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L ⌐
Joined: 05 Dec 2006
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Posted: Sun Mar 11, 2007 8:02 am |
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| How come the second form of La-Mulana's final boss has no accessible weak point? |
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L ⌐
Joined: 05 Dec 2006
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Posted: Mon Mar 12, 2007 5:14 pm |
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| Like, do I use the flares on her or what? Because Lemeza can't jump high enough to reach her with his other weapons. |
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L ⌐
Joined: 05 Dec 2006
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Posted: Tue May 08, 2007 7:42 am |
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I've got a quick question!
Why oh why did I have to kill our mother at the end of La Mulana?
Why? |
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L ⌐
Joined: 05 Dec 2006
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Posted: Sun May 20, 2007 3:14 am |
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I've got a quick question!
Why isn't there an axolotl Pokémon already? Are they like holding out for the fifth generation or what? |
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L ⌐
Joined: 05 Dec 2006
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Posted: Mon May 21, 2007 4:02 am |
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| Dark Age Iron Savior wrote: |
| (I originally saw this pointed out by this neat article at Bogleech, a rather entertaining site in general. |
Mmm-hmm!
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| In Paras' case, mushrooms overtake the host brain and prevent transformation into an adult cicada-like animal, |
Huh. |
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L ⌐
Joined: 05 Dec 2006
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Posted: Sun Jun 10, 2007 2:49 pm |
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I've got a quick question!
I've been playing Shiren the Wanderer, and everytime I died, I erased the save file. Because I want to get a No Miss Clear to obtain a nonexistant secret ending or something.
However, the following dessgeega quote:
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| there are towns spread between the dungeon levels, and as you play, and die, and pass through them again, they change and grow. |
...makes me believe that, counterintuitively, dying does not reset all of your progress.
So, my question is: how do I access Fei's Second Problem? Seemingly the only way to return to the Valley Inn is to die, and if you do that Fei resets to the first problem. |
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L ⌐
Joined: 05 Dec 2006
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Posted: Mon Jun 11, 2007 9:23 am |
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| Broco wrote: |
| Dark Age Iron Savior wrote: |
| L wrote: |
I've got a quick question!
I've been playing Shiren the Wanderer, and everytime I died, I erased the save file. Because I want to get a No Miss Clear to obtain a nonexistant secret ending or something.
However, the following dessgeega quote:
| Quote: |
| there are towns spread between the dungeon levels, and as you play, and die, and pass through them again, they change and grow. |
...makes me believe that, counterintuitively, dying does not reset all of your progress.
So, my question is: how do I access Fei's Second Problem? Seemingly the only way to return to the Valley Inn is to die, and if you do that Fei resets to the first problem. |
what? do you mean Fei's Final Problem, the last secret dungeon?
What you are saying is confusing. Every time you finish one of Fei's Problems, and then die/return to the start, he should present the next Problem to you. If he doesn't, then something must be screwed up - you might be using the wrong emulator, or if you're using save states, that can really confuse the hell out of the game. |
Yeah it sounds like L is using save-states. |
Nooooope.
Okay, let's see now.
I reappear in Village Inn.
The old woman asks how my trip through Impasse Valley went.
I go next door.
"1 Fei's Problem"
I get a Power Herb.
I go to "1 Old Cedar-lined Road"
I get killed.
The score list looks like this:
I reappear in Village Inn.
The old woman asks how my trip through Impasse Valley went.
I go next door.
"1 Fei's Problem"
Oh, look, here's the ROM I'm using. Yes, it's exactly 4,194,304 bytes. The other ROMs don't work under SNES9X for OS X. |
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L ⌐
Joined: 05 Dec 2006
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Posted: Mon Jun 11, 2007 5:10 pm |
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| luvcraft wrote: |
| I played it on SNES9x without any problems, but I also agree that it looks like your SRAM file is wonked and recommend deleting it. |
Okay, let's try this again.
I start at Village Inn.
"1 Fei's Problem"
I get a Rice Ball.
I go to "1 Old Cedar-lined Road"
I get killed.
The score list looks like this:
Still no idea why I still can't get higher than "1 Fei's Problem", or why the Warehouse is always empty no matter how much stuff I leave in it.
I suspect it's an SNES9X problem, but unfortunately the latest version (1.5 compared to my 1.39a) doesn't work on OS X 10.2.8, which is what I have, so I can't test this theory.
(Later I was killed by a Mamul while holding 478 Gitan. The score was "500 Collapsed in starvation...") |
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L ⌐
Joined: 05 Dec 2006
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Posted: Thu Jul 05, 2007 8:59 am |
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I've got a question!
Has anyone else noticed that the bone-throwing skeleton Bowser in NSMB is a modern interpretation of the Hammer-throwing Bowsers in SMB?
I thought that was pretty clever. |
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L ⌐
Joined: 05 Dec 2006
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Posted: Thu Jul 05, 2007 2:28 pm |
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| Loki Laufeyson wrote: |
| extrabastardformula wrote: |
| Why are the little orange drone ships in Gradius called OPTIONS? |
because the more you have, the higher the difficulty gets, so you have the "option" of more firepower, or tougher enemies. |
That only makes sense external to the game world itself. What he wants to know is: why does the Gradius defense force call them Options?
(Note: In certain contexts they are called MULTIPLES.) |
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L ⌐
Joined: 05 Dec 2006
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Posted: Wed Sep 12, 2007 9:45 am |
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| Query: am I the only one who really likes the New Super Mario Bros. standard level theme? |
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L ⌐
Joined: 05 Dec 2006
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Posted: Fri Oct 19, 2007 5:48 am |
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| Aww man, I was all set up to download the complete soundtrack to that "Eternal Daughter" game, but then what! It's gone! So, anyone else have it? (Actually, all I really want is the music for that forest place.) |
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L ⌐
Joined: 05 Dec 2006
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Posted: Sun Nov 04, 2007 1:07 pm |
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| Query: could someone tell me about "Calendar Girl"? It was mentioned in the past but I forgot about it. |
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L ⌐
Joined: 05 Dec 2006
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Posted: Wed Apr 23, 2008 4:16 pm |
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| Q: Is Luigi's Final Smash ('Negative Zone') actually called 'Minus World' in the Japanese version? Just checking. |
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L ⌐
Joined: 05 Dec 2006
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Posted: Tue May 06, 2008 2:57 pm |
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I have some questions.
1) In Magicant, can Ness use the bicycle?
2) In MOTHER 3, is there a Magicant? This is a concern of mine. Give no, no answer or yes. |
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L ⌐
Joined: 05 Dec 2006
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Posted: Sun Jun 15, 2008 8:30 am |
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| I have a question: what were all those danged things you fought in the last battle of Final Fantasy VI? |
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L ⌐
Joined: 05 Dec 2006
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Posted: Mon Jun 30, 2008 1:50 pm |
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I have a question!
In Earth Bound Zero, there is a line of battle text which reads "<Bear> just grins, and bears it." It is used by Bear and Hyena. Pray tell, what was this line in the original Japanese? |
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