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remote

Joined: 11 Dec 2006
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Posted: Thu Feb 08, 2007 9:35 pm |
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So this discussion gets rehashed in a major way at least once every year, then, huh?
| Predator Goose wrote: |
| Talbain wrote: |
| Art is art. It has no definition, but you know it when you experience it. |
Then answer me this, if a man finds a sunise to be beautiful and a painting of a sunrise beatiful, which one does he call art?
If you're answer isn't both, then there must be a definition of art. |
Both. Neither? Whatever.
In any case, the experience (of the sunrise and the painting of the sunrise) is at the heart of this, and our reaction to that experience is what might prompt us to describe it as art. The subject is the catalyst; where it meets the observer is where art begins. And art is just a word, like love or hate. If I say I love this thing, it is because of something I feel for it — not because it inarguably embodies love or hate. Art is art because someone feels it is art. _________________
letterboxd | last.fm | steam
Last edited by remote on Thu Feb 08, 2007 9:46 pm; edited 3 times in total |
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remote

Joined: 11 Dec 2006
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Posted: Thu Feb 08, 2007 11:42 pm |
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Mind Game.
Post-Eva anime, sure, but stoner babble? Have a soul.
(That is not directed at you specifically, Balzac.)
haze, Mind Game was a lot more tastefully artful than Eva, in my opinion, as well as a lot more fun. I mean, if you really think having too much fun is antithesis to "art". Then I disagree? However, if you were to say that Eva's fan-pandering giant robots 'n' cute girls 'n' apocalyptic angst geekfest moments undermined its more serious messages and made them seem all the more overwrought, well, yeah — then I'd agree.
If we really must make the argument that anime can be artistic and profound, outside of Miyazaki I'd say Mind Game is probably the most earnest example. _________________
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remote

Joined: 11 Dec 2006
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Posted: Thu Feb 08, 2007 11:59 pm |
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I did watch Kemonozume! You even commented in the LJ entry in which I discussed it!
Fucking best anime series I've seen, probably. _________________
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remote

Joined: 11 Dec 2006
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remote

Joined: 11 Dec 2006
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Posted: Fri Feb 09, 2007 4:28 am |
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I would like to know what you think of things like improvisation (e.g. free jazz) and generative art (e.g. Spore and its soundtrack, provided by Brian Eno's Shuffler program), which are largely based on chance. _________________
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remote

Joined: 11 Dec 2006
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Posted: Sun Feb 11, 2007 2:40 am |
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Ignoring aderack's totally figured out definition of art (which I mostly agree with, as per my prior "the thing you love is not love" statements), I thought this was worth throwing in here:
| Quote: |
| Not long ago, I asked the New Yorker's senior theatre critic, John Lahr, what he thought of videogames. They were, he said, "a sign of the nihilistic times". Julie Burchill disagreed. "They are too much fun to be art," she told me. Of course, as we know, videogames are a nihilistic waste of time, and they're fun, and they art, too. |
From Tim Guest's The Guest Column in the recent issue of Edge. He goes on to talk about Marc Laidlaw, HL2, Second Life, how videogames are expanding the possibilities of storytelling and expression, etc. He ends the article with a quote from Steve Russell, creator of Spacewar, who does not play videogames.
| Quote: |
| "It's the people who make the games who have the most fun of all." |
_________________
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