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Demon's Souls
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue Feb 24, 2009 11:20 pm        Reply with quote

If you buy the Asian/Japanese version of this, can you go online with a U.S. PSN account? If I needed to make a Japanese one to take part in the online stuff I would do it but I couldn't make my way through the sign up process.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sat Mar 21, 2009 7:27 pm        Reply with quote

What's making me hesitate in getting this (besides not having the money :( ) is the thought that it might get an overseas release with bugfixes and updates. But maybe any additions would be sold as DLC. So I could sign onto PSN with the US account and play on that...but what about downloading any add-ons? Would those only be usable with a Japanese account?
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sat Apr 04, 2009 4:33 pm        Reply with quote

Man I should stop looking at this thread, it's torture. Did anybody catch any King's Field/Eternal Ring references in this? Maybe some from other From games? I wonder if anyone who worked on King's Field had a hand in this.

Oh.
Wikipedia wrote:

The Legendary Knight Vito of the King's Field games is mentioned, and the Moonlight Sword is also to be found in Demon's Souls. Also some of the status and inventory screens have many similarities.
SCEJ producer Takeshi Kajii described the game to Famitsu as a spiritual successor to King's Field. "I am a fan of From Software, but naturally that also means there are parts of their games I'm not satisfied with, too," he said. "If this was a new King's Field game, there would be areas we wouldn't be able to touch since they're part of the series; working together like this, we can try to make something really new."
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sat Apr 25, 2009 10:25 pm        Reply with quote

I think I'm playing this wrong. You probably don't need to resort to farming to make progress, but that's what I'm doing, and I feel bad about it :(
The 4-1 boss would have ripped me open if I didn't get help, because I kept going for the weakpoint as he wedged me into a corner and crushed me against the wall with his girth.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue Apr 28, 2009 5:18 am        Reply with quote

username wrote:

BTW, is it safe to assume that a melee-centric character has no chance of taking out a dragon in this area?

Nah, pretty sure the only way to get any damage in is via ranged attacks. You can't reach him on the hilltop with the bluish dragon & corpses, and he's way up in the air every other time you see him in 1-2. This guy got him with the Death Cloud spell and Soul Light (I think?), but you can take him down with around 150 arrows and a lot of patience.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Mon May 04, 2009 9:07 pm        Reply with quote

The 1-4 boss was a major pain in the ass, and I wouldn't have been able to beat him without summoning somebody. Apparently, the Death Cloud spell works for the blue dragon too, and it seemed like my buddy cast it, since its health was visibly draining away, but we had to fight the boss directly for some reason (maybe my partner had no spice left). I felt bad for the summoned guy because he kept getting caught in chokeholds, but he had some awesome-looking equipment on so I wasn't too worried about him. (actually, the partner might have been letting himself get grabbed so I could wail on the boss while his back was turned. What a nice guy!)

I thought 2-3 was a nice change of pace. Getting the rubble cleared out was the hardest part for me, but you can get the boss to punch it out of the way.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue May 12, 2009 3:26 am        Reply with quote

Astraea was a saint/missionary type who supposedly only went down to that valley to help the suffering (or, uh, maybe just sit and talk with them? get them to pray? not as if she could have done much for them), so I guess killing her should have that effect. I'm still pretty unclear about the plot of this game, even with the intro/ending and the Monumental's explanation. Maybe a lot of it is supposed to be left to interpretation? Another thing about the ending:



The narrator says your character eventually becomes a Monumental, but what if the Old One is woken again and the game events occur once more? That could give some meaning to the new game +(+++...) feature, or maybe I'm just reaching.

New Game+ is whooping my ass, as I expected, but I wish that you would still be allowed to upgrade even after beating the bosses. I did that, assuming that I could still cash in souls, but then the game ended/went to the next loop.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue May 12, 2009 5:25 am        Reply with quote

I'm not sure if you need to kill the blue dragon there. I summoned help and my partner killed him off with Death Cloud. If you don't have that spell, I think you can infect him with the plague using rotten arrows from 5-* (GameFAQs says 5-2).

If 1-4 is the last stage you have left to beat, you won't be able to talk to the Maiden in Black to exchange souls. Don't beat it until you've leveled up enough to feel safe for the next playthroughs.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sun Jul 05, 2009 4:00 pm        Reply with quote

I hope they make it easier to switch between world tendencies.

Does anyone know if the amount of experience/souls gained from enemies increases anymore after the 2nd playthrough?
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Sep 24, 2009 9:08 pm        Reply with quote

I kind of want to say that some parts would be too frustrating to enjoy without a guide, but a lot of the fun here is in figuring things out on your own. (yeah not a clear answer) I would try to use the guide only for bosses you're having trouble with.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Sep 24, 2009 11:56 pm        Reply with quote

So far there's been no news of DLC. No explanations for that broken archstone. The NA and Asian version save files aren't compatible with each other, and the NA version will use new servers separate from the Asian ones.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Fri Oct 09, 2009 5:08 pm        Reply with quote

Royal is the easy mode class :(
Just equip the fragrant ring to regenerate magic juice, hang back and shoot soul arrows at everything.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sun Oct 11, 2009 10:49 pm        Reply with quote

If you equip the thief's ring and stick to the far left or right of the tunnel, you can just spam arrows at the 2-1 boss. Fighting it at close range is a little rough because the camera doesn't track too well in small spaces.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Wed Oct 21, 2009 2:26 pm        Reply with quote

Run between his legs when you have the chance, and keep behind him as you slash at his ankles. If you need to heal, that courtyard is spacious enough to run to a safe distance.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Fri Oct 23, 2009 9:44 pm        Reply with quote

Bennett wrote:
LandRoverAttack wrote:
glossolalia wrote:
so did anyone else spend like 45 minutes in the character creator to make something that wasn't a horrible abomination or did you just give in to the horror


Oh god yes. It's like Oblivion all over again.


I'm pretty sure it's the same middleware.

Sometimes the random face generator gives you a good one, but yeah. It's weird how lowering the age slider gives a blue tint to female characters' skin.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Wed Oct 28, 2009 12:44 am        Reply with quote

Melee attacks work well with him when fighting on the ground but the collision detection on his weak spot/belly wound is kinda rough, so it's a little frustrating having to fight with the camera and get hits in while avoiding his almost 180 degree slashes.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Oct 29, 2009 8:35 pm        Reply with quote

Soul arrows/rays work well for Flamelurker. Use a kris blade and ring of magic sharpness to boost damage and he should go down quick. Rolling backwards to evade, then rolling to the side when he backs you into a wall should work. He gets stuck on the terrain often too.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Fri Oct 30, 2009 4:49 am        Reply with quote

Atlus is shifting world tendency to pure black online for Halloween.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Mon Nov 02, 2009 6:17 pm        Reply with quote

You can just use the thief's ring and whittle him down with magic or arrows. Not sure how effective demon's prank would be but I'm thinking you probably don't need it. As long as you wait after he roars in pain between attacks he shouldn't find you.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue Nov 03, 2009 4:46 am        Reply with quote

EU03 wrote:
I need to brush up my PvP skills since my attempt at Old Monk was a disaster. I got a player that should have been a fairly easy fight, but he would just run away and heal when I got him down to a quarter health. I'm starting to think that my halberd is not a good choice for PvP since it just takes up too much stamina per swing.

If you have trouble just fight Old Monk offline. The AI black phantom uses claws/gauntlets which you can block or parry easily. Curved swords like falchions or scimitars might be better choices for PvP since they're fast and cause bleeding. But consider making a Quality Halberd (or any quality weapon really); it's a monster if your dex and str stats are high enough because you can also add in damage bonuses based on your magic stats with sticky white stuff.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Nov 05, 2009 2:58 pm        Reply with quote

glossolalia wrote:
so what do you keep in a new game + anyway? stats? equipment? items? all of the above? does the cost of soul level reset, or does it keep escalating depressingly high? having trouble finding a straight answer on the wiki.

You keep stats, equipment, and all items except keys. The upgrade cost keeps increasing, unfortunately, so it's important to know what you want to specialize in and spend your points wisely. Experience gained from enemies increases with each cycle along with difficulty but I think it tapers off after a few playthroughs.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sat Nov 07, 2009 12:59 am        Reply with quote

Yeah, that plot point wasn't clear to me for a while. I assumed that I exhausted all the NPC dialogue so I eventually stopped talking to anybody.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Mon Nov 09, 2009 2:21 am        Reply with quote

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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Wed Nov 11, 2009 9:26 pm        Reply with quote

CubaLibre wrote:
but after that it only gets something like 8% harder with each playthrough. After 2 times through, you're best off making a new character.

I think the increase in difficulty is proportional to your soul level. I haven't done much upgrading for a few playthroughs (too expensive), and I still get the same amount of souls from enemies and do the same amount of damage.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Nov 12, 2009 6:47 am        Reply with quote

For me, the most reliable way to reach pure white WT was to play offline and beat the bosses. I used a magic-focused character and couldn't go melee against the BPs, so that was my only option.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Fri Nov 13, 2009 3:16 pm        Reply with quote

belthegor wrote:
As for killing black phantom Selen, I'd say using a huge weapon with knockdown properties is the best approach (ie. Meat Cleaver, Dragon Bone Smasher, Great Sword, etc.).

Another thing that makes that encounter pretty nasty is her tendency to heal herself when her lifebar gets down to about a quarter. I've heard that on the first playthrough she doesn't do this as often, but anyway the spell takes a few seconds to cast, giving you time to interrupt it with a few hits. Use a weapon with fast combos.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue Nov 17, 2009 4:47 am        Reply with quote

I became too attached to my character to try another style :(
I'd better think about doing that since it's too costly/boring to farm for soul levels after a while.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Mon Nov 23, 2009 5:32 am        Reply with quote

I wish the dragons in world 1 went down easier. They're pretty much the only reason I carry the clever rat's ring/morion blade. Also the experience isn't worth the time spent killing them. I'm getting used to running the gauntlet in 1-2 though. That's probably how you're meant to tackle that level anyway, for the big adrenaline rush.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Mon Nov 23, 2009 2:41 pm        Reply with quote

Yeah, the door to 1-3 isn't sealed after the first cycle.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue Nov 24, 2009 7:24 pm        Reply with quote

1-3, 1-4, 4-1, and 4-2 are hot spots for invasion because of the big open spaces by the archstones.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Wed Dec 02, 2009 1:18 am        Reply with quote

I would raise endurance to 40 for max stamina. If you want to make the most of your str/dex points I'd get into using quality weapons. Putting points into faith would help for Anti-Magic Field if you want to go strictly melee.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Wed Jan 13, 2010 4:59 pm        Reply with quote

I carry a lot more than I'd ever need - talisman+bow, crescent kilij, moon winged spear, makoto/kris/morion blades, the funnel hat and rings for magic and bow damage, and the large sword of searching for those pointless days I spent ore-farming. Plus I hold onto every ring for some reason. I still can't muster the courage to take on dudes like Flamelurker and Maneater mano e mano. I don't play this game like it's supposed to be played.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Wed Jan 13, 2010 7:03 pm        Reply with quote

You need to raise your magic (intelligence?) level to 20 before you can start casting spells. Miracles need a faith level of 20.

Yeah, I like the dull gold set best for females. After a while all armor becomes pretty useless.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Wed Jan 13, 2010 7:57 pm        Reply with quote

sorry about that :( Don't know what made me think it was 20. Maybe because one of Urbain's followers gives you a pure faintstone and stone of ephermeral eyes at 20 faith.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Jan 14, 2010 4:13 am        Reply with quote

For quite a while I took the coward's way out and whittled him to death with arrows since I was too afraid to face him in the courtyard. He telegraphs his moves enough to give you time to evade all of them as long as you're not too equipment-burdened. Keep behind him and slash at his legs, then roll away as he collapses and wail on his face. I still can't get a grip on melee-ing his cousin Penetrator :(
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sun Jan 24, 2010 9:32 pm        Reply with quote

There's a moon short sword in 3-2 at the Maneater bridge.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue Feb 16, 2010 3:04 am        Reply with quote

I think Sony owns the IP (the producer was from Sony at least) so ports probably won't happen :(
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Feb 18, 2010 6:02 am        Reply with quote

I used http://demonssouls.wikidot.com/. I probably would've enjoyed myself more with this if I never looked at strategy guides. I wonder if I could have figured out how to get by on my own. Maybe I would've given up on it before I "got it."
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Feb 18, 2010 6:53 am        Reply with quote

Another thing if you're going for the world tendency stuff - don't play online unless one of the holiday events shifts tendency to where you want it, because there's a glitch that seems to reset all worlds to neutral/sorta white when logging on.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Thu Feb 18, 2010 10:46 pm        Reply with quote

CubaLibre wrote:
Actually, it's not a glitch - every time you log on, the game averages each of your world's tendencies with everyone else's. So if you want to do a PB or PW event, you've got to do it in one shot. Although I have been noticing that my worlds maintain tendencies better - maybe they took it out, or dramatically lowered the effect.

That's good to know+interesting!
I keep thinking about trying out a new build but I don't have any ideas. I'd go for pure melee, but I don't think I'll have the reflexes for pvp.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Sat Feb 20, 2010 12:26 am        Reply with quote

No, you need to beat the first boss to get the blue eye stone (for summoning phantoms or to lay down a soul sign to be summoned, if in soul form), white eye stone, and black eye stone (for invading as a black phantom)
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