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[FKW'07]Silent Hill on ePSXe

 
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showka



Joined: 04 Dec 2006

PostPosted: Tue Feb 13, 2007 2:13 pm        Reply with quote

I played through Silent Hill on ePSX, mostly so I could have an FAQ open in one monitor. Its amazing how scary the game looks despite the low polygon count. At the same time, the game is often unfairly criticized for using fog and darkness to hide the graphic engine's weaknesses. The game maintains a surprisingly high polygon count for a PS1 game.
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showka



Joined: 04 Dec 2006

PostPosted: Tue Feb 13, 2007 3:00 pm        Reply with quote

I think not. I heard once that photoshopped images don't look convincing unless they make every element the same low resolution as the lowest-res element on the image. Likewise, the dramatic contrast between the perfectly pre-rendered back drops and the garbly PS1 rendered characters would've made it all seem phoney.
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