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professor_scissors
Joined: 04 Dec 2006 Location: West of House
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Posted: Wed Jan 31, 2007 5:02 pm |
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| If I took maps online, then it would remove half the excitement of exploration from the game. It's like cheating. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Wed Jan 31, 2007 7:12 pm |
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Any tips as to how you should defeat the first boss?
And I have yet to find the Grail you guys talk about.
HINT: If you're short on cash, there's an area under the Ruins (Specifically, the ladder in the room with a statue holding its chest) which leads to a new are where you can find a pot with 100 gold in it. _________________
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Deets

Joined: 05 Dec 2006
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Posted: Wed Jan 31, 2007 7:48 pm |
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Grail (because it's an incredibly helpful item):
In the east side of the Guidance Gate is a room with two pushable blocks, and a skeleton against the east wall who mentions a "shortcut" between ruins. Push against the wall that he's lying against and you'll warp to the opposite side of the map, next to a block. Push the block on to the weight to open the chest that holds the Grail. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Wed Jan 31, 2007 8:51 pm |
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Good stuff, but how exactly does it work? I mean, the manual tells me I need to register certain sigils or something, and I don't think I've seen any yet. _________________
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Deets

Joined: 05 Dec 2006
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Posted: Wed Jan 31, 2007 9:12 pm |
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| Just read a bunch of tablets and you should be able to figure it out, I think. |
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Menander
Joined: 04 Dec 2006
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Posted: Wed Jan 31, 2007 10:22 pm |
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Is the Elder's hut the only place to save in this entire game? I really hate getting deep into a ruin and then losing all my progress/having to go all the way back to the surface.
Very good game otherwise! |
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Wed Jan 31, 2007 10:33 pm |
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I couldn't figure out the Grail until I talked with the Elder about it and then read the game controls in the manual. Those two facts together enabled me to use it. Handy! _________________ JSNLV is frequently and intentionally wrong. |
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Clueless Gamer

Joined: 05 Dec 2006 Location: Spain
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Posted: Wed Jan 31, 2007 10:55 pm |
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The game is great, but I hate the three birds in the entry to La Mulana. I have to deal with them each time I go there.
I haven't got enough time to put into the game, so I'm exploring bit a bit, gathering money and weights. I need enough gold to buy the glyph reader. But hell, it's an expensive gizmo.
Also, the cartridges you get from the corpses are of any use? I have a Mahjong game and a tennis game.
I love how it plays like a castlevania but has the loneliness and ambient of a metroid. (That is, you are alone in the middle of a hostile big place) _________________
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Thu Feb 01, 2007 12:53 am |
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| Clueless Gamer wrote: |
| The game is great, but I hate the three birds in the entry to La Mulana. I have to deal with them each time I go there. |
This is why the Grail is so awesome. _________________ JSNLV is frequently and intentionally wrong. |
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klez
Joined: 30 Jan 2007
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Posted: Thu Feb 01, 2007 1:01 am |
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| Clueless Gamer wrote: |
The game is great, but I hate the three birds in the entry to La Mulana. I have to deal with them each time I go there.
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Well you don't have to go around that screen to enter the gate if you have some stars to throw around~ *hint hint* or you can use the grail, yea. |
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Thu Feb 01, 2007 2:00 am |
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| klez wrote: |
| Well you don't have to go around that screen to enter the gate if you have some stars to throw around~ *hint hint* or you can use the grail, yea. |
Wait, what? _________________ JSNLV is frequently and intentionally wrong. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Thu Feb 01, 2007 2:35 am |
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Seriously, this first boss is a son of a bitch. _________________
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mauve

Joined: 07 Dec 2006
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Posted: Thu Feb 01, 2007 2:46 am |
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Wandering around the Confusion Gate now, which has awesome music.
I'm digging this game a lot so far, as it's been awhile since I've found a game that's stumped me trying to progress in it. The level design is really well done, and doesn't feel like there's much in the way of wasted space. There are definite lessons to be learned here on how to construct a game's world.
| Intentionally Wrong wrote: |
| klez wrote: |
| Well you don't have to go around that screen to enter the gate if you have some stars to throw around~ *hint hint* or you can use the grail, yea. |
Wait, what? |
You can shuriken the wall immediately to the right of the start screen to create a shortcut to the entrance.
| Dracko wrote: |
| Seriously, this first boss is a son of a bitch. |
Uh, the first boss, assuming you mean the two-headed snake, was completely annihilated by close range shuriken spam for me. I got hit a total of about three times in the process. I'm not sure what your problem is. |
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professor_scissors
Joined: 04 Dec 2006 Location: West of House
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Posted: Thu Feb 01, 2007 3:00 am |
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| How do you learn the names of the Gates? |
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mauve

Joined: 07 Dec 2006
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Posted: Thu Feb 01, 2007 3:03 am |
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| professor_scissors wrote: |
| How do you learn the names of the Gates? |
The in-game map reader tells you the name of the area you're in if you have the map for it.
And the tablets used for the grail also tell you the name of the area it is in. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Thu Feb 01, 2007 3:11 am |
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| mauve wrote: |
| Dracko wrote: |
| Seriously, this first boss is a son of a bitch. |
Uh, the first boss, assuming you mean the two-headed snake, was completely annihilated by close range shuriken spam for me. I got hit a total of about three times in the process. I'm not sure what your problem is. |
I haven't even gotten to that snake, nor did I see any hints of it. I'm talking about the stone giant in the ruins. _________________
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klez
Joined: 30 Jan 2007
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Posted: Thu Feb 01, 2007 3:20 am |
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| Dracko wrote: |
| I haven't even gotten to that snake, nor did I see any hints of it. I'm talking about the stone giant in the ruins. |
I'd say forget about the stone giant and come back later; that boss doesn't give you anything anyways. It'll be a lot easier when you have better weapons. |
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mauve

Joined: 07 Dec 2006
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Posted: Thu Feb 01, 2007 3:44 am |
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| Dracko wrote: |
| I haven't even gotten to that snake, nor did I see any hints of it. I'm talking about the stone giant in the ruins. |
Snake'd be the first, in Guardian Gate. Stone giant's the second one.
Anyway, just buy time until he shoots his hand out, then you can run up it and whip his head a bunch of times until he pulls it back. Repeat until dead. |
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Thu Feb 01, 2007 7:13 am |
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Man, this game. This game! Man.
I think I've been to six different fields so far, although I've only really explored two of them. I should get back to that, since I haven't even fought a room guard yet, let alone a guardian. Just about to buy an MSX2! _________________ JSNLV is frequently and intentionally wrong. |
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Thu Feb 01, 2007 9:18 am |
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Well. I'm beating my head against the wall here, because I'm not making any progress. Rather than wander aimlessly, I'm trying to just finish the first field--and I feel like I'm up against a wall.
Here's the situation: The last concrete progress I made was to walk across the invisible blocks between the angels and flip the switches up there. I noticed the ankh has now appeared in the empty room with the ladders; unfortunately, I can't find the ankh jewel. I think it's past the corridor beneath the room with all the spikes and jumping monsters, but I don't know because I can't open the red barrier there. I found the tablet that says to "offer three sacrifices to the heavens", so I tried jumping down the hole three times. It didn't do anything, that I can see.
Could somebody please give me some indication of what I should be doing? _________________ JSNLV is frequently and intentionally wrong. |
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klez
Joined: 30 Jan 2007
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Posted: Thu Feb 01, 2007 9:34 am |
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| Intentionally Wrong wrote: |
Well. I'm beating my head against the wall here, because I'm not making any progress. Rather than wander aimlessly, I'm trying to just finish the first field--and I feel like I'm up against a wall.
Could somebody please give me some indication of what I should be doing? |
The red door opens one way; you just need to push it until it opens (you can't open it the wrong way anyways for this door). And read all the tablets. All the clues for the boss is on that field. Also if you haven't done so check the armor and weapon display on the buttom left corner of the field. |
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Thu Feb 01, 2007 9:56 am |
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| klez wrote: |
| The red door opens one way; you just need to push it until it opens (you can't open it the wrong way anyways for this door). And read all the tablets. All the clues for the boss is on that field. Also if you haven't done so... |
I've done that thing you mentioned already. As for the door, I guess I just need to push on it more? Huh. I guess I'll try that. _________________ JSNLV is frequently and intentionally wrong. |
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Deets

Joined: 05 Dec 2006
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Posted: Thu Feb 01, 2007 6:00 pm |
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| If you've already done the thing with the armor display, then you should be able to find the ankh jewel at this point by simply revisiting some rooms you haven't been to in a while. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Thu Feb 01, 2007 6:28 pm |
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This game is a bag of eels all on its own, I love it.
But does anyone know what those massive red eye blocks are? I'm sure they're hiding something, and I'm pretty much lost as to what I should be doing now. I'm in the Egyptian style area, and as I gather, I need to get my hands on some Boots and access a Moon Pyramid. _________________
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klez
Joined: 30 Jan 2007
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Posted: Thu Feb 01, 2007 7:33 pm |
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| Dracko wrote: |
| I'm pretty much lost as to what I should be doing now. |
Just try to get as many boss as you can, and read all the tablets you find. Clues are everywhere so a tablet in one area maybe a clue for another area.
Spoilers for direction: the first four fields most people goes though early game are guidance gate, giants' mausoleum, sun temple, and spring in the sky, you'll probably beat all the guardians (save the giant I guess) before you advance deeper.
And save your money! Early on MSX2 is not very useful; that 200 coins can be used on things that're more important early game; e.g. something for your head to protect from the waterfall in spring in the sky. |
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Clueless Gamer

Joined: 05 Dec 2006 Location: Spain
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Posted: Thu Feb 01, 2007 8:37 pm |
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Ok, now I have the shell horn, the grail and the glyph reader. Things becomes interesting. Now I must learn how to use the grail and then explore more. And I'll tinker a bit with the MSX menú. I'm sure it has any cool use.
EDIT: I'm so excited with this game. And I don't want to beat it. My main goal is to see as many rooms as I can. They are gorgeus. _________________
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Thu Feb 01, 2007 8:43 pm |
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Does anyone know how the music was done for this? It seems like it's midi playback based on the manual, but it sounds nice and chiptuney. Is there some kind of fancy soundfont? _________________
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Deets

Joined: 05 Dec 2006
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Posted: Thu Feb 01, 2007 8:57 pm |
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| Dracko wrote: |
But does anyone know what those massive red eye blocks are? |
They're entrances to... other areas. You'll need another item to open them up. I'm sure you'll figure it out in time.
Toups: The game has two sets of files in the music directory - one set for the midi mode and one set for the PSG mode, which I imagine uses an emulated MSX sound format (.sgt). You can switch between the two modes via the options menu. |
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IceTyger
Joined: 07 Dec 2006
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Gideon Zhi

Joined: 05 Dec 2006
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Sun Feb 04, 2007 4:51 am |
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The manual indicates that some MSX combinations produce musics. Can be a full music test be accessed in this way? _________________
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klez
Joined: 30 Jan 2007
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Posted: Sun Feb 04, 2007 6:02 am |
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| Dark Age Iron Savior wrote: |
| The manual indicates that some MSX combinations produce musics. Can be a full music test be accessed in this way? |
In short, yes. Only the music though iirc; no sound effects testing I think. |
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username

Joined: 05 Dec 2006 Location: parts unknown
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Posted: Sun Feb 04, 2007 9:48 am |
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Okay, seriously dumb question here.
I finally got around to downloading the game and the new patch, yet every time I try to apply the patch I get an error about 90% or so into the process where it says that "file corrupt or unreadable: c:\...La-Mulana English Patch.D01 You will have to run this patch again to completely update La Mulana", yet the progress window has a ton of "successfully updated"s in it and ends with "lamulana.exe successfully updated".
I assume it isn't taking as the manual is still in japanese (unless I'm not supposed to directly click on the .html files in the manual subfolder), yet I've DL'd both zips off the agtp.romhack.net site multiple times with no luck. I doubt the files are corrupt from said site as people here seem to be having no problems, yet I can't quite figure out what I'm overlooking.
So, any help would be much appreciated. Gracias. _________________ http://www.audioatrocities.com/games/castlevania-sotn/clip1.mp3 |
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Deets

Joined: 05 Dec 2006
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Posted: Sun Feb 04, 2007 10:59 am |
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| Yeah, it just looks like the 1.01 patch only fixes the changes between the original patch and the new one, but doesn't actually include everything that was in the original patch. So! I uploaded the original patch here for the time being. It should work for you. |
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klez
Joined: 30 Jan 2007
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Posted: Sun Feb 04, 2007 11:29 am |
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| Deets wrote: |
| Yeah, it just looks like the 1.01 patch only fixes the changes between the original patch and the new one, but doesn't actually include everything that was in the original patch. So! I uploaded the original patch here for the time being. It should work for you. |
Actually, I think the 1.01 patch only doesn't include the game manual patch; it still updates the game and the game is patched into English, but the game manual patch is missing so it gives you an error. Nothing game breaking (i.e. you can still enjoy the game in English), you just have a Japanese manual >_< If you have applied 1.00 patch before than the manual is translated anyways so the error should not affect you. The new patch only fixed a few minor things thou so the previous patch is playable too (save for the extra-floor that makes part of the game so easy; now it's removed). |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Sun Feb 04, 2007 6:43 pm |
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Okay, I'm totally at loss as to what I should be doing now. I've got the two first seals, discovered a few alternate areas, collected a bunch of crap, which doesn't seem to help at all, and have no idea where to find the ROMs to use the Grail in the alternate worlds. I'm also lacking on the original Grail locations (Only have 1, 2, 3, 4, 5, 8 and 0 so far), and haven't been able to figure out how to get to the red door in the Guidance Gate area. _________________
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mauve

Joined: 07 Dec 2006
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Posted: Sun Feb 04, 2007 8:29 pm |
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| Dracko wrote: |
| Okay, I'm totally at loss as to what I should be doing now. I've got the two first seals, discovered a few alternate areas, collected a bunch of crap, which doesn't seem to help at all, and have no idea where to find the ROMs to use the Grail in the alternate worlds. I'm also lacking on the original Grail locations (Only have 1, 2, 3, 4, 5, 8 and 0 so far), and haven't been able to figure out how to get to the red door in the Guidance Gate area. |
The answer you get depends entirely on whether or not you already have the Bronze Mirror, as you can get to those rear fields without it. If not, it can be found by defeating the guardian of the Temple of the Sun.
If so, there is a hidden gate in the Tower of Ruin, stay there until you find the path. Additionally, though I don't quite know what triggers it, there's another gate at the lower chunk of the rapids outside.
As far as the roms for the rear fields go, one is in a place in the Inferno Cavern so obvious you will kick yourself, the other can't be gotten yet and is in the Twin Labyrinths.
There is an area of the Guidance Gate in the far upper left that you cannot get to without completing the Confusion Gate.
I'm almost done with the game now, and am very glad I was keeping notes of some of the odder tablets. This game really feels like nostalgia incarnate, in that it's like a really old game, but larger than they ever were or could be. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Sun Feb 04, 2007 9:00 pm |
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Yeah, I got the Bronze Mirror, and just went around collecting stuff, quite a lot of stuff and Life Jewels, but just ended up stuck and clueless eventually, in spite of all the secret areas I found.
Which entrance to the Tower of Ruins should I consider? The only one I've found so far is via the Temple of Moonlight. _________________
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mauve

Joined: 07 Dec 2006
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Posted: Sun Feb 04, 2007 9:21 pm |
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| Dracko wrote: |
Yeah, I got the Bronze Mirror, and just went around collecting stuff, quite a lot of stuff and Life Jewels, but just ended up stuck and clueless eventually, in spite of all the secret areas I found.
Which entrance to the Tower of Ruins should I consider? The only one I've found so far is via the Temple of Moonlight. |
I got stuck for awhile around the same point, so no worries there. I actually didn't even find the mirror until after I'd already thoroughly explored the rear, heh. "I guess I should go back and do that, huh."
Anyway, ... what? There is no entrance from the Temple of Moonlight. Just the Graveyard and one other place you shouldn't have access to yet. Either way, they lead to the same place. Just pay special attention to the 'tower' part of the map, there's a bunch of secrets around that general part of the map. There IS a way down to the bottom. |
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username

Joined: 05 Dec 2006 Location: parts unknown
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Posted: Mon Feb 05, 2007 7:20 am |
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| Deets wrote: |
| Yeah, it just looks like the 1.01 patch only fixes the changes between the original patch and the new one, but doesn't actually include everything that was in the original patch. So! I uploaded the original patch here for the time being. It should work for you. |
Yup, that seemed to do the trick. Thanks for uploading the original patch. _________________ http://www.audioatrocities.com/games/castlevania-sotn/clip1.mp3 |
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professor_scissors
Joined: 04 Dec 2006 Location: West of House
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Posted: Mon Feb 05, 2007 7:30 am |
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I am another person who is stuck as all hell, and needs a nudge in the right direction!
[I've defeated the first boss, haven't found any others. I've explored all but one of the rooms of the Mauloseum (I can't get to the last one), and I have no idea what I'm trying to do for the puzzle with the three pedestals. I feel like I've come as far as I can in the Temple of the Sun without the Boots. I'm not sure whether or not I solved the riddle of the pyramid, but I can leave it once I get in. I have a helmet, but can't explore most of the Spring of the Sky without a way to swim. The Inferno beats me back mercilessly, and the Endless Corridor seems to require a ROM that I don't have.
Basically, I need either a way to further explore the Temple of the sun (although there are only 3 rooms left in it I haven't been to), a way to solve the three pedestal puzzle in the Mauloseum, or a way to breathe underwater.
As a side note, there is a hand scanner available in a shop I found for 150 coins. Is this at all different from the hand scanner I have now, or is it a scam?
Incidentally, was I supposed to get some sort of item for killing the first boss? Because I didn't.] |
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