selectbutton
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile / Ignoring   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Has anyone played Rogue Galaxy yet?
Goto page Prev  1, 2, 3, 4, 5
 
Post new topic   Reply to topic    selectbutton Forum Index -> King of Posters
View previous topic :: View next topic  
Author Message
haircute
heteronormative jerk


Joined: 05 Dec 2006
Location: Topeka, KS

PostPosted: Sun Feb 11, 2007 10:36 pm        Reply with quote

Renfrew wrote:
Will I be a traitor to FKW07 if I keep playing this?


You fucking know it.

Don't you DARE play this anymore during this week.


(i will be playing some ar tonelico though)
_________________
Get Wild and Tough!
Filter / Back to top 
View user's profile Send private message Send e-mail AIM Address
aerisdead



Joined: 17 Dec 2006
Location: Toronto, Canada

PostPosted: Mon Feb 12, 2007 12:31 am        Reply with quote

schild wrote:
I've actually managed to beat a number of super long games before review provided I get them at least a week early.


Did you have anything else to do those weeks?

Most journalists have like... 9 things on the go at once.

also payment for article / length of game + length of time to write review

often =

ridiculous
_________________
"Did you read that mr. ignorant new games journalist? YOU JUST DON'T FUCKING GET IT. "
-Alex Kierkegaard, better known as "Pikachu", irrationally responding to the wonderful gentleman who wrote the post you just read.
Filter / Back to top 
View user's profile Send private message Visit poster's website
schild



Joined: 05 Dec 2006

PostPosted: Mon Feb 12, 2007 12:38 am        Reply with quote

As I said in the journalist confession thread in the axe...

Some games aren't worth beating.

I should add, most games aren't worth talking about.

But really Aeris, it depends on the game. Having faith in Level 5 was worth it this time.

I've got a couple more days to finish Monster Kingdom before I get something out. Unfortunately, the PSP is so boring to play games on that I don't know if I'll be able to do it, even though I actually like the game a good deal.
Filter / Back to top 
View user's profile Send private message Visit poster's website
schild



Joined: 05 Dec 2006

PostPosted: Mon Feb 12, 2007 12:11 pm        Reply with quote

Finished it, time on clock was like 40:01.

While it peaked about 5-7 hours before the end, it was a pretty damn fulfilling game.

Dungeons still needed to be about 20% shorter.
Filter / Back to top 
View user's profile Send private message Visit poster's website
Predator Goose



Joined: 19 Dec 2006
Location: Oversensitive Pedantic Ninny

PostPosted: Mon Feb 12, 2007 1:42 pm        Reply with quote

I wanted to ask, do you ever get a faster way to move around? Because walking through loads of nothingness, especially in a town, is really annoying. The teleporters mitigate this somewhat, but not entirely. Dark Cloud 2 had a similar problem, but it also gave you the Ride Pod, eliminating said problem.
_________________
I can no longer shop happily.
Filter / Back to top 
View user's profile Send private message
luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Mon Feb 12, 2007 3:56 pm        Reply with quote

Predator Goose wrote:
Dark Cloud 2 had a similar problem, but it also gave you the Ride Pod, eliminating said problem.


Agreed. I strongly noticed and mourned the absence of Steve or anything Steve-like!
_________________
Filter / Back to top 
View user's profile Send private message Visit poster's website
Predator Goose



Joined: 19 Dec 2006
Location: Oversensitive Pedantic Ninny

PostPosted: Tue Feb 13, 2007 1:02 am        Reply with quote

I guess that's a no on the transportation from everybody else as well. I do like this game, but that is going to make it one hell of a chore to play. Between that and the fact that the entire plot so far feels like mandatory subquests where you can't explore in between (just started Chapter 5) it's going to be a little tough for me to finish it.

Fuck, I hope I never have to go back to Zerard again. Fucking oceans of nothingness.
_________________
I can no longer shop happily.
Filter / Back to top 
View user's profile Send private message
schild



Joined: 05 Dec 2006

PostPosted: Tue Feb 13, 2007 10:11 am        Reply with quote

100% at almost exactly 50 hours.

900x better than dqviii.
Filter / Back to top 
View user's profile Send private message Visit poster's website
schild



Joined: 05 Dec 2006

PostPosted: Tue Feb 13, 2007 10:12 am        Reply with quote

Predator Goose wrote:
I wanted to ask, do you ever get a faster way to move around? Because walking through loads of nothingness, especially in a town, is really annoying. The teleporters mitigate this somewhat, but not entirely. Dark Cloud 2 had a similar problem, but it also gave you the Ride Pod, eliminating said problem.


They mitigate the problem completely if you don't miss any the first time through.
Filter / Back to top 
View user's profile Send private message Visit poster's website
Predator Goose



Joined: 19 Dec 2006
Location: Oversensitive Pedantic Ninny

PostPosted: Tue Feb 13, 2007 3:41 pm        Reply with quote

schild wrote:
Predator Goose wrote:
I wanted to ask, do you ever get a faster way to move around? Because walking through loads of nothingness, especially in a town, is really annoying. The teleporters mitigate this somewhat, but not entirely. Dark Cloud 2 had a similar problem, but it also gave you the Ride Pod, eliminating said problem.


They mitigate the problem completely if you don't miss any the first time through.


I would still disagree with this. Several times I have tried to explore areas of a dungeon or town that didn't seem like it had a giant sign saying "Go This Way" and was rewarded by a teleporter. Only it was several feet beyond where I was allowed to go. So, basically I had to wait until the story finally said, "Ok, I guess you can go there now" and I had to make the long walk again.

Which is another minor annoyance I find in the dungeons. There are multiple paths, so I feel I should explore so I don't miss anything. And then the game makes them mandatory paths later anyways. I know that as soon as I get used to this and just stop trying to explore I'm going to miss out on something I would have liked to get.

Furthermore, the environments are usually so big that even walking between the nearest teleporter and your next objective just feels so slow. I'd have preferred a more compact game world with higher encounter rates. It would have sacrificed the expansive feel of the game, but it wouldn't have drawn attention to the fact that there is nothing to fill that expanse. Of course, what I'd prefer would be something like the Ride Pod of Dark Cloud 2.
_________________
I can no longer shop happily.
Filter / Back to top 
View user's profile Send private message
luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Tue Feb 13, 2007 4:06 pm        Reply with quote

Predator Goose wrote:
I would still disagree with this. Several times I have tried to explore areas of a dungeon or town that didn't seem like it had a giant sign saying "Go This Way" and was rewarded by a teleporter. Only it was several feet beyond where I was allowed to go. So, basically I had to wait until the story finally said, "Ok, I guess you can go there now" and I had to make the long walk again.

Which is another minor annoyance I find in the dungeons. There are multiple paths, so I feel I should explore so I don't miss anything. And then the game makes them mandatory paths later anyways. I know that as soon as I get used to this and just stop trying to explore I'm going to miss out on something I would have liked to get.

Furthermore, the environments are usually so big that even walking between the nearest teleporter and your next objective just feels so slow. I'd have preferred a more compact game world with higher encounter rates. It would have sacrificed the expansive feel of the game, but it wouldn't have drawn attention to the fact that there is nothing to fill that expanse. Of course, what I'd prefer would be something like the Ride Pod of Dark Cloud 2.


I agree with all of this entirely, and it's a big part of why I gave up on RG and got rid of it, but stuck with DC2 all the way to the end and still own it and recommend it to friends.
_________________
Filter / Back to top 
View user's profile Send private message Visit poster's website
SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Tue Feb 13, 2007 4:06 pm        Reply with quote

I agree with schild here. There's a teleporter every 50 feet, and when there's not it's usually because you're supposed to have some difficulty getting to wherever it is you're going.

Aside from this, I'm not sure what sort of transportation device they could have had given the way the engine works.

I'm still kinda feeling like this game isn't anything special, but I haven't lost any desire to play it, and am probably going to see my way all the way through. I think the best thing it's got going for it is excellent pacing. There are a lot of different parts to the game and they reveal little pieces to you bit by bit, keeping you going the whole way, and constantly giving you interesting decisions to make (usually on how you're going to use your items or spend your money). It's a neat game.

-Wes
_________________
Filter / Back to top 
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger
Quick Reply
 Attach signature
 Notify on replies

Display posts from previous:   
Post new topic   Reply to topic    selectbutton Forum Index -> King of Posters All times are GMT
Goto page Prev  1, 2, 3, 4, 5
Page 5 of 5

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group