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Michel Gondry says that Games aren't Art.
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kthorjensen
He brought three meals


Joined: 06 Dec 2006

PostPosted: Fri Feb 09, 2007 6:37 pm        Reply with quote

Predator Goose wrote:
Sorry, this isn't on topic, I just wanted to correct something that I said earlier in the thread. I said that the last high water mark for comics was in 1986~7 for Batman:Dark Night Returns. I'd just like to push that date forward two years to 1989 for The Crow.


That... that's a retarded thing to say.
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Predator Goose



Joined: 19 Dec 2006
Location: Oversensitive Pedantic Ninny

PostPosted: Fri Feb 09, 2007 6:40 pm        Reply with quote

kthorjensen wrote:
Predator Goose wrote:
Sorry, this isn't on topic, I just wanted to correct something that I said earlier in the thread. I said that the last high water mark for comics was in 1986~7 for Batman:Dark Night Returns. I'd just like to push that date forward two years to 1989 for The Crow.


That... that's a retarded thing to say.


I don't think so. Which is the wonderful thing about art, it's a matter of opinion.
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Dracko
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PostPosted: Fri Feb 09, 2007 6:42 pm        Reply with quote

It kind of is. Predator Goose, do you follow the comic scene? There are many things which have legitimised it times and times over, and well clear out of superhero territory most of the time at that. I'm not talking about the vilified "indie" comics either.

P.S. Opinions suck.
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Predator Goose



Joined: 19 Dec 2006
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PostPosted: Fri Feb 09, 2007 6:48 pm        Reply with quote

I've followed the comic scene till roughly 96~97. Got really bored with it, especially the standard lines such as superman, spider man, and the x-men. Since that time I've never seen something that interested me, nor has anyone brought to my attention anything close to those two works. I won't say I'm an authority on the subject, much more of a casual observer.
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icycalm
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Joined: 17 Dec 2006

PostPosted: Fri Feb 09, 2007 6:52 pm        Reply with quote

Predator Goose wrote:
kthorjensen wrote:
Predator Goose wrote:
Sorry, this isn't on topic, I just wanted to correct something that I said earlier in the thread. I said that the last high water mark for comics was in 1986~7 for Batman:Dark Night Returns. I'd just like to push that date forward two years to 1989 for The Crow.


That... that's a retarded thing to say.


I don't think so. Which is the wonderful thing about art, it's a matter of opinion.


Which is why I prefer science. Idiots have no place there.



DISCLAIMER: The above post is not meant as an insult to Predator Goose or to anyone else posting in this forum!! Please read carefully before you take offense! If you require further explanations feel free to ask! Thank you!!! lols, smilies, etc...


Last edited by icycalm on Sat Feb 10, 2007 12:13 am; edited 1 time in total
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JamesE
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PostPosted: Fri Feb 09, 2007 7:03 pm        Reply with quote

Posting in legendary thread/in b4 axe
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Shapermc
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PostPosted: Fri Feb 09, 2007 7:04 pm        Reply with quote

Icy, you forgot the j/k and the winking smile.
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JamesE
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PostPosted: Fri Feb 09, 2007 7:07 pm        Reply with quote

that's probably because he's deadly serious
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Dracko
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PostPosted: Fri Feb 09, 2007 7:12 pm        Reply with quote

Predator Goose wrote:
I've followed the comic scene till roughly 96~97. Got really bored with it, especially the standard lines such as superman, spider man, and the x-men. Since that time I've never seen something that interested me, nor has anyone brought to my attention anything close to those two works. I won't say I'm an authority on the subject, much more of a casual observer.

You should check out From Hell, for starters. You might then want to check Eddie Campbell's Fate of the Artist, if you can find it. Personal recommendation: Warren Ellis' Desolation Jones. Think Raymond Chandler writing The Prisoner.

For superheroesque stuff: Punisher MAX (Punisher done in an over-the-top pulp realism sort of way, with not a single cape in sight.) is the best thing Marvel is currently publishing, perhaps alongside Spider-Man: Reign, though that mini-series isn't finished yet. Also, look into Grendel.

Seriously, there's a lot of good stuff out there if you care to look.
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icycalm
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PostPosted: Fri Feb 09, 2007 7:21 pm        Reply with quote

Shapermc wrote:
Icy, you forgot the j/k and the winking smile.


Hey man, any idea why I am banned from your forums? Is it because I am an abrasive asshole and no one likes me? :(
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extrabastardformula
millmuck holecutter


Joined: 01 Jan 2007
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PostPosted: Fri Feb 09, 2007 7:29 pm        Reply with quote

Cryo wrote:
Ebrey wrote:
Intentionally Wrong wrote:
Remind me again why it's important that we define what is and is not art, in this thread?


To drive people crazy! 'Games are art' topics are like annual stupidityfests, regularly filled with the dumbest posts on IC/SB.


Agreed. A game is a friggin game.
Except for when it's a toy, or when it's a simulation.
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Toups
tyranically banal


Joined: 03 Dec 2006
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PostPosted: Fri Feb 09, 2007 7:58 pm        Reply with quote

I've been mostly avoiding this thread for a variety of obvious reasons, but I want to chime in with this:

a) I really, really, really really wish people would get over the naive assumption that declaring something "art" is to give it an award which immediately elevates it above all other things. There's a lot of art that's just trash, you know! The idea of "art" honestly has less to do with a work's innate qualities and more to do cultural standards of the day. A filmmaker may make a trashy, exploitative trainwreck of a film under the banner of "art" and it may be accepted as such -- even if it's, you know, a terrible film. The underlying anxiety here is more whether or not our medium in question "games" will be taken seriously. And I honestly believe the greater underlying problem there is that games are interactive so they take a great deal more effort to learn and understand them. We actually DO have a growing and pretty healthy roster of "arty" games released in the last decade, and the movement to produce games like that continues to grow. We really just lack any real critical writing about them that actually understands the medium.

b) Read this post here and adjust your posting habits accordingly!!
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kthorjensen
He brought three meals


Joined: 06 Dec 2006

PostPosted: Fri Feb 09, 2007 9:23 pm        Reply with quote

Predator Goose wrote:
kthorjensen wrote:
Predator Goose wrote:
Sorry, this isn't on topic, I just wanted to correct something that I said earlier in the thread. I said that the last high water mark for comics was in 1986~7 for Batman:Dark Night Returns. I'd just like to push that date forward two years to 1989 for The Crow.


That... that's a retarded thing to say.


I don't think so. Which is the wonderful thing about art, it's a matter of opinion.


Yes, and your opinion is horrible. If an idiot was allowed to see two movies in his lifetime and they were Scary Movie 3 and Scary Movie 4, he'd probably say that Scary Movie 3 was "the last high water mark for movies." Hint: you are the idiot.
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Predator Goose



Joined: 19 Dec 2006
Location: Oversensitive Pedantic Ninny

PostPosted: Fri Feb 09, 2007 9:24 pm        Reply with quote

kthorjensen wrote:
Predator Goose wrote:
kthorjensen wrote:
Predator Goose wrote:
Sorry, this isn't on topic, I just wanted to correct something that I said earlier in the thread. I said that the last high water mark for comics was in 1986~7 for Batman:Dark Night Returns. I'd just like to push that date forward two years to 1989 for The Crow.


That... that's a retarded thing to say.


I don't think so. Which is the wonderful thing about art, it's a matter of opinion.


Yes, and your opinion is horrible. If an idiot was allowed to see two movies in his lifetime and they were Scary Movie 3 and Scary Movie 4, he'd probably say that Scary Movie 3 was "the last high water mark for movies." Hint: you are the idiot.


Ok.
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boojiboy7
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PostPosted: Fri Feb 09, 2007 9:59 pm        Reply with quote

kthorjensen wrote:
Yes, and your opinion is horrible. If an idiot was allowed to see two movies in his lifetime and they were Scary Movie 3 and Scary Movie 4, he'd probably say that Scary Movie 3 was "the last high water mark for movies." Hint: you are the idiot.


Way to read Toups post, dogg.
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Toups
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PostPosted: Fri Feb 09, 2007 10:04 pm        Reply with quote

kthorjensen wrote:
Hint: you are the idiot.


;_;
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boojiboy7
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PostPosted: Fri Feb 09, 2007 10:09 pm        Reply with quote

Don't cry Toups. Maybe he will read it now. Keep hope alive, sir.
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Mr Mustache
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PostPosted: Fri Feb 09, 2007 11:09 pm        Reply with quote

Shakespeare and Mindgame are crap.






(more to come...perhaps?)
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kthorjensen
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PostPosted: Fri Feb 09, 2007 11:13 pm        Reply with quote

Mister Toups wrote:
kthorjensen wrote:
Hint: you are the idiot.


;_;


I'm sorry, I don't click on URLs that do not sufficiently define their destinations. You could be trying to trick me into looking at pornography, and then I would be some idiot who thinks that a Goth dude with his shirt off who kills people and is totally extreme somehow symbolizes the highwater mark of a medium.
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Toups
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PostPosted: Fri Feb 09, 2007 11:21 pm        Reply with quote

Did you miss this bit right here?

Mister Toups wrote:
b) Read this post here and adjust your posting habits accordingly!!


Also, most web browsers have a function where when you mouse over a link you can see the URL it points to.

^__^
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Predator Goose



Joined: 19 Dec 2006
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PostPosted: Sat Feb 10, 2007 12:03 am        Reply with quote

You can probably stop attacking The Crow now as well, because I'm not going to defend it. I only brought it up to correct an earlier post of mine, and it expresses my opinion. It's ok that you disagree with my opinion, and under different circumstances I might discuss it, but I'd rather see this thread get back on track, if that's even possible at this point.
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Rucio



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PostPosted: Sat Feb 10, 2007 12:51 am        Reply with quote

Shapermc wrote:
The Watchmen relies too heavily on standard text (lit format) as a crutch.

Watchmen fails!

(From Hell is a much better book by Moore)


Lost Girls FTW!!

Seriously, hardcore porn has never been so sincere.
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The Drunken Samurai
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PostPosted: Sat Feb 10, 2007 12:54 am        Reply with quote

Mister Toups wrote:
Did you miss this bit right here?

Mister Toups wrote:
b) Read this post here and adjust your posting habits accordingly!!


Also, most web browsers have a function where when you mouse over a link you can see the URL it points to.

^__^


LOL u has netscape
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dark steve
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PostPosted: Sat Feb 10, 2007 1:26 am        Reply with quote

TDS go back to the kids forum
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The Drunken Samurai
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PostPosted: Sat Feb 10, 2007 1:27 am        Reply with quote

NO U
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Intentionally Wrong



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PostPosted: Sat Feb 10, 2007 3:18 am        Reply with quote

Mister Toups just became the winner of the thread, the board, and the fucking year, as far as I'm concerned. (I'm withholding "winner of the century" until I see how effective this new strategy proves to be.)

Dark steve, TDS, do you two want to be on double secret probation?
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MrNash



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PostPosted: Sat Feb 10, 2007 3:31 am        Reply with quote

Constant discussion of whether or not games are art has really begun to wear on my nerves in recent months. By definition games are art. They're forms of creative expression. Period.

What people are really getting at when discussing "games as art" is whether or not they can be defined as high culture. Here's a quick rundown of the French sociologist, Pierre Bourdieu, and his studies into high and low culture:

http://www.jahsonic.com/PierreBourdieu.html

Using Bourdieu's criteria for high culture, some games can indeed be defined as high culture because of barriers that surround them, preventing just anyone from picking up a controller and enjoying the title right away.

When people say games are art, they seem more interested in finding examples of specific games that can be held up as crowning creative achievements. That's fine, but they're really on a quest to find high culture. There is low and high culture in most other creative fields (film, literature, music, etc.), and the same holds true in video games.
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Ben Reed



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PostPosted: Sat Feb 10, 2007 4:28 am        Reply with quote

I'd buy that video games are art in the "creative expression" sense but I don't know that I would call them art in the CONVENTIONAL sense, simply by virtue of the experience they impart onto the player is determined by ACTIVE PARTICIPATION -- by actively changing the state of the game in a way that will inevitably unique from someone else's experience -- but at the same time, their aesthetic experience, unlike a physical art form such as dancing or music, is not completely generated by the participant. Even if you're playing a cover song, you're doing it through the agent that is your own instrument, held in your own hands and controlled by you -- even if you pick up Brian May's own Red Special, the music coming from that guitar is ALL YOU unless you are Brian May himself.

Case in point: when two guys look at one of Michaelangelo's frescoes, they don't LITERALLY see completely different naked Greco-Roman people doing the pull-my-finger gag -- it's always God and Adam, and by definition you go from there. When two guys go to see Lord of the Rings at the same theater, one of them doesn't see a musical finale to the crumbling of Sauron's tower, excellently choreographed and with very impressive footwork on the part of Ian Holm as Bilbo.

But when they both sit down at different SNESes to play Super Mario World, their experiences in altering the initial state (i.e. the game without somebody at the controls are quantifiably different, down from where and when they drop, to the angle at which they tag the flagpole, to the pixel at which jumping Mario's fist makes contact with the ? block above him. Evven if the two play the same stage in exactly identical ways, jumping at all the same times, pressing the button at exactly the same time, the experience they generate will always be different simply by virtue of past, present, and future experience -- i.e. one guy might be a superplayer who's died only a handfull of times, but the other guy might be kinda bad at the game but somehow magically manages to pull an identical performance to the first player out of his ass.

But at the same time, unlike music and dancing, there are clearly defined rules by how much one can totally alter the content of the experience. Let's go back to the example of the Red Special -- even using Brian May's own guitar, you are not in any way, shape, or form limited to songs associated with Brian May. You could play Queen standards like Hammer to Fall, or you could do something entirely different and go into Zep's Heartbreaker, or you could just flick random strings at random times and make a whole lot of awful noise. If you're on-stage doing Swan Lake, there's no one stopping you from spontaneously stopping your pirouette and breaking out the windmills for your unwitting audience. But no matter how many times you boot up that SNES, unless you hack or otherwise alter the game -- and thereby create your own game -- you will always be limited in Super Mario Brothers. You can be Mario. You can be Luigi. But if you want to be Kirby, or turn it into a 2D SSBM, you're going to have to make your own game.

Bear in mind that this is not to say that video games have no aesthetic elements, and certainly not to say they are unworthy of serious cultural and academic appreciation. But I honestly believe that in order to properly appreciate them, you have to approach them from an entirely different angle than other expressive media. You are dealing here with the fusion of aesthetic elements and a rule-based system of competition (namely, a game) -- just picking one set of rules for judgment from one of those categories and applying them to video games simply won't work.

Thank you, and God bless America.
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meauxdal
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PostPosted: Sat Feb 10, 2007 4:39 am        Reply with quote

Ben Reed wrote:
even if you pick up Brian May's own Red Special, the music coming from that guitar is ALL YOU unless you are Brian May himself.


:)
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Ben Reed



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PostPosted: Sat Feb 10, 2007 4:49 am        Reply with quote

composerzane wrote:
Ben Reed wrote:
even if you pick up Brian May's own Red Special, the music coming from that guitar is ALL YOU unless you are Brian May himself.


:)


*does Brighton Rock solo by mouth*
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Hot Stott Bot
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PostPosted: Sat Feb 10, 2007 5:58 am        Reply with quote

Ben Reed wrote:
I'd buy that video games are art in the "creative expression" sense but I don't know that I would call them art in the CONVENTIONAL sense, simply by virtue of the experience they impart onto the player is determined by ACTIVE PARTICIPATION -- by actively changing the state of the game in a way that will inevitably unique from someone else's experience -- but at the same time, their aesthetic experience, unlike a physical art form such as dancing or music, is not completely generated by the participant. Even if you're playing a cover song, you're doing it through the agent that is your own instrument, held in your own hands and controlled by you -- even if you pick up Brian May's own Red Special, the music coming from that guitar is ALL YOU unless you are Brian May himself.

Case in point: when two guys look at one of Michaelangelo's frescoes, they don't LITERALLY see completely different naked Greco-Roman people doing the pull-my-finger gag -- it's always God and Adam, and by definition you go from there. When two guys go to see Lord of the Rings at the same theater, one of them doesn't see a musical finale to the crumbling of Sauron's tower, excellently choreographed and with very impressive footwork on the part of Ian Holm as Bilbo.


Oh?

If I view a movie in the theare, with someone talking loud, sitting on the right side of the second row, I most certainly do get a different sensory experience than someone watching it on DVD, pausing frequently for their friend who has been drinking too much and keeps needing to go to the bathroom.

How is this difference in sensory experience somehow not the same as the different experiences of two people playing the same videogame?

Of course, the degree to which the experiences vary from person to person when watching a movie is controlled by the creator, but isn't the same true of videogames?

This argument doesn't really hold up.
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klikbeep



Joined: 30 Dec 2006
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PostPosted: Sat Feb 10, 2007 6:09 am        Reply with quote

Video games might not be art, but they are certainly better than art. Take the Mona Lisa (considered by many to be the most important work of art). Although certainly pretty in its own right, that prettiness is locked within a static form . . . no amount of effort on the part of the viewer can change its smile, or adjust its hair color, or make it talk to you.

Flash-forward to video games. Now you are the artist, solving puzzles and powering up your character to gain the advantage. The tools of the trade (workstations, voice actors, chiptunes, etc) are used effortlessly to do this.

So while games may not be Art (I HATE THAT TERM SO MUCH) they are a lot better than it for the reasons above, a new paradigm for us all.
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Max Cola



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PostPosted: Sat Feb 10, 2007 6:22 am        Reply with quote

Eternal Sunshine was a good movie. I liked it!

Umm, art is silly. Trying to figure out a solid definition is silly too... there's a million of 'em.

I... don't really know what to say. Well, on the "games as art" thing, I recall an article in which Fumito Ueda stated that ICO was not created to be "a work of art"... it was just a game made in a unique way. Interpret that as you will.
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Wall of Beef



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PostPosted: Sat Feb 10, 2007 8:14 am        Reply with quote

I think Hockey, Soccer, and Skateboarding are art forms. So why not video games?

Oh and I just watched "The Science of Sleep", and it was great!
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klikbeep



Joined: 30 Dec 2006
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PostPosted: Sat Feb 10, 2007 8:25 am        Reply with quote

Wall of Beef wrote:
I think Hockey, Soccer, and Skateboarding are art forms. So why not video games?

Oh and I just watched "The Science of Sleep", and it was great!


I think art is just a boring thing for farts in turtlenecks who walk around in museums or whatever. I had to do this thing in a museum for school once and I just about wanted to die it was so boring. Jesus. "Somejerk Blahstein painted the Whatever in 1773 with oil paint and blah blah blah." Assholes.

Speaking as a gamer, I think we're moving beyond art -- way beyond -- and so to even use Art as a label does us all a disservice.
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Toups
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PostPosted: Sat Feb 10, 2007 8:28 am        Reply with quote

Brendan you should get on gmail chat sometime so I can ask you about ESL programs in japan okay.
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SplashBeats
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PostPosted: Sat Feb 10, 2007 8:35 am        Reply with quote

Toups, no :(
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Toups
tyranically banal


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PostPosted: Sat Feb 10, 2007 8:45 am        Reply with quote

Joe, YES :D
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DarwinMayflower



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PostPosted: Sat Feb 10, 2007 9:29 am        Reply with quote

I think video games are good enough to be considered art insofar that there are enough wankers and pretentious critics out there debating a variety of useless opinions on which game is better than what...just like the art world.

However I think the true art of video games is in it's ability to mimic popular forms of media that are considered "art" and but at the same time not be totally overshadowed by that theme to make it less of a video game. To me, the concept of anything typically non-art be considered as art means that particular item trancends it's normal boundries of what it represents. I mean anyone could probably make a Picasso or Kubrick related/themed riding lawnmower which could be considered art...or kitsch. However I think by making the best riding lawnmower ever created, so great that even a non-lawnmower enthusiast could say "Yeah...that thing is a fucking beaut," that in itself should be considered art. Not in the traditional sense, but as a badge of honour. I guess to a certain degree if you were using a 5.0 star raiting system, something 5.5 stars would considered art. But that's how I feel about it.

But it's hard to define. I mean The Sims trancended all sorts of demographics and boundries; but I don't really consider it art. Much like I couldn't care less about Limp Bizkit's latest single as art. The pretentious fag in me basically labels SOTC as art (and I imagine most of you expected that) however who am I to judge really without the collective backing of thousands of other pretentious fags?

But in the end I think what most hampers video games from attainting true art status is that it's still pretty much an infant media; grade A screenwriters a lot of them are not. Zelda Twilight Princess's story read like something done a decade ago on video games, of which even FF7's storyline felt it was done 2-3 decades ago in film. Once video games depart from mimicking other art mediums, such as film, and manage to truely embrace the video game nature and the eventual evolution of it...then perhaps it might be respected as art or even beceome something entirely different. This isn't to say to totally get rid of other art influences, but to challenge what it means to make a video game and how to advance it without being a copy of something else.
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Predator Goose



Joined: 19 Dec 2006
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PostPosted: Sat Feb 10, 2007 4:16 pm        Reply with quote

DarwinMayflower, your name is awesome.
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icycalm
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PostPosted: Sat Feb 10, 2007 4:40 pm        Reply with quote

Ben Reed has this flashing avatar that prevents me from reading any of his posts. It is quite annoying.


edit:
oh thank god, new page.
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