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Toptube
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PostPosted: Thu Apr 09, 2009 4:16 am        Reply with quote

I watched a trailer for this the other day linked, uh, somewhere. Really liked what I saw but had no idea a full english version was available.

I just bought it from yesasia.com $67 + free shipping
http://www.yesasia.com/us/demons-souls-asian-version/1014023935-0-0-0-en/info.html


*If they bothered to make the game in full english though, I really don't understand why they can't shit out a manual and do a run for North America and Europe.
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Toptube
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PostPosted: Mon Apr 27, 2009 4:24 am        Reply with quote

Eurogamer has a drool slathered import review of this on their site now.
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Toptube
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PostPosted: Tue Apr 28, 2009 1:53 pm        Reply with quote

another god wrote:
analogosagnos wrote:
yesasia wrote:
With reference to the following item 'Demon's Souls (Asian Version)' in your order, the expected ship out date has been revised to May/27/2009.


For fuck's sake.


That fucking blows. There are people who'll send you your stuff on eBay faster. Hell, there's a guy who did a mass order for somethingawful goons and is selling them for $50 a piece and shipping them ASAP.


Dammit, I woke up to this message. I've not had problems like this from Yesasia before.
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Toptube
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PostPosted: Thu Apr 30, 2009 11:36 am        Reply with quote

analogosagnos wrote:
analogosagnos wrote:
yesasia wrote:
With reference to the following item 'Demon's Souls (Asian Version)' in your order, the expected ship out date has been revised to May/27/2009.


For fuck's sake.


Plot twist!! It shipped today.


Me too!
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Toptube
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PostPosted: Wed May 13, 2009 4:41 pm        Reply with quote

I got my copy the other day as well, but I may not be able to dedicate much time to it for atleast a week because I'll be working 12 hour shifts...

The manual looks like it is full of information! Too bad I can't read it! Its also full color, which is kind of nice.
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Toptube
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PostPosted: Wed May 20, 2009 9:44 pm        Reply with quote

IRVINE, CALIFORNIA -- MAY 20, 2009 -- Atlus U.S.A., Inc., your shining knights in armor, today announced that they have secured the North American publishing rights for Demon's Souls™, a groundbreaking action RPG experience for PLAYSTATION®3 system. Beautiful, compelling, and unforgiving, Demon's Souls is the hardcore RPG experience PLAYSTATION 3 system owners have been waiting for since the platform's launch.

Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. Unprecedented in its depth and subtlety, peerless in its relentlessly challenging gameplay, Demon's Souls is the ultimate action RPG.
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Toptube
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PostPosted: Sat Jul 11, 2009 6:53 pm        Reply with quote

That pre-order is how much it cost me after shipping to purchase the game in May from yes-asia.
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Toptube
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PostPosted: Fri Oct 09, 2009 3:13 am        Reply with quote

Seeing lots of positive buzz about this game around the web. Forums and actual games sites alike. Hopefully its translating into decent sales.
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Toptube
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PostPosted: Tue Oct 27, 2009 7:54 am        Reply with quote

This game is selling so well that Atlus is prepping another batch.
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Toptube
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PostPosted: Wed Oct 28, 2009 3:04 am        Reply with quote

CubaLibre wrote:
firenze wrote:
It does restore my faith in gaming humanity a bit though. That so many people can see the quality in here despite the somewhat sluggish pace and unforgiving challenge (plus the rather drab aesthetics) is heartwarming to me. Maybe it's a small rebellion against the school of thought that modern games need "accessibility" that is achieved through hand-holding and constantly having the player make progress without excessive difficulty. Or maybe Demon's Souls just has brilliant level design that DOES feel like progress every time through even when you're getting slaughtered time after time. Perhaps some of both.

It just justifies what we've all been saying for a while, which is that normal people don't mind hard games when they're actually good.


I'm even seeing people asking if they should get Demon's Souls or Dragon Age.

Dragon Age is made by Bioware who's games are near garunteed to sell with the others. The fact that Demon's Souls is being weighted against it out there in the wild is a pretty nice thing.
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Toptube
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PostPosted: Thu Nov 12, 2009 7:47 pm        Reply with quote

Is there anyway to improve blocking ability with an Axe in your left hand? I like the combo of it and a curved sword because you can launch a regular curved sword combo really quickly when directly following the axe's strong attack.
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Toptube
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PostPosted: Fri Nov 13, 2009 7:26 am        Reply with quote

rolling isn't viable in hallways or narrow ledges/staircases.


Nobody seems to have said it, so I will; the lock-on blows.
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Toptube
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PostPosted: Fri Nov 13, 2009 7:45 am        Reply with quote

More often than can be excused, it doesn't lock if I'm not looking STRAIGHT at the enemy. It also doesn't want to lock if they are on the other side of a doorway/wall or just around a corner. Makes it harder than it should be to setup.
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Toptube
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PostPosted: Tue Nov 17, 2009 5:06 am        Reply with quote

I'm doing a Melee primary with a bow and arrow for secondary. Its pretty rough, aggravating at times. But it DOES feel great when you've managed to survive for awhile and have a good chunk of level that you effectively own and can run around in unbothered.


*there's something eternally badass about fire arrows.
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Toptube
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PostPosted: Mon Nov 30, 2009 5:33 am        Reply with quote

username wrote:
You have to backup the entire hard drive to save/transfer your Demon's Souls save elsewhere.


oh, does it pull the bullshit like some games?

Other games you can backup just the save files to a thumbdrive.
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Toptube
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PostPosted: Sun Sep 19, 2010 11:27 am        Reply with quote

so I'm doing a fresh new game and on 1-2 just before tower knight normally there are two blue-eyed knights and a pack of archers.

Well I've got that PLUS TWO MORE KIGHTS surrounded in Red aura. That's 4 KNIGHTS TOTAL Any idea why the extra resistance? Its super hard, I basically have to lead them into the draon's fire which is a pain in the ass.

I also randomly have those tiger wolf things coming up from the catacombs and jumping on me as I run across each section where the dragon breathes fire. Yes I have the thief ring on!


Last edited by Toptube on Sun Sep 19, 2010 11:36 am; edited 1 time in total
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Toptube
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PostPosted: Sun Sep 19, 2010 1:06 pm        Reply with quote

GODDAMMIT. I don't know how this happened!

*my boletarian palace is pure black in a fresh game where I haven't even beaten tower knight yet.
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Toptube
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PostPosted: Sun Sep 19, 2010 3:12 pm        Reply with quote

CubaLibre wrote:
Did you die and revive a bunch? Unlikely. Maybe they're doing some event where they mess with world tendency, they do that a lot.


I figured it out---I think. I have the Asian Version and have NEVER been online with it, so it had never been patched. In DS v1.0, suicides (falling to your death) lower the world tendency towards black. There is not limit to it, so you can apparently do it enough times to get pure black.

I messed around a lot with various ledges. That's my only guess as to why it was pure black!

SPOILER
before I found this out though, I noticed that the gate to the left side at the beginning of 1-1 was open, so I went down there. I didn't at the time know who she was, but down in there I met up with the Black Phantom version of Executioner Miralda. She is super aggressive and has A TON of health, but she is really easy to wiff and also has a hard time keeping track of you with the thief ring on. At this point I started reading a bunch of guides trying to figure out what was happening. Then I found out about the drops she does in black and white so I decided to not kill her in black because her black drop is lame.

I also found out that the extra two Black Phantom Blue Eye Knights in front of Tower Knight's entrance were because of the pure black. I was kind of fucked. But I knew that going online changes your world tendencies to whatever the shared online tendency is. So I went online for the first time, patched the game, and now my 1-1 is just below neutral.

That gate stays open forever now, though. So I went back down there to check it out. Didn't see Miralda (I guess she only shows in pure black or pure white) but I did find a certain ridiculous armor set down there. I'm wearing the helmet now, but the rest of it has a built in negative affect on your roll, so its not good for me right now.

SPOILER

So I kind of unintentionally cheated into getting that armor >_>
Hopefully I can keep offline and get it to pure white, because I'd like to get the armor that Miralda drops then. My character is female, so she can wear it.

Its too bad this game doesn't do a little better job of educating you on the lore and mythology. It seems like there are often pivotal things happening around you that you don't necessarily understand.
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Toptube
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PostPosted: Mon Sep 20, 2010 2:42 am        Reply with quote

MOAI wrote:
Toptube: that armor slows down your roll because of the weight, not because of any built-in property. If the weight of your equipment (armor + weapons) is greater than half your max equip weight (which is determined by the endurance stat), your rolls will become awkward and slow, and your running speed gets lowered.


I know about the "greater than half" thing. what I'm saying is, JUST wearing the boots with less than half load, or just the chest piece, or just the gloves, causes me to flop on the ground. But the helmet does not have this effect. Maybe it will clear up as I get stronger, but it seems to be built in because I'm less that half load with any one piece of it.
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Toptube
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PostPosted: Mon Sep 20, 2010 8:01 am        Reply with quote

I've been doing some reading but am still not sure on this:

can weapon upgrades stack? I.E. could you have a scimitar that has Sharp bonus and Tearing?
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Toptube
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PostPosted: Mon Sep 20, 2010 11:17 am        Reply with quote

going for a build that will eventually be buff from Dexterity. for the foreseeable future, I'll be wielding a (sharp) Kilij and the (Sharp) Spiked shield. I'm using the spiked shield because I'd like to be able to tank a couple of hits here or there as opposed to rolling all the time. Some locations and/or enemies sort of require it. I also like the shield because its a pretty quick jab for decent damage. Its nice when you are close and have a short window for just one more hit. Full sharped with Dexterity buffed, it won't be too shabby at all. I've also got a couple points into the enchant weapon magic, for that extra 1 minute boost. It also helps make up for that fact that the Kilij (a slashing weapon) isn't great against thick armors and non-fleshy stuff like skeletons.

and eventually I'm going to get a nice bow. I don't know that I'll go too far with that, though. probably just get the lava bow and be happy with that.


Interstellar Dinghy wrote:
Strength is just physical damage, actually.

Endurance increases equip burden, which is what determines whether you roll or flop.

Vitality determines item burden, which is how much you can hold, and as far as I know doesn't effect your roll at all.


Yeah I just figured that out in the past couple of hours! Its too bad everything has to be little symbols!




**
I'm sort of rediscovering this game, as I put it down months back, and then BC2 consumed me, and then I moved.

I just found a good place to farm souls early on and it has dampened the load that this game puts on you:

SPOILER
I did see a couple of youtube videos that suggest using soul arrow to cheap shot the red eye knight in 1-1 for a couple thousand souls. Its an ok plan but you first have to even GET soul arrow, and then the red eye knight is pretty far in. Especially as a new player, that's a fairly big lot to handle. Even if you are pretty experienced, it still takes time to get all the way back to where he is at to kill him again. So for a bit I was basically running 1-2, taking advantage of the dragon for the free souls. But that was slow and I'd only net a few hundred from each run.

Then I started to think about how I actually want this particular character to end up.

I'm trying to read the wiki as little as possible, but I did read up on weapons for my dex buff build. The Kilij is in 4-1 as are sharpstone shards, so I decided to go check it out. I won't totally spoil the experience, but the enemies in 4-1 are potentially very easy to fight (I feel easier than some of those axe or spear punks in 1-1 and 1-2) and give you almost 300 souls each. Kill a few, jump back to the nexus, jump back and kill a few more. You can pad some stats pretty quick like this. You could probably go there too early. I was having trouble doing enough damage to tower knight. I farmed a bit at 4-1 to pad a couple stats and get enchant weapon and he fell really easily.

SPOILER
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Toptube
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PostPosted: Tue Sep 21, 2010 6:52 pm        Reply with quote

Schwere Viper wrote:
still can't beat that fucking vanguard

the tutorial version or the Shrine of Storms version?
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Toptube
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PostPosted: Wed Sep 22, 2010 4:28 am        Reply with quote

Gin wrote:
Schwere Viper wrote:
still can't beat that fucking vanguard


either one of them you're actually completely safe all the time if your's standing where his tail is, there's no way he can reach you, all he can do is that stupid little flutter and drop attack. The main thing is understanding that you're not fast enough if you don't break your lock and run around him

you also have to make sure he doesn't back himself into a corner giving you nowhere to hide


I haven't gone back to fight the tutorial version, but the shrine of storms version was super easy. There was no need to run around him. Just bait him to swing, back up/dodge it, and then he's wide open for a couple of hits. Then roll/run away before he swings again. repeat.
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Toptube
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PostPosted: Wed Sep 22, 2010 6:34 am        Reply with quote

yeah he has that extra attack in the tutorial.
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Toptube
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PostPosted: Sun Sep 26, 2010 4:28 am        Reply with quote

Flamelurker was a bitch for my build. In later play throughs he will probably be easier, but currently he was really tough. I actually would not have been able to beat him had I not stumbled onto the Brushwood Armor during my accidental pureblack tendency in 1-1.

My character is built for speed and slashing pretty hard with magic and bleeding bonuses on the blade. But I don't get to wear heavy armors that give me high defense bonuses. Since lurky is a fire beast, I started by putting on all the brushwood except the helmet, plus an anti-fire ring, plus a regen ring and then the Adjucator's shield to stack faster regen (still not fast, but good enough if you can get a little distance). And then I had a level 2 Crescent Falchion to hit him with. But I couldn't really role. So I was banking on my super fire resistance to save me.

It didn't. His fire is so mega powerful that even with super high resistance, it still hurt a lot. So I was like ok, I can't stand toe-to-toe with is attacks, I've got to find a way to keep my mobility. longish story short, I ended up wearing only the brushwood breastplate, but no other armor. Along with the aformentiong shield and weapon. This gave me enough fire resistance that should I get hit, I could survive....but I was still very mobile so I could dodge shit pretty damn well. Came in particularly handy when he gets super aggressive in the last quarter of his health. Fuck that bitch.

I'm now running around with a Crescent Falchion +3, a Sharp Kilij + 3 (with the enchant weapon spell to boost it, the falchion regens my MP when I have it out), the spiked shield, and I just made the Lave Bow. I'm also about to experiment with a Dragon Long sword ("Dragon" adds fire damage).

I'm stuck in 3-1, tower of Latria. Place is pretty ominous, can't find my way right now.
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Toptube
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PostPosted: Sun Sep 26, 2010 11:56 am        Reply with quote

Gin wrote:
speaking of which did you find that ring that multiplies your equipment capacity by 1.5? it's really useful!

I'm pretty sure those dragons in 1-1 are guarding it but I may be mistaken. don't forget your thief's ring.


The ring of herculean strength allows more inventory load, not equipment load. Yes I have it! Killing the dragon in 1-1 with a billion turpentine arrows was one of the first things I did in the game. I didn't even know what I was doing, just having some fun. Then I was able to sneak up and grab the ring and the purple shield---which I still can't use with this build!

Yeah so I'm pretty confident in a Dexterity with Magic enchantment bonuse build. Problem is that the higher end bladestones are about 5 times harder to farm than evey other kind of stone. So I'm leaning on the Crescent Falchion for now until I can finally get my Sharp Kilij proportionally higher, to where it starts feeding off the dexterity stat for better base damage.

Completed world 4 today. I actually used a Dragon Long Sword +3 for that because at the time, it was my highest damage and those reaper ghosts don't like fire too much. The Skeletons are pretty weak to fire as well and the short stun from burning mellows them out. My Crescent Falchion +3 is higher now and I like the attacks better for the Asian swords.
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Toptube
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PostPosted: Mon Sep 27, 2010 9:41 pm        Reply with quote

Gin wrote:
Toptube wrote:
blahblahblah rings


the ring you get from the dragons increases your equipment load. the ring you get from the stockpile guy increases your carry load.


Oh shit. I guess I never got the dragon ring then. Yeah I remember getting tail whipped by the other dragon so I gave up.


Finished world 4 and world 2. Both fights were disappointing. The quick mythology added to the world 4 end fight was pretty cool and made up a little for the ease. But with a bit more setup it could have been even more effective.

The end fight for world 2 was just straight disappointing. For the kind of monster it is, I was really hoping for a good fight.

I made the sword of searching, so maybe it will be easier to farm bladestones : \
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Toptube
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PostPosted: Tue Sep 28, 2010 1:47 am        Reply with quote

Gin wrote:
Broco wrote:
Toptube wrote:
Finished world 4 and world 2. Both fights were disappointing. The quick mythology added to the world 4 end fight was pretty cool and made up a little for the ease. But with a bit more setup it could have been even more effective.

The end fight for world 2 was just straight disappointing. For the kind of monster it is, I was really hoping for a good fight.


Yeah the bosses in Demon's Souls are very hit-or-miss. The quick mobile bosses are a blast, the heavily scripted/environmental/immobile ones, not so much. The only archboss that is really fun is World 1's. (World 3's gets points for great concept, but in practice, it's usually not a balanced fight.)


that's not true

the world 4 archboss was fun the very first time you played it

It was cool for the reason I cited earlier, but it wasn't hard or anything.
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Toptube
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PostPosted: Wed Oct 06, 2010 5:28 pm        Reply with quote

So I'm torn right now if I really want to go Dex.

I got a pure Bladestone. It was relatively easy compared to getting several chunks. It actually only took me about 5 kills of the BP Dual Katana Skeleton to get the Bladestone. Pure Black World Tendency, decent luck stat (17 I think) and the large Sword of searching in the off-hand (It doubles drop rates). I cheesed him with fire arrows on the Lava bow. That's what its for I suppose. Chunks I guess are supposed to be a bit more common, but you need several of them, which is a *****.

The problem is, Unless you are willing to get your Dex super high, it probably isn't worth it for standard weapon like the Kilij or the Uchigatana. They just didn't make the bonus high enough per point. You'll get a lot more damage sooner by going for Moonlight or Crescent. If I want to hit hard with dex, put colorless demon's souls into the hiltless due to it having an S stat for I think 3 levels (even though it just says S, it gets more potent each time). For an even bigger benefit, you can then cast cursed weapon or Light weapon on it. and then you'll be hitting pretty hard. The HP drain from the Hiltless is only an issue if you are taking out whole groups at once. During a PVP fight I imagine its barely noticeble, though I haven't actually done PVP yet.

Cursing the hiltless could create a problem, especially if you don't want to deal with the adjucator shield or waste a ring slot on the regenerator. In that case, Light Weapon may be better. I'm thinking about doing this, but I kind of don't like the Katana move set :\

It also might be fun to have makoto out first, inflict its 600 bleed, and then switch to the hiltless. That might be too much for PVP, though.

*I think probably the only thing worth upgrading through the Sharp path is the spiked shield, and that's only if you want to have some good fun smashing people with it or maybe as a backup if someone is super resistant to magic attacks like light weapon or Moonlight weapons. I carry the spiked shield for just that reason and its a nice quick extra hit when you are in close.
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Toptube
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PostPosted: Wed Oct 06, 2010 11:47 pm        Reply with quote

according to the Atlus wiki, the dragon bone smasher is potentially the hardest hitting weapon in the game.


I seriously do not understand the popularity of the uchigatana. Its only barely stronger than the Kilij but is slower. I'd rather have a kilij, which has got to be one of the fastest weapons in the game. If I were to use a Katana, it would be the Hiltless, because of the high damage you can do with it, and its still pretty fast, as the Katanas are.
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Toptube
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PostPosted: Thu Oct 07, 2010 12:04 am        Reply with quote

Interstellar Dinghy wrote:
a long push loop of hits


I'm not sure what that means, mind trying to reword it?


So I guess I just got super lucky on the pure bladestone. I read elswhere some people farming for many hours and not getting one.
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Toptube
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PostPosted: Thu Oct 07, 2010 1:11 pm        Reply with quote

1-2 is really pretty simple. I would keep working on that before trying to branch too much more.

World 4 has a couple of things that would be useful to a magic user or even more a hybrid user. 4 is especially useful for dexterity builds and again, hybrid dexterity with a mind to boost attack power with magic. World 3 is really the place to benefit pure mages.


I Think half the fun of the game is figuring out yourself how to dominate the various enemies so I'll just say don't be afraid to use a shield. And bows are a waste of time for mages. You have access to projectile magic!


Last edited by Toptube on Thu Oct 07, 2010 1:17 pm; edited 1 time in total
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PostPosted: Thu Oct 07, 2010 1:17 pm        Reply with quote

oh I meant to say 1-2....good job!

*including the boss?


Last edited by Toptube on Thu Oct 07, 2010 1:19 pm; edited 1 time in total
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PostPosted: Thu Oct 07, 2010 3:29 pm        Reply with quote

Schwere Viper wrote:
Interstellar Dinghy wrote:
2-2 is the worst level in the game and is also completely skippable.

I did that level exactly once.


Bearbugs?


I enjoy rolling through the magma. And also the sound that happens when you are down there.
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PostPosted: Thu Oct 07, 2010 7:04 pm        Reply with quote

Interstellar Dinghy wrote:
Toptube wrote:
oh I meant to say 1-2....good job!

*including the boss?


Nah but why would you wanna skip flamelurker?

He's like 60% of the game.


it wasn't me who talked about skipping him.

he was a bitch as someone who can't use large shields or wear much of the brushwood without being an anchor.
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PostPosted: Fri Oct 08, 2010 3:06 am        Reply with quote

CubaLibre wrote:
No one can wear much Brushwood without being an anchor. The PFS and flame resistance ring are protection enough, even for novices.


If you can wield the PFS, sure.

Also my point was that my character depends upon rolling and only blocks when needed, with a smaller shield.

Eventually I figured out how to avoid most of his attacks, but getting hit more than occasionally was too much (especially when he hits hyper mode). Eventually I found that I could wear JUST the brushwood breastplate and still roll, that was enough extra fire defense to let me survive his frenzy.

If I could wear all of the brushwood and hold the Brushwood shield or the PFS, lurky would probably be cake on a new game.



Talbain wrote:
You need Colorless Demon's Souls, which are found in (Pure) Black World Tendency. It's really not something you should probably concern yourself with on the first runthrough...


As long as you make a point to NOT connect online, there isn't any reason why you can't mess with world tendencies and get some colorless demon's souls.

Actually I'd think it would be best to get that out of the way on your first game, since you'll likely waste several stones of ephemeral eyes, which I imagine are important for NG+ and onward for the extra health and power.
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Toptube
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PostPosted: Sat Oct 09, 2010 10:53 am        Reply with quote

Texican Rude wrote:
Guys world is in Pure White right now and will be in Pure Black starting on the 19th.

Going to do a co-op lvl 20 PB run with my gamebro.


Oh damn I need to connect so I can get the binded armor!


there are definitely a couple of things that the game could tell the player about that would improve things. Without a guide there isn't any sane way to know how to control world tendency, which is very important to the game in my oppinion. Blacksmiths should have lists of possible upgrade paths for the equipment you have. In canon, the blacksmiths already know what materials and possibilities are out there, so why keep it a mystery from the player? It seriously seems like the game doesn't want the player to ever know this stuff. To even begin to have access to most of the upgrades, you have to give an item to a NPC. He does ask for this item, but the way in which he finally accepts is just stupid and could easily cause you to never be successful. There are also a few other NPCs that will do trades if given the correct item. But within the game there is NO mention ever of this, so without a guide its just an accident. Some of these NPCs should be foreward about their trade terms. There are one or two NPCs though where keeping a veil over things makes sense.

Regarding the difficulty of each world's section: Well, although not entirely accurate, its generally assumed that the deeper sections of any given world are harder and corresponding sections between worlds are to be considered about equal in difficulty. You can assumed this based on the numbering scheme for each world.

Now it does seem like some places are just plain harder than others. Well this is kind of true, but is mostly just that some areas are easier than other for the different character types. Which is good, it keeps things interesting. Also though, there are often items out there that can help you get through certain areas, its just a matter of finding them. For example, I haven't even stepped into world 5 yet, but elsewhere I have FOUND FOR FREE two rings of poison resistance, a ring of plague resistance, and I have some raggedy clothes that also increase poison resistance. So there is stuff out there, its just luck of the draw depending on your character type and which order you decided to do things.

or you could use the guide too much and just know where shit is and plan an order, but that's kind of lame.


Last edited by Toptube on Sat Oct 09, 2010 10:53 am; edited 2 times in total
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Toptube
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PostPosted: Sat Oct 09, 2010 8:45 pm        Reply with quote

Guillotine Axe wrote:
chop chop chop
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Toptube
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PostPosted: Sun Oct 10, 2010 5:39 pm        Reply with quote

is the Pure white tendency right now only for the U.S. version?
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Toptube
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PostPosted: Mon Oct 11, 2010 1:27 pm        Reply with quote

Ok the Hiltless is rad. I've only got two colorless demon's souls into it and its already my most powerful weapon.


I'm not sure the world tendency event is taking place on the Asian servers. I logged in and got most of the worlds jumped to mostly white, but they didn't go pure. Even still it was a huge help and a big change from a couple of weeks ago when I last connected the game to the internet. I defeated penetrator to finish pure white and got the binded cross armor but was disappointed to find that it is twice as heavy as the leather armor, but only offers an average of one extra point added to each defensive attribute. It does look really cool.

Miralda was a pushover against the large sword of searching.
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Toptube
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PostPosted: Tue Oct 12, 2010 1:09 am        Reply with quote

I figured out where I needed to go in Tower of Latria. This place is pretty cool, on the second section now.
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