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Marshmallow just call him badass
Joined: 05 Dec 2006
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Posted: Wed Jun 11, 2008 1:30 pm |
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| RobotRocker wrote: |
Probably Demonophobia.
Dont even look for that one kids. Its not worth it despite being a surprisingly reasonable but bastard hard Clock Tower/Another World style game that even 4chan thought was too horrid. |
http://www.hongfire.com/forum/showthread.php?t=82300
Oh my.
Oh my goodness gracious.
(NSFW) |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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bleak wizard life

Joined: 31 Jul 2007
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Posted: Wed Jun 11, 2008 2:00 pm |
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Guys, anyone ever play Tomba? Butt plants everywhere imo _________________
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RobotRocker C-C-C-C-COMBO BREAKER!

Joined: 07 Dec 2006 Location: Death Egg Zone
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Posted: Wed Jun 11, 2008 2:56 pm |
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| Cycle wrote: |
| RobotRocker wrote: |
Probably Demonophobia.
Dont even look for that one kids. Its not worth it despite being a surprisingly reasonable but bastard hard Clock Tower/Another World style game that even 4chan thought was too horrid. |
http://www.hongfire.com/forum/showthread.php?t=82300
Oh my.
Oh my goodness gracious.
(NSFW) |
I told you not to look for it. Even 4chan thinks its too disturbing.
Also, before we scream "Oh god Japan". Its Chinese made.
See, this is the kind of repression Communism brings.
The ending of Demonophobia is
The girl has saved her town and family from being eneveloped by hell, Silent Hill style. However as she brought the curse upon herself, she must remain in hell , constantly being tortured and killed by the demons and being re-incarnated inside hell for eternity.
Ouch. _________________

Last edited by RobotRocker on Wed Jun 11, 2008 3:06 pm; edited 3 times in total |
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UnitedBiscuits

Joined: 20 Apr 2008
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Posted: Wed Jun 11, 2008 2:58 pm Post subject: Re: What is the most fucked up game you've ever played? |
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| Mister Toups wrote: |
I never finished it, but so far they have not explained how any of this ties together and I don't think any of it will.
and yeah, there is that jump rope part and it's hard as fuck and completely unfair.
so overall illbleed is pretty great, I'd say. |
If i remember correctly, the souls of all of the people killed in the park, which also manifested themselves as annoying unstoppable zombies for the remainder of the chapter, combine to make that Pepsi-Man parody you fight inside a giant uterus room.
I enjoyed how, in true B-movie fashion, the main character just accepts that fact even after learning everything is supposed to be robots.
The "Sonic" boss fight was pretty awesome, as was the boss battle featuring the unreleased Sega Dreamcast webcam. |
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dongle

Joined: 04 Dec 2006 Location: Berkeley, CA
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Posted: Wed Jun 11, 2008 4:57 pm |
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| Dracko wrote: |
| I wouldn't say Manhunt is that fucked up in comparison to some of these games. It's essentially 8mm: The Game. |
Maybe some of these games are fucked up in categorically different ways – games that are themselves fucked up VS games that are fucked up when read as a reflection of the developers' mindsets.
Manhunt the game isn't that fucked up in itself, but I'd feel more comfortable with the Drakengard devs than the Rockstar team that did Manhunt, yknow? My lack of experience with Drakengard forces me to make an assumption that it is in the same vein as Evangelion-style anime, that is, it's bizarre and nihilistic but expects those traits to elicit a reaction from the observer; we're supposed to see it as fucked up and odd. Manhunt is less fucked up, sure, but we're ostensibly supposed to be tantalized by and enjoy the blood and gore. Yet Rockstar never takes the game anywhere in terms of commentary, at best saying "you enjoyed this so you're sick". Manhunt's exceptionally careless treatment of exceptional cruelty is slightly disturbing to me as it highlights Rockstar's failure to understand the gravity of the game's violence. |
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shnozlak

Joined: 05 Dec 2006 Location: pushing crates in the sewer level
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Wed Jun 11, 2008 7:05 pm |
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here is one of (many) great moments in illbleed:
(spoilerish I guess and also maybe not very safe for work) _________________
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UnitedBiscuits

Joined: 20 Apr 2008
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Posted: Wed Jun 11, 2008 7:57 pm |
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| Mister Toups wrote: |
here is one of (many) great moments in illbleed:
(spoilerish I guess and also maybe not very safe for work) |
Now i can't see the embedded media plyer from my office, but I loved the f'd up Video game logic where the player (and dolls) must KILL ANOTHER CHILD in order to go to Hell to find "Sexy Doll."
I just loved that.
And the incestuous final battle.
And Michael's ID card if you finish the level without finding his brain.
Man. I wish i still had this game. |
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belthegor

Joined: 05 Dec 2006 Location: NY
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Talbain

Joined: 14 Jan 2007
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Posted: Wed Jun 11, 2008 9:26 pm |
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Yeah Lady Sword is pretty fucked up. _________________
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Wed Jun 11, 2008 9:31 pm |
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I stopped playing Drakengard because it required me to kill kids. I really wasn't comfortable with that and the rest of the game up to that point wasn't really compelling me to continue playing. So I didn't kill the kids.
The OP makes me really wish I had the stomach to soldier through that part. _________________ I can no longer shop happily. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Wed Jun 11, 2008 9:47 pm |
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| dongle wrote: |
| My lack of experience with Drakengard forces me to make an assumption that it is in the same vein as Evangelion-style anime, that is, it's bizarre and nihilistic but expects those traits to elicit a reaction from the observer; we're supposed to see it as fucked up and odd. |
Honestly, I don't think that's the case at all. It's just the world you're given. It's bleak as fuck and there's no self-conscious message that I can see. It is tragic to the extreme and from the very start, relentlessly grim and there isn't a hint of redemption or hope to it at all: Any sacrifices made end up being either meaningless or make matters worse.
It's very, very different from most anime fare, even if it kicks off a lot of the tropes to begin with. I hear the second one is much more traditional, in that respect. It sounds like toss.
It's quite fascinating in that regard. I just wish it was told better. It's pregnant with atmosphere, though, to its credit. _________________
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Wall of Beef

Joined: 04 Dec 2006 Location: Fart Beach
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Posted: Wed Jun 11, 2008 9:55 pm |
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Im going to pick it up next time I see it! _________________
Tumblr |
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BalbanesBeoulve Malicious Bastard

Joined: 04 Dec 2006
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Posted: Thu Jun 12, 2008 1:47 am |
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I Have No Mouth, and I Must Scream
I haven't played it, but I've read more in depth descriptions of the story than what wikipedia has. Maybe someone can find them. _________________

Last edited by BalbanesBeoulve on Thu Jun 12, 2008 2:17 am; edited 2 times in total |
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zombieman000
Joined: 03 Nov 2007 Location: A.D. 2219
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Posted: Thu Jun 12, 2008 2:12 am |
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| I forgot about that! Ellison also took part in adapting the story to the game. You can find the original story online. A notable thing about the game (fortunately for the characters) is that there are multiple endings. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Thu Jun 12, 2008 2:31 am |
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Yes, but even the best one results in their death.
Ellison voicing AM is so appropriate, let me tell you. Unfortunately, the stylings and art direction are sort of ridiculous and remove from the misanthropic wet dream of it all.
Last I heard, it's ScummVM compatible now! And there's a playthrough here. _________________
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zombieman000
Joined: 03 Nov 2007 Location: A.D. 2219
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Posted: Thu Jun 12, 2008 2:34 am |
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| Dracko wrote: |
| Yes, but even the best one results in their death. |
shit really? ouch
yeah, Ellison would do that kind of thing. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Thu Jun 12, 2008 2:40 am |
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If you're lucky, you'll still have a modicum of sanity when it's lights out!
You can also quite easily get the original ending from the short story for all the characters, if you manage to kill all but one off. I can't honestly say I like the very heavy changes over the original short, but it's still an interesting experiment. Allegedly, Ellison only accepted to take part in creating the game if it was impossible for the player to win, no matter what. It would also have to reward you for doing good. This is why even the best possible ending gets you fucked, but with bitter sweet possibilities opened up regardless.
Oh, I'm going to toss Fear Effect into the arena too. That game did a number on me when I was a teenager. What starts off as a hyper-violent cyberpunk B-film slowly turns into a survival horror with a Chinese mythos edge, the final act being set within Hell itself. _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Thu Jun 12, 2008 4:40 am |
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Isn't that the one with the lesbians?
Out of This World sort of gave me a headjob as a kid - while it's eventually a pretty inspiring story of friendship, the fact that you can and will die on every single screen gives it a sort of horrible fatalism, especially nearer the beginning when you have no idea what's going on. _________________ Let's Play, starring me. |
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DonMarco graphics fucker
Joined: 06 Dec 2006
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Posted: Thu Jun 12, 2008 8:14 am |
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| Predator Goose wrote: |
| I stopped playing Drakengard because it required me to kill kids. I really wasn't comfortable with that and the rest of the game up to that point wasn't really compelling me to continue playing. So I didn't kill the kids. |
Yeah, you definitely got farther in that game than I did.
Why didn't you stop playing after the CGI movie of a dude playing a harp? _________________ Still alive. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Thu Jun 12, 2008 1:24 pm |
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| CubaLibre wrote: |
| Isn't that the one with the lesbians? |
Yeah, they pushed that one in the sequel, because nooky sells. The first one wasn't as sexualised.
| CubaLibre wrote: |
| Out of This World sort of gave me a headjob as a kid - while it's eventually a pretty inspiring story of friendship, the fact that you can and will die on every single screen gives it a sort of horrible fatalism, especially nearer the beginning when you have no idea what's going on. |
That's part of its genius. I love that game like nothing else. I mean, if you were just a scientist geek transported to an alternate, apparently feral world, your odds wouldn't be good at all. _________________
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RobotRocker C-C-C-C-COMBO BREAKER!

Joined: 07 Dec 2006 Location: Death Egg Zone
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Posted: Thu Jun 12, 2008 8:07 pm |
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| CubaLibre wrote: |
Isn't that the one with the lesbians?
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I have that one. Strangely, Aside from the tentacle sex machine part in the beginning, Its handled fairly mature inside the game. While they are in love, its not like they are all over each other every 15 mins giving 15-year old boys a boner. Also, Hana really relies on Rain to let her know she is not fucked up as a person and not a money hungry mercenary . Though Hana is a ruthless bitch and will use her sexuality as a weapon if need be. The ending is really screwed up as well either way.
Its really the advertising that was taking the piss. Eidos were tools before SCi took over. _________________
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Max Cola

Joined: 15 Dec 2006 Location: a shotgun shack
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Posted: Thu Jun 12, 2008 8:42 pm |
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| CubaLibre wrote: |
| Out of This World sort of gave me a headjob as a kid - while it's eventually a pretty inspiring story of friendship, the fact that you can and will die on every single screen gives it a sort of horrible fatalism, especially nearer the beginning when you have no idea what's going on. |
Ever play Heart of Darkness? It's just as brutal, and somehow worse in that the main character is no older than twelve.
Every death in the game, for the curious. Yeah. No blood or gore, but it's still pretty cringe-worthy at times. Though incredibly well-animated.
Awesome game, by the way. Everything that's good about Another World, but with tighter controls, which makes it a little more fair. I just played through damn near the whole thing yesterday, and it's so short and fun I want to do it again. _________________
Everybody hurts sometimes |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Thu Jun 12, 2008 10:05 pm |
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| RobotRocker wrote: |
| CubaLibre wrote: |
Isn't that the one with the lesbians?
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I have that one. Strangely, Aside from the tentacle sex machine part in the beginning, Its handled fairly mature inside the game. While they are in love, its not like they are all over each other every 15 mins giving 15-year old boys a boner. Also, Hana really relies on Rain to let her know she is not fucked up as a person and not a money hungry mercenary . Though Hana is a ruthless bitch and will use her sexuality as a weapon if need be. The ending is really screwed up as well either way.
Its really the advertising that was taking the piss. Eidos were tools before SCi took over. |
Man, play the first one. It gets bleak as fuck.
I want to play Heart of Darkness. :(
Oh, that reminds me! Weird Dreams! This one freaks me out even more on account of a lot of my dreams as a child being almost exactly like these, down to the creatures with exaggerated proportions, like alien homonculi. Watch until the very end. _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Thu Jun 12, 2008 10:54 pm |
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| Dracko wrote: |
| Oh, that reminds me! Weird Dreams! This one freaks me out even more on account of a lot of my dreams as a child being almost exactly like these, down to the creatures with exaggerated proportions, like alien homonculi. Watch until the very end. |
Interesting enough, but its wackiness is a little forced. It also looks ridiculously frustrating to play.
The end is pretty awesome, though. _________________ Let's Play, starring me. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jun 13, 2008 1:17 am |
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Forced how? It seems absurd and grotesque like dreams are to me. _________________
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Max Cola

Joined: 15 Dec 2006 Location: a shotgun shack
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Posted: Fri Jun 13, 2008 1:34 am |
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| Dracko wrote: |
| I want to play Heart of Darkness. :( |
Yeah, if you like Another World you should try to get your hands on HoD. I bought it used (off of Amazon) for the PS, but I'm aware there's a PC version as well.
I love "cinematic platformers." I was thinking of making a thread on them; they're kind of a dead genre but they did some interesting things. _________________
Everybody hurts sometimes |
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extrabastardformula millmuck holecutter

Joined: 01 Jan 2007 Location: The Nearest Faraway Place
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Posted: Fri Jun 13, 2008 1:45 am |
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| Dracko wrote: |
| Forced how? It seems absurd and grotesque like dreams are to me. |
It seems like there was a lot of effort put into coming up with the most absurd stuff they could.
Altered Destiny on the other hand feels more naturally absurd, to the extent that adventure game logic doesn't really break the flow because thats just how the game is. It's hard to explain, but it feels right despite being crazy frustrating _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Jun 13, 2008 2:01 am |
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| Dracko wrote: |
| Forced how? It seems absurd and grotesque like dreams are to me. |
I don't know. Crazy circus! Innocent little girl with a butcher knife! Everything has a mouth that can eat you!
It might help that you actually have dreams that are like this, making it seem authentic to you. I don't ever remember my dreams, so. In the end, it's not that disturbing to me, which is what the thread is about, no? It's a bit silly to be disturbing.
Confusing and frustrating though, that I could see. _________________ Let's Play, starring me. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jun 13, 2008 2:32 am |
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I'm weirded out by it, though. :(
Especially that ending, man...
Apparently it came with a novella explaining exactly what's going on, and it's to do with demonology and femme fatales and shit, but where's the appeal in that? _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Jun 13, 2008 2:51 am |
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That is super dumb for real, we are bros on this point Dracko. Nothing kills a mood like exposition.
And yet I love Metal Gear Solid 3. I am a man of many contradictions.
This might be an idiosyncratic choice, but Diablo sort of freaked me out as a kid. Not because of all the demonic imagery and blood and guts per se (although the Butcher's room was pretty gross), but because the game was so dark and nihilistic in general. If you paid attention to the "plot," that is. There's no redemption, only an endless cycle of evil. Gave me the gibberies.
Of course Diablo 2 has an actual way to kill the helldemons and an actual ending (even if it is a "cliffhanger"), which makes the game a lot brighter and more optimistic in general. Interestingly, perhaps intelligently (if accidentally?), the gameplay itself seems to be more wide-open and bright as well, which sort of makes the entire experience more buoyant. It's probably why I ultimately prefer the first game, despite the latter's increased depth and polish. _________________ Let's Play, starring me. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jun 13, 2008 2:53 am |
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| Max Cola wrote: |
| I love "cinematic platformers." I was thinking of making a thread on them; they're kind of a dead genre but they did some interesting things. |
I love them too, but there just aren't that many in all, are there? _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Jun 13, 2008 2:58 am |
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Out of This World, Flashback, Blackthorne, Heart of Darkness, the Abe's games (?).
That's all I can think of.
That Weird Dreams game is pretty much like one, I suppose.
What's the limiting criteria for a "cinematic platformer" anyway? Beautiful animations that are deliberately slow because they need time to play out, so you have to be very careful how you manipulate them? _________________ Let's Play, starring me. |
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haze la belle poney sans merci
Joined: 04 Dec 2006
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Posted: Fri Jun 13, 2008 3:06 am |
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Laser Lords is very fucked up at times...
like accidentally agreeing to sell your face to a robot, who then rips it off your head before you can react.
or given a bomb in a lunchbox by some rebel organization and sent on a suicide bombing mission without even being told (you would assume it's just one of those RPG fetch quest things)
playing Russian Roulette against someone with the same sprite as your character, because he's yet another of the many "chosen heroes" who've been picked up from Earth by the Yoda-lizard-figure to save the galaxy (and never did)
in an entirely different form of fucked up, the Arfenhouse 3 game is pretty weird. but kind of genius, for a 1-hour RPG where you can win every single fight by running away. |
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zombieman000
Joined: 03 Nov 2007 Location: A.D. 2219
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Posted: Fri Jun 13, 2008 3:11 am |
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| CubaLibre wrote: |
| What's the limiting criteria for a "cinematic platformer" anyway? |
Maybe the use of pre-rendered/digitized animation rather than the usual computer-drawn animation. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jun 13, 2008 3:14 am |
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Cuba, you forgot Prince of Persia. :(
I think cinematic platformers are platformers that attempt to have a more weighted, "realistic" feel in general. Your character can't jump much further than an average person can, or take that much damage, often dying (elaborately) in one hit) and usually fighting enemies on par with him or having to flee from them. They probably have more to do with the touch-and-go, death-laden adventure games than straight-up action too.
Another lesser known one is Bermuda Syndrome! And Nosferatu for the SNES (FUCK YOU CYCLE)! _________________
     
Last edited by Dracko on Fri Jun 13, 2008 3:17 am; edited 1 time in total |
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Marshmallow just call him badass
Joined: 05 Dec 2006
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Posted: Fri Jun 13, 2008 3:16 am |
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| CubaLibre wrote: |
| Out of This World, Flashback, Blackthorne, Heart of Darkness, the Abe's games (?). |
Prince of Persia games, Nosferatu, Tomb Raider GBC, OnEscapee, Heart of the Alien, Bermuda Syndrome... more I'm forgetting. Not many were all that good, though.
Karateka, but it's not a platformer so NEVERMIND.
EDIT: OH SHIT, the Dark Castle games! And Impossible Mission?
Last edited by Marshmallow on Fri Jun 13, 2008 3:36 am; edited 2 times in total |
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BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
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Posted: Fri Jun 13, 2008 3:22 am |
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Everything I've read about Drakengard indicates to me that if I'd suffered through the gameplay a little longer that one time I rented it, I would have experienced something amazingly horrible. How young-looking are these child-soldiers you slaughter, anyway? And should I spend $10 to grab it from a Gamestop bargain bin to experience it firsthand? _________________
http://www.mdgeist.com/ |
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diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Fri Jun 13, 2008 5:03 am |
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| BotageL wrote: |
| should I spend $10 to grab it from a Gamestop bargain bin to experience it firsthand? |
you know, i really, really wasn't expecting it to look this bad. |
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dessgeega damaged

Joined: 05 Dec 2006
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Posted: Fri Jun 13, 2008 5:22 am |
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i've been playing demonophobia. with lots of level skipping, because i can't bring myself to actually play through the boss fights. it's interesting, because you (the player) become an accomplice to the demons just by playing. the secondary goal is to see all the ways the protagonist can get killed, because they're what the developers spent the most time and effort on. this girl is getting endlessly murdered and resurrected to be murdered again, and you're the one who's pushing that RESTART key.
the developers were obviously getting off making this game, by the way.
i don't think i'd be able to play it if there was sound. _________________
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