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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Mon Feb 05, 2007 3:19 am |
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| Baines wrote: |
| The Castle did have some nice touches there. At the far end of the Water Room (the giant room with the equally large number of cultists) is a little cubbyhole room. You can run there with Ashley and hole up. Leon seemingly just has to guard the door to ride out the enemies, which is an easy task. Try this, and you'll probably hear Ashley scream. Turn around, and you'll see a couple of cultists in the room. You'll likely get mad that the game just spawns enemies in the otherwise safe room. But it doesn't. They actually drop through trap doors in the ceiling. If you watch, you can see it happen. The room itself is a trick to catch the player. (Mind, once you know of the trick, you can still use the room as a safe house.) |
That is exactly how it went for me. _________________ JSNLV is frequently and intentionally wrong. |
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Mon Feb 05, 2007 5:28 am |
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| Intentionally Wrong wrote: |
| Baines wrote: |
| The Castle did have some nice touches there. At the far end of the Water Room (the giant room with the equally large number of cultists) is a little cubbyhole room. You can run there with Ashley and hole up. Leon seemingly just has to guard the door to ride out the enemies, which is an easy task. Try this, and you'll probably hear Ashley scream. Turn around, and you'll see a couple of cultists in the room. You'll likely get mad that the game just spawns enemies in the otherwise safe room. But it doesn't. They actually drop through trap doors in the ceiling. If you watch, you can see it happen. The room itself is a trick to catch the player. (Mind, once you know of the trick, you can still use the room as a safe house.) |
That is exactly how it went for me. |
I always stand at the very rear of this room and stand behind the zombies as they drop out of the hole.
God damned this game is ridiculous. It has fucking zombies just dropping out of holes in the ceiling!
Isn't that kind of insane?!?
I wrote an article about how insane that is, you know! _________________
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Mon Feb 05, 2007 1:37 pm |
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| The only thing that bothered me in the castle was the suits of armor that had plagas in them - the first time I saw one move I sort of went "Oh come now, that really is rather much"... and adjusted my monicle. |
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Rucio
Joined: 06 Dec 2006 Location: oh HIGH oh
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Posted: Mon Feb 05, 2007 4:21 pm |
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Just wanted to chime and say I love this game too.
I love it how shooting them in the head only makes them angry. Now, one shot in the kneecaps and 4 knifes to the head on the otherhand, priceless. Then again, one shot to the head and a spin kick is good too. I still get killed 3 times trying to beat the village part! _________________ "Say, that's a nice fez!"
"Thank you very much. Why do you like it?"
"It's better than a sharp stick in the eye." |
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EU03

Joined: 05 Dec 2006
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Posted: Mon Feb 05, 2007 6:29 pm |
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| Intentionally Wrong wrote: |
| Baines wrote: |
| The Castle did have some nice touches there. At the far end of the Water Room (the giant room with the equally large number of cultists) is a little cubbyhole room. You can run there with Ashley and hole up. Leon seemingly just has to guard the door to ride out the enemies, which is an easy task. Try this, and you'll probably hear Ashley scream. Turn around, and you'll see a couple of cultists in the room. You'll likely get mad that the game just spawns enemies in the otherwise safe room. But it doesn't. They actually drop through trap doors in the ceiling. If you watch, you can see it happen. The room itself is a trick to catch the player. (Mind, once you know of the trick, you can still use the room as a safe house.) |
That is exactly how it went for me. |
As much as I found it frustrating and I restarted many times in this room, it probably has to be the one of the more memorable moments in the castle.
Also, while I was at week long stay-over at a beach house during the summer, I played RE4 every night while 5 other people would watch me play. In the part outside of the castle where there's flaming catapults everywhere and you have to rise up the cannon, I was trying to take out the guys running the catapults. There was priest in red I was trying to hit at a distance with the pistol.
"I don't think you can hit him"
"Yeah, I don't think I c"
I stopped midsentence because I hit the barrel which engulfed the catapult in a large explosion.
God, I'm going to down and start a new game right now. _________________
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Tim

Joined: 05 Dec 2006 Location: Silver Spring, MD
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Posted: Mon Feb 05, 2007 6:58 pm |
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Last time I played, I shot a bald, pale cultist and one of las plagas came out. But his head didn't explode; it flipped open at the neck like a Pez dispenser. So there was this huge bug thing coming out of his neck, and his head was just sort of flopped back, still attached to the body.
It was kind of freaky. I'd never noticed it before.
Also, I wish Magnum ammo was more common. I always sell back the Broken Butterfly because I can hardly find any bullets for it! Maybe because it's too awesome? I always like Magnums in games (Half Life 2, Gears of War, Vice City).
Really looking forward to RE5, especially since they want to get it running at 60fps (if that's possible). |
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Mon Feb 05, 2007 7:35 pm |
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If you really want to abuse a magnum then you might like the gun you get for 5 starring every Mercenaries level. It's pretty fucking beastly. However it is actually too over powered with I think 99 damage and unlimited ammo. But hey, it's still fun to mess around with. _________________ I can no longer shop happily. |
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Tim

Joined: 05 Dec 2006 Location: Silver Spring, MD
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Posted: Mon Feb 05, 2007 8:04 pm |
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| Yeah, I still have to go through Mercenaries. I tried it way back when, after I first beat the game, and I wasn't very good at the game so I sucked at getting combos. But it's the same system as PN03 right? |
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Mon Feb 05, 2007 8:12 pm |
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| Tim wrote: |
| Yeah, I still have to go through Mercenaries. I tried it way back when, after I first beat the game, and I wasn't very good at the game so I sucked at getting combos. But it's the same system as PN03 right? |
I've never played PN03, so I really can't speak to that. However, you should at least play Mercenaries enough to unlock Krauser (get a 4-star rating in the Castle Mercenaries map with anyone). It'll take some doing, and it's pretty frustrating, but Krauser is worth it. I'd actually say that he's more worth it than the Handcannon. _________________ I can no longer shop happily. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Mon Feb 05, 2007 8:57 pm |
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| Predator Goose wrote: |
| I'd actually say that he's more worth it than the Handcannon. |
I dunno. I loves me some Handcannon. The bonus part for me is that it works in the actual game instead of a timed, testosterone-rush arena like the Mercenaries.
With that said, I would be glad to offer this save file to anyone who has some way I could upload it somewhere.
I basically wanted to try and make a BB-only game possible by hoarding Magnum ammo through consecutive playthroughs in the XL attache case. I'm using the Handcannon because it takes up the same amount of space as the BB. I want the awesome firepower of the Magnum with the limitations on ammo that make RE the desperate screamfest it should be.
I've got maybe one more playthrough before I get that thing fully stocked. That would make it the thirteenth time through Pro mode. _________________
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Baines banned
Joined: 10 Dec 2006
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Posted: Mon Feb 05, 2007 10:25 pm |
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| Tim wrote: |
| Also, I wish Magnum ammo was more common. I always sell back the Broken Butterfly because I can hardly find any bullets for it! Maybe because it's too awesome? |
The Broken Butterfly is meant for taking down the deadliest of enemies, not the teeming masses. When used for that purpose (and when powered up,) you'll have enough ammo.
Second, you need to consider how random items are generated. From random drops and crates, you'll only get ammo for guns that you have. (Handgun ammo is an exception. The game can generate handgun ammo even if you don't have a handgun.) But the rate that you get ammo versus other objects doesn't seem affected by the number of guns (or is only slightly,) so every extra ammo type means lower odds of any specific type being generated.
If you don't carry a Magnum-using gun, then the only Magnum ammo you will find is in the fixed locations. If you carry several different types of guns, then few of the ammo drops will be Magnum rounds.
If you want to maximize Magnum rounds, then carry a gun that generates them and only the minimum of whatever else you need. (I don't know if the infinite Handcannon counts for item generation.) The same goes for the Mine Thrower (for which you can only get ammo through random drops.) Carry a mine thrower and several other weapons, the mine darts will be rather uncommon. Carry just a mine thrower and one other weapon, and they'll be much more common. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Mon Feb 05, 2007 10:52 pm |
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| Baines wrote: |
| (I don't know if the infinite Handcannon counts for item generation.) |
With the infinite ammo Handcannon, count on selling a lot of TMP and 9x19 Parabellum rounds. Seriously, I hardly see any drops for this thing's regular ammo, though the infinite ammo upgrade might affect this.
Baines is right. Other than those random drops (determined by probability and usage than anything else), you won't find anything except the programmed locations. _________________
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Mon Feb 05, 2007 10:53 pm |
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Crap, can anyone confirm this? I just read that you can get a mafia costume for Leon in the PS2 version, which sounds absolutely fantastic. If this is true then I might just have to re-buy this game. _________________ I can no longer shop happily. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Mon Feb 05, 2007 11:17 pm |
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| Predator Goose wrote: |
| Crap, can anyone confirm this? I just read that you can get a mafia costume for Leon in the PS2 version, which sounds absolutely fantastic. If this is true then I might just have to re-buy this game. |
This is absolutely true, though the complementary costume for Ashley is wonderful gameplaywise while simultaneously killing the on-screen coolness.
I think the mafia costume's supposed to be a visual homage to Harman Smith from killer7. _________________
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Mon Feb 05, 2007 11:24 pm |
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| Adilegian wrote: |
| Predator Goose wrote: |
| Crap, can anyone confirm this? I just read that you can get a mafia costume for Leon in the PS2 version, which sounds absolutely fantastic. If this is true then I might just have to re-buy this game. |
This is absolutely true, though the complementary costume for Ashley is wonderful gameplaywise while simultaneously killing the on-screen coolness.
I think the mafia costume's supposed to be a visual homage to Harman Smith from killer7. |
Fuck, now I've got another game to buy. Thanks for the confirmation. _________________ I can no longer shop happily. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Mon Feb 05, 2007 11:31 pm |
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| Predator Goose wrote: |
| Adilegian wrote: |
| Predator Goose wrote: |
| Crap, can anyone confirm this? I just read that you can get a mafia costume for Leon in the PS2 version, which sounds absolutely fantastic. If this is true then I might just have to re-buy this game. |
This is absolutely true, though the complementary costume for Ashley is wonderful gameplaywise while simultaneously killing the on-screen coolness.
I think the mafia costume's supposed to be a visual homage to Harman Smith from killer7. |
Fuck, now I've got another game to buy. Thanks for the confirmation. |
No problem! He also does this smooth lilting hat-toss, then catches it and poses badassedly. _________________
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JamesE banned
Joined: 05 Dec 2006
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Posted: Tue Feb 06, 2007 1:09 am |
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| It also changes the Chicago Typewriter's magazine to a drum magazine. Which it should have had in the first place. |
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Maztorre

Joined: 04 Dec 2006 Location: Ireland
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Posted: Tue Feb 06, 2007 1:34 am |
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| JamesE wrote: |
| It also changes the Chicago Typewriter's magazine to a drum magazine. Which it should have had in the first place. |
It'll be in Wesker's Report 2 ok man don't worry they'll preserve canon. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Tue Feb 06, 2007 2:03 pm |
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Post forgotten. Now supplemented:
| Baines wrote: |
| The Castle did have some nice touches there. At the far end of the Water Room (the giant room with the equally large number of cultists) is a little cubbyhole room. You can run there with Ashley and hole up. Leon seemingly just has to guard the door to ride out the enemies, which is an easy task. Try this, and you'll probably hear Ashley scream. Turn around, and you'll see a couple of cultists in the room. You'll likely get mad that the game just spawns enemies in the otherwise safe room. But it doesn't. They actually drop through trap doors in the ceiling. If you watch, you can see it happen. The room itself is a trick to catch the player. (Mind, once you know of the trick, you can still use the room as a safe house.) |
See, this room always gave me fits when I first played through the game. I figured, "Oh, awesome. There's only one exit where they can carry Ashley, and I can leave her in this room as long as I guard that one exit." That one exit being, of course, the door through which Leon entered the level.
But they attack Ashley instead of hijacking her!
| Baines wrote: |
| It feels more plausible when you consider the castle is owned and run by a complete madman. Salazar was presumably quite insane ever before running into Las Plagas. |
Yes, I agree. The only thing that stopped me from reaching this conclusion was the idea that the castle was Salazar's ancestral home. I guess he could have made some home improvements to accommodate for the family's recent investment in madness and parasites.
Also: did anyone else snortle-chortle-laugh when Salazar referred to the ganados as "diminutive?" I thought that was a nice little joke from the localization team. Don't know what the Japanese on that was, though.
| Baines wrote: |
| Without a FAQ, you just see something the equivalent of a giant flashing neon sign saying "PUZZLE HERE!! SOLVE TO DO SOMETHING!!" |
This was my instinct too. I was especially confused after the fact when I found that I went through all the work to solve a sidequest.
I was so mad that I ran to the front of the church and fired my TMP at the church belltower. This caused other problems that I had not foreseen.
| Baines wrote: |
| He seems like the kind of guy that would install catapults as an internal defense system. And construct giant flamethrowing dragons that hang from chains. And have a mine cart ride from one arbitrary room to another arbitrary room. |
And construct a giant statue of himself designed to MARCH STOMP KILL ALL HUMANS? _________________
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hyouko

Joined: 06 Dec 2006
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Posted: Tue Feb 06, 2007 2:15 pm |
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... I just played the PC version.
It's special! They've managed to completely remove any and all lighting effects from the game (at least so far), so it looks like...
Wow. Can't say Half-Life, or Quake, or pretty much anything; they all had lighting of some sort. I suppose 'ass' will do. It definitely does look like ass.
It controls surprisingly well with a keyboard! Which is good, because it won't play with my gamepad; it keeps defaulting to the Wiimote that I had hooked up to my compy for a bit. Next experiment is to see if it'll actually register the Wiimote when it's connected.
edit: Nope! Oh well, back to playing the real thing on my Wii. Someday I'll probably pick up the PS2 version for the extra tidbits. |
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Tue Feb 06, 2007 5:09 pm |
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| Adilegian wrote: |
| Also: did anyone else snortle-chortle-laugh when Salazar referred to the ganados as "diminutive?" I thought that was a nice little joke from the localization team. Don't know what the Japanese on that was, though. |
Actually I think my favorite line is when he says "I will send my right hand to destroy you." and Leon replies: "Your right hand comes off?" _________________
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Tue Feb 06, 2007 5:11 pm |
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My favorite line is when Sadler laughs after you tell him that you just killed Salazar. It's just such a great laugh, kind of a "I see what you did there.......prick" laugh. _________________ I can no longer shop happily. |
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SplashBeats Guest
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Posted: Tue Feb 06, 2007 5:13 pm |
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| I'm playing this again. I might even finish it! |
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bort

Joined: 04 Dec 2006 Location: Are you related to Bandai and Namco takes of games Sent from my iPhone
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Posted: Tue Feb 06, 2007 7:23 pm |
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| My favorite part was when he was like "NO THANKS BRO." |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Tue Feb 06, 2007 7:32 pm |
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| Mister Toups wrote: |
| Actually I think my favorite line is when he says "I will send my right hand to destroy you." and Leon replies: "Your right hand comes off?" |
This is the thing that I think is accidentally brilliant about the dialogue in RE4. It's tantamount to almost-jokes that friends and I used to make back in the day, which had everything correct by way of set up and payoff, except that the payoff works only in theory.
Or, from another angle, he talks like a kid who's fantasizing about being James Bond without Bond's cleverness. Either way. "Did you say nerd?" _________________
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Quick Shot II Turbo

Joined: 05 Dec 2006 Location: ---
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Posted: Wed Feb 07, 2007 10:26 am |
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Ohohoo! I played this game for the whole weekend and finished it on Monday. It was soooooooo good. I'm still getting shivers of awesome on how awesomeAWESOME everything was in that game.
One of my favourite moments was early on in the game, when you enter the village for the first time. If you follow a little path on the left, then you could sneak into the village without running into anyone, but eventually it is made clear that the only way to progress is to engage the zombies. So I tried to go with an easier-to-manage 1-on-1 tactic (completely forgetting that the Ganados can yell and call for backup) and approached an older lady with an axe, who was closer than the other Ganados. I figured that, since she has an axe, her attack speed is slower than both my gun and my knife. Trying to spare ammo, I decided to engage her only with my knife and started my approach on her. If I could get the first hit then I'll probably manage to get her in the hit-recover-hit-cycle until she dies (meaning I hit her repeatedly until she falls since she has only time to recover from each blow and no time to attack).
As we closed in on eachother, she suddenly stopped for a moment and raised her axe. I was like "Oh, arunning attack with a melee weapon. Pff, textbook dumb enemy maneuver," pushed the left shoulder button in and went into my knifing pose. But instead of running at me like every other braindead, melee weapon-swinging AI enemy in every other game I've played, she FUCKING THREW THE AXE AT ME and I was like "HOLY SHIT SHE DID NOT JUST THROW IT AT ME" and got hit in the shoulder.
Realizing that I just hadn't died from getting hit by an axe, I sobered up after the initial moments of surprise, and panic, and went for my gun while she was pulling out another axe from behind her. I shot first, but I missed, as I was still struggling with the aiming system. She threw her second axe and I was still fumbling with my gun, getting the laser pointer near her but still not there. I shot, again, but I still missed her, instead hitting the axe that was flying at me.
Hitting a flying axe with an almost stray bullet. Damn. And all that happening in the span of what, 5 seconds? Awesome in itself and awesomely satisfying.
By the way, how many times did you guys get killed during your first play-through? I got offed around 60 times, mostly during Quick Time Events (was that how they called them?). _________________
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Quick Shot II Turbo

Joined: 05 Dec 2006 Location: ---
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Posted: Wed Feb 07, 2007 10:52 am |
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The PC version is awesome. Look at this:
Cover the bottom half of the picture and tell me what you see.
That's right, shit, in every sense of the word. The console versions had some moments where it was somewhat difficult to immediately see a clear path ahead, but those were rare, possibly deliberate sections of the woods. This, on the other hand, is porting at it's absolute worst. You can barely make out what kind of environment you're in. _________________
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Toto

Joined: 05 Dec 2006 Location: Australia
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Posted: Wed Feb 07, 2007 12:19 pm |
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| I died a fair few times trying to kill Krauser. Like 10, maybe. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Wed Feb 07, 2007 6:23 pm |
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| Quick Shot II Turbo wrote: |
| Cover the bottom half of the picture and tell me what you see. |
Pain and burning. _________________
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Wed Feb 07, 2007 6:58 pm |
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| Quick Shot II Turbo wrote: |
The PC version is awesome. Look at this:
Cover the bottom half of the picture and tell me what you see.
That's right, shit, in every sense of the word. The console versions had some moments where it was somewhat difficult to immediately see a clear path ahead, but those were rare, possibly deliberate sections of the woods. This, on the other hand, is porting at it's absolute worst. You can barely make out what kind of environment you're in. |
What are those vertical lines? Is that just a screencap artifact or is that how the game actually looks?
If so... yuck.
Also how could they remove the lighting effects I mean the lighting effects were pretty fucking primitive in that game to began with. _________________
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Craptastic!

Joined: 05 Dec 2006 Location: Canada
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Posted: Thu Feb 08, 2007 7:35 am |
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| Quick Shot II Turbo wrote: |
The PC version is awesome. Look at this:
Cover the bottom half of the picture and tell me what you see.
That's right, shit, in every sense of the word. The console versions had some moments where it was somewhat difficult to immediately see a clear path ahead, but those were rare, possibly deliberate sections of the woods. This, on the other hand, is porting at it's absolute worst. You can barely make out what kind of environment you're in. |
Is this picture from Ubisoft's PR folk or something? I recall reading a few months back that it was indefinitely postponed. (edit: I read the thread backwards and wtf? was the game leaked or something?)
So yeah, RE4 - Great game, or greatest game? |
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Craptastic!

Joined: 05 Dec 2006 Location: Canada
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Posted: Thu Feb 08, 2007 7:58 am |
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What the fark, I guess it was leaked and this forum thread has comparison pictures showing how messed up the lighting is:
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Thu Feb 08, 2007 8:07 am |
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It hasn't been officially released on PC yet, has it?
Maybe they'll fix this before it goes gold?
I thought the release was still few months away... _________________
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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EU03

Joined: 05 Dec 2006
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Posted: Thu Feb 08, 2007 8:28 am |
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| Mister Toups wrote: |
It hasn't been officially released on PC yet, has it?
Maybe they'll fix this before it goes gold?
I thought the release was still few months away... |
I think it was a Europe release or something? _________________
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google

Joined: 08 Feb 2007 Location: Vancouver, BC
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Posted: Thu Feb 08, 2007 6:43 pm |
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I spoke to Capcom about Resi 4 PC - its being published by Ubisoft (in Europe) and its out in the next few weeks...
HOWEVER
I just cannot get into Resi Evil 4!
I had it for the GC, got about 4 hours in (just after the first mansion section) and I've now bought it for the PS2, and I really cant get into it!
WHY THE FUCK NOT?
Can someone please tell me how to approach it...Im just not good with 'scary' or 'jumpy' games! _________________
http://playerrant.blogspot.com/ |
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Thu Feb 08, 2007 6:47 pm |
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| google wrote: |
| Can someone please tell me how to approach it...Im just not good with 'scary' or 'jumpy' games! |
Man, that's your problem right there. Once you get past, I'd say the first boss, it becomes considerably less scary and jumpy. It becomes much more about eradicating intelligent zombies with your vast arsenal and participating in the suitcase shuffle minigame. There are a few boss fights later which may make you fell a little on edge, but you can breeze through them with a rocket launcher with ease.
If you can't get into the game because it's actually about massacring zombies, then I can't help you. In RE4 or in life. _________________ I can no longer shop happily. |
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google

Joined: 08 Feb 2007 Location: Vancouver, BC
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Posted: Thu Feb 08, 2007 6:54 pm |
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| Predator Goose wrote: |
| google wrote: |
| Can someone please tell me how to approach it...Im just not good with 'scary' or 'jumpy' games! |
Man, that's your problem right there. Once you get past, I'd say the first boss, it becomes considerably less scary and jumpy. It becomes much more about eradicating intelligent zombies with your vast arsenal and participating in the suitcase shuffle minigame. There are a few boss fights later which may make you fell a little on edge, but you can breeze through them with a rocket launcher with ease.
If you can't get into the game because it's actually about massacring zombies, then I can't help you. In RE4 or in life. |
This is my problem with the majority of FPS games out there...I get way too jumpy with them!
Shit like Black, Resistance and Gears works, becauase you have big fuck off guns, and you never feel out of place...
But when it comes to shit like Half Life, Resi 4, and other shit like that, I just cant shake the feeling that im always one magazine away from being out of ammo...
I will give the game a go...one day, but hmmm...
The first boss was shit though! The fucking lake thing, in a boat...jesus! _________________
http://playerrant.blogspot.com/ |
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Gin banned
Joined: 05 Dec 2006
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Posted: Thu Feb 08, 2007 7:22 pm |
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I'm actually playing this for the first time. I'm saved at the first shooting range in the castle and so far I've died around 20 times I'd say.
Well, I've died a bunch more times when I was fucking around and stuff.
I think my save file is showing 12 right now.
The huge water room with that little alcove and such was great. I love that you can shoot right through the shields and get a headshot with the rifle. I love incindiary grenades.
I love going apeshit with the shotgun and headshotting with the lugerRed9.
I actually did that whole water room on my first try. I do really well on the high pressure situations it seems.
On of my favorite parts so far was getting just a bit too close to one of the cultists with the head monster things, and getting Leons head fucking bitten off.
Or when you go back across the lake at night instead of using the shortcut and get ambushed by wolves. |
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Adilegian Rogue Scholar

Joined: 05 Dec 2006 Location: Q*Bert Killscreen Nightmare
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Posted: Thu Feb 08, 2007 8:22 pm |
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Here's a weird little glitch I found in the GCN version over the holidays. I forgot that I had recorded this. (Light spoilers in the rest of this post after the link.)
http://www.adilegian.com/Video/RE4-StretchArmstrong.wmv
I had approached the merchant (when you meet him beneath the chapel, en route to the graveyard) and sold the TMP, which I had had equipped when I approached him. When I returned to the game... Leon's arms did THAT.
I've also got another one around here where one of the Regenerators slammed Ashley into the ground, killing her. And she had her face on the cement, blood pooling from her mouth and nose, and... there were BUBBLES coming up from the blood!
I need to find that. It's the most subtly graphic death scene in the game. 'Specially since they went out of their way to give Ashley very clean death animations. _________________
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