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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sun Feb 11, 2007 2:52 am        Reply with quote

Quick question: Is valkyre Profile 2 a sequel or a prequel to the first game? I remeber hearing both before it came out, but I never got the definitive answer. I'd hit the faqs, but I know I'd spoil something for myself.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sun Feb 11, 2007 3:16 am        Reply with quote

ah, thank you.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Fri Mar 16, 2007 9:13 pm        Reply with quote

Two quick questions:

1. Are the original Monster Hunter (PS2) servers still online in the US? I remeber hearing an announcement, but can't remeber what it was about.

2. Is the new Monster Hunter psp game in Japan an online title in and of itself, or is it like the other one where you can just import your character or whatever but only take it online on the console?
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sat Apr 28, 2007 9:16 pm        Reply with quote

Mr Mustache wrote:
I would like to play one Megaman Zero game. Which one should it be?



Mmm, depends how good you are at Contra/Megaman X style games. The difficulty of each game declines as the series goes on at a pretty steady clip, with the first one being by far the most brutal but also most rewarding. But being the first in a new series, Intricreates was still working some things out, and there are several things that just don't quite pan out the way they ought to. Leveling up weapons, the restrictive Cyber Elves, and the bad metrovania style map come to mind. Still it has the best story (and translation) of the series, and it is definatly my favorite of the 4.

The second improves on the first significantly. The difficulty is a bit more managable and the 9 lives system isn't as restrictive. There isn't a whole world of interconnected levels anymore, but having seperate levels to warp to works much better. The end bosses are pretty fun, but unfortunately the original 8 are not as good as in megaman zero 1. A number of them are just kind of...bad. The story is a bit of a throwaway too, as nothing all that interesting happens. It's more about setting up number 3.


Number 3 again is easier than the first too, but I must say has some of the best bosses in the series. They're too easy, but still good fights. The story really comes full circle too, as I imagine the zero series was meant to be a trillogy, and Zero 3 wraps up things quite nicely. I should mention too that the music steadily declines as the series goes on as well, with 1 being the best, 2 being pretty good, and 3 not having anything all that memorable. The cyber fairy system has been totally retooled, so that instead of consuming them forever, you can choose to use some as "satellites" so that they float around you, you reap the effects, and your score doesn't go down at the end of each level.

Zero 4 is good...but feels a little like an after-thought. It's basically just wrapping up loose ends. It's the best game for goofing around, as you can steal the various weapons from normal mavericks, and there are tons to mess around with. most aren't terribly usefull, and t hey don't last long, but it's fun to play around with at least. I started it sometime ago, and haven't gotten terribly far into it, but I'm enjoying it so far.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sat Apr 28, 2007 10:52 pm        Reply with quote

Hmm. Well then I will have to shake hands and respectfully disagree with you sir.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue May 01, 2007 7:22 pm        Reply with quote

Quick Question: Where did this "my brothers" nonsense originate from?
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sun Jun 17, 2007 8:37 pm        Reply with quote

Mmm. The first Genji isn't bad as far as Onimusha rip-offs go. Pretty, and it has a very nice counter mechanic. Awfully dry in other respects though. Then again, I bought it new for ten dollars, so perhaps I wasn't expecting that much from it.




Oh, and a quck question: How do you do black text in your posts for spoilers and such?
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Leau



Joined: 05 Dec 2006
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PostPosted: Sat Aug 18, 2007 4:28 am        Reply with quote

Quick Question:

What happened to Hardcore gaming (101)? The site went down about a month ago, and hasn't been back since. Did it get a new address or is Kalata just done?
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sun Aug 26, 2007 2:20 am        Reply with quote

Is Siren 2 any good?

As in good enough to import (the pal version)?

It's been out in English for about a year now, but I've heard zero discussion about it round these parts. Has anyone actually played it?

At one point Sony did have it listed for the US, but I'm pretty sure that by this point it's been dropped. Just like nintedno has to stifle the monumentally popular gba to make room for more DSs in households, I imagine that Sony is also at the point where one of the biggest threats to the PS3 is the continued fermenting of the PS2 in households.

But that's neither here nor there I guess. So: Siren 2?
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Thu Sep 06, 2007 3:20 am        Reply with quote

I don't know if this is something anyone here can answer, but... Is there any chance of Yakuza 2 ever coming to the US?

I enjoyed the first one a lot, and am rather distraught to see that a third has been announced, while Sega has made no mention of ever bringing number 2 over here. I know it was tons more successful in japan, but there seem to be several Yakuza related projects brewing in other areas of media, so it's clearly a series Sega is invested in...

I'm just wondering.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Sep 18, 2007 5:16 am        Reply with quote

I might feel stupid for asking this in a second, but whatever happened to dhex from the old insert credit boards? Dude always had a squirrel in his avatar. Is he still around under a different name and I missed the memo?
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Sep 18, 2007 5:22 am        Reply with quote

Really? Under the name Dhex? I don't think I've ever seen him post here.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Sep 18, 2007 5:31 am        Reply with quote

Well blow me down. I must just be missing the icon.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Fri Sep 28, 2007 12:50 am        Reply with quote

Hey whatever happened to "It's a Wonderfull World"? I remember there being this big swell of information concerning the game when it was first announced as the next big thing from Nomura, but it seems like it kind of came and went. It DID come out didn't it? I'm not imagining things right? Was it just a bit of a flop?

Has anyone round here actually played it? One would think that Square would be interested in bringing it stateside (square+DS usually equals some amt of money), but is it perhaps too off-beat?
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Fri Sep 28, 2007 4:33 pm        Reply with quote

firenze wrote:
It's a very Japan-centric game, focused on the real Shibuya district, and it's not inconceivable that the game could be branded "too Japanese" for Western consumption. S-E has failed to localize other games that are at least as likely choices in recent years, including Front Mission 5, Code Age Commanders, Hanjuku Heroes DS, and Itadaki Street DS.


Rats. You may be right. Good or not, I at least wanted the option of seeing it here. And if it is indeed full of lisc. Japanese artists, I imagine the chances are practically nill.

But has anyone here actually played it? I gather its some kind of beat-em-up rpg controlled with the stylus or whatever.

Front Mission 5 was apparently really good, and it probably would've come over, but it had a huge online component and it was on the PS2 which has(had?) shakey online support at best. I don't know if it was an online only game, or if it was too heavily integrated to cut out, but either way that's probably what sunk it. Plus I guess Square won't do online unless you pay for their monthy PlayOnline BS. I don't think many people would've been willing to pay $20 a month just to play Front Line. Square (wisely) cut online out of Dirge of the Cerberus entirelly after all.

I don't know why they didn't bring over Itadaki street. It's just full of Mario, FF, and DQ fan service. I'm sure it would've sold pretty well just based on that. They really didn't have to point out that it was part of such a long Japanese-only series. Call it "Square enix party DS" or something. And yet Radiata Stories which looks as generic as hell came over in a flash. Go figure.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Oct 23, 2007 12:38 am        Reply with quote

Quick Question: Where do the custom titles under names come from? I can't find a tab for it.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Oct 23, 2007 1:02 am        Reply with quote

Ah! I had no idea.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sun Nov 04, 2007 11:55 pm        Reply with quote

BalbanesBeoulve wrote:
I've never played a Trauma Center game. Should I get the Wii game or the DS game?


Yeah, I'll second the reccomendations for the DS game over the Wii. Mostly because the Wii game completely skips the final, climactic chapter of the story. Seriously. They just tell you what happened in a cut-scene. If I hadn't already played it before I'd be baffled as to what was supposed to happen. And if I had never played it before I'd be pissed about being robbed of the climax of the story (it's a very plot driven game).

The Wii version isn't terrible or anything. The new second scenereo with Dr. Izumi is fun. But overall the DS one is better.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Thu Nov 15, 2007 7:06 am        Reply with quote

Quick question #1: Where's the best and or cheapest way to get some Wii component cables. Is first party truly the only way to go, or will seconday cables get r done just fine?

Quick question #2: how the hell do you tell if a game supports it? Every other console lists HD output capability right on the back of the game case, but Wii games do not.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Fri Nov 23, 2007 7:38 am        Reply with quote

As far as I know, none of them do.

He had his own commadore 64 game as I recall, and as I recall it was quite terrible.

Why do you ask by the way?
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Fri Nov 23, 2007 10:11 pm        Reply with quote

Loki Laufeyson wrote:
i really like the usagi comics


lol. This is how I know you're really a girl.

Obviously, I don't need to tell you but he wasn't an original creation of Eastman and Laird. they kind of "borrowed" him for the toys, 2 guest spots in the cartoon and a few appearances in the book. Since he wasn't really their character I would think liscensing issues were the only reason he wasn't included in some of the video games.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Mon Nov 26, 2007 11:20 pm        Reply with quote

Quick question; how can you tell if a Wii game supports progressive scan? Because Wii can output 480whatever presumably doesn't mean they all do, and there's no indication on the packaginf if any specific game does or does not.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Sat Dec 15, 2007 1:50 am        Reply with quote

K, quick question. Does playing progressive scan compatable Gamecube games on an appropriatly hooked up Wii output them in PS? Or can you only do PS Gamecube games on an appropriately hooked up Gamecube?

I have a funny feeling that I know the answer to this question, but I'd like to be pleasantly surprised.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Dec 18, 2007 12:27 am        Reply with quote

hyouko wrote:
Prepare to be pleasantly surprised - if you have Wii component cables, it will happily output compatible Cube games in progressive scan. Made for the first time I'd seen most of my Cube games in 480p, since I was never able to find the appropriate cables.


Seriously? That's awsome!
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Thu Dec 27, 2007 4:58 am        Reply with quote

bruin wrote:
PSP SRPGs: Jeanne d'Arc, FF Tactics or Disgaea?


Jeanne d'Arc is a great srpg that bucks a lot of the trends that drive people away from them. It was brandon's #3 game of the year (if that means anything to you). A few posters did not care for it, but I forget who it was now.

FF Tactics plays as it ever has, so you probably know if you're down. But it does have a couple new jobs, some interesting new ancillary story based missions that flip your perspective, and best of all a new translation so that you can actually understand (gasp) and maybe even appreciate what's going on. It also has some beautifull hand drawn looking cutscenes.

Disgaea on the other hand is a much more simple port featuring some balance tweaks (now you can level up even higher (joy)) and a bonus scenereo at the end featuring a young Etna. Due to the fact that Atlus was the original publisher on the PS2, the voices are all new but rarely better. The only thing I really liked was the new multiplayer (so that you can actually do something with those charcters you slaved over for months). It's really not that attractive of a package if you've spent 1,000 hours on it before, although Nippon Ichi fans tend to be pretty devout, so some will like it anyway I'm sure. And if you're like EU03 and have never actually tried it before, this is probably a really good option. Just Not for me.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Wed Jan 16, 2008 6:22 am        Reply with quote

Indeed. Echo Night wasn't bad as I recall. That description sounds about right.

It had an interesting way of handling the classic "life bar" in video games. If you see too much freaky stuff or encounter too many spirits, your heart rate goes out of controll and you have a space heart attack or sumsuch. So you needed to either get the hell out of there and calm down or inject yourself with something to stabalize yourself. It worked well for a adventure game; the ghosts posed a legit threat of death to you, yet at the same time there was no comabt or anything, so it wouldn't have made sense to have a more traditional lifebar, healing items, etc.

You know it's funny; I remember playing it, and liking it well enough at the time, but when pressed I just can't remeber that much about it. I know it was apparently a sequel of some kind, and I remeber the premise as well as certain well scripted sequences in the game. I remeber it did convey a good sense of dread as you are literally the only human being left on a space shuttle where something highly unpleasant went down. But for the life of me I can't remeber how it ended, despite having earned (and liked (I guess)) all four endings to the game.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Mon Jan 28, 2008 11:59 pm        Reply with quote

Cycle wrote:
QUICK, what Gamecube games should I be interested in???


Every three months or so, someone starts a list thread about this. If you've got some extra time later on this week and want more in-depth looks, there should be a few here and in the old IC archive you can browse through (if you are so inclined).
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Fri Aug 01, 2008 4:16 am        Reply with quote

bruin wrote:
Dragon Quest Swords: The Masked Queen and Tower of Mirrors is $17 at Amazon today

Not worth it is it


eh. It wasn't as bad as people say. I'd pay about $15 for it.

If you're one of those fellows who has to complete every game you play with 100% completion though, beware! The post-game stuff takes at least twice as long as it takes to beat the main game. maybe more.
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Leau



Joined: 05 Dec 2006
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PostPosted: Sun Aug 03, 2008 6:41 am        Reply with quote

Quick Question: Is there a simple program for making thumbnails for mp4 psp movies. I hate not having them. Or do you even need a program? I've tried myself with no success/
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Leau



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PostPosted: Thu Aug 07, 2008 10:13 pm        Reply with quote

Max Cola wrote:
hey, anyone who's played it: is Shin Megami Tensei: Nocturne as awesome as it looks? should I look into getting it? I do enjoy RPGs a fair amount and I hear its pretty good about being strategic and challenging.


I've tried to play SMT Nocturne on three separate occasions and have been unable to ever get more than half-way done. That's about 15-30 hours each. It's so frigging dense to play. None the less I definitely appreciate it for what it does well. And it does do many things well.
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Leau



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Location: Metro City

PostPosted: Fri Sep 12, 2008 11:43 pm        Reply with quote

Drem wrote:
What interesting multiplayer games are there for the DS that I could use to make my friend forget about SNK vs Capcom? Games with download play would be nice too, since that allows more people to play. Is there some sort of list out there anything?


Custom Robo Arena, Starfox Command, Metroid Prime Pinball, Cookie & Cream, Namco Museum DS (for Pac-man Vs.), Mr. Driller: Drill Spirits and Elite Beat Agents (especially) all have solid single-card multiplayer download options. There are tons of other games of course, but these have the best, most robust multiplayer components to them using a single game card.

Actually I'd like some kind of master list for this type of thing too. But these are the ones I've played personally and can recommend as excellent representations of the full experience. And in some cases better than just representations; they're just as good as the full-on thing. I'm told Zelda DS is nice too, but I haven't tried it personally, so I couldn't say for sure... has anyone here given it a whirl?
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Leau



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PostPosted: Fri Sep 19, 2008 9:34 pm        Reply with quote

The second one definitely is. It's goofy, yet genuine enough to be enjoyable to anyone's pallet. I loved it. The first is kind of a train wreck and best avoided. The third is OK, but fails to capture the magic of the second.




P.S. You're from the UK Loki? Really? I had no idea.
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Leau



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PostPosted: Fri Sep 19, 2008 10:06 pm        Reply with quote

Hot.

Prithee, I shalt have to imagine an English accent whilst reading thine posts now.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Dec 02, 2008 2:03 am        Reply with quote

CubaLibre wrote:
People pay fifteen dollars a month to play that game.


Wow, look at that accompanying screenshot. I haven't laughed that hard in a long time.
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Leau



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PostPosted: Tue Dec 09, 2008 10:28 pm        Reply with quote

282days wrote:
Is anyone paying attention to Final Fantasy: Dissidia?


I am! I hate to admit it, but I'm a sucker for fanservice sometimes. Not all the time. But sometimes.
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Leau



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PostPosted: Fri Feb 20, 2009 2:55 am        Reply with quote

well what did she say? If the Resident Evil 5 thread ain't going to the axe, I don't know what will.
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Leau



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PostPosted: Sat Feb 21, 2009 5:37 am        Reply with quote

Before we leave the realm of arcade sticks/pads entirely, let us say, theoretically, that I have this "friend." Let us say that this friend generally doesn't like fighting games, but is interested in Street Fighter IV. He's heard good things. Now let's say that this friend is at least intelligent enough to realize that the 360 controller would be absolutely awful for fighting games. What would be the cheapest, most economical pad/stick for my friend to walk into a store and buy? Nothing too emblazoned or fancy necessarily, just the base line.

(And assume that most of the above discussion has gone over my friend's head).
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Feb 24, 2009 9:52 pm        Reply with quote

Mikey wrote:
Also, give me the straight dope: Is Metroid Prime 3 worth playing? For reference, the first Metroid Prime is one of my favorite games, and I lost interest in the second one after about two hours.


If you loved the first, then I think so. The Wii control works surprisingly well. The boss battles aren't as good as the ones in MP 2 (which is the only thing that game did really well), but it's the only Metroid game that has any sort of a narrative, which is nice.

Actually you should play to the Steampunk Cloud stage at least. After that point you'll probably know whether or not you want to finish it.
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Leau



Joined: 05 Dec 2006
Location: Metro City

PostPosted: Tue Mar 03, 2009 10:43 pm        Reply with quote

Cycle wrote:
I wouldn't really call Dreamfall an adventure game. It's more of an interactive movie. But more interactive than real interactive movies. There isn't really any puzzles or anything like that, just going from here to there talking to people and what not... I enjoyed it. Shame about the ending.


I really liked Dreamfall too. I don't think you could say that the game has no puzzles....just that there is little official block pushing, rearranging pictures, switches, etc. It's mostly combining and using items to get where you need to go. This was published by Funcom right? Which is being ruined by Age of Conan's crash and burn? Makes me wonder if we'll ever see the end of the story (as this one basically has a "to be continued...")
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Leau



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Location: Metro City

PostPosted: Tue Mar 31, 2009 7:40 pm        Reply with quote

Hey is it just me, or has the latest Wii system update removed the ability to drag and drop channels where you want them on the main menu (by pressing the B clicker on them)?
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Leau



Joined: 05 Dec 2006
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PostPosted: Thu Apr 16, 2009 5:16 am        Reply with quote

Tokyo Rude wrote:
Someone want to help a man get some original Xbox games that are not available in this country?


What are you looking for?
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