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shnozlak

Joined: 05 Dec 2006 Location: pushing crates in the sewer level
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Posted: Tue May 20, 2008 2:54 am |
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That moment when I saw his scope gleam, in the sun through the trees, lined up and nervously squeezed the trigger (button) ending the fight.... That was pretty epic. _________________ Mixtapes galore ~ VG MUSIC
ᕦ(ò_óˇ)ᕤ http://phantom-photon.tumblr.com/ |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Tue May 20, 2008 3:07 am |
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The split is because of hardware limitations.
I wouldn't say its small, but its definitely not as huuuge as some people think it is. The split, limitation as it may be, also helps to manage things a bit in your brain. Although he's never done a lot of moving to the other segments during my plays (excluding to get to one of the perches that are only accessible that way), there were couple of times when it was clear to me "ok, he is definitely NOT in this segment."
| Toptube wrote: |
| he's never done a lot of moving to the other segments during my plays (excluding to get to one of the perche's that are only accessible that way) |
This also makes it seem to me like the segments aren't something The End worries about so much but is served more as a distraction for the player to make you more intimidated and less focused. Because if you think about it, unless you are totally clobbering him, he doesn't have much reason to move somewhere that you aren't, he wants to kill you, too. |
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Krabjuice Gaiden Gaylord Butkus

Joined: 06 Dec 2006 Location: FBI Headquarters basement ;_;
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Posted: Tue May 20, 2008 3:12 am |
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He never really tries to kill you. He knows he's about to die and it seems like he's trying to teach you something in the fight. This is why he sometimes likes to sneak up on you and hold you up--it's like he's teaching you to be more than just aware.
It's a metal gear thing, it seems. He's passing on his skills to the next great. _________________ {V}_{^w^}_{V} |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Posted: Tue May 20, 2008 6:01 am |
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Guys for the record, the first time I fought The End I ran around shotgunning his ass. It took like 10 minutes. I didn't even know about the GIANT SNIPER RIFLE BATTLE until I read about it on here after beating the game. _________________ My Hawt Blog Vita Games
THERE ARE DEFINITELY WORSE VIDEO GAME PODCASTS |
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spinach hardline radical martian

Joined: 04 Mar 2008 Location: San Francisco, CA, USA!
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Posted: Tue May 20, 2008 6:12 am |
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you can also snipe him early, before the fight
or you can turn it off for two weeks
there's another method, too, but I forget
the fight can last two hours or under a minute
he dies of old age
this completely undermines the sniper battle argument
I think all of that was intentional
fucking genius is what it is |
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zombieman000
Joined: 03 Nov 2007 Location: A.D. 2219
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Posted: Tue May 20, 2008 6:19 am |
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| man, I hope that neat little touches like these will make it into MGS4 in one form or another. I suck horribly at Metal Gear (for example, I know for a fact that I will never get a grip on CQC techniques) and any Kojima-directed game. But the ingenuity of these easter eggs and tricks and the thrill of exploration are what keep me struggling through the games. |
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Greng

Joined: 27 Sep 2007 Location: Leeds, West Yorkshire, Engerland
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Posted: Tue May 20, 2008 10:42 am |
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Aw maan. I was going to get more MGS time in last night but my neighbour popped round bored as hell; so I let him play through Portal.
All I managed was to replay MGS: Portable Ops up to where I had been the day before as I'd initially gone round knifing everyone which doesn't appear to be in the spirit of the game.
Even if its a MGS 'lite' it still has one of the series' defining elements where you have so many ways of approaching each situation.
I'm acquiring the Metal Gear DVD's [called something 1&2] that were promo only... can't wait to watch them. I never paid that much attention to the storyline but I'm looking into it more attentively this time round. Metal Gear Solid is such a clear labour of love for Kojima that I feel I owe it to him to pay attention, makes sense considering I enjoy the gameplay so much. _________________
Steam ~ Be Preying | Resident Evil.net ~ ElSpank |
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Krabjuice Gaiden Gaylord Butkus

Joined: 06 Dec 2006 Location: FBI Headquarters basement ;_;
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Posted: Tue May 20, 2008 4:26 pm |
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| spinach wrote: |
you can also snipe him early, before the fight
or you can turn it off for two weeks
there's another method, too, but I forget
the fight can last two hours or under a minute
he dies of old age
this completely undermines the sniper battle argument
I think all of that was intentional
fucking genius is what it is |
See, what this does is make it a sniper battle against a really, really old guy.
The classic image of the professional sniper is a man who waits, waits a long long time to make one excellently placed shot.
One shot one kill? Do you one better, no shot one kill.
--
Guys, the fight with the End is one of the greatest moments in boss-dom, along with fighting Liquid on top of REX.
What do you think? _________________ {V}_{^w^}_{V} |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Tue May 20, 2008 4:33 pm |
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Krabjuice I agree whole-heartedly.
I'd also put the end fight against The Boss in there. Another fight whose character perfectly matches the meaning of the event.
And the ladder, man. The ladder is one of the greatest moments in vidcon history. _________________ Let's Play, starring me. |
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Krabjuice Gaiden Gaylord Butkus

Joined: 06 Dec 2006 Location: FBI Headquarters basement ;_;
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Posted: Tue May 20, 2008 4:36 pm |
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| CubaLibre wrote: |
Krabjuice I agree whole-heartedly.
I'd also put the end fight against The Boss in there. Another fight whose character perfectly matches the meaning of the event.
And the ladder, man. The ladder is one of the greatest moments in vidcon history. |
Cuba you are a spot on country after all.
Do do-do do doooo
Duuuun _________________ {V}_{^w^}_{V} |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue May 20, 2008 5:25 pm |
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About a month ago I took ill and was in the hospital. It was sort of serious I guess, but all I could think was, "if it's fatal, just give me enough time to live to play Guns of the Patriots."
I could never kill the End while he's helpless in his wheelchair. That's pretty bullshitty to me. I think if you even do the trick where he dies of old age (not from personal experience of course, I saw it YouTube), Major Zero is all like "You beat him Snake!" And Snake is all, "Nah, I let him down. I failed." Exactly Snake. _________________
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Schwere Viper

Joined: 14 Feb 2007 Location: Western Australia
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Posted: Tue May 20, 2008 6:32 pm |
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Okay, finished MGS1 last night, just finished the tanker section on MGS2. Um, wow. When you play the games one straight after another, it's really jarring to see the path they've taken.
The first MGS feels like the original two MSX games, just in 3D. It feels VERY video gamey. Very two-dimensional level design, security cameras with machines guns on them, remote-controlled missiles, and while the story is fairly heavy the game still gives you a laugh or two to lighten the mood.
Jump from that to MGS2, and...I'm not liking it as much as I did. I couldn't get enough of it a few years back, but now, it don't seem right. First person shooting, Clearing mode, specific injuries on enemies, radios...and the levels feel like they're trying to be, well, "real" rather than interesting. MG1, 2 and Solid all had fairly constricting areas, but there was an openness there somehow. The story is even heavier, and while there are certainly a hell of a lot of gags in the game most of the time you have to actively seek them out.
Actually, now that I think about it, there's a simpler way to sum it up; in the first hour of MGS1, I couldn't keep a slight smile off my face, and it kept coming back every now and then. For the entirety of MGS2's Tanker mission? Absolutely nothing.
We'll see how the Plant chapter goes, I guess. _________________ HeavyViper@Twitter ~~~ HeavyViper@Soundcloud
Blog: Machines That Sing |
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Krabjuice Gaiden Gaylord Butkus

Joined: 06 Dec 2006 Location: FBI Headquarters basement ;_;
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Posted: Tue May 20, 2008 6:51 pm |
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The tanker chapter is the least annoying chapter in the game.
Take that as a guideline. _________________ {V}_{^w^}_{V} |
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parkbench

Joined: 12 Dec 2006
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Posted: Tue May 20, 2008 10:00 pm |
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Has anybody linked this yet? It's an interesting read; you might want to check it out, Schwere Viper. Hopefully the waxing philosophic will get you excited about the game again. _________________ metafilter vs. youtube comments |
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winkerwatson badmin

Joined: 04 Dec 2006
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Posted: Tue May 20, 2008 10:52 pm |
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Man that article is full of jargon and wincing attempts at academia _________________ tim? |
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Krabjuice Gaiden Gaylord Butkus

Joined: 06 Dec 2006 Location: FBI Headquarters basement ;_;
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Posted: Tue May 20, 2008 11:57 pm |
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| winkerwatson wrote: |
Man that article is full of jargon and wincing attempts at academia a changelog |
_________________ {V}_{^w^}_{V} |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Wed May 21, 2008 2:44 am |
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| winkerwatson wrote: |
| Man that article is full of Adilegian |
>:( _________________ Let's Play, starring me. |
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parkbench

Joined: 12 Dec 2006
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Posted: Wed May 21, 2008 8:10 am |
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Yeah, if the page were more down-to-earth and real, the world would be a better place, wouldn't it, winker? _________________ metafilter vs. youtube comments |
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Bo 0

Joined: 05 Dec 2006
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Posted: Wed May 21, 2008 4:52 pm |
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| I finally beat the Harrier in MGS2 (European Extreme). The informal meeting with President Johnson in Shell 2 is very insightful about what the Patriots are truly thinking and the real purpose of Arsenal Gear and GW. Now the story makes a lot of sense to me. |
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winkerwatson badmin

Joined: 04 Dec 2006
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Posted: Thu May 22, 2008 12:25 am |
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| parkbench wrote: |
| Yeah, if the page were more down-to-earth and real, the world would be a better place, wouldn't it, winker? |
'sorry I didn't write the article you linked/wrote _________________ tim? |
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Thu May 22, 2008 2:11 am |
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yeah that article was penned by SB's own adilegien. _________________
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Hot Stott Bot banned
Joined: 05 Dec 2006
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Posted: Thu May 22, 2008 2:36 am |
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| parker wrote: |
| I could never kill the End while he's helpless in his wheelchair. |
plus then you fail at doing a nokill speedrun |
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Krabjuice Gaiden Gaylord Butkus

Joined: 06 Dec 2006 Location: FBI Headquarters basement ;_;
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Posted: Thu May 22, 2008 4:21 am |
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| Mister Toups wrote: |
| yeah that article was penned by SB's own adilegien. |
Oh, um
Well, it was very thorough. _________________ {V}_{^w^}_{V} |
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Greng

Joined: 27 Sep 2007 Location: Leeds, West Yorkshire, Engerland
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Posted: Thu May 22, 2008 8:31 am |
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Backpedalling ITT. _________________
Steam ~ Be Preying | Resident Evil.net ~ ElSpank |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Thu May 22, 2008 9:34 am |
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Flecktarn is obscenely useful if you select I Like MGS3.
EDIT: I made this one-line post before I finished reading the thread. Now I feel like I have affected Mr. Mustache's aloofness.
| Walking in a Winkerwonderland wrote: |
| jargon |
Jargon is usually inevitable when writing about abstractions, I think. Some disagree, but the examples of "down to earth" language that rise in their defense always began as jargons in their own rights.
Besides that, though, "jargon" more or less means "the language of a conversation that someone hasn't become familiar with yet." Sure, it can be used to alienate others, but it's a natural consequence of thinking things through. See the sciences as a fine example of jargon in motion. To quote Heidegger: "All ways of thinking, more or less perceptibly, lead through language in a manner that is extraordinary."
And I can quote Heidegger without the slightest bit of pretense because I actually am an academic working on his third degree. I go out of my way to remind friends and loved ones of my Verbal IQ (which is very high) every time I forget to replace the gasket on an engine and every time I accidentally lock myself out of my car. Anyone familiar with the Whale Biologist gag from an episode of Futurama will understand how this plays out.
My point is, I hardly take myself as seriously as some imagine that I must in order to have written that essay (and others like it). Cognitive abilities lend themselves to limited applications, and mine lend themselves to writing about abstract thinking—a practice that is subject to great, venomous distrust among many gamers and academics alike.
The essay has problems, yes, but its essential identity is not one of them. _________________
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Schwere Viper

Joined: 14 Feb 2007 Location: Western Australia
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Posted: Thu May 22, 2008 2:30 pm |
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Adilegian, you should know your article and 'Did you say nerd?' are the main two reasons I'm now pressing on through MGS2. Knocked off Fatman just before work today!
I also noticed something that might relate to aforementioned article: I saved in the warehouse strut after getting the suppressor, accessing the node and freezing the bomb last night. When I loaded that save today, Raiden walked through the northern entrance, and I had no radar, no suppressor, and the bomb was happily stinking up the place. Even saving the game denies the player closure.
I'm starting to feel the game again, now that it's in swing. Thank for linking to that article by the way, parkbench! _________________ HeavyViper@Twitter ~~~ HeavyViper@Soundcloud
Blog: Machines That Sing |
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parkbench

Joined: 12 Dec 2006
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Schwere Viper

Joined: 14 Feb 2007 Location: Western Australia
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Tokyo Rude

Joined: 28 Mar 2007 Location: I'm on the phone Derrick!
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Posted: Fri May 23, 2008 9:22 am |
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HOLY SHIT SAW THE MOST RECENT TRAILER AT THE STORE TODAY THAT'S IT.
GLAD I GOT THIS PS3 RIGHT HERE! |
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gooktime

Joined: 04 Dec 2006 Location: no
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Posted: Fri May 23, 2008 10:52 am |
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| When is there going to be a HD version of that trailer? It just isn't right in some 300x300 window. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Mon May 26, 2008 1:35 am |
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Since you CAN pause them, As a huge MGS fan, it doesn't bother me at all. |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Mon May 26, 2008 1:41 am |
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Totally excited.
Can you save in the middle of them though? _________________ Let's Play, starring me. |
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another coma NeoGAF Reject

Joined: 05 Dec 2006 Location: the wrong museum
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Posted: Mon May 26, 2008 9:13 am |
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| Quote: |
"They can be skipped, but you'll be missing out on some of the finely crafted examples of FMV footage anywhere in gaming," the article boldly proclaims.
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very good _________________
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zombieman000
Joined: 03 Nov 2007 Location: A.D. 2219
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Posted: Mon May 26, 2008 10:47 am |
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Hey, um...has anybody heard any news about the PS3 model that's going to be included in the MGS4 bundle? I heard someone say that it's going to be the model with software-based PS1/PS2 emulation (which apparently isn't too great at this point).
If that's so...then uh...I'm going to have to resort to getting one of those refurbished first-batch PS3s from Gamestop. And that sounds kinda scary. Will they even come with cables and a controller? |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Mon May 26, 2008 11:44 am |
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| zombieman000 wrote: |
Hey, um...has anybody heard any news about the PS3 model that's going to be included in the MGS4 bundle? I heard someone say that it's going to be the model with software-based PS1/PS2 emulation (which apparently isn't too great at this point).
If that's so...then uh...I'm going to have to resort to getting one of those refurbished first-batch PS3s from Gamestop. And that sounds kinda scary. Will they even come with cables and a controller? |
I've figured this would happen for a long time. They had an add out like 6 months ago to hire people for BC purposes. And as far as I know, they have not yet stated HOW the bundled 80-gig will have BC, only that it will. With the steady trend of new model PS3 coming out with less and less PS2 in them, now the 80-gig is discontinued only to make a return---I have to think that it will be PS2 hardware free, like the 40.
The emulation will surely start off crappy, but I see them making it pretty great more quickly than the xbox. Mostly because PS2 graphics are less shader heavy and more based around its processors, which should be comparitively easily emulated. |
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zombieman000
Joined: 03 Nov 2007 Location: A.D. 2219
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Posted: Mon May 26, 2008 11:54 am |
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Hey, that sounds kinda encouraging. Sony's going to update the software emulation like MS does with the 360? That's cool, I thought they were going to do something like that. It probably will never be as good as having the chip itself, but hey. Maybe - this would be even better - they'll get rid of the region lockout! But I'm probably setting myself up for disappointment.
The Gamestop deals aren't too great, but I think much of the cost goes into that one-year store warranty. Maybe it's worth a shot? |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Mon May 26, 2008 12:45 pm |
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You can check here to see how old games perform on the hardware or software emulation PS3s. _________________
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Mon May 26, 2008 11:38 pm |
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| Toptube wrote: |
| zombieman000 wrote: |
Hey, um...has anybody heard any news about the PS3 model that's going to be included in the MGS4 bundle? I heard someone say that it's going to be the model with software-based PS1/PS2 emulation (which apparently isn't too great at this point).
If that's so...then uh...I'm going to have to resort to getting one of those refurbished first-batch PS3s from Gamestop. And that sounds kinda scary. Will they even come with cables and a controller? |
I've figured this would happen for a long time. They had an add out like 6 months ago to hire people for BC purposes. And as far as I know, they have not yet stated HOW the bundled 80-gig will have BC, only that it will. With the steady trend of new model PS3 coming out with less and less PS2 in them, now the 80-gig is discontinued only to make a return---I have to think that it will be PS2 hardware free, like the 40.
The emulation will surely start off crappy, but I see them making it pretty great more quickly than the xbox. Mostly because PS2 graphics are less shader heavy and more based around its processors, which should be comparitively easily emulated. |
also, I should add that half the reason why Xbox BC updates are so slow is because nvidia made the graphics and own all of the documentation. The 360 has ATI graphics so in order to get things to work they have to really reverse engineer stuff and it takes a long time. The PS2 and 3 are not in such a situation, so things should be way better for that reason alone.
If they are actually doing this. Which I really think they are. |
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zombieman000
Joined: 03 Nov 2007 Location: A.D. 2219
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Posted: Fri May 30, 2008 7:06 am |
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| The Last Days of FOXHOUND is over. (one more strip?) ;_; |
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Schwere Viper

Joined: 14 Feb 2007 Location: Western Australia
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Posted: Fri May 30, 2008 4:33 pm |
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Just got into the prison cell in MGS3. I'll be damned if I'm missing that mini-game.
Anyone else go around punching everyone in the crotch and giggling once you're disguised as Raikov? _________________ HeavyViper@Twitter ~~~ HeavyViper@Soundcloud
Blog: Machines That Sing |
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