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player controlled agents

 
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Gironika



Joined: 05 Dec 2006
Location: Dragon Range

PostPosted: Sat Jan 27, 2007 5:20 pm        Reply with quote

Quote:
An agent differs from a player in that player slots inherently require humans to fill them. Without a human player, the game is (in effect) a screen saver). Even with AI filling the holes, the game is still a screen saver. A videogame must be imbued with a human component and understanding for it to be an actual videogame—otherwise it’s just an electronic rulebook, or a bunch of executable code.

so if it's about the AI being responsible for moving agents around, could FF12 then be considered a screen saver, assuming you make excessive use of the gambits?
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