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Joined: 06 Dec 2006
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Posted: Tue Feb 13, 2007 3:27 pm |
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| Levi wrote: |
| It easily looks every bit as good as Metal Gear Solid, but no one ever criticizes that engine. |
MGS tricked people into thinking there was no draw distance by use of the overhead camera though.
They didnt even have to use fog effects and could just let stuff pop up because you were never actually looking in the direction of loading polygons.
Also, the 1st Silent Hill is really good, but the monkeys and bats in the outdoor areas always killed the mood for me. It went from a horror game to an action game something quick. Was still fun though...
The first time I was in an outdoor area after nightfall (through that creepy house at the beginning) I just stood there cause I was afraid of something jumping out at me if I moved forward. Once I saw the dogs running at me in the distance, I was like "oh..." and just started running/dodging like a RE game.
Also, also, Pre-rendered backgrounds would have detracted from the evnironments a lot. RE was never scarry and that might have been a big part of it. Seems more like you are watching a story than actually playing something interactive when the BGs dont move. And tank controls... |
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