greatest moments in vidcon history.


Cuba you are a spot on country after all.

Do do-do do doooo
Duuuun
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parker
a wolf adventuring


Joined: 31 May 2007
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PostPosted: Tue May 20, 2008 5:25 pm        Reply with quote

About a month ago I took ill and was in the hospital. It was sort of serious I guess, but all I could think was, "if it's fatal, just give me enough time to live to play Guns of the Patriots."

I could never kill the End while he's helpless in his wheelchair. That's pretty bullshitty to me. I think if you even do the trick where he dies of old age (not from personal experience of course, I saw it YouTube), Major Zero is all like "You beat him Snake!" And Snake is all, "Nah, I let him down. I failed." Exactly Snake.
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Schwere Viper



Joined: 14 Feb 2007
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PostPosted: Tue May 20, 2008 6:32 pm        Reply with quote

Okay, finished MGS1 last night, just finished the tanker section on MGS2. Um, wow. When you play the games one straight after another, it's really jarring to see the path they've taken.

The first MGS feels like the original two MSX games, just in 3D. It feels VERY video gamey. Very two-dimensional level design, security cameras with machines guns on them, remote-controlled missiles, and while the story is fairly heavy the game still gives you a laugh or two to lighten the mood.

Jump from that to MGS2, and...I'm not liking it as much as I did. I couldn't get enough of it a few years back, but now, it don't seem right. First person shooting, Clearing mode, specific injuries on enemies, radios...and the levels feel like they're trying to be, well, "real" rather than interesting. MG1, 2 and Solid all had fairly constricting areas, but there was an openness there somehow. The story is even heavier, and while there are certainly a hell of a lot of gags in the game most of the time you have to actively seek them out.

Actually, now that I think about it, there's a simpler way to sum it up; in the first hour of MGS1, I couldn't keep a slight smile off my face, and it kept coming back every now and then. For the entirety of MGS2's Tanker mission? Absolutely nothing.

We'll see how the Plant chapter goes, I guess.
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Krabjuice Gaiden
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PostPosted: Tue May 20, 2008 6:51 pm        Reply with quote

The tanker chapter is the least annoying chapter in the game.

Take that as a guideline.
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parkbench



Joined: 12 Dec 2006

PostPosted: Tue May 20, 2008 10:00 pm        Reply with quote

Has anybody linked this yet? It's an interesting read; you might want to check it out, Schwere Viper. Hopefully the waxing philosophic will get you excited about the game again.
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winkerwatson
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PostPosted: Tue May 20, 2008 10:52 pm        Reply with quote

Man that article is full of jargon and wincing attempts at academia
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Krabjuice Gaiden
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PostPosted: Tue May 20, 2008 11:57 pm        Reply with quote

winkerwatson wrote:
Man that article is full of jargon and wincing attempts at academia a changelog

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CubaLibre
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Joined: 02 Mar 2007
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PostPosted: Wed May 21, 2008 2:44 am        Reply with quote

winkerwatson wrote:
Man that article is full of Adilegian

>:(
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parkbench



Joined: 12 Dec 2006

PostPosted: Wed May 21, 2008 8:10 am        Reply with quote

Yeah, if the page were more down-to-earth and real, the world would be a better place, wouldn't it, winker?
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Bo 0



Joined: 05 Dec 2006

PostPosted: Wed May 21, 2008 4:52 pm        Reply with quote

I finally beat the Harrier in MGS2 (European Extreme). The informal meeting with President Johnson in Shell 2 is very insightful about what the Patriots are truly thinking and the real purpose of Arsenal Gear and GW. Now the story makes a lot of sense to me.
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winkerwatson
badmin


Joined: 04 Dec 2006

PostPosted: Thu May 22, 2008 12:25 am        Reply with quote

parkbench wrote:
Yeah, if the page were more down-to-earth and real, the world would be a better place, wouldn't it, winker?
'sorry I didn't write the article you linked/wrote
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Toups
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Joined: 03 Dec 2006
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PostPosted: Thu May 22, 2008 2:11 am        Reply with quote

yeah that article was penned by SB's own adilegien.
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Hot Stott Bot
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Joined: 05 Dec 2006

PostPosted: Thu May 22, 2008 2:36 am        Reply with quote

parker wrote:
I could never kill the End while he's helpless in his wheelchair.


plus then you fail at doing a nokill speedrun
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Krabjuice Gaiden
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PostPosted: Thu May 22, 2008 4:21 am        Reply with quote

Mister Toups wrote:
yeah that article was penned by SB's own adilegien.


Oh, um

Well, it was very thorough.
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Greng



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PostPosted: Thu May 22, 2008 8:31 am        Reply with quote

Backpedalling ITT.
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Adilegian
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PostPosted: Thu May 22, 2008 9:34 am        Reply with quote

Flecktarn is obscenely useful if you select I Like MGS3.

EDIT: I made this one-line post before I finished reading the thread. Now I feel like I have affected Mr. Mustache's aloofness.

Walking in a Winkerwonderland wrote:
jargon

Jargon is usually inevitable when writing about abstractions, I think. Some disagree, but the examples of "down to earth" language that rise in their defense always began as jargons in their own rights.

Besides that, though, "jargon" more or less means "the language of a conversation that someone hasn't become familiar with yet." Sure, it can be used to alienate others, but it's a natural consequence of thinking things through. See the sciences as a fine example of jargon in motion. To quote Heidegger: "All ways of thinking, more or less perceptibly, lead through language in a manner that is extraordinary."

And I can quote Heidegger without the slightest bit of pretense because I actually am an academic working on his third degree. I go out of my way to remind friends and loved ones of my Verbal IQ (which is very high) every time I forget to replace the gasket on an engine and every time I accidentally lock myself out of my car. Anyone familiar with the Whale Biologist gag from an episode of Futurama will understand how this plays out.

My point is, I hardly take myself as seriously as some imagine that I must in order to have written that essay (and others like it). Cognitive abilities lend themselves to limited applications, and mine lend themselves to writing about abstract thinking—a practice that is subject to great, venomous distrust among many gamers and academics alike.

The essay has problems, yes, but its essential identity is not one of them.
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Schwere Viper



Joined: 14 Feb 2007
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PostPosted: Thu May 22, 2008 2:30 pm        Reply with quote

Adilegian, you should know your article and 'Did you say nerd?' are the main two reasons I'm now pressing on through MGS2. Knocked off Fatman just before work today!

I also noticed something that might relate to aforementioned article: I saved in the warehouse strut after getting the suppressor, accessing the node and freezing the bomb last night. When I loaded that save today, Raiden walked through the northern entrance, and I had no radar, no suppressor, and the bomb was happily stinking up the place. Even saving the game denies the player closure.

I'm starting to feel the game again, now that it's in swing. Thank for linking to that article by the way, parkbench!
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parkbench



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PostPosted: Thu May 22, 2008 2:56 pm        Reply with quote

My work here is done.
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Schwere Viper



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PostPosted: Thu May 22, 2008 3:20 pm        Reply with quote

parkbench wrote:
My work here is done.


parkbench awaaaaaaay~
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Tokyo Rude



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PostPosted: Fri May 23, 2008 9:22 am        Reply with quote

HOLY SHIT SAW THE MOST RECENT TRAILER AT THE STORE TODAY THAT'S IT.

GLAD I GOT THIS PS3 RIGHT HERE!
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gooktime



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PostPosted: Fri May 23, 2008 10:52 am        Reply with quote

When is there going to be a HD version of that trailer? It just isn't right in some 300x300 window.
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Adilegian
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PostPosted: Sun May 25, 2008 10:57 pm        Reply with quote

90 minute cutscenes.

http://www.computerandvideogames.com/article.php?id=189543

This will be Homeric.
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Toptube
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Joined: 23 Apr 2007

PostPosted: Mon May 26, 2008 1:35 am        Reply with quote

Adilegian wrote:
90 minute cutscenes.

http://www.computerandvideogames.com/article.php?id=189543

This will be Homeric.


Since you CAN pause them, As a huge MGS fan, it doesn't bother me at all.
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CubaLibre
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Joined: 02 Mar 2007
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PostPosted: Mon May 26, 2008 1:41 am        Reply with quote

Totally excited.

Can you save in the middle of them though?
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another coma
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PostPosted: Mon May 26, 2008 9:13 am        Reply with quote

Quote:

"They can be skipped, but you'll be missing out on some of the finely crafted examples of FMV footage anywhere in gaming," the article boldly proclaims.


very good
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zombieman000



Joined: 03 Nov 2007
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PostPosted: Mon May 26, 2008 10:47 am        Reply with quote

Hey, um...has anybody heard any news about the PS3 model that's going to be included in the MGS4 bundle? I heard someone say that it's going to be the model with software-based PS1/PS2 emulation (which apparently isn't too great at this point).

If that's so...then uh...I'm going to have to resort to getting one of those refurbished first-batch PS3s from Gamestop. And that sounds kinda scary. Will they even come with cables and a controller?
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Toptube
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PostPosted: Mon May 26, 2008 11:44 am        Reply with quote

zombieman000 wrote:
Hey, um...has anybody heard any news about the PS3 model that's going to be included in the MGS4 bundle? I heard someone say that it's going to be the model with software-based PS1/PS2 emulation (which apparently isn't too great at this point).

If that's so...then uh...I'm going to have to resort to getting one of those refurbished first-batch PS3s from Gamestop. And that sounds kinda scary. Will they even come with cables and a controller?


I've figured this would happen for a long time. They had an add out like 6 months ago to hire people for BC purposes. And as far as I know, they have not yet stated HOW the bundled 80-gig will have BC, only that it will. With the steady trend of new model PS3 coming out with less and less PS2 in them, now the 80-gig is discontinued only to make a return---I have to think that it will be PS2 hardware free, like the 40.

The emulation will surely start off crappy, but I see them making it pretty great more quickly than the xbox. Mostly because PS2 graphics are less shader heavy and more based around its processors, which should be comparitively easily emulated.
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zombieman000



Joined: 03 Nov 2007
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PostPosted: Mon May 26, 2008 11:54 am        Reply with quote

Hey, that sounds kinda encouraging. Sony's going to update the software emulation like MS does with the 360? That's cool, I thought they were going to do something like that. It probably will never be as good as having the chip itself, but hey. Maybe - this would be even better - they'll get rid of the region lockout! But I'm probably setting myself up for disappointment.

The Gamestop deals aren't too great, but I think much of the cost goes into that one-year store warranty. Maybe it's worth a shot?
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parker
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Joined: 31 May 2007
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PostPosted: Mon May 26, 2008 12:45 pm        Reply with quote

You can check here to see how old games perform on the hardware or software emulation PS3s.
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Toptube
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Joined: 23 Apr 2007

PostPosted: Mon May 26, 2008 11:38 pm        Reply with quote

Toptube wrote:
zombieman000 wrote:
Hey, um...has anybody heard any news about the PS3 model that's going to be included in the MGS4 bundle? I heard someone say that it's going to be the model with software-based PS1/PS2 emulation (which apparently isn't too great at this point).

If that's so...then uh...I'm going to have to resort to getting one of those refurbished first-batch PS3s from Gamestop. And that sounds kinda scary. Will they even come with cables and a controller?


I've figured this would happen for a long time. They had an add out like 6 months ago to hire people for BC purposes. And as far as I know, they have not yet stated HOW the bundled 80-gig will have BC, only that it will. With the steady trend of new model PS3 coming out with less and less PS2 in them, now the 80-gig is discontinued only to make a return---I have to think that it will be PS2 hardware free, like the 40.

The emulation will surely start off crappy, but I see them making it pretty great more quickly than the xbox. Mostly because PS2 graphics are less shader heavy and more based around its processors, which should be comparitively easily emulated.


also, I should add that half the reason why Xbox BC updates are so slow is because nvidia made the graphics and own all of the documentation. The 360 has ATI graphics so in order to get things to work they have to really reverse engineer stuff and it takes a long time. The PS2 and 3 are not in such a situation, so things should be way better for that reason alone.

If they are actually doing this. Which I really think they are.
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zombieman000



Joined: 03 Nov 2007
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PostPosted: Fri May 30, 2008 7:06 am        Reply with quote

The Last Days of FOXHOUND is over. (one more strip?) ;_;
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Schwere Viper



Joined: 14 Feb 2007
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PostPosted: Fri May 30, 2008 4:33 pm        Reply with quote

Just got into the prison cell in MGS3. I'll be damned if I'm missing that mini-game.

Anyone else go around punching everyone in the crotch and giggling once you're disguised as Raikov?
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