selectbutton
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile / Ignoring   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Evolving Car Phun

 
Post new topic   Reply to topic    selectbutton Forum Index -> GBF 120%
View previous topic :: View next topic  
Author Message
shnozlak



Joined: 05 Dec 2006
Location: pushing crates in the sewer level

PostPosted: Tue Dec 09, 2008 12:08 am    Post subject: Evolving Car Phun    Reply with quote



4 objects attached by springy lines.
two blue circles are wheels the two red circles are things that must not touch the ground.
Each generation is of 20 cars.
They start randomly.
Traits that works sticks and random mutations are introduced every generation.

Depending on how lucky you are you may have to wait several generations before anything resembling a car will appear. Reload if its taking to long.


found here:
http://www.wreck.devisland.net/ga/
Via reddit.com
_________________
Mixtapes galore ~ VG MUSIC
ᕦ(ò_óˇ)ᕤ http://phantom-photon.tumblr.com/
Filter / Back to top 
View user's profile Send private message Visit poster's website
km



Joined: 05 Dec 2006
Location: Minor character in a frame story

PostPosted: Tue Dec 09, 2008 12:42 am        Reply with quote

that's neat, but it would be much more interesting if the terrain was randomly generated at the start. as it is, we'll only see a few good solutions that are local maxima. the mutation function miiight be able to kick it out of that, if there is a true maxima for this terrain.

still, version 2 needs random terrain so we can see it evolve unique solutions. probably wont happen though, this looks like someone's final project for an evolutionary algorithms class (though i would give this project an A)
_________________

vi) RPGs (Role-Playing Games)
For adolescents; half-formed personalities roaming (in packs) in search of identity.
Filter / Back to top 
View user's profile Send private message Visit poster's website
shnozlak



Joined: 05 Dec 2006
Location: pushing crates in the sewer level

PostPosted: Tue Dec 09, 2008 12:51 am        Reply with quote

km wrote:
version 2 needs random terrain so we can see it evolve unique solutions. probably wont happen though, this looks like someone's final project for an evolutionary algorithms class (though i would give this project an A)


I think the consistent terrain and represents the creatures having the same environmental difficulties to overcome. For example it might take awhile before they evolve flipping over on bump #55 and observing how particular problems can completely confound one system while others that develop sail past early on is pretty interesting. (which is not to say I dont agree with you)
_________________
Mixtapes galore ~ VG MUSIC
ᕦ(ò_óˇ)ᕤ http://phantom-photon.tumblr.com/
Filter / Back to top 
View user's profile Send private message Visit poster's website
eskaibo



Joined: 26 Jul 2008
Location: no!! my body

PostPosted: Tue Dec 09, 2008 2:51 pm        Reply with quote

Watching a couple go at it simultaneously's pretty interesting!
Is there a better shape than triangle, small red, big blue, guys?
Filter / Back to top 
View user's profile Send private message
kirkjerk



Joined: 08 Dec 2007

PostPosted: Tue Dec 09, 2008 4:22 pm        Reply with quote

This guy taught a class in A-life I took in 1995 or so, he does some interesting evolving things:
http://ventrella.org/
mostly he's into things that swim, but he's done walking as well

Plus his site has a nice gravity tetris demo that was kind of a precursor to that Little Big Planet thing...
_________________
Filter / Back to top 
View user's profile Send private message AIM Address
stotelheim
The Guy Who Will Give a Kiss for ₩ 5000


Joined: 04 Dec 2006
Location: swan diving off the tongues of color coded giants

PostPosted: Tue Dec 09, 2008 7:35 pm        Reply with quote

Oh wow I used to have some fun times with darwin pond back in the day.
_________________
go away extralife
Filter / Back to top 
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Wed Dec 10, 2008 3:30 am        Reply with quote

wasn't there something like that that would run through mario levels?

the car one fascinates me, if there are any more complicated than it I'd definitely like to see them.
_________________
Filter / Back to top 
View user's profile Send private message
Quick Reply
 Attach signature
 Notify on replies

Display posts from previous:   
Post new topic   Reply to topic    selectbutton Forum Index -> GBF 120% All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group