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Games You Played Today Third Strike: Fight For The Future
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Fri Feb 12, 2010 3:47 pm        Reply with quote

Texican Rude wrote:
Oh man. The only dreamcast game I never finished. Ecco the Dolphin. Hell i never even beat the first stage. Again, I'm surprised I still own it. I gave it a go though. Took me an hour to beat that first stage. 3D Underwater fog world + no map + adventure game bullshit. Going to see how much of this game I can stand before I feel like breaking the disc in half.

This game could really use a map. I remember reading in reviews the later levels are amazing.


Yeah, it picks up around the second chapter. That's when things get interesting. Also, there is a map! Any time you want, just hold down the sonar button for a few seconds. Bingo. Echolocation.

As for the visibility problems...yeah, you're in the ocean, dude. Not much you can do about it. Then again, that's why dolphins use sonar.

Quote:
Schwere Viper wrote:
Sonic Rush Adventure is pretty awesome.


What? No it isn't.


Here we go. :<
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Fri Feb 12, 2010 7:45 pm        Reply with quote

Mr. Mechanical wrote:
What do you think the lifespan on MAG will be like? I want to get it, but after a price drop or two so it'll probably be a while.

Also I think God of War 3 comes out next month.
Talbain wrote:
I'm stuck between MAG and Bad Company 2. I think I like the idea of BC2 more than the ultra-multi-player of MAG, but it seems really easy to exploit the new building physics.


I really don't know what MAG's lifespan will be. I think it will have a dedicated community, but I don't know about it's size. I think it's a fun game, but there are certain things I think that will hamper it's longevity for most people. I think there's a lot of strategy in the maps, but that isn't something most people think about. So considering there are 4 game types and 3 maps for each game type (one for each faction, meaning on one of the maps you're always defending. Also, in one of the game types, it's an in-faction battle, meaning you only get to play one of the 3 maps. So you essentially get 10 maps.), I wonder how soon some people will get sick of playing them. Now, these maps get pretty large, and each of the 16 squads start somewhere different, so you'll be experience a different part of the map each time. But I think the aesthetics hinder the realization of this. It's not as visually impressive as, say Bad Company 2; MAG really could have used a little more variety in terms of aesthetics, so a lot of areas can look similar. The layout might be different, but I don't know how many people think about the overall area they're running through.

However, for some reason, as I type this, I'm slowly beginning to think that the game will last. I'm not completely sure why. Maybe I have faith in thinking that the people playing it now just genuinely enjoy the core game play, much like I do. I don't think another game has captured the same feel and atmosphere of MAG. From an outside glance it may look like a generic shooter, but the flow and design are pulled off really well. It's also really nice that I can be a support class and still feel like I'm contributing. I've been 3rd place MVP with only 4 kills to my name; I was rewarded for doing my job of healing people and repairing things. There are a lot of people playing the game right now, and playing with friends is a lot of fun. Hopefully it stays this way; post-release DLC will really help with this.

That said, I think most people will prefer Bad Company 2. It's already part of a big franchise, so it has an established and large community. It will have guaranteed long term support , and it also features a single player campaign. It's pretty, and blowing buildings up is fun. I'm not sure how exploitable it is; I don't know that much about BC2. But blowing yourself into a building instead of having to find the door is really nice. You've got big tanks, helicopters, machine gun turrets and rocket launcher turrets, compared to MAG's APCs and machine gun turrets. But my experience with the game just wasn't that great, though. Maybe I just had bad luck with my games, but it just felt kind of lifeless, both in terms of players in the environment and in the design. I think it's probably a good game, and I still play the demo from time to time, but I don't enjoy it nearly as much as I do MAG. I enjoy MAG's game design much more.

The people in the Bad Company thread seem to love it a lot, though.

p.s. I always seem to type so much but say so little. :(
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skelethulu



Joined: 05 Dec 2006
Location: OAKLAND

PostPosted: Fri Feb 12, 2010 8:54 pm        Reply with quote

Man did anybody pick up Shiren for Wii? It's like $37 on amazon and it's just sitting there, being published by Atlus, waiting for me to Go For It!

I just don't know when I'll ever have time to take that journey again.

Want a good shiren-like for iPhone.

And that desire just means I'll start making one! And then never finish it!
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Fri Feb 12, 2010 10:30 pm        Reply with quote

skelethulu wrote:
And that desire just means I'll start making one! And then never finish it!


go go kindred spirit!!
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Sat Feb 13, 2010 12:47 am        Reply with quote

Drem wrote:
p.s. I always seem to type so much but say so little. :(


Nah, that was pretty informative. Thanks.

I found myself really enjoying the beta in January more than I thought I would for many of the reasons you mentioned. You could play a strict class but there was room to branch out a bit. Putting points into the medic and repair skills are definitely a must, and I don't really see how people can play the game for any length of time without at least getting the first level of those. You could get so much experience just running around healing people and repairing stuff, it was nuts.

I played a sniper though, most of the time. There was a lot of trash talk on the internet against snipers but they fit right in with the rest of the team (as long as you were all working as a team). I could see people getting upset about snipers taking leadership roles, since snipers tend to isolate themselves from the heaviest action and you can only get leadership bonuses by being within range of the leader.

It was all good though, especially those huge battles with max players. Glad that you think it will have legs. I'll probably wait until after I've played the new Halo before picking it up.
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Talbain



Joined: 14 Jan 2007

PostPosted: Sat Feb 13, 2010 12:56 am        Reply with quote

I'm really hoping that Bad Company 2's demo just feels lifeless because of the scenario you're given. I mean it would have been nice if they picked a jungle or something. A snowfield with an oilwell not only seems generic but it's pretty bleak too. I like some of the effects, the occasional winds and stuff, but it's hard to really get that feel unless there aren't a lot of players around and then the game becomes boring because there aren't any players. That said, I really, really like the physics in this game. As a person who plays Recon (basically a sniper) primarily, the feel of the game is great. Bullets that curve, stray shots, lots of cover and thinking on your toes. Great stuff. I need to wait and see though. Mostly I want to see just how many and what kinds of maps will be available for BC2 and MAG. I tend to be a late buyer. Even bought Demon's Souls months after its release.
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GrouchoClub



Joined: 04 Dec 2009

PostPosted: Sat Feb 13, 2010 3:59 am        Reply with quote

I whipped out my Wii recently (HAHA) and played a couple gems. First one being A Boy and His Blob and the second Tomena Sanner which has a level that takes place inside of 80s hip-hop culture and also has giraffes that walk on two legs and fart on you. I've always felt like the Wii is probably very underrated but it's been a slow process gathering the evidence. What's the Select Button feeling about Zack and Wiki? I never got too far in it, but the level where you sabotage a primative worship ceremony with a bad mushroom is sublime.
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shrugtheironteacup
man of tomorrow


Joined: 06 Dec 2006
Location: a meat

PostPosted: Sat Feb 13, 2010 4:28 am        Reply with quote

God Hand, for the first time in well over a year.

I'm pretty bad at God Hand, now.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sat Feb 13, 2010 5:06 am        Reply with quote

Talbain wrote:
I'm really hoping that Bad Company 2's demo just feels lifeless because of the scenario you're given. I mean it would have been nice if they picked a jungle or something. A snowfield with an oilwell not only seems generic but it's pretty bleak too.


Alaska is historically considered to be the most strategic Military position on earth. The final game does some globe trotting so there is some pretty wide map variety. The demo map is yes, based on traditional military thinking. Rather than set pieces, its about choke points and geographical features.

I hope they carry over a couple of the eastern europe maps from BC1's rush mode.

I'd love to see Over and Out, Ascension, and Harvest Day.
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GrouchoClub



Joined: 04 Dec 2009

PostPosted: Sat Feb 13, 2010 8:15 am        Reply with quote

Toptube wrote:
Alaska is historically considered to be the most strategic Military position on earth.


During the Cold War, yes.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sat Feb 13, 2010 1:30 pm        Reply with quote

GrouchoClub wrote:
Toptube wrote:
Alaska is historically considered to be the most strategic Military position on earth.


During the Cold War, yes.


during anytime. and especially now.

because of its location, most of our points of interest are pretty easily accessible and because of clever air routes, not all that far allowing quick response. but not so close that they have to worry too much about suprises (ignoring Russia, of course).

Think about how big a deal missile defense has been in the past few years and which countries are the ones making us worry.

Russia also happens to be RIGHT THERE, about 55 miles at the closest point. With two islands in each respective territory only about 2 miles apart. In 2007, Russia started entering our air space again, here's a picture of an f-22 during that exact occurence escorting them back to their space

and they've done this several times since then.


this is why 36 of the 187 total F-22 Raptors are stationed at Elmendorf AFB, Alaska. and this is also why Alaska has more Military posts and radar/scanning equipment than most other places, not to mention AWACS and E-3 Sentries.

A lot of military flights bound for international destinations stop at Elmendorf to refuel. Obama did as such in Air Force one back in November.
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Sat Feb 13, 2010 10:09 pm        Reply with quote

No clue how to get past Electric Sheep 3. The door I need to go through won't open, I don't know how to get it to open, and there's apparently only one single Infinity guide on the internet and it's not very specific. I have an uplink chip in my inventory that I don't know what to do with so maybe that's connected somehow.

edit-Found the switch I needed to hit. Next level, Eat the Path, is quite interesting. May have boned myself though since I saved with low health, have got low ammo save for plenty of shotgun shells (but with low health getting up close and personal is the last thing I want to do), and the "path" is becoming quite littered with various enemies.
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Renfrew
catchy, and giger-esque


Joined: 31 Dec 2006
Location: Hometown: America

PostPosted: Sat Feb 13, 2010 11:32 pm        Reply with quote

So, I started Marathon two nights ago....
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Sat Feb 13, 2010 11:46 pm        Reply with quote

Are you playing it via Aleph One? You want to try co-op with me?
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sun Feb 14, 2010 12:36 am        Reply with quote

that new alien breed game on xbla is pretty fun! it could do with less unlocking doors and more shooting monsters, though.
i got it for free as the second prize in a street fighter 4 tournament at uni! :D
i unlocked reala in sega superstars tennis earlier tonight. he/she/it is a badass.
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Renfrew
catchy, and giger-esque


Joined: 31 Dec 2006
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PostPosted: Sun Feb 14, 2010 12:55 am        Reply with quote

Yeah, I'm doing Aleph One. Co-op would be fun, but maybe later. I've only played for a few minutes and am still trying to get a handle on the controls. I'll send out a smoke signal when I get to a point where I could play with someone without dying of embarrassment (the only other FPS I've ever played on a computer is the Wheel of Time game, so yeah...).
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GrouchoClub



Joined: 04 Dec 2009

PostPosted: Sun Feb 14, 2010 1:00 am        Reply with quote

Toptube wrote:
RUSSIA RUSSIA PLANES MISSLES BOMBS! ALASKA!!!


I stand corrected. It looks like you've done your research. You seem to like the military a lot...it makes me nervous.

(I'm kind of kidding.)
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GrouchoClub



Joined: 04 Dec 2009

PostPosted: Sun Feb 14, 2010 1:00 am        Reply with quote

Toptube wrote:
RUSSIA RUSSIA PLANES MISSLES BOMBS! ALASKA!!!


I stand corrected. It looks like you've done your research. You seem to like the military a lot...it makes me nervous.

(I'm kind of kidding.)
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Sun Feb 14, 2010 1:03 am        Reply with quote

Renfrew wrote:
Yeah, I'm doing Aleph One. Co-op would be fun, but maybe later. I've only played for a few minutes and am still trying to get a handle on the controls. I'll send out a smoke signal when I get to a point where I could play with someone without dying of embarrassment (the only other FPS I've ever played on a computer is the Wheel of Time game, so yeah...).


Cool! I'll be ready whenever you are. Don't worry about dying a lot, I'm not the impatient type. I'll look into setting up a game and figure out how the in-game text box works and such.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Sun Feb 14, 2010 1:05 am        Reply with quote

Mr. Mechanical wrote:
Renfrew wrote:
Yeah, I'm doing Aleph One. Co-op would be fun, but maybe later. I've only played for a few minutes and am still trying to get a handle on the controls. I'll send out a smoke signal when I get to a point where I could play with someone without dying of embarrassment (the only other FPS I've ever played on a computer is the Wheel of Time game, so yeah...).


Cool! I'll be ready whenever you are. Don't worry about dying a lot, I'm not the impatient type. I'll look into setting up a game and figure out how the in-game text box works and such.


just connect to the vent server so you guys can talk to each other.

If you dudes don't have computer mics I don't know what your problem is.
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Sun Feb 14, 2010 1:07 am        Reply with quote

I used to have a computer mic but it broke.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Sun Feb 14, 2010 6:04 am        Reply with quote

GrouchoClub wrote:
Toptube wrote:
RUSSIA RUSSIA PLANES MISSLES BOMBS! ALASKA!!!


I stand corrected. It looks like you've done your research. You seem to like the military a lot...it makes me nervous.

(I'm kind of kidding.)

He's actually in the Air Force and stationed in Alaska, so. Never ask a man something he knows something about.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sun Feb 14, 2010 9:58 am        Reply with quote

luvcraft wrote:
I'm worried, however, that the combat is too precise-timing-based for me; I really suck at precise-timing-based combat systems.

Does anyone have any tips for getting good at the combat system? I can beat the first trainer pretty easily, but the second one immediately kicks my ass, mostly because I'm not fast enough to "pull" when I'm supposed to. Does the yellow flash mean I've successfully parried?
Not sure if this would help any.
Yeah, the yellow flash means that you parried (block at the moment an enemy's attack makes contact). Sometimes you can learn moves via parrying (the "match" skills). I think this is random. If "instant kill" is on under the options menu, you can start a chain of QTE insta-kills after some parries. It helps to get through those kill-100-guys-to-keep-a-faction-happy missions. Throws and kicks are pretty useful for guard breaks. Keep an eye on that segmented meter by your life bar, if it fills up your weapon loses a durability level, and it breaks/becomes useless at level 0 - then you have to use up skill points (which you have a limited pool of to spend on upgrading attack power+how long you can maintain your guard) to repair it at the blacksmith. I never understood the combat. I just played on easy and kept mashing the weak attack button while holding back on the analog stick, using a polearm. I maxed out two weapons after enough grinding, which helped through the harder difficulties.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sun Feb 14, 2010 11:32 am        Reply with quote

CubaLibre wrote:
GrouchoClub wrote:
Toptube wrote:
RUSSIA RUSSIA PLANES MISSLES BOMBS! ALASKA!!!


I stand corrected. It looks like you've done your research. You seem to like the military a lot...it makes me nervous.

(I'm kind of kidding.)

He's actually in the Air Force and stationed in Alaska, so. Never ask a man something he knows something about.



>_>


totalluy drooonk right noww


<)<
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Feb 14, 2010 10:54 pm        Reply with quote

I rescued a copy of Arc's ill-fated Guilty Gear Musou RTS from the Gamestop bargain bin, and all I can say is dear god, this game is incomprehensible. The dialogue in campaign mode is animu fanfiction drivel about power levels and magic circuits, and the first thing you see in the game is two bishonen arguing around a campfire. One of the playable characters is a wizened old iguana-bird thing with a fairy familiar, floating in a sphere of water. He attacks by summoning giant stone apples engraved with the equation "e=mc²". I don't even want to begin to describe how much multilayered, abstract crap you've got to understand to even attempt to play the game properly.

The constant visual bombardment from the eyesore-sized HUD, insane amounts of bloom, and giant swaths of primary colors don't exactly help either. I suppose they were trying to recreate the flamboyant decadence of the 2D games with an added dimension, but it didn't quite work.

Of course, the Xbox Live lobbies were all empty.

I'm, uhh, gonna need some time to figure this all out. Maybe I should get used to Herzog Zwei first, which Icy's site tells me it's heavily derived from. I still genuinely want to learn how to play the thing, though! The idea of a Guilty Gear RTS is just too enticing.

Oh yeah, and Sol's units speak in hilarious robotic Engrish.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Mon Feb 15, 2010 2:57 pm        Reply with quote

The best thing is that if you put the game in Japanese language, the robots all still speak English, but it is different from their subtitles, and more broken.
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monaco



Joined: 11 Jun 2007
Location: metrosexual, metrovania

PostPosted: Mon Feb 15, 2010 9:16 pm        Reply with quote

shrugtheironteacup wrote:
God Hand, for the first time in well over a year.

I'm pretty bad at God Hand, now.


It seems we are brothers in suck.
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shrugtheironteacup
man of tomorrow


Joined: 06 Dec 2006
Location: a meat

PostPosted: Mon Feb 15, 2010 9:28 pm        Reply with quote

monaco wrote:
shrugtheironteacup wrote:
God Hand, for the first time in well over a year.

I'm pretty bad at God Hand, now.


It seems we are brothers in suck.


I seem to have gotten a little better, since I posted that.

(Actually, I just bought some stronger techniques, available early because I'm using a cleared file. I am a God Hand fraud.)
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
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PostPosted: Mon Feb 15, 2010 9:50 pm        Reply with quote

shrugtheironteacup wrote:
I am a Fraud Hand.

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shrugtheironteacup
man of tomorrow


Joined: 06 Dec 2006
Location: a meat

PostPosted: Mon Feb 15, 2010 9:54 pm        Reply with quote

CubaLibre wrote:
shrugtheironteacup wrote:
I am the star of a grifting simulator in which a failed con leads to extensive fisticuffs.

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CubaLibre
the road lawyer


Joined: 02 Mar 2007
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PostPosted: Mon Feb 15, 2010 9:59 pm        Reply with quote

shrug play Uru with me. Well, someone play Uru with me. There's also these new Ages to cooperatively explore! I'll even help you through the singleplayer ones.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Mon Feb 15, 2010 10:03 pm        Reply with quote

Managed to find an online opponent (Japanese, of course) in Guilty Gear 2 and promptly got my ass kicked. Apparently, Sin's special attack that grows more powerful in the vicinity of more allied units can get strong enough to one-hit-kill anything; he exploited this fully.
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Iammadmak



Joined: 04 Dec 2006

PostPosted: Tue Feb 16, 2010 1:07 am        Reply with quote

Bioshock 2 multiplayer plays alot like Timesplitters 2 multiplayer. I briefly played a round or two with SpinalScratch this afternoon.
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P1d40n3



Joined: 28 Jan 2008
Location: Rain

PostPosted: Tue Feb 16, 2010 6:41 am        Reply with quote

;_;

My shmup skills.

They are all gone.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Tue Feb 16, 2010 8:06 am        Reply with quote

Played like 10 hours of Fallout 3! This is after I've beaten the game about two months ago. I'm sort of cleaning up, getting some trophies. Noticing that game/PSN screwed me out of two quest trophies that I did complete, but couldn't do anything about.

The Oasis quest, why wasn't there more stuff like that! And less endless repeating overworld/building/sewer.

I plan on doing Agatha's quest, killing the behemoths, finding 100 locations, and leveling up to 20 with good karma. Already got bad karma by going psycho on the towns with my shotgun. I was driven out by people I could not make stay dead. Then I killed slightly less people for neutral karma and then went to Evergreen hills for the rest!

Need to do 10 bobbleheads thing too. You know I didn't find a single one in my normal questing? Would probably help if the game wasn't so damn repetitive.

So that's 5 more trophies.

Also CubaLibre why the hell do you have 100% for like 4 games?
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CubaLibre
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PostPosted: Tue Feb 16, 2010 8:38 am        Reply with quote

Why not?
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Rud31
forum ruler of Iraq


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PostPosted: Tue Feb 16, 2010 8:42 am        Reply with quote

Also will play Uru with you soon hopefully ^ ^
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
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PostPosted: Tue Feb 16, 2010 8:43 am        Reply with quote

Hell yeeeeah

Getting bored of the boring scavenger hunts in the main city, but I don't wanna head into any of the new Ages til I have someone with me.
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Rud31
forum ruler of Iraq


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PostPosted: Tue Feb 16, 2010 8:46 am        Reply with quote

I've played through the ORIGINAL offline campaign, will I be ready to experience D'ni. Keep in mind I am slightly less of an insane nerd about Myst as I am about Star Wars.

I feel bad I don't own any of the books in hardback.
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CubaLibre
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PostPosted: Tue Feb 16, 2010 8:53 am        Reply with quote

Ae'gura (the city) is cool, but it's sort of a big empty nothing, which is why they filled it with scavenger hunts. Really it's a repository for more ages. More ages! Some of which require more than one person to complete. Which rules.
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kiken



Joined: 05 Dec 2006

PostPosted: Wed Feb 17, 2010 4:34 pm        Reply with quote

I finished up Beyond Good & Evil over the weekend (total playtime was something like 12 hours). The game seems to end almost too fast. There's this nice, smooth gradual pace through the beginning.. but once you hit the slaughterhouse, the game sorta stumbles over a cliff, plummetting at ridiculously high speed before "BOOM", credits. Also, the final phase of the last boss battle is kind of a dick move (LOL, let's put an N64 vaseline cam on this fight AND reverse the player controls!). Still a fun game though.
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