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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Mon Mar 05, 2007 2:24 am        Reply with quote

The official GGXX layout is:

- Kick - Slash - Heavy Slash
- Punch - Dust
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dongle



Joined: 04 Dec 2006
Location: Berkeley, CA

PostPosted: Mon Mar 05, 2007 2:26 am        Reply with quote

GGXX
K S HS
P x D

EDIT: shit, beaten to the punch
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Mon Mar 05, 2007 2:54 am        Reply with quote

dongle wrote:
shit, beaten to TRIO the punch


Thanks, duders. Should Kick be in the A button or B button?

Edit: Wait, dongle are you saying there's a space between P and D?
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dongle



Joined: 04 Dec 2006
Location: Berkeley, CA

PostPosted: Mon Mar 05, 2007 3:28 am        Reply with quote

Yeah, there's a space between P and D. The layout makes an upside-down U.

Depending on the spacing of your stick, putting K on A might be more accurate. K on B might be more comfortable. Try it out and decide for yourself.

That GIGS link looks like it is a Slash tourney but I don't speak Japanese :(


Last edited by dongle on Mon Mar 05, 2007 6:02 pm; edited 1 time in total
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username



Joined: 05 Dec 2006
Location: parts unknown

PostPosted: Mon Mar 05, 2007 6:14 am        Reply with quote

Can someone give me a quick overview on how to play Digidrive, as I'm quite frankly a bit baffled by it at the moment.
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Kappuru
forum bishonen


Joined: 05 Dec 2006

PostPosted: Mon Mar 05, 2007 8:30 am        Reply with quote

fill a lane with five of the same symbol. you don't want to let the 'puck' on the right side of the screen touch the bottom. if you fill all the lanes with at least 5, it goes into 'drive' mode where the background and music get trippy and starts to speed up eventually. ambulances/police cars/whatever they are will push the traffic you've piled up onto the right side, thereby shooting up the puck. go for the highest height you can.
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Lick Meth



Joined: 05 Dec 2006
Location: A constant state of flux

PostPosted: Mon Mar 05, 2007 9:50 am        Reply with quote

Drem wrote:

Also, what is this? Accent Core is already here, so this isn't another game, is it? Or is it a tournament or something?

Looking at it directly, I'd say it were a series of gigs with live renditions of tracks from the games.
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FortNinety



Joined: 04 Dec 2006
Location: New York, New York

PostPosted: Mon Mar 05, 2007 6:21 pm        Reply with quote

Back to Lumines.... I think my copy is borked? Sometimes after I play a session, instead of it saving, it asks to load my profile again. Which would, naturally, do away with all the progress I just made. This has happened more than once, and I've already accidentally made the wrong choice, also more than once.

Plus once trying to boot back to the home menu, the game has crashed.

Also, when I first got my memory stick, I simply flat out woudn't save a profile, but the card ended up being a bootleg, so maybe the game is very sensitive? Though for that, I reformatted the card and everything was fine (I have since discarded the copycat and gotten a legit Sony stick).

But that first problem primarily... its very bothersome. Does the game have a reputation with bugs? I can't seem to find any info anywhere. Does the fact that my PSP has been recently hacked to play PSone games and emulators play any part of the wonkiness?
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EU03



Joined: 05 Dec 2006

PostPosted: Mon Mar 05, 2007 6:36 pm        Reply with quote

Nope, Lumines just has this annoying precaution of not saving files and reloading the last save. It only happens when you turn the game into sleep mode. I guess the developers thought that some sneaky bastard would swap your memory stick or something if you ever happened to leave the PSP to sleep.
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FortNinety



Joined: 04 Dec 2006
Location: New York, New York

PostPosted: Mon Mar 05, 2007 6:47 pm        Reply with quote

dmauro just told me the same thing. WTF? And that the problem also maybe possibly exists in EEE? Plain awesome.
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Isfet



Joined: 05 Dec 2006
Location: A New York

PostPosted: Wed Mar 07, 2007 1:49 am        Reply with quote

speaking of Q Entertainment



would Ninety-Nine Nights be worth getting for around $20? i seem to remember the reactions were fairly mixed, with a lot of "it's pretty but just ok." is that fairly accurate? for a price in that region, would it be worth it?
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Wed Mar 07, 2007 1:57 am        Reply with quote

It's Dynasty Warriors.
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Isfet



Joined: 05 Dec 2006
Location: A New York

PostPosted: Wed Mar 07, 2007 2:29 am        Reply with quote

that seems fairly accurate based on the little i know of it.


well, i've never played a Dynasty Warriors game before, because they always came off sort of "eh" to me. if i have nothing to compare it to, could it be good? it has Mizuguchi appeal.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Wed Mar 07, 2007 3:27 am        Reply with quote

Well, it's Dynasty Warriors. DW + guy you like is still DW. So I wouldn't recommend it if you didn't like DW before.
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Rucio



Joined: 06 Dec 2006
Location: oh HIGH oh

PostPosted: Fri Mar 09, 2007 6:20 am        Reply with quote

Has anyone besides me played the NES game Bucky O'Hare? It's good I promise.
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Lick Meth



Joined: 05 Dec 2006
Location: A constant state of flux

PostPosted: Fri Mar 09, 2007 4:48 pm        Reply with quote

How can I use a PS2 pad on the PS3? Goddamn I'm going nuts.
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Craptastic!



Joined: 05 Dec 2006
Location: Canada

PostPosted: Fri Mar 09, 2007 5:45 pm        Reply with quote

Lick Meth wrote:
How can I use a PS2 pad on the PS3? Goddamn I'm going nuts.


Get a USB adapter/tor/tar, but from what I've noticed, you can use the PS2 controller with PS3 games and XMB. PS2 and PS1 games only seem to work with the PS3 controller though.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Fri Mar 09, 2007 9:32 pm        Reply with quote

composerzane wrote:
here's a side question: what is the first "official" game in which the enemy bullet patterns could be described as 'bullet hell'?


I'm thinking it was Don Pachi. I could be wrong, though.
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Deets



Joined: 05 Dec 2006

PostPosted: Fri Mar 09, 2007 9:48 pm        Reply with quote

It's mostly up to interpretation and personal opinion, but I'd say that Batsugun and Battle Garegga are pretty early lead-ins to what you see in modern curtain-fire games. DoDonpachi seems pretty good as far as the model that people have been going by ever since, however.
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tacotaskforce



Joined: 04 Dec 2006
Location: Logical, Practical

PostPosted: Sat Mar 10, 2007 12:04 am        Reply with quote

Does the Wii VC have any sort of age verification implimented?
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Lurky
banned


Joined: 06 Dec 2006

PostPosted: Sat Mar 10, 2007 2:18 am        Reply with quote

I think of Recca summer carnival 92 as the first manic shooter/bullet hell game, but it depends on which qualities you're looking for. DoDonpachi seems to have been the most influential, many of the traits people expect from the genre are found in it. Batsugun is pretty important too: Toaplan's last release acts as a bridge between their older style and the modern bullet hell genre.
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L



Joined: 05 Dec 2006

PostPosted: Sun Mar 11, 2007 8:02 am        Reply with quote

How come the second form of La-Mulana's final boss has no accessible weak point?
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Martial Loh



Joined: 12 Jan 2007
Location: London, UK

PostPosted: Sun Mar 11, 2007 8:53 pm        Reply with quote

i need a new ps2 pad and am considering going wireless.. can anyone recommend a good wireless pad (that's fairly available?)

if not, i'll just get yet another friggin' dualshock...
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Mon Mar 12, 2007 1:01 am        Reply with quote

um. the logitech one isn't bad, but the face buttons start to stick after a while and the d-pad's awful, plus it costs too much.

iirc, there was an (import only) sega pad that was fantastic.. don't really see or hear about them much nowadays though.

EDIT: yeah, this thing. don't know if you can still get one.
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Mon Mar 12, 2007 2:25 pm        Reply with quote

other than the toaplan shmup "vimana", are there any other games based on indian mythology?

also, what good games have a similar "fry's turkish delight"-type look, as in monster world 4?
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EU03



Joined: 05 Dec 2006

PostPosted: Mon Mar 12, 2007 3:19 pm        Reply with quote

Loki Laufeyson wrote:
other than the toaplan shmup "vimana", are there any other games based on indian mythology?
Prey.
If you're looking for a really big stretch, then Turok. Well, not really.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Mon Mar 12, 2007 3:36 pm        Reply with quote

EU03 wrote:
Loki Laufeyson wrote:
other than the toaplan shmup "vimana", are there any other games based on indian mythology?
Prey.
If you're looking for a really big stretch, then Turok. Well, not really.


I think he meant East Indian.
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chevluh



Joined: 05 Dec 2006
Location: Switzerland

PostPosted: Mon Mar 12, 2007 3:39 pm        Reply with quote

EU03 wrote:
Loki Laufeyson wrote:
other than the toaplan shmup "vimana", are there any other games based on indian mythology?
Prey.
If you're looking for a really big stretch, then Turok. Well, not really.

I think he's talking about the *other* indians.
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Mon Mar 12, 2007 3:40 pm        Reply with quote

Is there any reason why I should not unplug my Xbox 360 when I'm not using it? Sometimes at night I can see the steady orange glow of that little light on the power brick, and I wonder about how much electricity is being wasted.
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Martial Loh



Joined: 12 Jan 2007
Location: London, UK

PostPosted: Mon Mar 12, 2007 3:56 pm        Reply with quote

no reason at all.. In fact, i think im gonna start unplugging it from today onwards.

bleh, and i've given up on my search for wireless ps2 pads..surf waves are impossible to find..and everything else is either rumble-less or just plain sucky-looking.
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L



Joined: 05 Dec 2006

PostPosted: Mon Mar 12, 2007 5:14 pm        Reply with quote

Like, do I use the flares on her or what? Because Lemeza can't jump high enough to reach her with his other weapons.
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dessgeega
damaged


Joined: 05 Dec 2006

PostPosted: Mon Mar 12, 2007 5:49 pm        Reply with quote

is there any sega cd emulator that supports save states?
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shrugtheironteacup
man of tomorrow


Joined: 06 Dec 2006
Location: a meat

PostPosted: Mon Mar 12, 2007 6:47 pm        Reply with quote

dessgeega wrote:
is there any sega cd emulator that supports save states?


Going for three points in Desert Bus?
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dessgeega
damaged


Joined: 05 Dec 2006

PostPosted: Mon Mar 12, 2007 7:03 pm        Reply with quote

i'm trying to record a video and i need easy access to the scene select screen.
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Martial Loh



Joined: 12 Jan 2007
Location: London, UK

PostPosted: Mon Mar 12, 2007 8:25 pm        Reply with quote

im pretty sure DGen had save states active when I played through Snatcher a few years ago.
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elijahdprophet



Joined: 07 Mar 2007

PostPosted: Mon Mar 12, 2007 8:58 pm        Reply with quote

tacotaskforce wrote:
Does the Wii VC have any sort of age verification implimented?


Nope.
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tacotaskforce



Joined: 04 Dec 2006
Location: Logical, Practical

PostPosted: Mon Mar 12, 2007 10:08 pm        Reply with quote

Well there goes any chance of Atlus localizing SMT.
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ionustron



Joined: 05 Dec 2006

PostPosted: Mon Mar 12, 2007 10:30 pm        Reply with quote

dessgeega wrote:
i'm trying to record a video and i need easy access to the scene select screen.


Shouldn't Kega work fine?
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dessgeega
damaged


Joined: 05 Dec 2006

PostPosted: Tue Mar 13, 2007 12:20 am        Reply with quote

savestates don't work for mega cd games in kega.
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hyouko



Joined: 06 Dec 2006

PostPosted: Tue Mar 13, 2007 12:26 am        Reply with quote

elijahdprophet wrote:
tacotaskforce wrote:
Does the Wii VC have any sort of age verification implimented?


Nope.


It is possible to set parental controls on VC games, though.
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Tue Mar 13, 2007 2:05 pm        Reply with quote

Any chance of Portal being released for the 360 outside of the "Orange Box" compilation? It's really the only part of the whole package that I'm interested in.
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