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The Indie Games Depository
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JChastain



Joined: 04 Feb 2007

PostPosted: Sat Dec 05, 2009 10:18 am        Reply with quote

Continuity needs symbols to indicate which sides are compatible. The trial and error it takes to figure that out just delay the point you can actually start solving the puzzle.
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JChastain



Joined: 04 Feb 2007

PostPosted: Tue Dec 08, 2009 9:26 pm        Reply with quote

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L



Joined: 05 Dec 2006

PostPosted: Wed Dec 09, 2009 3:35 am        Reply with quote

JChastain wrote:
Continuity needs symbols to indicate which sides are compatible.
The sides are compatible if the edges match!!!

Why does no-one who ever links this game ever remember to mention this?
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spinach
hardline radical martian


Joined: 04 Mar 2008
Location: San Francisco, CA, USA!

PostPosted: Fri Dec 11, 2009 10:14 pm        Reply with quote

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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Fri Dec 11, 2009 11:06 pm        Reply with quote

Disobey.

It's the law.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Fri Dec 11, 2009 11:38 pm        Reply with quote

Dracko wrote:
Disobey.

It's the law.


I approve!
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birdcloud



Joined: 31 Dec 2008

PostPosted: Sat Dec 12, 2009 1:33 am        Reply with quote

L wrote:
JChastain wrote:
Continuity needs symbols to indicate which sides are compatible.
The sides are compatible if the edges match!!!

Why does no-one who ever links this game ever remember to mention this?


because discovering so is the only puzzle therein requiring any imagination?
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Marshmallow
just call him badass


Joined: 05 Dec 2006

PostPosted: Sat Dec 12, 2009 3:16 am        Reply with quote

GUYS

http://nifflas.ni2.se/index.php?page=1001Saira
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Sat Dec 12, 2009 4:54 am        Reply with quote

Cycle wrote:
GUYS

http://nifflas.ni2.se/index.php?page=1001Saira


whoa! will check out!

UPDATE: No, sir, I didn't like it. :(

Which is too bad, because I really liked WaDF and Knytt.
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Marshmallow
just call him badass


Joined: 05 Dec 2006

PostPosted: Sat Dec 12, 2009 7:14 am        Reply with quote

Yeah :/

It's like Kyntt crossed with Fools Errand except none of the puzzles are interesting.
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Sat Dec 12, 2009 3:29 pm        Reply with quote

:(
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negativedge
banned


Joined: 04 Dec 2006

PostPosted: Sat Dec 12, 2009 10:35 pm        Reply with quote

Cycle wrote:
GUYS

http://nifflas.ni2.se/index.php?page=1001Saira


I really want to like this, but I just don't know. The chief gimmick just comes off as too annoying.

Where the hell did this come from anyway? I thought Nifflas was supposed to be doing Night Game.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Mon Dec 14, 2009 4:28 am        Reply with quote


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L



Joined: 05 Dec 2006

PostPosted: Mon Dec 14, 2009 5:12 am        Reply with quote

Mister Lavelle shows us up again.

Forest
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Mon Dec 14, 2009 3:46 pm        Reply with quote

L wrote:
Mister Lavelle shows us up again.

Forest


Audio-only?
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rabite gets whacked!



Joined: 05 Dec 2006

PostPosted: Tue Dec 15, 2009 7:24 am        Reply with quote

Looks like it to me.

I really liked it. I started out trying to find something, but after a bit I was really just playing.
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Cossix
submersible administrator


Joined: 21 Dec 2006
Location: San Jose

PostPosted: Fri Dec 18, 2009 4:03 pm        Reply with quote

Oh man Obey The Game is rad.
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q 3



Joined: 05 Dec 2006

PostPosted: Sat Dec 19, 2009 3:25 pm        Reply with quote

The Color Tuesday is a cute little RPG about a girl with synesthesia who fights evil aliens with the power of imagination, somewhat reminiscent of Earthbound and maybe also A Wrinkle in Time.
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spinach
hardline radical martian


Joined: 04 Mar 2008
Location: San Francisco, CA, USA!

PostPosted: Sat Dec 19, 2009 3:50 pm        Reply with quote

i've always wanted A Wrinkle in Time: The Videogame
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niitaka



Joined: 01 Jan 2008

PostPosted: Tue Dec 22, 2009 4:40 am        Reply with quote

http://www.indiegames.com/blog/2009/12/browser_game_pick_every_day_th.html

Made for the Experimental Gameplay competition.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Tue Dec 22, 2009 7:21 pm        Reply with quote

niitaka wrote:
http://www.indiegames.com/blog/2009/12/browser_game_pick_every_day_th.html

Made for the Experimental Gameplay competition.


pretty neato. one of the better "very little game but a dozen different endings try to get them all" games, which I generally dislike. the ending was a letdown, though.
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Lobst



Joined: 16 Dec 2006
Location: Bemidji, MN

PostPosted: Wed Dec 23, 2009 9:30 pm        Reply with quote

Yeah; I like the idea of having a character with a daily routine the player has to constantly think of different ways to alter, and I wish it was something more games gave you the option of doing. The only other example I can think of is 9:05, which is really more of a practical joke than a game.
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kthorjensen
He brought three meals


Joined: 06 Dec 2006

PostPosted: Thu Jan 07, 2010 8:57 pm        Reply with quote

I'm just going to put my new retarded games here instead of making new threads.

Rush Limbaugh's Pill Panic

Sort of a Zombie Nation homage. Developed in 48 hrs.
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negativedge
banned


Joined: 04 Dec 2006

PostPosted: Mon Jan 11, 2010 11:51 pm        Reply with quote

Kongregate has a demo of Terry Cavanagh's (Don't Look Back, Pathways, Judith) VVVVVVVVV. Every year it seems like we get a big indie game right around the beginning of January. This is that game. I have some reservations about it (namely, a very open reliance on surprise deaths, and a maybe-needless story), but this is one of those games that you can tell the creator had a blast making. And even if you get nothig out of the game, it has a totally bitchin soundtrack.
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negativedge
banned


Joined: 04 Dec 2006

PostPosted: Mon Jan 11, 2010 11:54 pm        Reply with quote

Well, it seems the full game is also out. $15 is a bit much. Undecided!
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Bennett



Joined: 03 Apr 2009

PostPosted: Tue Jan 12, 2010 12:01 am        Reply with quote

I don't think you'll regret it. But then, I paid $60 for it on preorder to help Terry out with his financial woes.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Tue Jan 12, 2010 12:07 am        Reply with quote

[this is the pain of my thrown-out back talking]

fuck. and people complain that Crosstown is five dollars.

[/this is the pain of my thrown-out back talking]
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GrouchoClub



Joined: 04 Dec 2009

PostPosted: Tue Jan 12, 2010 1:51 pm        Reply with quote

luvcraft wrote:
[this is the pain of my thrown-out back talking]

fuck. and people complain that Crosstown is five dollars.

[/this is the pain of my thrown-out back talking]


I'm sorry. I still feel bad for bitching about that, but at this point, almost no games on XBLIG cost that much.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Tue Jan 12, 2010 4:00 pm        Reply with quote

Interview with Loren Schmidt, creator of Star Guard.

Unsurprisingly, was influenced by Edgar Rice Burroughs' Barsoom books.

shrug game?

Also:



Amon26 wrote:
Available now! One last quick adventure into the world of Au Sable from a different perspective, in more ways than one. This was a small project I made as a learning experience for 3d. Download link is below. Hope You Enjoy!

http://www.mediafire.com/?nqxw5rjmmtx
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Wed Jan 13, 2010 2:01 am        Reply with quote

Life Is Hard
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Wed Jan 13, 2010 3:20 pm        Reply with quote

GrouchoClub wrote:
luvcraft wrote:
[this is the pain of my thrown-out back talking]

fuck. and people complain that Crosstown is five dollars.

[/this is the pain of my thrown-out back talking]


I'm sorry. I still feel bad for bitching about that, but at this point, almost no games on XBLIG cost that much.


It's cool. It wasn't about you, it was mostly about the back pain. :) And it was also a little bit about me being unimpressed with VVVVVVV.

But very very soon I will lower the price, which means I really need to get off my (broken) ass and make the ad for it, which I'm hoping will couple with the price drop to give it a boost in sales (or at least demo plays!)
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Wed Jan 13, 2010 7:59 pm        Reply with quote

Maybe you could make a PC port that I could pay $5-10 for!
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Wed Jan 13, 2010 8:23 pm        Reply with quote

BotageL wrote:
Maybe you could make a PC port that I could pay $5-10 for!


maybe so! I guess I should look into what's involved in getting a game on Steam?
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Wed Jan 13, 2010 8:26 pm        Reply with quote

I wonder if it wouldn't be prohibitive for a one-man team to get a game on Steam, without being an award-winner or having external funding of some sort. Not that I'd mind seeing you try anyway.
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Bennett



Joined: 03 Apr 2009

PostPosted: Wed Jan 13, 2010 8:59 pm        Reply with quote

I gather it's not prohibitive at all, but they do have to actually want your game.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Wed Jan 13, 2010 9:26 pm        Reply with quote

at this very moment I'm looking at fastspring (which Mechanarium and Nifflas's new game use) and payloadz (which Tale of Tales uses).
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negativedge
banned


Joined: 04 Dec 2006

PostPosted: Wed Jan 13, 2010 10:23 pm        Reply with quote

luvcraft wrote:
BotageL wrote:
Maybe you could make a PC port that I could pay $5-10 for!


maybe so! I guess I should look into what's involved in getting a game on Steam?


It doesn't even need to be on Steam. I just don't think the Xbox is a good place for any sort of indie game. It's not the market at all. And even if someone is interested in these games, basically the only course of action is to open up that page on their dashboard and stare at a giant list of games. It's better if you just have a PC version on a website or something. That's where the people that play these games are, and that allows for a greater degree of intimacy.
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Fri Jan 15, 2010 12:34 am        Reply with quote

First-Person Tetris

Somehow I doubt that this will be up for long.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Thu Jan 28, 2010 5:55 pm        Reply with quote

Flotilla is looking good. Coming out for PC and XBLIG.



If you're not familiar with Blendo Games already, be sure to check out Citizen Abel: Gravity Bone primarily as well as Grotto King if you're feeling nostalgic. His older projects are also worth a look if you've got copies of Half-Life and Half-LifeČ available.

And hey, in a fit of cluefulness, the Guardian has an article on indie gaming and how we might be seeing a potential revival in the Britsoft spirit that permeated bedroom programming back in the 80s.

And Darwinia+ finally has a release date attached to it; February 10th.
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Fri Jan 29, 2010 5:11 am        Reply with quote

The Wiiware game Toki Tori is now available for PC through Steam. It's on sale for USD $3.75. I played it quite a while back, and I liked it.



This is unrelated:
How to Afford an Indie Game
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Fri Jan 29, 2010 5:22 am        Reply with quote

Oh man, Blendo is making a full game? I am unofficial Blendo fanatic #1.
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