Hot Stott Bot banned
Joined: 05 Dec 2006
|
Posted: Wed Jan 31, 2007 12:12 am Post subject: Re: Man, I feel SO much better about the video games today |
|
|
| luvcraft wrote: |
...because last night I went to see a simulcast (only it was delayed because the actual simulcast was cancelled due to snow, so it was really a rebroadcast) of the Met's rendition of Mozart's The Magic Flute. My two word, two fraction review is:
Style: 6/10, Substance: 0/10.
Seriously, a random episode of Teletubbies has significantly more cohesive production design and plot, and more inspired music.
200 years after the beginning of opera, THAT was considered a masterpiece. If only ~35 years after the invention of video games we're seeing things like Shadow of the Colossus and Half Life 2, then we're doin' A-O-fuckin'-K. |
You can't really make this kind of comparison because the artistic advancement of major mediums hasn't really been a linear thing, historically...
I mean, there are moments where there are masterpieces, and then large periods of regression, and then some progression again, more regression, then more progression, then maybe someone finds those masterpieces from the last two moments of progression and uses them for more progression, and then more regression, etc., etc.
Things undulate and come in waves.
One moment of brilliance could be followed by decades of shit.
Silent film, for instance, had some really amazing pieces of work towards it's end (City Lights for example), and then as soon as sound hit, we had shit for ages until people tamed sound and then only later went back and relearned some of what was lost in technique from the silent film era.
You could eaisly make a parallel between 2D/3D and Silent/Sound film, but -- as I'm trying to point out -- you shouldn't use that to predict the future because you never know what's going to happen next. |
|