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[FKW'07]Zone of the Enders 2 is kicking my sorry ass

 
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EU03



Joined: 05 Dec 2006

PostPosted: Mon Feb 12, 2007 11:23 pm        Reply with quote

Nah, ZOE1 isn't totally required to play ZOE2, though it does explain Leo's relationship with ADA, haha.

Grabbing and swinging enemies is by far the most effective way to fight in the beginning and even later in the game, so use that move very liberally. Just keep zipping around constantly to avoid most fire. It took me a while to get used to it, too (often dying when I got up to Viola the first time).

The game becomes like a billion times better when you get Zero Shift.
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EU03



Joined: 05 Dec 2006

PostPosted: Tue Feb 13, 2007 11:24 pm        Reply with quote

Duckzero wrote:
Just wait until you get to the airships level. For some reason, I had the hardest time playing that level (well not including part where you have to try to keep that girl from falling), but it's also one of the best looking parts of the game.
When saving Ken, it's just easier to use her as a weapon. It's pretty fun to tackle that level either way, because it makes to feel total bad ass to drop her like several thousand feet, kick some ass, and grab her before she hits the floor.

Speaking of Ken, she was pretty hot.

Also, I've got some beautiful hi-res (probably direct from source) pictures of the OFs if anyone wants them. I think I also have scans of the artbook, too!
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EU03



Joined: 05 Dec 2006

PostPosted: Thu Feb 15, 2007 7:06 am        Reply with quote

I'm pretty sure Kojima said he would love to work on ZOE3 after getting things done (i.e. MGS4)?

My second greatest wish is to see it come out on 360.
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