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Knurek

Joined: 16 Dec 2006
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Posted: Mon Jan 22, 2007 7:38 pm |
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| Deets wrote: |
Basically, 12 and 13 are lovely, and almost entirely devoid of things that annoy me besides obvious stuff like Lamento EX. (...) Besides that though, yeah. Fun game series. |
I've got Carnival too, but haven't even run it yet, Iroha has put me into an unlock spree mode unrivaled as of yet. I mean, almost every 10 minutes game gives you something. I totally dig that.
I totally dig the series too, dunno if it's the visual style or just my secret, repressed j-pop craving, but I simply can't stop thinking about the games (heck, I've even thought of taking some Gameboy emu and Pop'n GB to work today to practice. Didn't happen earlier with any game).
Any other Bemani games that are good when played on DualShock? DDR doesn't look like a lot of fun without the dance mat. What about Beatmania? |
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Deets

Joined: 05 Dec 2006
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Posted: Mon Jan 22, 2007 8:28 pm |
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| beatmania is pretty good dualshockin'. You'll want to remap the buttons, though. I recall the default settings being pretty hard to deal with. Same goes for pop'n - if you haven't tried remapping the buttons, I would give it a shot. I'd recommend mapping down and X to the left and right greens - it makes it way easier to hit chords on white+green+red, which a lot of charts have. Drummania is also pretty do-able, even with the default settings. |
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Brock
Joined: 04 Dec 2006
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Posted: Tue Jan 23, 2007 1:50 am |
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| Koji wrote: |
| For you guys that got Phoenix Wright 2, US release: does it still have the numerous typos that seemed to have plagued the Japanese release, or is the script revised? |
I can't compare it to the JP release, but there's still a lot of typos throughout. |
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option
Joined: 06 Dec 2006
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Posted: Tue Jan 23, 2007 10:56 am |
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Played Trapt today.
I wonder if Japanese people realize that their manerisms are so completely diffrent than the rest of the world.
Japanese mocap = totally obvious.
Not really a complaint, just a half-humerous quirk in a lot of games.
Anyway... the game itself is pretty okay. I skipped through most of the story, so who knows if that was good. The graphics are decent. Really dry environments but everything is modeled pretty competently.
The gameplay itself is interesting. I do sort of wish it was turn based or something, making it real-time kinda frusterates. Not really because it adds any difficulty but because it actually slows the game down. Having to "kite" the enemies into traps leads to a lot of laps around the rooms.
I think I will play it a few more times and see how it evolves a little further along.
Also... I am going to play Dragon Quarter for the first time tomorrow. Should I be excited or warry? |
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Koji

Joined: 04 Dec 2006
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Posted: Tue Jan 23, 2007 8:03 pm |
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| Brock wrote: |
| I can't compare it to the JP release, but there's still a lot of typos throughout. |
Then it's probably not revised. Thanks. |
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Knurek

Joined: 16 Dec 2006
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Posted: Tue Jan 23, 2007 10:02 pm |
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Okay, something's wrong. I've unlocked just about everything in Pop'n 12 (the ninja shooting minigame doesn't show up, at least at Enjoy 5 button mode), but there's still plenty of stuff to unlock, if the Secret menu is to be believed.
Also, although Challenge Mode has all the songs unlocked, Enjoy got only two new ones (Christmas Medley and the Goemon Song). While there's this:
Am I missing something here? |
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Deets

Joined: 05 Dec 2006
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Posted: Tue Jan 23, 2007 10:19 pm |
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| What was the last thing you unlocked? If it was the HELL12 course, then you've unlocked everything you can from the ninja-throwing-star thing. However, there are a few other things you can unlock. If you go to Special and choose "Pop'n Request," you can unlock about 12 songs from previous games, and having save data from the other ps2 bemani games that got released around the same time will also unlock a few more songs that I wouldn't worry too much about. Also, enjoy mode is an introductory mode that's crippled intentionally in order to reduce confusion for introductory-level players, so songs that you've unlocked not showing up in there is normal. |
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Knurek

Joined: 16 Dec 2006
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Posted: Tue Jan 23, 2007 11:04 pm |
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| Deets wrote: |
| However, there are a few other things you can unlock. If you go to Special and choose "Pop'n Request," you can unlock about 12 songs from previous games |
Those are rather... extreme. Gonna take a while till I'm good enough for any of them...
| Deets wrote: |
| Also, enjoy mode is an introductory mode that's crippled intentionally in order to reduce confusion for introductory-level players, so songs that you've unlocked not showing up in there is normal. |
Well, I'm an introductory-level, and playing Enjoy mode was enjoying to say the least. Pity, Challenge is fun up to, say, level 8 and with most of song in the higher tens margin, I'd hope for at least having them in easy mode.
Well, back to practice then. |
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EU03

Joined: 05 Dec 2006
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Posted: Tue Jan 23, 2007 11:11 pm |
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I think you need DDR Str!ke and GFVdmV save data.
Speaking of pop'n, some how managed to clear a 36 (Pure) without realizing it was a 36. I haven't even passed a 35 yet.
Also played more God Hand. I'm on the last chapter and I finally realized how to juggle from sweep kicks, though the game isn't getting any easier. _________________
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showka
Joined: 04 Dec 2006
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Posted: Wed Jan 24, 2007 4:39 am |
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The Castlevania thread made me nostalgic for Symphony of the Night, so I got my Saturn out and fiddled with the new 4 in 1 cart I got a few months back. All my System saves were gone (again! DAMN!) but at least now I'll be able to keep my stuff saved.
Symphony is good, though after years of playing both versions I the load times get on my nerves. Richters spin dash thingy is easy as hell to do on the Saturn pad though. I also find it hard to get excited, since I've seen the beginning of the game hundreds of times now (most recently through a glorious graphics filter in PSX). I'm looking forward to getting further in the game, though. As much as I love it I haven't gotten through the final moments in the game as Alucard as much as the earlier moments, so it should be more interesting.
The Saturn - phew. Everytime I pull that fucker out I feel an incredible urge to blow my bank account on impulse buys for games I never got around to getting. Playing the thing has made me realize how badly I need to prune my library in order to stop wasting time with crap (or just 'good') games.
I played some Sonic Jam, again, due to the Castlevania thread (James keeps bringing up Sonic for some reason). I never really liked the blue guy, probably because I grew up on Super Nintendo and then turned out to be really bad at Sonic games. I played Sonic 1 though and had a good time. I think Sonic 1 and 2 are probably more fun than Sonic 3 & Knuckles. Its too bad because years ago I focused mostly on Sonic 3 & Knuckles because they were the only ones that saved your progress. I beat Sonic 1, but remember being frustrated by the under water stages throughout Sonic 3. I must've drowned more mammals than the San Antonio pound. I got as far as Zone 7 after spending hours on the game over the course of a year(this is not a joke). At this point my cousin, ostensibly as a favor but more likely as pyschotic pay-back for my insolent aptitude at his favorite game ever, cleared all 16 stages on my file and got gold Sonic one afternoon while I was out. All it really made me do was lose all interest to play the game, so in that sense its for the best my Saturn's memory was later wiped out.
I played Sonic 1 yesterday on Easy and beat it, and had a good time in the process. I then started Sonic 3 and noticed something funny. Right after you start playing in Zone 1, theres a hill you run up that sends you right into a spring that bounces you back, into another spring, and these springs ping-pong you back and fourth unless you manually stop the cycle by jumping away or turning the other direction (which if done too late will not happen before you bounce against another spring). Its like the game slaps you straight out of the gate and says "Ok bitch, this is how its gonna be." |
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Capitan Smexy

Joined: 05 Dec 2006 Location: San Juan, Puerto Rico
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Posted: Wed Jan 24, 2007 10:06 am |
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| Koji wrote: |
| Then it's probably not revised. Thanks. |
I'm almost certain it wasn't; the game's storyline plays as the sequel to Gyakuten Saiban GBA, and doesn't acknowledge the DS' version sexy extra case at all, creating a few errors and inconsistencies(it says that Edgeworth dissapeared right after "The Last Turnabout", which doesn't jive with "Rise From The Ashes"). It made me sad, thought, because I really liked that extra case. Or were you reffering to something else?
On another note, while I think the first game's "Objection!" BGM is one of the best videogame themes in recent memore and mourn its passing, I have grown to appreciate the new one. |
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Koji

Joined: 04 Dec 2006
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Posted: Wed Jan 24, 2007 8:08 pm |
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| I only meant the translation in the Japanese and the US releases. |
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Clueless Gamer

Joined: 05 Dec 2006 Location: Spain
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Posted: Wed Jan 24, 2007 9:10 pm |
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I'm playing a lot of Contact. Well, now I'm playing only Contact. I love how the game is full of little details and fun things to do. Now I'm triying to find the Thief costume, and cooking, a lot. I can't believe the time I spend cooking things. Fishing is funny too, but it's confusing at first.
I added my Contact friend code to my sig. _________________
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Knurek

Joined: 16 Dec 2006
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Posted: Wed Jan 24, 2007 11:41 pm |
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Second ending of DQ8. Not sure what to do now, next Dragovian Trial requires weeks of pointless leveluping.
And I've got DQ7 to play or DQ6 to replay (didn't play the secret dungeon last time, and that's where quite a lot of fun is in DQ games)
//Edit
So, okay, Pop'n Music 13. What the fuck happened here? It's kinda bad, when the only interesting, noncringe songs are the ones from the previous game...
Enjoy Mode is seriously fucked up (larger Pop-kuns make the game actually harder! The tutorial that has to be skipped each and every time is also not really that nice). Also, is it me, or do the notes seem uninspired in this one?
Also the Carnival theme is not really my style.
I guess Iroha was just a lucky shot on Konami's part... |
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parkbench

Joined: 12 Dec 2006
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Posted: Thu Jan 25, 2007 11:44 pm |
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So I beat Prince of Persia. Decently satisfying, besides the terrible voice acting/story (setting is great tho). Liked the little joke at the end.
Been revisiting the arcade recently, getting in some hard-earned Pac-Man hours.
Today I tried out and thoroughly enjoyed some completely legal Mario Party 3 over kaillera.
Been finally getting the ball rolling in FFIII which is a fun romp so far; great for when im stuck somewhere with nothing to do.
Otherwise, I've been playing shitloads of Civilization 4, and lots of CS. |
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Deets

Joined: 05 Dec 2006
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Posted: Fri Jan 26, 2007 1:11 am |
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| Knurek wrote: |
I guess Iroha was just a lucky shot on Konami's part... |
You have some awfully bizarre complaints. Ones that I've never even heard before! I don't know what to tell you, honestly. It's probably not the game for you. Which is fine, since you're just playing it with a dual shock and stuff. |
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Knurek

Joined: 16 Dec 2006
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Posted: Fri Jan 26, 2007 6:20 am |
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| Deets wrote: |
| Knurek wrote: |
I guess Iroha was just a lucky shot on Konami's part... |
You have some awfully bizarre complaints. Ones that I've never even heard before! I don't know what to tell you, honestly. It's probably not the game for you. Which is fine, since you're just playing it with a dual shock and stuff. |
I'm pretty amazed myself. I mean, the games don't differ that much, but all I can think while playing Carnival is 'meh, I'm pushing buttons and there's a music playing', while Iroha is more like 'I'm pushing buttons and there's a music playing. Moar, MOAR!!!'... |
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Wall of Beef

Joined: 04 Dec 2006 Location: Fart Beach
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Posted: Fri Jan 26, 2007 7:32 am |
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Twinsin's Odyssey
Downloaded this sometime ago, and just not got around to giving it a go. PC Adventure game set within on a world with simple people (elephants in pajamas, rat scientists, monkeys with antennas), leading simple lives. The problem, at least at the start, is that its raining on the island and the Weather Wizard can't stop it. So I have to some how figure out what the hell the deal is with that. Also, a monkey got his Umbrella stolen by this very quick ratman, and if I get it back for him he can help my Dragon feel better. Its pretty fun! And its also quite British (edit - I mean french).
Its rife with mid 90's 3D PC graphic elements. Like mixing 3D models with prerendered isometric backgrounds for indoors stuff, and chunky polygon overworlds. But overall the graphics are very pleasing, and create a unique world. Controls are sort of clunky, you have to enter a menu to select if you want to run / attack / sneak / or walk normally. But you get used to that. I recommend it. _________________
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Last edited by Wall of Beef on Fri Jan 26, 2007 11:29 pm; edited 1 time in total |
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professor_scissors
Joined: 04 Dec 2006 Location: West of House
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Posted: Fri Jan 26, 2007 8:17 am |
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Twinsen's Oddysey is a wonderful game of my youthliness which I have NEVER been able to get working on Windows XP. It makes me sad.
Also, F5-F8 should quick-swap between the different stances. |
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Wall of Beef

Joined: 04 Dec 2006 Location: Fart Beach
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Posted: Fri Jan 26, 2007 8:08 pm |
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| professor_scissors wrote: |
| Twinsen's Oddysey is a wonderful game of my youthliness which I have NEVER been able to get working on Windows XP. It makes me sad. |
Im running it on XP right now, and have had no problems. But then again I am not loading it off a Disc, so maybe the version I have was made to work on XP. I just found out that everyone is supposed to have voices to go with the text, but none of the voices play for me. So I guess its not running perfectly. I think I got it from http://www.the-underdogs.info/ _________________
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Clueless Gamer

Joined: 05 Dec 2006 Location: Spain
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Posted: Fri Jan 26, 2007 9:32 pm |
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I finished Contact today and damn, it's very short. I loved the game, and I will replay it but it feels short, and a lot of questions remain unanswered. Maybe it's better this way than a 80 hours Contact.
Also. Anyone knows why the game saves after you win the final battle? _________________
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Pijaibros

Joined: 04 Dec 2006 Location: Casino Night Zone
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Posted: Fri Jan 26, 2007 9:42 pm |
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| Clueless Gamer wrote: |
I finished Contact today and damn, it's very short. I loved the game, and I will replay it but it feels short, and a lot of questions remain unanswered. Maybe it's better this way than a 80 hours Contact.
Also. Anyone knows why the game saves after you win the final battle? |
New post game side-questing and bonus bosses
Also look in your inventory. _________________
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Moogs
Joined: 06 Dec 2006
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Posted: Fri Jan 26, 2007 10:10 pm |
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| So Platypus for the PSP turned out to be pretty mediocre. I played far more compelling shooters twenty years ago. |
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Marshmallow just call him badass
Joined: 05 Dec 2006
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Posted: Fri Jan 26, 2007 10:35 pm |
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| Wall of Beef wrote: |
And its also quite French |
Fixed. Anyway! Great game, I played through this not long ago. Some parts are frustrating and could have been done better, but over-all it's pretty fantastic.
I got it running perfectly on XP with voices and all. The-underdogs rip probably took the voices out to make the file size smaller. You're not missing out on much. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jan 26, 2007 10:46 pm |
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6 Days a Sacrifice is now out. It won't make sense unless you've played the other three games in the series (5 Days a Stranger, 7 Days a Skeptic, Trilby's Notes).
It juggles with a lot of ideas, too many ideas even. Some are excellent (The fifth day being perhaps the best part), some are mediocre, some are just poor. A lot of the developments feel forced, and it's mostly a narrative experience, rather than an adventure. It's not even that scary, serving just as exhibition for completists. Not as good as Trilby's Notes, but check it out if you want to see what happens to some of the key characters in the previous games, and a further look into the mythos Yahtzee tries to create. The ending makes more sense if you come to realise that Trilby is just as much a pawn as everyone else, and the real central character is John DeFoe.
Do give the three IF pieces he wrote beforehand. I suggest opening them with Windows Frotz, rather than the suggested interpreter. _________________
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Marshmallow just call him badass
Joined: 05 Dec 2006
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Posted: Fri Jan 26, 2007 10:48 pm |
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| You mean his latest game manages to be worse than his previous crap? I'll pass. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jan 26, 2007 11:06 pm |
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I mean trying to tie all the games together probably wasn't the best of ideas, and that Trilby's Notes is his best, followed by 5 Days a Stranger.
To his credit, though, the twist he gives to the mythos at the end is genuinely clever. _________________
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Wall of Beef

Joined: 04 Dec 2006 Location: Fart Beach
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Posted: Fri Jan 26, 2007 11:31 pm |
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| Cycle wrote: |
| Wall of Beef wrote: |
And its also quite French |
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Yeah I suppose you are right. I guess I thought british because of all those old computer adventure games the brits put out with the Isometric view point. _________________
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Lurky banned
Joined: 06 Dec 2006
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Posted: Sat Jan 27, 2007 12:34 am |
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Finished Zettai Zetsumei Toshi 2
I used a walkthrough for a lot of story 3 and the opening scene of story 5.
Story 3 has a much larger language barrier then the rest of the game.
End Results
*Something in Japanese*
Type 6-A
1-A -> 2-A -> 3-A -> 4-A -> 5-A
8:19:52
2
97
76km |
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rabite gets whacked!

Joined: 05 Dec 2006
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Posted: Sat Jan 27, 2007 6:26 am |
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| I've been playing a lot of Counterstrike. There's a Gun Game mod, where you start with a pistol and every time you get a kill you get the next best weapon. I've found a server that puts this in a couple very small arenas, with instant respawning, and the first person to get a kill with the last weapon (knife) wins the round. So it's this beautiful combination of pure twitch madness and numbers go up leveling. It's a glorious chaotic bloodbath of the best sort. |
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professor_scissors
Joined: 04 Dec 2006 Location: West of House
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Posted: Sat Jan 27, 2007 10:39 am |
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So I finally, finally played GUITAR HERO (2) for the first time EVER.
And oh my God. ROCK. Everything about this game exudes power and awesome. Every chord has incredible weight and majesty behind it. I can't begin to rave about how blown away I was by this game. Must own.
Most fun song of the evening: Cherry Pie. |
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option
Joined: 06 Dec 2006
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Posted: Sat Jan 27, 2007 1:17 pm |
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Played Dragon Quarter. I really like the world, characters, and atmosphere in general. But I decided there was just way to much stuff in the way gameplay wise for me to enjoy completely.
The Save system is done pretty badly for example. With the temp save system, its just normal JRPG fare, but you get punished more when you die (I'm okay with this).
But with the SOL restart options, having two seperate saves (temp and normal) , and the stupid save coins. It gets to be too much procedure for what should be a simple task.
This type of thing carries through to the rest of the game as well. Everything from the combat to the inventory seems like really basic stuff, with needless steps thrown on top for seemingly no other reason than to add more steps. |
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Knurek

Joined: 16 Dec 2006
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Posted: Sat Jan 27, 2007 2:33 pm |
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Started Dragon Quest 7 for the third time. Maybe I'll even finish it this time (quit at Sphinx the first time, then one or two subplots after Dharma Shrine)...
I've tried playing Dicing Knight... Well, I guess I'd like this much much more if the game was for a system with higher resolution. As such the whole fighting system is pretty much random for me. |
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Toto

Joined: 05 Dec 2006 Location: Australia
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Posted: Sat Jan 27, 2007 3:27 pm |
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Played some Radiant Silvergun, expected to have my nuts ripped off and handed to me.
I was underwhelmed. |
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falsedan

Joined: 13 Dec 2006 Location: San Francisco
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Posted: Sat Jan 27, 2007 10:55 pm |
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Finished Paper Mario. Wasn't looking forward to the end-game boss rush, but picked up some side-quest items and leveled and turns out the last bosses are a breeze.
Then I went to a party and played Super drunken Monkey Ball! _________________
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parkbench

Joined: 12 Dec 2006
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Posted: Sat Jan 27, 2007 10:57 pm |
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Aah! I haven't played this game in such a long time. I have such a hazy, nostalgic memory of it. You've pique my interest.
I'm on an adventure game kick myself. I'm playing through deja vu 1 in japanese. It's pretty interesting--I was playing through the English one for ten minutes (before I realized I should be playing the jp version), and the differences are astounding. No cigarettes in the eng version; random sarcastic quips (close: toilet seat. just like your mother taught you!), etc.
But otherwise it's awesome.
| Quote: |
| 6 Days a Sacrifice is now out. It won't make sense unless you've played the other three games in the series (5 Days a Stranger, 7 Days a Skeptic, Trilby's Notes). |
I played therough 5 Days a Stranger, which was pretty fun. Well made. I never finished 7 Days (i think i got stuck), but you've piqued my interest as well! I'll have to try this new one.
| Quote: |
| I've been playing a lot of Counterstrike. There's a Gun Game mod, where you start with a pistol and every time you get a kill you get the next best weapon. |
I've been doing the same, and my little circle of friends loves Gun Game. It turns any map into something fascinating.
Incidentally, we're buying a server soon. Lots of fun--good maps, quality amx plugs, fun time (including gun game!). I'll give yer the ip if you ever feel like it.
Last edited by parkbench on Sun Jan 28, 2007 3:28 am; edited 1 time in total |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Sat Jan 27, 2007 11:06 pm |
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You won't make heads or tails of the new one if you haven't finished the other three.
7 Days is pretty cool, but I'd suggest just playing Trilby's Notes because it's the best in the series anyway. _________________
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DaleNixon

Joined: 04 Dec 2006 Location: dirty dirty south
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Posted: Sat Jan 27, 2007 11:10 pm |
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I picked up Hotel Dusk: Room 215 at Best Buy while returning some crappy wii-mote silicone skin things that sucked. Finished chapter 1... this game is promising!
Played a bit of Beatmania US and 8th Style improving lots of my old scores in both. The Wii is currently installing the news channel dealy. After that it's a bit of Excite Truck! _________________
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EU03

Joined: 05 Dec 2006
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Posted: Sat Jan 27, 2007 11:52 pm |
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Final boss in God Hand.
After my friend showed me the video with the Chain Yanker + Yes Ma'm Kablam + cancel combo, I realized I don't have a lot of life. Maybe that's why I keep dying.
Also, near the end of 3rd case in Justice For All. It seems...pretty fucked up if what I think happened really did happen.
Also, I tried out my pop'n ASC controller in IIDX. Suprisingly, my pass rate is almost as high as with my IIDX controller; I can pass Xepher [H] on both. _________________
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option
Joined: 06 Dec 2006
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Posted: Sun Jan 28, 2007 11:01 am |
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A good friend gave me a 2000 VC points card yesterday. I bought Mario 64 with half of it and I still love the game after all this time, wasnt sure I would.
I am fighting off the urge to blow the remaining 1000 points on games, but I am waiting for Mario Kart 64...doing this is much more trying than I thought..
good thing I only have an AmEx or I would have loaded up the channels with VC games by now I think. |
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Moogs
Joined: 06 Dec 2006
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