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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Wed Jan 24, 2007 9:29 pm Post subject: Man, I feel SO much better about the video games today |
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...because last night I went to see a simulcast (only it was delayed because the actual simulcast was cancelled due to snow, so it was really a rebroadcast) of the Met's rendition of Mozart's The Magic Flute. My two word, two fraction review is:
Style: 6/10, Substance: 0/10.
Seriously, a random episode of Teletubbies has significantly more cohesive production design and plot, and more inspired music.
200 years after the beginning of opera, THAT was considered a masterpiece. If only ~35 years after the invention of video games we're seeing things like Shadow of the Colossus and Half Life 2, then we're doin' A-O-fuckin'-K. |
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dmauro

Joined: 04 Dec 2006 Location: Broker
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Posted: Wed Jan 24, 2007 9:53 pm |
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I think Opera is an acquired taste. Try his symphonies if you want something more manageable.
Wilkes, see how I'm trying to get him onto the music WITHOUT words. _________________
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Wed Jan 24, 2007 9:58 pm |
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| dmauro wrote: |
I think Opera is an acquired taste. Try his symphonies if you want something more manageable.
Wilkes, see how I'm trying to get him onto the music WITHOUT words. |
I've also seen the Marriage of Figgaro live, and that was great; good plot, good music, good pacing. Magic Flute, though, holy crap. Aside from the awesome stacatto in "Der Hölle Rache" it was total poop. |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Wed Jan 24, 2007 11:08 pm |
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Putting aside technical advancements (which are sort of obvious and not what I think you're talking about, Luvcraft) I'm not sure that I think games are maturing quite as quickly as you say. To be sure, SotC and HL2 are some pretty big milestones, and there are promising new IPs on the way which I hope will foster further changes in game design.
I mean let's compare games to film, for a moment, so I can try to draw out an awkward comparison.
Let's say for the sake of argument that Super Mario Bros. played a role in the history of games similar to something like Citizen Kane. One of those things which people commonly regard as a big step forward in each of their respective mediums. (Arguments can be made about the greatness of either, but just go with me for a moment).
So, extending the comparison, where are we now? Maybe Final Fantasy VII was roughly equivalent to Star Wars? I.e., not especially amazing on their own merits but with enough power to leave a very strong impression on an entire generation; and also spawning an obsession in both industries with technical advancement.
So going with a movie/game comparison, where do you think the games industry is? |
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Wed Jan 24, 2007 11:37 pm |
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| No no no! It's comparing games to movies that makes people cry. If you compare it to opera, though, it totally comes out on top. |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Wed Jan 24, 2007 11:45 pm |
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| Only if you try to make your games into movies - otherwise I think the comparison isn't a bad one, since both are relatively young forms of entertainment/expression/wutevah. |
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lolipalooza

Joined: 05 Dec 2006 Location: Curitiba, Brazil
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Posted: Thu Jan 25, 2007 12:32 am |
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| luvcraft wrote: |
| dmauro wrote: |
I think Opera is an acquired taste. Try his symphonies if you want something more manageable.
Wilkes, see how I'm trying to get him onto the music WITHOUT words. |
I've also seen the Marriage of Figgaro live, and that was great; good plot, good music, good pacing. Magic Flute, though, holy crap. Aside from the awesome stacatto in "Der Hölle Rache" it was total poop. |
Agreed. I prefer his comedies, like Figaro and Don Giovanni. Actually I prefer opera comedies in general. |
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Rucio
Joined: 06 Dec 2006 Location: oh HIGH oh
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Posted: Thu Jan 25, 2007 1:36 pm |
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The Magic Flute is awesome! I'm sorry that the production you saw didn't turn out very well. I tell people who are interested in opera to see that first, as it isn't retardedly long and I can pay attention almost the whole way through. The Aria of the Queen of the Night is awesome to hear performed live. _________________ "Say, that's a nice fez!"
"Thank you very much. Why do you like it?"
"It's better than a sharp stick in the eye." |
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Gin banned
Joined: 05 Dec 2006
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Posted: Thu Jan 25, 2007 2:59 pm |
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| luvcraft wrote: |
| dmauro wrote: |
I think Opera is an acquired taste. Try his symphonies if you want something more manageable.
Wilkes, see how I'm trying to get him onto the music WITHOUT words. |
I've also seen the Marriage of Figgaro live, and that was great; good plot, good music, good pacing. Magic Flute, though, holy crap. Aside from the awesome stacatto in "Der Hölle Rache" it was total poop. |
use of the words "stacatto" and "poop" in the same sentence. |
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Thu Jan 25, 2007 3:46 pm |
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| Ging wrote: |
| use of the words "stacatto" and "poop" in the same sentence. |
I rock from both sides of the tracks. |
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Gironika

Joined: 05 Dec 2006 Location: Dragon Range
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Posted: Thu Jan 25, 2007 6:53 pm |
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so, which opera do you prefer:
FF6 vs. Mozarts Magic Flute
Round 1, FIGHT. _________________
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Thu Jan 25, 2007 7:01 pm |
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| Gironika wrote: |
so, which opera do you prefer:
FF6 vs. Mozarts Magic Flute
Round 1, FIGHT. |
FF6, hands down. Needs more staccato, though. |
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Gironika

Joined: 05 Dec 2006 Location: Dragon Range
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Posted: Fri Jan 26, 2007 7:17 pm |
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Hm, makes me wonder why FF6 is the only (?) game to include an opera whereas Square made fun of it's games with that performance you can play at the very beginning.
I think that was one of the best, if not the best part of that game. _________________
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Mr. Business

Joined: 04 Dec 2006 Location: Hiding
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Posted: Fri Jan 26, 2007 7:20 pm |
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| Gironika wrote: |
| Square made fun of it's games with that performance you can play at the very beginning. |
Could you refresh my memory as to what you are referring to here, exactly? _________________ Taking a break. |
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BalbanesBeoulve Malicious Bastard

Joined: 04 Dec 2006
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Posted: Fri Jan 26, 2007 7:39 pm |
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| SotC isn't that great. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Fri Jan 26, 2007 8:30 pm |
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Did the Queen of Night's actress hit all the right notes during "Der Holle Rache Kocht in meinen Herzen"? That piece brings a goddamn tear to my eye. _________________
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Fri Jan 26, 2007 9:21 pm |
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| Adilegian wrote: |
| Did the Queen of Night's actress hit all the right notes during "Der Holle Rache Kocht in meinen Herzen"? That piece brings a goddamn tear to my eye. |
You know, looking around at other performances of "Der Holle Rache", I would say that she technically did it very well, but it was presented like some kind of party trick, as opposed to, say, this awesome performance of it, where she treats it like hysterics and actually does some ACTING.
The performance I saw was remarkably devoid of any sort of acting, although with a story that bland there's really not too much you can do to jazz it up. |
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Gironika

Joined: 05 Dec 2006 Location: Dragon Range
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Posted: Sat Jan 27, 2007 5:11 pm |
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| Mr. Business wrote: |
| Gironika wrote: |
| Square made fun of it's games with that performance you can play at the very beginning. |
Could you refresh my memory as to what you are referring to here, exactly? |
Heh, did forget to add "ff9" there. You know, that piece you're supposed to play for the queen after that intro-FMV... _________________
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Max Cola

Joined: 15 Dec 2006 Location: a shotgun shack
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Posted: Sat Jan 27, 2007 5:19 pm |
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| BalbanesBeoulve wrote: |
| SotC isn't that great. |
It's cool. I think it's a little overrated, at least 'round these parts. Maybe I just like killing giants more than being lonely. _________________
Everybody hurts sometimes |
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haze la belle poney sans merci
Joined: 04 Dec 2006
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Posted: Sat Jan 27, 2007 8:40 pm |
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don't diss the pop music of Mozart's time! he was the original Elite Beat Agent
all of you would love the Magic Flute if it were in Japanese instead of German, wouldn't you??!??!???!!!!? |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Sat Jan 27, 2007 9:16 pm |
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| luvcraft wrote: |
| You know, looking around at other performances of "Der Holle Rache", I would say that she technically did it very well, but it was presented like some kind of party trick, as opposed to, say, this awesome performance of it, where she treats it like hysterics and actually does some ACTING. |
I would be a little forgiving of the actress in the simulcast if, as you wrote, the acting was very underplayed through the whole piece. That's more than likely the director's decision.
I worked with the Julliard Opera Company at Brevard Music Center for a summer, and I got to work on most technical aspects of an opera production. This also put me in the proximity of a whooooooole lot of off-stage drama. The directors tend to have reckonable egos, and many of the singers have reckonable egos.
In fact, I recall one of the career tech crew's jokes about opera singers.
Q: What's the difference between a baritone and a tubist?
A: The tubist has to leave his instrument in one place.
The joke here being, a bit obscurely, that opera singers are halfway damnable because they can't be divorced from their (to them) glorious gift except in very cold weather. It turns out being more true than not.
I don't know what the current scene's like at The Met right now, but I would guess, based on personal experience, that there was a directorial decision that had calcified some of the on-stage passions.
| luvcraft wrote: |
| I went to see a simulcast |
This might actually have helped the performance suck balls. I've found myself unable to stay to a screen or a radio during a broadcast opera, but I've always been riveted (except this one time in Moscow when I fell asleep, embarrassingly) whenever watching opera in a live theater. It's much more engaging and intimate. The players' mistakes and their hits are more keenly felt.
Opera's this weird Cthulhu of Western arts... stage, chamber music, vocal work, and even architecture. A building's ability to resonate sounds makes it an integral part of the performance.
It's also somehow significant to me that the sounds I'm hearing are the literal air molecules shaken in chain reaction by the performers' vocal cords, rather than the repeatable reverberations of treble and bass in my speakers. It gives the music a more fleeting, precious quality.
I'm very curious to know why you didn't like the story, luvcraft! _________________
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rabite gets whacked!

Joined: 05 Dec 2006
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Posted: Sat Jan 27, 2007 11:13 pm |
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Similarly:
I went to the ballet last night. Two pieces (Balanchine, both) were technically excellent yet boring as shit artistically.
Like an id software production, kind of.
But the other one, Bruno Morretti's In Vento, was fantastic and creative and expressive and abstract. No videogame comparison available. Funnily enough he dedicates it to that old brick, Balanchine. |
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Mon Jan 29, 2007 5:19 pm |
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| Adilegian wrote: |
| I would be a little forgiving of the actress in the simulcast if, as you wrote, the acting was very underplayed through the whole piece. That's more than likely the director's decision. |
well, it was actually the whole production I had issues with, not just that one singer.
| Adilegian wrote: |
| I'm very curious to know why you didn't like the story, luvcraft! |
It was just very very very contrived and moronic, and honestly felt like it was written for mentally handicapped little children. Things like:
prince: "I have to kill Sorastro!"
guard: "Uh, I can't let you do that. Why do you want to kill him?"
prince: "Because he is my enemy!"
guard: "Why is he your enemy?"
prince: "Because, um... because he is my enemy!"
guard: "Look, if you tell me why he's your enemy and why you want to kill him than maybe I can let you talk to him, but otherwise I'm not letting you in"
prince: "But you must let me in so I can kill him, because he is my enemy!"
guard: "You, sir, are a fucktard. Good day."
the princess going off to commit suicide because the prince won't talk to her during the whole half-hour that he's sworn to silence, the fact that none of the characters have any sort of personality, and the incredibly inane one-liners from Papageno.
Granted, the version I saw was an abridged, English-language version, but unless the translator / abridger was an absolute drooling moron I can't imagine that the full version could have been enough better to be good at all. |
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Mon Jan 29, 2007 5:37 pm |
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| luvcraft wrote: |
| guard: "You, sir, are a fucktard. Good day." |
| luvcraft wrote: |
| Granted, the version I saw was an abridged, English-language version |
Ha!
-Wes _________________
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alice not nana komatsu

Joined: 05 Dec 2006
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Posted: Mon Jan 29, 2007 7:58 pm |
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sotc is not that great.
But everyone should still play it.
should I play ico? |
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dmauro

Joined: 04 Dec 2006 Location: Broker
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Posted: Mon Jan 29, 2007 8:06 pm |
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SotC isn't that great. _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Mon Jan 29, 2007 8:43 pm |
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| dmauro wrote: |
| SotC isn't that great. |
No, but it's better than Rez.
-Wes _________________
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Mon Jan 29, 2007 8:44 pm |
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| alice wrote: |
sotc is not that great.
But everyone should still play it.
should I play ico? |
You should play Ico.
Actually, it depends on what you didn't like about SotC; if you want item quests or guns, or stats, or something, you're not going to like Ico either. |
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SJ

Joined: 04 Dec 2006 Location: swampland
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Posted: Tue Jan 30, 2007 4:15 pm |
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| Guys, SotC probably is "that great". |
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Gironika

Joined: 05 Dec 2006 Location: Dragon Range
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Posted: Tue Jan 30, 2007 4:42 pm |
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| haze wrote: |
| all of you would love the Magic Flute if it were in Japanese instead of German, wouldn't you??!??!???!!!!? |
and the Japanese people probably like it since it's German, whereas they wouldn't like it if it was Japanese.
anyway, SotC < REZ. _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Tue Jan 30, 2007 5:05 pm |
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| haze wrote: |
| all of you would love the Magic Flute if it were in Japanese instead of German, wouldn't you??!??!???!!!!? |
Holy Crap! I didn't see this comment and I haven't said anything yet, but I'm almost positive that actually did see the Magic Flute in Japanese while I was in Japan. It was terrible.
When I was an Assistant Language Teacher on the JET Program I went to an opera in which the music teacher of my middle school played sung. I'm not keen on Opera, but I think it was the magic flute. I'll need to track down some pictures.
-Wes _________________
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dmauro

Joined: 04 Dec 2006 Location: Broker
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Posted: Tue Jan 30, 2007 5:23 pm |
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the JET program isn't that great. _________________
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Pijaibros

Joined: 04 Dec 2006 Location: Casino Night Zone
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Posted: Tue Jan 30, 2007 5:47 pm |
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That's usually the only way most people know that'll get them to Japan. Outside of studying abroad.
Unless you're some international jet-setter or business mogul, most people will only be able to get a chance to live there by volunteering to teach a language or studying.
Liking Nintendo and Naruto usually doesn't work as a good excuse to get a work visa granted. _________________
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luvcraft buy my game buy my game me me me

Joined: 05 Dec 2006 Location: Cobrastan
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Posted: Tue Jan 30, 2007 7:26 pm |
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| Guys, JET is SotC. |
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dmauro

Joined: 04 Dec 2006 Location: Broker
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Posted: Tue Jan 30, 2007 7:44 pm |
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Japan isn't that great. _________________
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JamesE banned
Joined: 05 Dec 2006
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Posted: Tue Jan 30, 2007 7:49 pm |
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Games are played to be entertaining. You might get a few perverts trying to get other things out of them, but at the end of the day the main thrust is either to thrill, immerse, puzzle or whatever. Narrative games tend to fall between two stools and end up empty and lacking for it.
Have there already been entertaining games? Immersion games? Scary games?
Games are doing great! They have their own set of rules which don't really compare well to TV shows, plays, movies or longform novels. They've more in common with adverts, pop art, pop music and sports (any sports). That's why I find all this... fretting and artwank anxiety over their development sort of hilarious - Mega Man 2 or Super Mario Bros hold up strongly as awesome pieces that are aging well and have a really great consistent asthetic. So for Sonic, Gunstar Heroes, etc. There's no need to worry because we're constantly being blessed by excellent examples of the form. If we weren't we wouldn't be posting here. |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Tue Jan 30, 2007 8:34 pm |
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| James, I'm actually pretty intrigued by your games/advertisement comparison - the sports comparison is obvious and pop art/pop music seems sensible enough; but ads? I'm not sure I would have looked at them that way unless you just brought it up - lay it out for me? |
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JamesE banned
Joined: 05 Dec 2006
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Posted: Tue Jan 30, 2007 8:44 pm |
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Well, adverts are short and usually pretty consistent in style and tone. There's often some kind of strong style, be it inane or impressive. Music is often used in close synchronization with the action. There's increased use of graphic decals and abstraction.
Here's a really fucking terrifying example that stands out from my childhood: http://www.youtube.com/watch?v=4ecBl2HK60Y
Here's another one that linked from that one. Fuck I miss matey bubble bath: http://www.youtube.com/watch?v=QcHCeyQKf3U
And searching for videos just became disabled!
I think what I'm trying to get at is the same kind of abstraction and encapsulation that the two share, as well as the degree of risk it's acceptible to take with visual elements.
SEE ALSO: Music video |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Tue Jan 30, 2007 8:46 pm |
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| luvcraft wrote: |
| well, it was actually the whole production I had issues with, not just that one singer. |
Fair enough! I didn't see the performance, so I've got no frame of reference from which to defend the cast, crew, and production staff.
| luvcraft wrote: |
| It was just very very very contrived and moronic, and honestly felt like it was written for mentally handicapped little children. |
It's been a long time since I've seen the opera performed in English or looked at a translation of it. I remember liking it, though, for its comedy and the fantastic elements of the story. I thought it used high myth in the same way that something like Shakespeare's Tempest had, and I enjoyed how Mozart developed the story out of those elements.
| luvcraft wrote: |
| Granted, the version I saw was an abridged, English-language version, |
This will really affect how the performance comes across. It's like getting a lite version of Hamlet. However, since (again) I didn't see that production, I can't say.
| SuperWes wrote: |
| I didn't see this comment and I haven't said anything yet, but I'm almost positive that actually did see the Magic Flute in Japanese while I was in Japan. It was terrible. |
I … I have a very hard time imagining opera translated well into Japanese! The natural rhythms of Japanese and most European languages are so different, I would suspect that much of the binding relationship between the words and the music got lost.
I recently watched an MST3K episode where they riffed an English-language Deutschland television production of Hamlet, and I couldn't put my finger on why the delivery sounded so off. Sure, the accents were German, but that alone wasn't enough to make the delivery so half-wooden.
I think it was the fact that the verbal rhythm Shakespeare uses (iambic pentameter yo) works more naturally given the spoken rhythm of English, whereas Germanic languages almost always (I think) put vocal stress on the first syllable of their words. The woodenness I perceived was the actors' frequent emphasis on each word's first syllable (and strong stress on monosyllables), when an English delivery would have balanced hard sounds with soft sounds.
So I have a harder time imagining that the musicality of the language would translate into Japanese, which doesn't really use rhythm in the same way as either English or German for communication. And the rhythm is so important in opera! _________________
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Hot Stott Bot banned
Joined: 05 Dec 2006
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Posted: Wed Jan 31, 2007 12:12 am Post subject: Re: Man, I feel SO much better about the video games today |
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| luvcraft wrote: |
...because last night I went to see a simulcast (only it was delayed because the actual simulcast was cancelled due to snow, so it was really a rebroadcast) of the Met's rendition of Mozart's The Magic Flute. My two word, two fraction review is:
Style: 6/10, Substance: 0/10.
Seriously, a random episode of Teletubbies has significantly more cohesive production design and plot, and more inspired music.
200 years after the beginning of opera, THAT was considered a masterpiece. If only ~35 years after the invention of video games we're seeing things like Shadow of the Colossus and Half Life 2, then we're doin' A-O-fuckin'-K. |
You can't really make this kind of comparison because the artistic advancement of major mediums hasn't really been a linear thing, historically...
I mean, there are moments where there are masterpieces, and then large periods of regression, and then some progression again, more regression, then more progression, then maybe someone finds those masterpieces from the last two moments of progression and uses them for more progression, and then more regression, etc., etc.
Things undulate and come in waves.
One moment of brilliance could be followed by decades of shit.
Silent film, for instance, had some really amazing pieces of work towards it's end (City Lights for example), and then as soon as sound hit, we had shit for ages until people tamed sound and then only later went back and relearned some of what was lost in technique from the silent film era.
You could eaisly make a parallel between 2D/3D and Silent/Sound film, but -- as I'm trying to point out -- you shouldn't use that to predict the future because you never know what's going to happen next. |
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