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Games You Played Today Third Strike: Fight For The Future
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P1d40n3



Joined: 28 Jan 2008
Location: Rain

PostPosted: Tue Jun 02, 2009 2:27 pm        Reply with quote

Oh Godhand, how a love thee so. But why, why don't you autosave? And why can't you find my old saves, so I can play on Hard? Why?

Also, Legend of Zelda: Phantom Hourglass, can be kinda a pain at times! Not nearly as bad as Twilight Princess, but still! I mean, you got that part where you lower a fire wall for a short amount of time, and you gotta get to the wall, timing it perfectly so that you can reach the floating platform, all the while avoiding those Phantoms...a pain! Good thing everything else is really good.

The World Ends With You has simply no business being as good as it is. Tetsuya Nomura really needs to stick to making bad games! I need a human face for my hate of Square-Enix, and if he keeps on making things like TWEWY, I might have to start taking him seriously!

And Jesus Christ, I need a joystick for my Xbox 360. It's not even funny anymore.
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P1d40n3



Joined: 28 Jan 2008
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PostPosted: Thu Jun 04, 2009 2:30 pm        Reply with quote

Tlon wrote:
P1d40n3 wrote:
The World Ends With You has simply no business being as good as it is. Tetsuya Nomura really needs to stick to making bad games! I need a human face for my hate of Square-Enix, and if he keeps on making things like TWEWY, I might have to start taking him seriously!



how does a company known for RPGs end up creating one of the most fun action games on the DS? i want a sequel to TWEWY
and a bunch of actual badges


Fuck that, how does Tetsuya Nomura make one of the best action games on the DS? I mean, really! A couple of the bosses are off, and some of the enemies are crap (GODDAMNFUCKINGBOOMERANGCRABSIHATETHEMSOMUCHARGHHH) but that's...normal! Shit, even DMC3 had a couple of bad enemies and bad bosses!

And the soundtrack! It's not all totally sweet, but a shit-ton of it is.

The only real problem I have is the spritework. It's quite clear that their character artist wasn't thinking "These are gonna be sprites" during the drawing phase of things. But then again, after seeing SF3's spritework, almost everything looks bad.

And yes, the badges are awesome. I just finished mastering all the Jupiter of the Monkey shockwave pins. They spell monkey ^_^.

thesycophant wrote:
I wouldn't mind an extension of the game concepts in The World End With You, since it's probably my favorite DS game, but I kind of don't want a sequel sequel.


Maybe something with same setting, but new characters? And less anal pin evolution.

Dark Age Iron Savior wrote:

Character design and music and probably story for TWEWY were done by Square, but the art and game engine development was farmed out to [url="http://en.wikipedia.org/wiki/Jupiter_(company)"]Jupiter[/url], who did the same for the original KH: Chain of Memories (another interesting portable action-RPG, although much less of a success).

They also did the Spectrobes games, but oddly, they don't seem to be working on Spectrobes: Origins for Wii. So I have no idea what they're doing right now, aside from recruiting.


KH:CoM was pretty good...put it had the fatal flaw of reminding me of the existence of KH, and the fact that I played it to completion.

Was Spectrobes all Jupiter? And was it any good? I keep on hearing mixed reports.

eskaibo wrote:
Majesty is just as fun as I remember!

I think it's because you can't micro-manage anything.


I need to find my Majesty disc...probably right next to my Civ 3 disc...T_T. Why do I lose the things I love?
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P1d40n3



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PostPosted: Tue Jun 09, 2009 12:43 am        Reply with quote

For TWEWY: The puck is your friend. Learn to love the puck.
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P1d40n3



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PostPosted: Tue Jun 09, 2009 1:24 am        Reply with quote

Pijaibros wrote:
TWEWY: I'm only on Day 3 so I just discovered eating (I'm already "full") and I only have 3 pins available. I think what bugs me most is that I can't move my AI friend. I can make her jump though, but only have enough time to put in the short attack command.


You mean you only have 3 pins in your collection, or you can only equip 3 at a time? If the former, fight moar noise. If the latter, save that scarletite, and buy some extra slots. Poke around the shops also. And Shiki's jump is kinda worthless.
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P1d40n3



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PostPosted: Tue Jun 09, 2009 1:36 am        Reply with quote

Tulpa wrote:
Joshua's Jump just makes him way too easy, though.


Unless you fight those FUCKINGBOOMERANGCRABSGODIHATETHEMSOMUCH. The knockdown is really killer, especially when you play at the low levels I like to.

Beat is the real easy mode.
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P1d40n3



Joined: 28 Jan 2008
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PostPosted: Tue Jun 09, 2009 4:55 am        Reply with quote

Tlon wrote:
i love the enemy names. 'Shrewgaze' is great. every enemy of a catagory is named after a subgenre of some sort of music

again, Shrewgaze


oh man, I love how the enemies look, sound, and and are named. I love the flavor of the Noise.

Goth Metal Drake. YESSSSSS
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P1d40n3



Joined: 28 Jan 2008
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PostPosted: Tue Jun 09, 2009 11:47 pm        Reply with quote

Tlon wrote:
the one thing I didn't like is the implication that you SHOULDN'T spend your whole life hiding behind headphones and listening to music

i mean seriously if you try to wander around a populated urban centre without headphones on you'll go nuts, pins or no pins


Naw man, you gotta let the sounds of the city wash over you. You gotta hear the music of the people.

It sounds alot like a subdued version of Ascension.
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P1d40n3



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PostPosted: Wed Jun 17, 2009 4:31 am        Reply with quote

notbov wrote:
(I managed to do $400k worth to Times Square).


Do you have to pay those people back?
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P1d40n3



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PostPosted: Thu Jun 25, 2009 12:36 am        Reply with quote

Mars Matrix is damn brilliant. One button, one stick; awesome possibilities.

DoDonPachi is great.

Progear. Good memories.

Also, a fuckton more of UT3. No one is on, and no one plays insta-Gib.
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P1d40n3



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PostPosted: Thu Jun 25, 2009 1:32 am        Reply with quote

As far as I know, there is no rocket arena type thing, at least in UT3. I'd play that if there were.

But there is a retard RPG mod. Because even kids who don't play WoW want to play WoW.

And yeah, quake live in great. I should do more of that.

I wish more people were on Instant Action.
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P1d40n3



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PostPosted: Fri Jun 26, 2009 3:16 am        Reply with quote

Played some SF4. Yum. Still don't like the emphasis on split-second techniques that are just a pain to do.

Gotta get a stick. Gotta get SF4.
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P1d40n3



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PostPosted: Fri Jun 26, 2009 4:41 am        Reply with quote

Yeah, I was watching some Sagat matches online. The things that guy can do with some meter...sick. Tiger Knee is fucking hilarious man; so safe, and so combo-able.
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P1d40n3



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PostPosted: Sun Jun 28, 2009 8:29 pm        Reply with quote

God guys, the Mark of Wolves netcode. ARGGGGHHHHHH.

But since I play as the ninja dude, this is good, as I can hit with my teleport-slash thingie almost every time. But still.

ARGGGGHHHHHH
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P1d40n3



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PostPosted: Mon Jul 06, 2009 2:32 am        Reply with quote

The one thing, the only thing, I hate about Call of Duty 4 is the fact that playing it makes you suck at Gears of War 2. Why won't right bumper throw grenades!?!?

Also, I really, REALLY suck at Street fighter, but I'll blame it on my game-pad, at least until my stick arrives.
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P1d40n3



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PostPosted: Mon Jul 06, 2009 7:48 pm        Reply with quote

Neotokyo is pretty good guys. Nice and plodding. Needs a kill-cam. And some balance tweaks. But other than these minor quibbles, it's some gaming goodness man.
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P1d40n3



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PostPosted: Tue Jul 28, 2009 10:33 pm        Reply with quote

BEAT MILE HIGH CLUB ON VETERAN.
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P1d40n3



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PostPosted: Tue Jul 28, 2009 11:51 pm        Reply with quote

Started at around 12am, finished at 2:45am, ON THE DOT.

WERE YOU AWARE:
Only 2.8% of CoD4 players have beaten Mile High Club on Veteran Difficulty? It's true!
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P1d40n3



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PostPosted: Thu Jul 30, 2009 7:35 am        Reply with quote

CubaLibre wrote:
P1d40n3 wrote:
WERE YOU AWARE:
Only 2.8% of CoD4 players have beaten Mile High Club on Veteran Difficulty? It's true!

Some people just aren't as hardcore as you and I.


Some people have no taste for finer things in life.

Also, MvC2 is still great. And the 360 netcode is balls.

Also, THERE IS NOW A MAP IN GEARS OF WAR 2 THAT TAKES PLACE IN MIDDLE OF A DESERT. GUYS AND FAITHLESS, I LOVE THE DESERT. GUYS AND FAITHLESS, I NEED TO PLAY HORDE IN THE DESERT.

Cycle wrote:
guys i bought wiisports resort!!


Tell me more.
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P1d40n3



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PostPosted: Sun Aug 23, 2009 8:47 am        Reply with quote

Shadow Complex is pretty bad. Or maybe it's just insane mode? Combat is a joke, and the level design is meh at best. Gonna give it another shot later on though, on an easier difficulty.
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P1d40n3



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PostPosted: Thu Aug 27, 2009 9:10 pm        Reply with quote

analogos wrote:
P1d40n3 wrote:
Or maybe it's just insane mode?.
I don't think so, really. Insane just makes it painfully obvious how messy and unreliable the combat system and enemy design really are. On lower difficulties you can get by without worrying about it, but that's just because damage ratios and enemy intelligence are low enough to compensate for it, not because it's actually designed any better.


I wanted to like this game so hard. I really have no idea what people are saying when they say this game is good. I feel like it's Fallout 3 all over again!

Fuck it, I'm playing Space Giraffe.
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P1d40n3



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PostPosted: Mon Aug 31, 2009 3:52 am        Reply with quote

HDR arcade mode seems weird to me. Does Ryu's aerial roundhouse have any hitstun? And why isn't anyone online?
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P1d40n3



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PostPosted: Mon Aug 31, 2009 4:35 pm        Reply with quote

Sniper Honeyviper wrote:
P1d40n3 wrote:
And why isn't anyone online?

All moved to SFIV long ago, I reckon. Maybe because it's in THREE-DEE?


LOLZ, extra spatial dimensions that have no gameplay impact are for nub-scrub-xors.

Srsly tho, I refuse to pay $60 for SF:Let's Pretend 3 Never Happened, specially since I can bum it off my friends. I'll take HDR's honest simplicity any day of the week.
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P1d40n3



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PostPosted: Sat Sep 05, 2009 6:29 am        Reply with quote

Damn guys, I am out of practice in Mars Matrix. Can't get past the first stage. :(
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P1d40n3



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PostPosted: Sun Sep 06, 2009 12:49 am        Reply with quote

Tokyo Rude wrote:
Dark Age Iron Savior wrote:
enjoy the freedom of san andreas before it becomes oppressive


she-yeah.


SA is best played on a Sanchez, with WCTR blaring.
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P1d40n3



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PostPosted: Mon Sep 14, 2009 4:14 pm        Reply with quote

Beat Braid again. Gonna go for a speedrun and stars now.

Guys, I think Braid is my Mario 3.
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P1d40n3



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PostPosted: Wed Sep 16, 2009 6:32 pm        Reply with quote

gooktime wrote:
Focus wrote:

Anyways, I'm not sure how to feel about it just yet. Nothing has fully clicked, I suppose. How long did it take for you guys (specifically, those who've played more 3s than Super Turbo) to get acclimated to SFIV?


My local 'scene' completely manhandled the game from release - we had our first big tournament a couple of weeks after it came out on consoles and people already had something going on and the bnb stuff down.

There's a lot less depth than 3S or Super Turbo, so don't expect to have to put that much time in.


Define depth. (Not an asshole question, just curious)
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P1d40n3



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PostPosted: Wed Sep 16, 2009 9:54 pm        Reply with quote

gooktime wrote:
I can't really articulate this very well, but:

If you compare current play to videos from a year ago, you'll see the same shit. The game hasn't evolved in any way and it doesn't reward or encourage any offensive play or high-execution.


I think I get where you're coming from, and I agree, but I feel you're reasoning is off. Consider that the game is basically Super Turbo, in 3d, with a twist on parrying. It's not a matter of how deep it is; it's more a matter of that depth already having been explored.

That being said, I am hopeful for Focus Attacks really shifting things up, once people learn how to really use them. I just keep coming back to the Evo finals, with Daigo just stomping Justin with FA spam.
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P1d40n3



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PostPosted: Fri Sep 25, 2009 6:20 pm        Reply with quote

ODST is very, very awesome. Last part, the driving thing is weak though. It's trying to hard to he Halo 3 sometimes.

Also, I have found my calling in life.

1. Host SF4 Match
2. Quickly Pick Dan
3. Training Room
4. ???
5. PROFIT.
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P1d40n3



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PostPosted: Mon Sep 28, 2009 2:41 am        Reply with quote

Hey guys! Gridrunner Revolution runs on my computer!

And it's fucking awesome!
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P1d40n3



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PostPosted: Fri Oct 09, 2009 7:47 pm        Reply with quote

Lurky wrote:
Bullshit!
I made it through spooky AI videoscreen land. I finished the fucking fish boss event, then I finally got to have some fun, before they threw me into a shitty clone of panzer dragoon. Gears 2 campaign is just a fucking engine demo Epic made in the hopes that even more developers will license the engine.


Gears 2 campaign has it's moments (last area is brilliant, the caves coming up on a locust bunker) but they are more than drowned out in shit (every vehicle segment)
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PostPosted: Sat Oct 10, 2009 5:48 am        Reply with quote

Sniper Honeyviper wrote:
What the hell guys the vehicle segments of Gears 2 were AMAZING.

There is no denying that Twisted Metal + Good Controls, Panzer Bro-goon, and Mechwarrior With Monsters make for quality snippets of action gaming.


No...just...no. Did you play on Insane?
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P1d40n3



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PostPosted: Mon Oct 12, 2009 8:25 pm        Reply with quote

boojiboy7 wrote:
Rudie, just only play online sf4 against people you like. I generally loathe playing fighting games online with randoms.

god, why doesn't sf4 have a lobby system?


They had to give you SOME reason to buy SSF4.
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PostPosted: Sat Oct 31, 2009 10:27 am        Reply with quote

The only thing SF4 ever makes me want to do is play SF3...and maybe some Garou.
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P1d40n3



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PostPosted: Sun Nov 22, 2009 9:24 am        Reply with quote

Playing Godhand on Hard.

Loving it.
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PostPosted: Sun Dec 06, 2009 8:51 am        Reply with quote

Weapon of Choice is an impressive riff on Contra.
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PostPosted: Sun Dec 13, 2009 8:21 am        Reply with quote

Texican Rude wrote:
GrouchoClub wrote:

Also, speaking of D-pads, did anyone ever notice that (at least on the 360) you can drive your car with the D-pad in Burnout Paradise? It's pretty messed up.


Why is this bad?


The 360 d-pad is a disgrace.
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PostPosted: Thu Jan 07, 2010 6:20 pm        Reply with quote

Man, MW2 multiplayer maps are fucking nuts.
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PostPosted: Sun Jan 10, 2010 12:44 pm        Reply with quote

negativedge wrote:
I HAVE NEVER HEARD OF HALO

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PostPosted: Fri Jan 29, 2010 7:25 am        Reply with quote

went 31/8 in mw2.

:3
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PostPosted: Fri Jan 29, 2010 8:14 pm        Reply with quote

I could never get into the multiplayer; it always seemed to be focused on exploiting weird little bugs, with no emphasis on the cover system.
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PostPosted: Tue Feb 02, 2010 7:13 am        Reply with quote

Lurky wrote:
P1d40n3 wrote:
I could never get into the multiplayer; it always seemed to be focused on exploiting weird little bugs, with no emphasis on the cover system.


There's a huge emphasis placed on the cover system. It's called the longshot.


See, I remember it being all about torque bows and shotguns, with a boom gun every now and then. Has it really changed that much?
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