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Thread of the Drawn: Pivotal Penciled Pressure 999
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yes
yes
46%
 46%  [ 13 ]
yes
53%
 53%  [ 15 ]
Total Votes : 28

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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Fri Jan 13, 2012 7:59 am        Reply with quote

Nah, not yet. The model still needs a couple of details and some optimization, once that's done I'll texture, rig and pose it. Basically I'm planning to do a bunch like these guys.
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allensmithee
polyglamorous


Joined: 21 Apr 2011
Location: wherever it is, im dying to get out

PostPosted: Fri Jan 13, 2012 12:50 pm        Reply with quote

i adore that low-poly joint. post more whenever you can!
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Thu Jan 26, 2012 1:53 pm        Reply with quote

Making some (fairly slow) progress on textures.

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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Fri Jan 27, 2012 4:35 pm        Reply with quote

Not too much work left now.

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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Mon Jan 30, 2012 1:52 pm        Reply with quote

OK I think I'll just call him done.



I had originally planned to rig and pose him (also, uh, make his whip) but I feel kinda tired of looking at him and might just move on to other stuff...
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Mon Jan 30, 2012 3:10 pm        Reply with quote

Is this for something? Because it's awesome.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Mon Jan 30, 2012 3:24 pm        Reply with quote

For fun and for trying to keep my skills sharp. That's about it.
Glad you dig it. :)
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Tue Jan 31, 2012 2:56 am        Reply with quote

Doodles I did today of some of Anor Londo, if Dark Souls had a map. Of course there are mistakes all over.





By the way, Mapstalgia is still going strong, in case people haven't checked on it since
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Thu Feb 02, 2012 6:47 am        Reply with quote



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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Fri Feb 17, 2012 11:09 pm        Reply with quote

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Pom



Joined: 17 Feb 2007

PostPosted: Sat Feb 18, 2012 11:07 am        Reply with quote

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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Sat Feb 18, 2012 10:16 pm        Reply with quote

Pom wrote:


shades of Richard Scarry...
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Pom



Joined: 17 Feb 2007

PostPosted: Sun Feb 19, 2012 12:08 am        Reply with quote

Well actually it's from a real videogame.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Sun Feb 19, 2012 12:55 am        Reply with quote

Little Computer People?
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Monsieur Eek



Joined: 07 Dec 2006

PostPosted: Sun Feb 19, 2012 1:02 am        Reply with quote

That one what where you're a ghost?
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Pom



Joined: 17 Feb 2007

PostPosted: Sun Feb 19, 2012 1:04 am        Reply with quote

Yes, it's Little Computer People.
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secondpillow



Joined: 15 Jan 2007
Location: Orlando

PostPosted: Mon Mar 05, 2012 5:30 pm        Reply with quote





I just wrote a play that involves the pizza person. It's called Knowledge of the Flatmaster.
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Fri Mar 09, 2012 3:37 am        Reply with quote

Two sketches I did during lunch breaks at work



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secondpillow



Joined: 15 Jan 2007
Location: Orlando

PostPosted: Sun Mar 11, 2012 2:28 pm        Reply with quote

Diplo, you are super cool and a dude who is cool.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Sun Mar 11, 2012 2:50 pm        Reply with quote

I want to play in those.
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secondpillow



Joined: 15 Jan 2007
Location: Orlando

PostPosted: Sun Mar 11, 2012 3:03 pm        Reply with quote

So if I keep up with still lifes of chairs and bottles, can I do stuff as cool as that?

Last edited by secondpillow on Sun Mar 11, 2012 3:05 pm; edited 1 time in total
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Sat Mar 31, 2012 10:44 pm        Reply with quote















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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Sat Apr 14, 2012 3:12 am        Reply with quote

further adventures in trying to design beat 'em up characters

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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Sun Apr 15, 2012 7:11 am        Reply with quote

lovely! and quite falcoony, but in a good way.
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allensmithee
polyglamorous


Joined: 21 Apr 2011
Location: wherever it is, im dying to get out

PostPosted: Sun Apr 15, 2012 4:32 pm        Reply with quote

diplo someday i think i will commission you to do the album art on an album i make
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A New Duck



Joined: 08 Dec 2008
Location: Eugene, ORLY

PostPosted: Sun Apr 15, 2012 5:31 pm        Reply with quote

I want to see those people punch other people. So I think you're doing well!
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Deets



Joined: 05 Dec 2006

PostPosted: Sun Apr 15, 2012 6:09 pm        Reply with quote

Jigsaw wrote:
further adventures in trying to design beat 'em up characters


These guys look like they could be either enemies or player characters. I think that's a good thing.
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messiaen



Joined: 30 Dec 2011

PostPosted: Wed Apr 18, 2012 7:55 pm        Reply with quote

Pom wrote:


That reminds me of my favorite game of all time, Home Alone for SNES.



Here's a drawring of a killer jazz musician:


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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Thu Apr 19, 2012 9:26 pm        Reply with quote

no people actually being punched yet, but it's some kind of start

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messiaen



Joined: 30 Dec 2011

PostPosted: Fri Apr 20, 2012 1:06 am        Reply with quote

Do you do skeletal/gesture work before you lay everything in, or do you start with the outline?
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Fri Apr 20, 2012 7:06 am        Reply with quote

There's not too much method to the madness, but a little bit of both, I guess? Might block out some proportions, and I try to check and make sure that the anatomy of, say, the ribcage and hips is sound before getting bogged down in details, but past that I just kind of winging it.
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ionustron



Joined: 05 Dec 2006

PostPosted: Fri Apr 20, 2012 4:00 pm        Reply with quote

Wonderful job to all!

Jigsaw, I had no idea about your work despite hearing about you working on SORR.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Fri Apr 20, 2012 8:57 pm        Reply with quote

My... work, huh. Well, you haven't missed much, to be honest. I'm (unfortunately) not all that productive.
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Fri Apr 20, 2012 11:44 pm        Reply with quote


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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Sat Apr 21, 2012 10:06 pm        Reply with quote

in this thread: more stuff of mine than i've done in the past couple of years, probably

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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Sun Apr 22, 2012 12:55 am        Reply with quote

Jigsaw I want to play this game. Is this for a hypothetically real game or just a purely hypothetical game?

Also, I've always wanted to see a beltscroll character who fought squared off to his targets i.e. in profile to the camera, which is the stance of most practical mixed martial artists. I know flashiness is the whole point of beltscrolls but still...
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ionustron



Joined: 05 Dec 2006

PostPosted: Sun Apr 22, 2012 1:04 am        Reply with quote

Jigsaw wrote:
My... work, huh. Well, you haven't missed much, to be honest. I'm (unfortunately) not all that productive.


Jigsaw, I'm similar in that projects are spread out into different things, so sadly, I don't end up picking up a pen to draw for months. I've been getting the serious itch to lately however, as has writing been the past week.
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extrabastardformula
millmuck holecutter


Joined: 01 Jan 2007
Location: The Nearest Faraway Place

PostPosted: Sun Apr 22, 2012 2:55 am        Reply with quote


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ionustron



Joined: 05 Dec 2006

PostPosted: Sun Apr 22, 2012 4:30 am        Reply with quote

ionustron wrote:
I've been getting the serious itch to lately however




I should trace and finish later...been way too long since.

Extra, do you paint with watercolors often? I miss them, never quite got the hang of 'em.
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extrabastardformula
millmuck holecutter


Joined: 01 Jan 2007
Location: The Nearest Faraway Place

PostPosted: Sun Apr 22, 2012 4:35 am        Reply with quote

I don't really do watercolors since I don't have any brushes. The above was a mix of eyedropper, spray bottle and pens with assorted inks.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Sun Apr 22, 2012 10:48 am        Reply with quote

Cuba, I'd say it's kind of the latter, slowly eking its way towards the former. I have tons of ideas for designs, game mechanics and whatnot, and I do aim to at the very least document as much of it as I can so that it could become something real eventually. I mean, it's a game I really want to play as well, so I hope to make it happen at some point.

But considering that A) it's taken me a few years to even get anything down on paper really, B) I don't have the programming/sound/music/etc knowhow to realize my ideas, and C) I kind of hate the idea of putting my baby in the hands of someone else, I really doubt it will happen soon if ever. I mean, if someone was like "yo this shit is awesome, let me program it for you without wanting to change anything about the design" that would be swell, but that's not really something I expect to happen.
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