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Demon's Souls
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Apr 16, 2011 4:35 am        Reply with quote

CubaLibre wrote:
Youpi wrote:
Is there a cutoff point where surviving, leveling up, and finding smurfs becomes stupidly impossible?

No, the game scales much more slowly every playthrough after the first NG > NG+ jump and if you level effectively you basically keep up with/outpace it. But really even if everything in the game could kill you in one hit you could still beat it once you got good enough.


Also, from the eighth cycle onwards there is no further difficulty growth.
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mauve



Joined: 07 Dec 2006

PostPosted: Wed May 18, 2011 3:32 am        Reply with quote

CubaLibre wrote:
It opens when you get pure white world tendency. I think it stays permanently open even if you lose tendency afterwards but I forget.

It opens on both pure white and pure black tendency. Different versions of Miralda on each tendency, too.

It doesn't stay permanently open, but pure of either is relatively easy to maintain, especially online. (which isn't always accessible, of course...)
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mauve



Joined: 07 Dec 2006

PostPosted: Wed May 18, 2011 7:43 pm        Reply with quote

CubaLibre wrote:
Also, the best arrow seller is the dude you let out of jail in 4-1 who then shows up and hangs out in the beginning of 4-2.

If your bow is decent, this actually is not true.

Most of the arrows Blige sells are magical or fire. The only bow that boosts magical damage in any way is the Lava Bow, and that's at a measly E rate. If your bow has been upgraded to the point where you get a decent boost from your stats, particularly a Sticky bow and its S dex bonus, Heavy Arrows are far better bang for your buck since they actually benefit from the bonus.

White arrows are still the best by far, but only a finite number of these can be gotten each cycle. On a high dex character, busting these out on black phantoms can be hilarious.
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Jun 02, 2011 8:46 pm        Reply with quote

negativedge wrote:
is it worth leveling magic to 18 for light weapon if I'm not a magic guy at all? like, that would be 8 points in magic solely to get that spell. is it really that much better than enchant weapon? I guess I'd get access to warding too, which is kind of nice. also, do enchant weapon/light weapon stack with sticky white stuff?

Light Weapon is so not worth it if you aren't building with it in mind. The bonus is a bit more than twice enchant's. Also, no weapon enchantments stack with any others, so you're out of luck on that point. However once you get Yuria available you might want to pump Int to 18(i think?) and pick up Cursed Weapon instead, which is a flat +50% physical damage. (Fun fact: Yuria doesn't require 10 magic to get her spells!)

Faith is, generally speaking, almost always better for melee builds, especially once Second Chance becomes available. Warding has its upsides, particularly for weapons with lots of armor on them, but I'm not a fan personally.
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Jun 02, 2011 8:56 pm        Reply with quote

negativedge wrote:
but cursed weapon requires 3 magic slots and 100 mp. I have 1 magic slot and 65 mp. That would be a lot of soul levels :(

In the long term having at least 100MP is really good for melee classes, I think. Early on, not so important though. I usually start going for it around SL 50-60, since by then I am sitting on a healthy pile of Vit/End/Whatevermymainstatis.

And, I just checked, it is 18 int(3 slots, 118mp) required for Cursed Weapon. Second Chance would need 15 int (2 magic slots, 106 mp) + 16 Faith (2 miracle slots).

Pumping Magic only increases the power of magic, it doesn't actually give you more slots, you do Intelligence for that, which gives it a nice crossover with Faith as you get more MP too. Since Cursed doesn't care actually about how much power you have, it's a very good option for melee builds.
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Jun 04, 2011 4:31 am        Reply with quote

There's actually a thing about that spell. Cursed Weapon drain is almost nonexistent if you use a Talisman of Beasts without the required stats. For some reason the damage boost is constant but the HP drain is affected by magic power, so if your spell assist is really absurdly low it's almost nothing. This makes it not even an annoyance, it may as well not even be there.

Moon/Dragon/Blessed weapons in general are ridiculously good until stats start outpacing them, which doesn't happen until they get higher up.
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mauve



Joined: 07 Dec 2006

PostPosted: Mon Jun 06, 2011 1:24 am        Reply with quote

remote wrote:
Easiest/fastest way to farm ephemerals (as far as I've found) is to run and kill the katana-wielding black phantom in 4-1 over and over, if you've slain Urbain.


Pretty much this.

Another way is to go to 5-3, round up some plague babies, and kill them with the Large Sword of Searching in your offhand. Wrath of God and some other aoe skills I can't think off offhand will hit them even if you can't see them. There's a line that they can't cross heading towards where Astraea is, you'll know it when you see them all conveniently line up next to it. Throw some soul remains out to get the far ones in closer safely.
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mauve



Joined: 07 Dec 2006

PostPosted: Tue Jun 07, 2011 5:48 am        Reply with quote

If you feel like cheesing him, you can lure him outside past the bridge to the small outer room. His AI breaks and wants to get back home, even over healing himself.
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Jun 11, 2011 12:36 am        Reply with quote

Toptube wrote:
negativedge wrote:
trying to farm a pure bladestone--especially with 7 luck and no sword of searching--is some terrible shit. I haven't even gotten a chunk yet, never mind the fucking pure. on the plus side, I did manage to lose 150k+ souls in the process.

make sure you ware fighting the black phantom black skeleton at the end of 4-2, as he drops its slightly more frequently.


The fastest way is to hit up the black skeleton in the secret and then dive off the edge. Done right you can get an attempt every 80-90 seconds or so, including loading times. This is easiest/quickest if you have a Dragon weapon(Mirdan Hammer yum), though I've seen people do it with heavy knockdown. You can just run around behind him and backstab him when he does his lunge move, then pound away until dead.

The drop rate is around 1/200ish. Have fun! It took me about an hour and a half to get one.

Also, don't worry about luck/sword of searching. I'm pretty sure that if you're getting a drop every time, it won't actually help you get rare drops. It may even hurt them, as it will increase the rate of common drops.
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Jun 11, 2011 12:53 am        Reply with quote

negativedge wrote:
mauve wrote:

The fastest way is to hit up the black skeleton in the secret and then dive off the edge. Done right you can get an attempt every 80-90 seconds or so, including loading times. This is easiest/quickest if you have a Dragon weapon(Mirdan Hammer yum), though I've seen people do it with heavy knockdown. You can just run around behind him and backstab him when he does his lunge move, then pound away until dead.


yeah this is what I was doing. at world tendency slightly blacker than neutral, a backstab from the demonbrandt one shot him. of course I suck so if I missed my roll I usually died, even with second chance up.

anyway yeah I did it for maybe 45 minutes and didn't even get a chunk (also need 11 chunks or something). not sure I'm going to stick with it.


that is some nasty bad luck

you might try it on later cycles, rare drops are generally improved on them, i did mine on NG++ i think and it took around an hour and a half, with lots of chunks to spare

still haven't bothered to get a second one, though i really should. fuck that thing.
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Jun 11, 2011 12:56 am        Reply with quote

oh by the way about the bp black skeleton in 4-2. with soul form / thief ring / graverobber ring, if you take it backwards from the old hero's archstone, you can just walk(slowest movement only) up behind it and soulsucker it free. it won't even see you.
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mauve



Joined: 07 Dec 2006

PostPosted: Sun Jun 12, 2011 12:17 am        Reply with quote

Toptube wrote:
mauve wrote:

The fastest way is to hit up the black skeleton in the secret and then dive off the edge.


If you start in 4-3 then go backward, its about the same distance to get to the BPBS at the end of 4-2 and his drop rate is higher. Now, killing him won't be as quick, depending on your character. but...

Yeah except to get back to there, you need to zone back to the Nexus first, since if you just take a header off the cliff you go back to the Adjudicator's archstone, and that's going to add a good 20-30 seconds each pass at the very least. As I said you can soulsucker it, though, so on a second cycle with some builds it's an easy kill.

I'm just not convinced about the drop rate difference being enough to make it worth the effort.

But eh, whichever. There's been arguments about this particular drop everywhere, so just keep at whatever you do until you get it. It sucks, but that's what's there.
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mauve



Joined: 07 Dec 2006

PostPosted: Tue Jun 14, 2011 7:15 am        Reply with quote

you can only invade or summon from specific spots, usually corresponding to regions locked by fog doors. an easy way to tell where is just to equip it into one of your active item slots and walk around with it. it should light up whenever it's actually available to you.
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Oct 06, 2011 10:49 pm        Reply with quote

thestage wrote:
yeah that's shitty timing. hey guys! event in demon's souls! oh wait you mean dark souls came out two days ago?!?!?!?

can't play demon's anymore anyway my PS3 access is no more :(


Shitty? More like planned. They want people to go "hey, remember that awesome game this is a sequel to? Maybe you should go check it out if you haven't!"
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mauve



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PostPosted: Fri Oct 07, 2011 11:41 pm        Reply with quote

thestage wrote:

well, the other weird thing is tendency events are not something new players are going to be aware of or even have the ability to deal with anyway

When I first started playing, there was a white world tendency event. When I first got to 1-1 I saw the open gate on the left and was like "ooh, hidden passage, must be something neat here."

There sure was. Newbie death aplenty!
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mauve



Joined: 07 Dec 2006

PostPosted: Tue Oct 18, 2011 4:59 am        Reply with quote

bleak wrote:
he says that he was duping several piles of the things and by the time he was done (I am not interested in cheating Demon's Souls, and I told him as such, so I am not privy to such information) he says that his world tendency was pure black. told him that they don't do anything but give souls, he still doesn't believe me. i'll ask him if he figured out how soldier's souls work next time i see him.


Yeah it doesn't work that way.

World tendency only lowers whenever a human dies, player or not. The only exception is the blue phantom Rydell.

Alternatively: Aren't they running a black world tendency event online at the moment? I haven't logged on in awhile.
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mauve



Joined: 07 Dec 2006

PostPosted: Tue Oct 18, 2011 7:28 am        Reply with quote

remote wrote:
So hey. Do the primeval demons not appear during pure black, but instead only just before pure black?

If so that's a little annoying. In all the hours I've played Demon's Souls I've never even seen one before, and I was hoping to grab some colorless...

They appear in both pure black and near black, it shouldn't be a problem to go hunt some down.
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mauve



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PostPosted: Tue Oct 18, 2011 11:10 pm        Reply with quote

Renfrew wrote:
Thanks. The Primeval demons and their black phantom buddies are definitely out and about now. I just have to make a quick run back to 5-2 to finish up now and I am scared stupid of what Black phantom giant depraved ones I might find. Also, it seems like I can't find pure black npc events if I have already done the pure white versions. I was hoping I could get both in one play through. Oh well.


Buh what? They should both exist independently. You can do the pure white event, then lower world tendency and do pure black. No problem, I've done it several times.
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mauve



Joined: 07 Dec 2006

PostPosted: Sun Dec 04, 2011 5:19 am        Reply with quote

Quote:
The true Demon's Souls starts here.


You know, that was by far my favorite message in the game, just because you could find it pretty much everywhere, from the first step out into the world and on towards the ending, and it would always be applicable. It was beautiful.

That and "My heart's breaking..." are the ones I miss the most, I think. "I can't take this..." just isn't the same.
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mauve



Joined: 07 Dec 2006

PostPosted: Wed Dec 14, 2011 7:47 pm        Reply with quote

Yeah, magic block shield is the most obvious option. Magic weapons (like the crescent falchion) are kinda ineffective on those guys though, so you might want a fire weapon or turpentine or something.

Alternatively, the instant you enter the big open room from the top, look to your right and down. There'll be an outcropping with a pool of water on it. Believe it or not, you can roll there safely and it's not even hard to do! Skips the whole laser part, and falling off makes you land on the reaper's head, making it easy to chop him off the edge.
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mauve



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PostPosted: Thu Dec 15, 2011 7:51 am        Reply with quote

One time my 50 dex character got invaded in 1-3, and after a short bout the guy decided I was way too much for handle straight up and tried to run further into the level to get away.

So he ran away. In a straight line. I think the arrow to his backside did about 350 damage. Whatever it was, it killed what was left of him right there. Poor guy.

Regarding 30 strength: That's enough to equip the Dragon Bone Smasher in one hand. You can't possibly need more than that, unless you really really want to use Bramd, which is frankly an inferior weapon. The extra stat scaling might be nice but if it's not a pressing need focus on other areas for awhile.
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Dec 15, 2011 6:25 pm        Reply with quote

Oh God Spiders No wrote:
So those +5 "normal" weapons - can they generally compete with the special demons' souls weapons?

Sure can. With only a few exceptions, like the DBS, fully upgraded weapons will generally win out in pure damage. Generally the default +10 path isn't very good in the long haul, but the others can be pretty great:

Crushing+5: str scaling, enchantable
Sharp+5: dex scaling, enchantable, oh god screw getting that pure bladestone.
Moon+5: no stat needed, phys/magic
Crescent+5: int scaling, phys/magic, mp regen
Blessed+5: faith scaling, phys/magic, hp regen
Dragon+5: no stat needed, solid first cycle, easiest +5 to make, loses to all scaling weapons eventually
Sticky+5: dex, bows only, godlike on a compound long bow

Mirdan Hammers(crushing/blessed/dragon), Knight Swords(crushing/blessed/dragon), Uchigatanas(sharp/moon/crescent), and Kilijs(sharp/moon/crescent) are all really popular weapons to upgrade. I see Great Axes(str, duh) around sometimes too.
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mauve



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PostPosted: Sat Dec 17, 2011 5:47 pm        Reply with quote

remote wrote:
spectralsound wrote:
- Scirvir will appear in 2-2's big mine shaft shortcut and ask to see the Dragon Bone Smasher; showing it to him gets you a Talisman of Beasts


I just tried this and he only gave me a pure bladestone or something. :<

The Talisman is the black tendency event, and easily one of the most important black events in the entire game to do because of it.

This one is a pure greystone, which has the notable property of weighing a ridiculous amount.

And is also pretty meh because in order to get all the chunks of greystone you need to max out a weapon you'll probably kill enough worms to get a pure anyway.
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mauve



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PostPosted: Sun Dec 18, 2011 2:22 am        Reply with quote

Oh God Spiders No wrote:
DBS is awesome! Meat Clever is still showing a higher attack power for my build, but regardless this thing rips apart bugbears like it was due yesterday.

The combined attack rating isn't trustable, go by the individual ones. Basically the higher the attack rating is the better it will be at overcoming defense, so a single 300 will outdo two 150s any day of the week.

Don't forget you can dump some enchantments/black turpentine/cursed sword on top of it too. Cursed sword makes it a gigantic slab of glowing purple, which is pretty hilarious but not very manly.
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mauve



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PostPosted: Sun Jan 08, 2012 11:52 pm        Reply with quote

There's a shortcut in 4-1 though it's a little unconventional. I'll just link the relevant speedrun section here.

Goes without saying but if you don't want to be spoiled don't watch much further than that.
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mauve



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PostPosted: Mon Jan 09, 2012 6:22 pm        Reply with quote

4-2 is my least favorite part of the entire game. It's long, boring, linear, and full of stupid "haha, you didn't figure out how to get past this gimmick" nonsense all the way through.

The worst part is it's also the best place to farm souls in the entire game. Good thing I decided I'd rather just continuously cycle the game than do that, sheesh.
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mauve



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PostPosted: Tue Jan 10, 2012 4:48 pm        Reply with quote

4-2 is just flat out boring to me. It's not really hard it's just not very interesting. 5-2 is actually like my favorite part of the game. Not sure why everyone hates it.
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mauve



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PostPosted: Wed Jan 11, 2012 6:36 pm        Reply with quote

remote wrote:
Second Chance and nothing else.

Second Chance and cracked talisman Cursed Weapon.

Join the purple side.
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mauve



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PostPosted: Thu Jan 12, 2012 5:30 pm        Reply with quote

Last time I fought him, I tore NG+ Doran straight up with a full power Soulbrandt. Wasn't even that hard of a fight.

I know like 5 or 6 different ways of taking him down at this point, it's not like you actually need to knock him off to do it.

Cursed Weapon doesn't give that much of a boost on him since the added bonus is done after defense calculations, not before.
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mauve



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PostPosted: Fri Jan 13, 2012 12:03 am        Reply with quote

Yeah hyper mode's a different story since it takes effect earlier and thus has adds to your armor piercing ability.
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mauve



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PostPosted: Sun Jan 15, 2012 5:37 am        Reply with quote

Maneater first cycle isn't so bad. Later cycles he gets so much worse. He's much easier for magic users than for melee users in general.

Flamelurker's a good balance, one of the stronger bosses all around, but not one of the strongest. Can be cheesed if you're lame.

Allant is built like a tank and, while he's not really all that bad, the sheer length of the fight often leaves room for screwing up.

Garl is the wildcard. This fight is as easy or as hard as you make it. I like to go the parry route nowadays.

Every other boss had interesting stuff but just really not that difficult to beat given the way the game works.
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mauve



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PostPosted: Sun Jan 15, 2012 7:16 pm        Reply with quote

Felix wrote:
Garl was fun, though I just dodged and backstabbed the shit out of him. I was too much in the endgame mindset and the fight seemed to go extremely poorly when I tried any more complicated strategies. Can you even parry that giant mace?


You sure can! It's pretty hilarious. And not really all that hard once you get the timing figured out, though when you get it wrong it tends to hurt.
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mauve



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PostPosted: Thu Mar 15, 2012 4:19 am        Reply with quote

Demon's is faster because weapon attacks don't take three years to happen. You push a button, you attack. No heavy windup on it, you just go for it. Going back to the game after having played Dark for awhile made me feel like I had a permanent haste buff on.
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mauve



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PostPosted: Thu Mar 15, 2012 4:57 am        Reply with quote

remote wrote:
mauve wrote:
Demon's is faster because weapon attacks don't take three years to happen. You push a button, you attack. No heavy windup on it, you just go for it. Going back to the game after having played Dark for awhile made me feel like I had a permanent haste buff on.


No, really, it's because there's only over or under 50% weight, slow or fast. There are heavy, slow weapons in Demon's Souls, too. Maybe you just used small weapons.


I used Katanas and Curved Weapons primarily. They are both way faster than the fastest weapons in Dark Souls.

The difference is ridiculously huge if you actually go back and forth between the games.

The weight doesn't really factor into it. Who plays at anything over minimum weight in either game?
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mauve



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PostPosted: Thu Mar 15, 2012 5:04 pm        Reply with quote

I'd like to know which version of the game you are playing where equip weights below 100% affect attack speed in any way. Or even run speed. Unlike Dark Souls there's no derp jog as long as you're under the max.
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mauve



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PostPosted: Thu Mar 15, 2012 6:51 pm        Reply with quote

Yeah, and that's why no part of your argument makes sense to me. I don't even understand why you brought up equip weight. It is utterly and completely irrelevant. If you play at minimum weight for both games, Demon's Souls is still faster. So it's not important. Why is this even a subject?

I literally don't even see how you can say that the weapon speeds are just as fast between both games. They're not, it's not even close, I am just not seeing what you're saying in the slightest. Just play one and switch back to the other game and the difference is absurdly visible. My fighting game frame data senses tell me it's at least 5-10 frames for the majority of attacks, which is, quite frankly, huge.

The only attack that felt like it came even remotely close in Dark Souls is the 2-handed Curved Sword R1, and that has the extremely annoying tendency of scraping against walls pretty much every other time you want to use it. Not including daggers because there's not really any point in using them outside of parries/backstabs, though they are quick.

Making me wish I had some video capture equipment here just so I could compare the two directly, because I feel that would be the only thing that would settle this.

On another point, Dark Souls' Poise makes a difference here because you can't just see a gap and go for it, you basically have to hit and run if you can't bring them to hitstun in one volley, which will slow things down.
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mauve



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PostPosted: Thu Mar 29, 2012 6:01 am        Reply with quote

Aside from killing bosses in the same world, cycling the game is the only way to create more lizards.
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mauve



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PostPosted: Thu Mar 29, 2012 4:17 pm        Reply with quote

They do always appear, and there is an exact number. It's 1 + number of bosses killed in that world. So the number of lizards that will spawn at a given point is, at most, 5 in world 1 and 4 in every other world. I've personally confirmed this on most of them, seeing as how you can just quit the game and reload in spot to get the next one. If they don't show up then you probably ran one off without realizing it.
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mauve



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PostPosted: Thu Mar 29, 2012 6:30 pm        Reply with quote

No one gets to complain about getting stuff past +4 unless they try to make a Sharp +5, because holy hell what sadistic bastard came up with the Pure Bladestone drop?

Lizards do give better drops in pure black world tendency though. I have pretty consistently gotten any pures I needed just by making sure I dropped everything to the lowest before going to kill them.
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mauve



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PostPosted: Thu Mar 29, 2012 7:00 pm        Reply with quote

Uchis don't come in Blessed or Dragon. Sharp, Tearing, Mercury, Moon, and Crescent are your choices. (Well, and Quality but nobody uses Quality.)

Moon is the best unenchantable if you don't pump up magic, otherwise go for Crescent. Tearing is sort of a poor man's Sharp.

Also try left-handed Uchi L1 sometime, it's one of the most ridiculous pokes in the game.
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PostPosted: Thu Mar 29, 2012 7:38 pm        Reply with quote

Felix wrote:
Yeah, my whole thing was that if you're going to use a weapon that doesn't take Blessed/Dragon/Curse, you should probably be an Int character, because a VIT/END-based build with a Moon weapon isn't really going to excel at anything. Sorry if I said it in a roundabout way.


Katanas are dex weapons. Sharp +5 with 40-50 dex will do an absolutely absurd amount of damage, especially with how defense scaling works in the game.

Armor is applied individually for each damage type, so the more you have in a single damage type the better it will be at puncturing defense. I have a Sharp+5 and a Moon+5 on a char with basically no real int growth, and while the sharp has a slightly lower attack rating, the overall damage is much, much higher as it's only in a single damage type. Plus it can be buffed with Sticky White or Black Turpentine for even more ridiculous damage.
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