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polygon fetishism
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Mon Sep 13, 2010 12:18 am        Reply with quote

glossolalia wrote:
project64 w/ rice's video plugin. there's an option in it to force nearest-neighbor texture filtering, the kind the ps1 and saturn use, instead of the n64's native bilinear filtering which gives you that n64-defining terrible vaseline look with such small textures. unfortunately there's no snapshot feature, i had to pause and print screen.


did you try FRAPS?
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Fri Dec 10, 2010 10:20 pm        Reply with quote










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evnvnv
hapax legomenon


Joined: 05 Dec 2006
Location: the los angeles

PostPosted: Fri Dec 10, 2010 10:23 pm        Reply with quote

What is that last shot from
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Fri Dec 10, 2010 10:28 pm        Reply with quote

a yaroze game called "adventure game"
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Marshmallow
just call him badass


Joined: 05 Dec 2006

PostPosted: Sat Feb 05, 2011 11:35 am        Reply with quote

did i post my MDK screens in here?













































































i snuck in a bonus fmv pic
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starblood
Lemony Snicket's #1 Fan


Joined: 01 Oct 2008

PostPosted: Sat Feb 05, 2011 5:12 pm        Reply with quote

•Baroque

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Sly Buccelli



Joined: 10 Jan 2007
Location: DiGiorno of Death

PostPosted: Thu Feb 10, 2011 1:29 am        Reply with quote

From The Nomad Soul.








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Marshmallow
just call him badass


Joined: 05 Dec 2006

PostPosted: Thu Feb 10, 2011 3:48 am        Reply with quote

















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starblood
Lemony Snicket's #1 Fan


Joined: 01 Oct 2008

PostPosted: Thu Feb 10, 2011 4:41 am        Reply with quote

•Alone in the Dark

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dongle



Joined: 04 Dec 2006
Location: Berkeley, CA

PostPosted: Sat Feb 12, 2011 7:42 pm        Reply with quote

Cycle, what is from?
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chevluh



Joined: 05 Dec 2006
Location: Switzerland

PostPosted: Sat Feb 12, 2011 9:38 pm        Reply with quote

That's Robocop 3, amiga or PC version, like the two above it.
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starblood
Lemony Snicket's #1 Fan


Joined: 01 Oct 2008

PostPosted: Sat Feb 12, 2011 11:15 pm        Reply with quote

•Resident Evil Survivor

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glossolalia



Joined: 04 Mar 2008

PostPosted: Mon Mar 14, 2011 8:34 pm        Reply with quote

oh hey this is in galaxy oddity now

quick skim of the polycount thread





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loempiavreter



Joined: 27 May 2007

PostPosted: Sat Jul 09, 2011 1:31 am        Reply with quote

Cycle wrote:


What game is this? Looks awesome in a late 90s kinda way.
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Tlon



Joined: 25 Sep 2008

PostPosted: Wed Jul 27, 2011 2:20 am        Reply with quote

http://thefunambulist.net/2011/07/26/guest-writers-essays-05-learning-from-doom-by-viktor-timofeev/
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Wed Jul 27, 2011 9:09 am        Reply with quote

That's a dumb article, but some of the images are swell.
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Fri Sep 02, 2011 3:04 pm        Reply with quote



I think the beginning of this video at least touches upon our love of polygons.
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Sat Jan 28, 2012 3:49 pm        Reply with quote

Wowing at SNES game Winter Gold
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Swimmy



Joined: 04 Dec 2006

PostPosted: Sat Jan 28, 2012 5:21 pm        Reply with quote

Whoa, that game is so stylish!
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Sat Jan 28, 2012 5:41 pm        Reply with quote

Yeah. It's got a really smart colour palette, looks Mirror's Edgeish I guess, and I really appreciate the attention paid to the fake shadows/lighting. The jitteryness of the polygons makes me think there is some unusual trickery going on, like maybe they aren't polygons at all.

The menus are 'inspired' by that famous State of the Art Amiga demo. I keep meaning to check if there's a staff crossover. But--
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Sat Jan 28, 2012 5:47 pm        Reply with quote

Yeah, actually, I am pretty sure the backgrounds in the races are just vectory videos, like they are in the menus.
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Sun Jan 29, 2012 6:13 am        Reply with quote

And here's one of the staff confirming that suspicion: http://www.superrune.com/gallery/1995_wintergold.php
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Fri Aug 31, 2012 3:23 pm        Reply with quote

http://combokimaru.jp/

Are games in Google Play region locked? If not, I'll play this, lack of Japanese reading comprehension be damned.
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Takashi



Joined: 04 Dec 2006

PostPosted: Fri Aug 31, 2012 4:41 pm        Reply with quote

Mikey wrote:
http://combokimaru.jp/

Are games in Google Play region locked? If not, I'll play this, lack of Japanese reading comprehension be damned.
They are country locked (not that aren't ways around that), but the problem is that it is a Freemium Mobage game, that requires registration to play.
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glossolalia



Joined: 04 Mar 2008

PostPosted: Sat Nov 03, 2012 4:00 pm        Reply with quote

http://robopolis.tumblr.com


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OffalAl



Joined: 11 Jun 2009

PostPosted: Thu Nov 08, 2012 2:25 pm        Reply with quote






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Last edited by OffalAl on Tue Jan 15, 2013 3:51 pm; edited 1 time in total
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Thu Dec 06, 2012 2:19 pm        Reply with quote



You can buy one of these for like 600 bucks if you want/have more money than sense
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Fri Dec 07, 2012 5:59 am        Reply with quote

Cock ring?
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OffalAl



Joined: 11 Jun 2009

PostPosted: Tue Jan 15, 2013 3:46 pm        Reply with quote



existential dread
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Zebadayus
pelvis othello


Joined: 05 Dec 2006

PostPosted: Tue Jan 15, 2013 4:17 pm        Reply with quote

OffalAl wrote:






Where are these from?
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Swimmy



Joined: 04 Dec 2006

PostPosted: Tue Jan 15, 2013 6:15 pm        Reply with quote

OffalAl wrote:


existential dread

Being played with an emulator or on a PS2, I imagine?
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OffalAl



Joined: 11 Jun 2009

PostPosted: Tue Jan 15, 2013 6:31 pm        Reply with quote

Zebadayus wrote:
Where are these from?


https://www.facebook.com/waitingforhorus
http://www.turnislefthome.com/33005/324719/work/low-poly-isometrics

Swimmy, that sounds about right. Source is http://galbadia.bandcamp.com/
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Iacus



Joined: 04 Dec 2006
Location: Stockholm

PostPosted: Wed Jan 30, 2013 9:23 pm        Reply with quote

Spacework for iPad/Mac


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Guayaba 2600
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Ketamine Kazoo



Joined: 03 Feb 2013
Location: 6060-842

PostPosted: Mon Feb 04, 2013 4:22 am        Reply with quote




Have you ever seen anything so crisp?


Last edited by Ketamine Kazoo on Mon Feb 04, 2013 5:29 am; edited 3 times in total
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Mon Feb 04, 2013 5:02 am        Reply with quote

I... don't think I knew about Wing War before. That looks terrific, and an interesting way to arcadeify dogfighting.
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Iacus



Joined: 04 Dec 2006
Location: Stockholm

PostPosted: Tue Feb 12, 2013 1:45 pm        Reply with quote

A render of the main character's bike for my polygon fetishism simulation adventure project/prototype/thing.

I'd probably end up retouching a couple of details, specially if I end up using this as more than a prop and have to actually put physics and animation in it, but I consider this pretty much ready for showing.


(click for bigger)

and two orthographic renders as well, from different angles.


(click for bigger)


(click for bigger)

Next on the roadmap is rigging a test character and using some basic animations for moving around, plus testing controller support. After that I'll try to put together a small map with appropriate shaders and hopefully I'll be able to show a better mockup of how the game looks.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Wed Feb 13, 2013 2:56 am        Reply with quote

Gettin No More Heroes vibes.
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thestage
banned


Joined: 27 Sep 2011

PostPosted: Wed Feb 13, 2013 3:21 am        Reply with quote

Ketamine Kazoo wrote:



Have you ever seen anything so crisp?


model 1/2 are undoubtedly the king of this particular aesthetic.
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Wall of Beef



Joined: 04 Dec 2006
Location: Fart Beach

PostPosted: Wed Feb 13, 2013 1:45 pm        Reply with quote

The Blueberry Hill wrote:
Wowing at SNES game Winter Gold


Wow is right, i've watched this several times now. Thank you.
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chevluh



Joined: 05 Dec 2006
Location: Switzerland

PostPosted: Tue Mar 05, 2013 10:29 pm        Reply with quote

Last summer I chanced upon header info for graphic files from Omikron: The Nomad Soul. A few weeks ago, I finally brought the view built upon it to an usable state. Have a virtual David Bowie:



Some more screens (which, the most crazy perceptive of you may realize, have the geometry mirrored. Made a tiny little error regarding coordinates for a while):
http://imgur.com/a/9PhUP#0
http://imgur.com/a/4fDVr#1
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Thu Mar 07, 2013 12:56 am        Reply with quote

The Blueberry Hill wrote:
Wowing at SNES game Winter Gold


I am blown away at that noise filter and the tight angles on the crashes. I would love to play this on a DS-lite.

*here's a race at sunset:
http://youtu.be/RpxbG-wXnmY?t=2m
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