Broco

Joined: 05 Dec 2006 Location: Headquarters
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Posted: Sat Jan 27, 2007 5:26 pm |
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| Well, bottom line, the player controls a dozen or so values which, at every frame, are pressed or not pressed (or, for analog inputs, at a certain point along a continuum). That's the way the player appears at the hardware level. Anything higher-level you come up with will encompass some but not all games. |
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