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Leau

Joined: 05 Dec 2006 Location: Metro City
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Posted: Sat Feb 10, 2007 9:40 pm |
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Yup. Culdcept is pretty awsome. Especially the multiplayer. Is the xbox version going to support live? Cause if it does... oh man! _________________
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Leau

Joined: 05 Dec 2006 Location: Metro City
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Posted: Sun Feb 11, 2007 3:01 am |
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As much as I love Culdcept, baines makes some very salient points. There really ought to be some way to speed up the pace of the game. Whenever me and my buddies are bored and going through games to play, Culdcept always comes up, and there's a pause, and then we simultaniously say, "ehhh". Because a game on even the smallest map takes an hour. Minimum. And we've had some games that bleed into 4 or more. It's just too much of a comitment. Pijaibros makes some good suggestions, but it seems sucky that one would have to build a deck just to make the game move faster as opposed to one that you like/is designed to win.
And as cool as Live support sounds, I really can't see the 14 year old racists that populate it sitting still for an entire match without dropping out.
(And yes, I know you can impose time limits, but c'mon. No one actually does that. It blows ass.) _________________
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Leau

Joined: 05 Dec 2006 Location: Metro City
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Posted: Sun Feb 11, 2007 7:44 pm |
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The gulf between the etiquette of Japanese gamers and American ones is as wide as a Triceratops' anus. It's just not comperable.
But booj is right. Interest from the Gears of War age set will probably die down within a few months. But personally I wouldn't expect a whole lot of optimatching working out for a little while. _________________
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