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Mirror's Edge: A Game About Run/Jump/Climb

 
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Victor



Joined: 07 Dec 2006

PostPosted: Thu Nov 13, 2008 4:49 am        Reply with quote

This videogame is so good.
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Victor



Joined: 07 Dec 2006

PostPosted: Thu Nov 13, 2008 6:36 am        Reply with quote

analogosagnos wrote:
Guys this is really neat.


That is about the most satisfying 2d platforming I have ever had the pleasure of manipulating.
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Victor



Joined: 07 Dec 2006

PostPosted: Sun Nov 16, 2008 2:15 am        Reply with quote

invisibleyogurt wrote:
This feels like a really unintuitive riff on Portal, to be honest.

It would probably be a lot better if there were no indoor segments, enemies, or long sequences of holding the stick to the right to climb over to an edge.

Also the little intro video is in newgrounds-style flash animation I mean what the hell


The eyes and facial features are, at times, a little wonky in the cutscenes. They are also, generally, incredibly fluid and well-executed. I mean the closest tie this videogame has to Portal, outside of the color white, is the fact that it is forward thinking.

I mean I guess things are, again generally, more rewarding if you try to find the good that is there not the good that isn't.
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Victor



Joined: 07 Dec 2006

PostPosted: Sun Nov 16, 2008 7:26 am        Reply with quote

Shut up.
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Victor



Joined: 07 Dec 2006

PostPosted: Thu Dec 04, 2008 11:05 pm        Reply with quote

Hell yes to those levels and the people responsible for this videogame.
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