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What is the most fucked up game you've ever played?

 
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Thu Jun 12, 2008 4:40 am        Reply with quote

Isn't that the one with the lesbians?

Out of This World sort of gave me a headjob as a kid - while it's eventually a pretty inspiring story of friendship, the fact that you can and will die on every single screen gives it a sort of horrible fatalism, especially nearer the beginning when you have no idea what's going on.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Thu Jun 12, 2008 10:54 pm        Reply with quote

Dracko wrote:
Oh, that reminds me! Weird Dreams! This one freaks me out even more on account of a lot of my dreams as a child being almost exactly like these, down to the creatures with exaggerated proportions, like alien homonculi. Watch until the very end.

Interesting enough, but its wackiness is a little forced. It also looks ridiculously frustrating to play.

The end is pretty awesome, though.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Fri Jun 13, 2008 2:01 am        Reply with quote

Dracko wrote:
Forced how? It seems absurd and grotesque like dreams are to me.

I don't know. Crazy circus! Innocent little girl with a butcher knife! Everything has a mouth that can eat you!

It might help that you actually have dreams that are like this, making it seem authentic to you. I don't ever remember my dreams, so. In the end, it's not that disturbing to me, which is what the thread is about, no? It's a bit silly to be disturbing.

Confusing and frustrating though, that I could see.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Fri Jun 13, 2008 2:51 am        Reply with quote

That is super dumb for real, we are bros on this point Dracko. Nothing kills a mood like exposition.

And yet I love Metal Gear Solid 3. I am a man of many contradictions.

This might be an idiosyncratic choice, but Diablo sort of freaked me out as a kid. Not because of all the demonic imagery and blood and guts per se (although the Butcher's room was pretty gross), but because the game was so dark and nihilistic in general. If you paid attention to the "plot," that is. There's no redemption, only an endless cycle of evil. Gave me the gibberies.

Of course Diablo 2 has an actual way to kill the helldemons and an actual ending (even if it is a "cliffhanger"), which makes the game a lot brighter and more optimistic in general. Interestingly, perhaps intelligently (if accidentally?), the gameplay itself seems to be more wide-open and bright as well, which sort of makes the entire experience more buoyant. It's probably why I ultimately prefer the first game, despite the latter's increased depth and polish.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
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PostPosted: Fri Jun 13, 2008 2:58 am        Reply with quote

Out of This World, Flashback, Blackthorne, Heart of Darkness, the Abe's games (?).

That's all I can think of.

That Weird Dreams game is pretty much like one, I suppose.

What's the limiting criteria for a "cinematic platformer" anyway? Beautiful animations that are deliberately slow because they need time to play out, so you have to be very careful how you manipulate them?
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CubaLibre
the road lawyer


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PostPosted: Sat Jun 14, 2008 4:45 am        Reply with quote

Mikey wrote:
Getting that out of the way, I'd like to nominate Riven as a fucked up game, especially when comparing it to Myst. You start the game seeing someone be killed, or kidnapped (my memory is sort of foggy). As you go around, you encounter people who hide from you, as well as beasts who do the same. And there's all this alien, quasi-religious iconography and evidence of people actually living lives in the place. Almost everything here, even if it's strange, seems like it has a sense of purpose (if not necessarily relevant to you and your task) here and not like it's just some random shit a game designer rendered. Never mind that some of the puzzles have you essentially breaking into places. It made me feel like an intruder, like some kind of prowler or peeping tom.

Uru was largely this way - everything seeming to be a logical piece of an active, lost civilization - except it capitalized on the wonder, awe and mystery aspects, instead of the creepy, ruined, dead history ones.

I love Uru so much. I don't think hardly anyone gave it a fair shake.
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