selectbutton
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile / Ignoring   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Mirror's Edge: A Game About Run/Jump/Climb
Goto page
// Prev  1, 2, 3 ... 6, 7, 8 ... 15, 16, 17  Next

 
Post new topic   Reply to topic    selectbutton Forum Index -> King of Posters
View previous topic :: View next topic  
Author Message
spinach
hardline radical martian


Joined: 04 Mar 2008
Location: San Francisco, CA, USA!

PostPosted: Fri Nov 07, 2008 9:30 pm        Reply with quote

There are going to be so many videos of this game set to Prodigy.
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Fri Nov 07, 2008 10:22 pm        Reply with quote

This will probably play better on the PC.
_________________
Filter / Back to top 
View user's profile Send private message AIM Address MSN Messenger
Mr Mustache
Mean Mr. Mustache


Joined: 04 Dec 2006
Location: Bushwick

PostPosted: Fri Nov 07, 2008 10:26 pm        Reply with quote

Probably.
_________________
The people are like wool to me
Filter / Back to top 
View user's profile Send private message
negativedge
banned


Joined: 04 Dec 2006

PostPosted: Sat Nov 08, 2008 12:17 am        Reply with quote

No way, I want the tactile response of a controler for a game like this.
Filter / Back to top 
View user's profile Send private message
sam



Joined: 28 May 2007
Location: osaka

PostPosted: Sat Nov 08, 2008 12:26 am        Reply with quote

yeah seriously this sounds like the last game in the world i'd want digital movement for.
_________________
Filter / Back to top 
View user's profile Send private message
Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Sat Nov 08, 2008 12:28 am        Reply with quote

Yeah, okay. But what of accuracy?
_________________
Filter / Back to top 
View user's profile Send private message AIM Address MSN Messenger
analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Sat Nov 08, 2008 12:28 am        Reply with quote

In that sense, I'm a little surprised some of you are so concerned about music. Kinda think wind, breath, heartbeats and piercing silence are optimal for this game.

Though I guess pretending she has an iPod up there works too.
Filter / Back to top 
View user's profile Send private message
spinach
hardline radical martian


Joined: 04 Mar 2008
Location: San Francisco, CA, USA!

PostPosted: Sat Nov 08, 2008 12:39 am        Reply with quote

I would play this on PC with my 360 controller because my 360 keeps fucking dying.
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Sat Nov 08, 2008 6:10 am        Reply with quote

Dracko wrote:
Yeah, okay. But what of accuracy?

This is seriously the first FPS where analog movement is far more important than pseudo-1:1 aiming. No qualms about buying this on PS3 whatsoever. I don't even want to get Fallout 3 on a console fercrissake.
_________________
Let's Play, starring me.
Filter / Back to top 
View user's profile Send private message
Lurky
banned


Joined: 06 Dec 2006

PostPosted: Sun Nov 09, 2008 3:13 am        Reply with quote

Fuck this is awesome.I downloaded the demo today. The movement is fast and fun. I find movement is slow and unfun in a lot of 3d games, this is great.

I'm looking forward to this.
Filter / Back to top 
View user's profile Send private message
Lurky
banned


Joined: 06 Dec 2006

PostPosted: Sun Nov 09, 2008 5:10 am        Reply with quote

Playing again.
Guys the pause menu has an option to skip the training. The dialogue can be turned off, and all cutscenes can be skipped.

I think I'm in love.
Filter / Back to top 
View user's profile Send private message
Tim



Joined: 05 Dec 2006
Location: Silver Spring, MD

PostPosted: Sun Nov 09, 2008 5:10 am        Reply with quote

Yeah, I can see myself actually wanting to replay each level once I got the hang of it to get my best run.
_________________
Xbox Live: Hey Zeus9
@thetimbrown
thetimbrown.blogspot.com
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website
rye



Joined: 06 Dec 2006

PostPosted: Sun Nov 09, 2008 6:46 am        Reply with quote

analogosagnos wrote:
In that sense, I'm a little surprised some of you are so concerned about music. Kinda think wind, breath, heartbeats and piercing silence are optimal for this game.


I agree. I could see myself playing music during a time trial, but I am loving the hum of the city, breathing, and hands and feet against man-made structures.

The color design and art direction in this game are excellent. I think this will be a buy for me. Wasn't convinced until I played the demo.

The focus on treating hostile forces as just another obstacle, rather than something to pulverize, is refreshing in the gaming zeitgeist sea of Gears, Dead Space, Fallout, Resistance, etc.
_________________
Filter / Back to top 
View user's profile Send private message
rye



Joined: 06 Dec 2006

PostPosted: Sun Nov 09, 2008 6:55 am        Reply with quote

boojiboy7 wrote:
PS3 version is the favored one, right?


Why is PS3 favored here? The controller?
_________________
Filter / Back to top 
View user's profile Send private message
CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Sun Nov 09, 2008 10:05 am        Reply with quote

Presumably because its more powerful hardware can push better graphics.

That's only true if developers take account the PS3's weird architecture, though. I guess the assumption is that this is a high-profile enough game that they did? Or someone knows something I don't.
_________________
Let's Play, starring me.
Filter / Back to top 
View user's profile Send private message
glossolalia



Joined: 04 Mar 2008

PostPosted: Sun Nov 09, 2008 10:41 am        Reply with quote

i think it uses the sixaxis' motion controls for walking on narrow platforms.
Filter / Back to top 
View user's profile Send private message
Touran



Joined: 06 Dec 2006
Location: New York

PostPosted: Sun Nov 09, 2008 10:56 am        Reply with quote

I'll get the PC version, and if I really want analog movement with force feedback I will just plug my 360 controller in.
_________________
Man, I'm sorry.
Filter / Back to top 
View user's profile Send private message Send e-mail
!=



Joined: 04 Dec 2006
Location: the planet of leather moomins

PostPosted: Sun Nov 09, 2008 11:02 am        Reply with quote

CubaLibre wrote:
Presumably because its more powerful hardware can push better graphics.

That's only true if developers take account the PS3's weird architecture, though. I guess the assumption is that this is a high-profile enough game that they did? Or someone knows something I don't.


This is largely a myth and people should really stop propagating it anymore at this point.
Filter / Back to top 
View user's profile Send private message Visit poster's website
sam



Joined: 28 May 2007
Location: osaka

PostPosted: Sun Nov 09, 2008 12:53 pm        Reply with quote

this game used PS3 as the lead platform, is all.

i think there's exclusive DLC too?

plus you know how loads of cross-platform games have ads where at the end it says NOW AVAILABLE ON XBOX 360? this one has the same thing but for PS3. so!
_________________
Filter / Back to top 
View user's profile Send private message
spinach
hardline radical martian


Joined: 04 Mar 2008
Location: San Francisco, CA, USA!

PostPosted: Sun Nov 09, 2008 4:22 pm        Reply with quote

!= wrote:
CubaLibre wrote:
Presumably because its more powerful hardware can push better graphics.

That's only true if developers take account the PS3's weird architecture, though. I guess the assumption is that this is a high-profile enough game that they did? Or someone knows something I don't.


This is largely a myth and people should really stop propagating it anymore at this point.

Yes, it's pretty well documented and everything! I don't own a PS3 or an IBM server OR a dev license but I can learn all about the Cell processor for $0! It runs a UNIX variant! Dudes make Games for it All the Time!
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sun Nov 09, 2008 4:50 pm        Reply with quote

Leading development on the PS3 allows them to ship a more consistent product. Its becoming pretty common knowledge that this works out better for everyone, because the 360 doesn't have too much problem with ported PS3 code and second-hand middleware. Its not necessarily gonna push more from the 360 or something, though a couple of devs have tried to say that. Whereas the opposite situation typically ends in a rushed/lesser product on PS3, or a later release.

While the end result may mean that the PS3 version ends up running or looking slightly better, its not because its way more powerful or something. Its just because its being properly coded for, for once!

]
Filter / Back to top 
View user's profile Send private message Send e-mail
RobotRocker
C-C-C-C-COMBO BREAKER!


Joined: 07 Dec 2006
Location: Death Egg Zone

PostPosted: Sun Nov 09, 2008 5:07 pm        Reply with quote

Toptube wrote:
Leading development on the PS3 allows them to ship a more consistent product. Its becoming pretty common knowledge that this works out better for everyone, because the 360 doesn't have too much problem with ported PS3 code and second-hand middleware. Its not necessarily gonna push more from the 360 or something, though a couple of devs have tried to say that. Whereas the opposite situation typically ends in a rushed/lesser product on PS3, or a later release.

While the end result may mean that the PS3 version ends up running or looking slightly better, its not because its way more powerful or something. Its just because its being properly coded for, for once!

]


Can work in favour for the 360 sometimes though. Apparently Pro Race Driver GRID was developed with the PS3 as the lead. The 360 still came out the better product as there was less screen tear and slowdown plus better lighting while the PS3 version still had some visual issues and lighting problems.
_________________
Filter / Back to top 
View user's profile Send private message
rye



Joined: 06 Dec 2006

PostPosted: Sun Nov 09, 2008 5:47 pm        Reply with quote

I could see the PS3 having better textures, and the six axis thing is nice, but since I'm playing on an SDTV (¡gasp!), it doesn't make much difference to me.

though i kind of want little big planet, almost enough to make me buy a PS3. almost.

i am hearing the actual game is kind of short though, around 10 chapters? If the demo is any indication of actual chapter length, that makes me a bit reserved about going to spend the $60 for it. Though, after she jumps on the heli, Faith looks down to the next building below and sees some more red planks going down roofs, so maybe there's more to the level?
_________________
Filter / Back to top 
View user's profile Send private message
rye



Joined: 06 Dec 2006

PostPosted: Sun Nov 09, 2008 5:54 pm        Reply with quote

curious:


_________________
Filter / Back to top 
View user's profile Send private message
Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Sun Nov 09, 2008 6:15 pm        Reply with quote

I think that was a fan mock-up of "if it were a Japanese game."
Filter / Back to top 
View user's profile Send private message
analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Sun Nov 09, 2008 6:19 pm        Reply with quote

Mmhm.
Filter / Back to top 
View user's profile Send private message
Moogs



Joined: 06 Dec 2006

PostPosted: Sun Nov 09, 2008 8:45 pm        Reply with quote

Shouldn't her hair be green or pink or something, then?

And give her tank top a plunging neck line. And expose her belly.
Filter / Back to top 
View user's profile Send private message
rabite gets whacked!



Joined: 05 Dec 2006

PostPosted: Sun Nov 09, 2008 8:52 pm        Reply with quote

It looks like the remake's Korean, which may provide some insight into the vapidity of the character design. I like the little details. Impossibly pointy chin! Highlights & Xtra hairgel!

Also: Kotaku has apparently locked itself in the bathroom to have a wank.
_________________

Quote:
People who seek novelty will inevitably eventually succumb to ennui.
Filter / Back to top 
View user's profile Send private message
Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Sun Nov 09, 2008 9:03 pm        Reply with quote

It's a good job we tend to ignore Asians, then.

Also:



Some worrying things in this impressions video, such as the inability to combo into disarmaments.
_________________
Filter / Back to top 
View user's profile Send private message AIM Address MSN Messenger
internisus
shafer sephiroth


Joined: 04 Dec 2006

PostPosted: Tue Nov 11, 2008 5:13 pm        Reply with quote

Let us watch the gametrailers review together!

Filter / Back to top 
View user's profile Send private message
spinach
hardline radical martian


Joined: 04 Mar 2008
Location: San Francisco, CA, USA!

PostPosted: Tue Nov 11, 2008 5:18 pm        Reply with quote

rabite gets whacked! wrote:
It looks like the remake's Korean, which may provide some insight into the vapidity of the character design. I like the little details. Impossibly pointy chin! Highlights & Xtra hairgel!

Also: Kotaku has apparently locked itself in the bathroom to have a wank.

and bigger tits and nipple action
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Tue Nov 11, 2008 5:32 pm        Reply with quote

gametrailers wrote:
"The value you get out of mirror's edge will be directly proportional to how much you enjoy the core gameplay."
Oh!
Filter / Back to top 
View user's profile Send private message
internisus
shafer sephiroth


Joined: 04 Dec 2006

PostPosted: Tue Nov 11, 2008 5:34 pm        Reply with quote

Yeah, a below-average quality review for GT.
Filter / Back to top 
View user's profile Send private message
RobotRocker
C-C-C-C-COMBO BREAKER!


Joined: 07 Dec 2006
Location: Death Egg Zone

PostPosted: Tue Nov 11, 2008 5:40 pm        Reply with quote

So, a short game thats really lasting to Time trial fans.

Fuck. See you on the leaderboards in December then.
_________________
Filter / Back to top 
View user's profile Send private message
spinach
hardline radical martian


Joined: 04 Mar 2008
Location: San Francisco, CA, USA!

PostPosted: Tue Nov 11, 2008 5:43 pm        Reply with quote

analogosagnos wrote:
gametrailers wrote:
"The value you get out of mirror's edge will be directly proportional to how much you enjoy the core gameplay."
Oh!

god damn it
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger
another god



Joined: 04 Dec 2006

PostPosted: Tue Nov 11, 2008 5:55 pm        Reply with quote

I'm more excited with what's coming after this game than the game itself. This is Mario 64 for the Playstation generation.

Why it reminds me of Sonic is curious...
_________________
interdimensional
Filter / Back to top 
View user's profile Send private message
BIGJ420COOLDUDE



Joined: 04 Dec 2007

PostPosted: Tue Nov 11, 2008 6:25 pm        Reply with quote

analogosagnos wrote:
gametrailers wrote:
"The value you get out of mirror's edge will be directly proportional to how much you enjoy the core gameplay."
Oh!
holy SHIT
Filter / Back to top 
View user's profile Send private message
Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Tue Nov 11, 2008 7:16 pm        Reply with quote

gametrailers wrote:
"The value you get out of mirror's edge will be directly proportional to how much you enjoy the core gameplay."

NGJ
_________________
Filter / Back to top 
View user's profile Send private message AIM Address MSN Messenger
Lurky
banned


Joined: 06 Dec 2006

PostPosted: Wed Nov 12, 2008 12:40 am        Reply with quote

I'm having trouble consistently doing the roll landing, can someone explain the movement and timing? (ps3 version)
Filter / Back to top 
View user's profile Send private message
analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Wed Nov 12, 2008 12:45 am        Reply with quote

Uh, do you mean with the motion sensing or the shoulder buttons?
Filter / Back to top 
View user's profile Send private message
secret character



Joined: 12 Jul 2008

PostPosted: Wed Nov 12, 2008 12:47 am        Reply with quote

Yeah, rolling seems to be trouble for a lot of people.

Of course it doesn't help when you're trying to do it the wrong way--holding L2 midair and flicking the controller forward does not allow you to roll, it's either hit L2 or shake the controller at the appropriate time. My brother had this problem.

Otherwise, the timing seems to be simply when you hit the ground. You might be able to look down with the right stick if that would help. Practice is key, I suppose.
Filter / Back to top 
View user's profile Send private message Send e-mail
Quick Reply
 Attach signature
 Notify on replies

Display posts from previous:   
Post new topic   Reply to topic    selectbutton Forum Index -> King of Posters All times are GMT
Goto page
// Prev  1, 2, 3 ... 6, 7, 8 ... 15, 16, 17  Next
Page 7 of 17

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group