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[FKW'07]Introduce me to Suikoden.
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internisus
shafer sephiroth


Joined: 04 Dec 2006

PostPosted: Tue Feb 13, 2007 8:47 pm    Post subject: [FKW'07]Introduce me to Suikoden.    Reply with quote

If you want to, I mean. I've been borderline interested in the series for a long time, but no one has ever given me a clear reason for why it is distinctive. I want to want it. Evangelize me.
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Churippu
Mister Mercury


Joined: 05 Dec 2006
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PostPosted: Tue Feb 13, 2007 9:13 pm        Reply with quote

I am posting a review.
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Churippu
Mister Mercury


Joined: 05 Dec 2006
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PostPosted: Tue Feb 13, 2007 9:22 pm        Reply with quote

Actually my review might make you not want to play the games at all.

The games are really good a fun! I swear.

If you have to play any one Suikoden game though, go with Suikoden 2. Best story line, best characters, best overall gameplay.
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Zebadayus
pelvis othello


Joined: 05 Dec 2006

PostPosted: Tue Feb 13, 2007 10:25 pm        Reply with quote

NOOOOOOOOOO CHURIPUUUUUUUUUUUUU!

That's my job!

You're... reviewing the first one or what?

I'm going to do sort of a sweeping review of the whole series, probably.


Internisus, just wait until Chu and I are finished, 'kay?
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Ebrey



Joined: 05 Dec 2006
Location: Los Angeles

PostPosted: Tue Feb 13, 2007 10:45 pm        Reply with quote

The original game was well liked for several reasons:

1) It was released before FF 7, when your only other RPG options were Wild Arms and Vandal Hearts, both of which are competent but unoriginal.
2) The music is fantastic.
3) Recruiting 108 characters was fun, although in the original most of them are combat characters who are useless. How do you use 70 combat characters in a 15 hour game? In later games more of the characters would open up minigames rather than fighting.
4) The battles were nice and fast. There were also wars and duels which were simple but fun.

The story wasn't that great, and was poorly translated, but it's a short game, so why not play it?

The second game builds on the first, but it's 50 hours long and has a fantastic storyline (terribly translated). It has one of the best horribly evil villains AND one of the best sympathetic villains in RPG history, and they complement each other brilliantly. The second also features one of the most robust castles in the series, where you can play minigames and learn characters' backstories by investigatin them.

The third has another great story, helped by a better translation and the fact that you play it from multiple perspectives. It falls apart a little in the end, when the series creator quit because they wouldn't let him do another POV from Bishop Sasarai of Harmonia (Harmonia is the powerful empire in the background of many of the games... like Lodis in the Ogre Battle Saga). However the graphics are incredibly jerky due to a terrible graphics engine, and the gameplay is repetitive. Instead of dungeons, the game's length is padded out by making you move across the same field areas over and over again. The castle in this game doesn't change as much visually as II's did when you recruit more characters, but getting the theater is awesome. It lets you select characters to reenact famous scenes, and they do them in their own unique style.

Four is apparently awful due to a bad story and a high sea encounter rate. I haven't played it.

Five is supposed to be good.
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gooktime



Joined: 04 Dec 2006
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PostPosted: Tue Feb 13, 2007 11:03 pm        Reply with quote

The first one is very, very charming and can be finished with all of the characters recruited in about 20 hours. While some of the 108 characters in these games have a line or two of dialogue and just as much backstory, most are decent and have some optional scenes and such to find if you use them.

I played the first ten hours or so of Suikoden V and it was almost entirely cut-scenes and so forth, then Oblivion came out. Does it pick up the pace at some point?
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another coma
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PostPosted: Tue Feb 13, 2007 11:15 pm        Reply with quote

gooktime wrote:
I played the first ten hours or so of Suikoden V and it was almost entirely cut-scenes and so forth, then Oblivion came out. Does it pick up the pace at some point?



This is kind of similar to my story. I hear tell that it does pick up, but it's been so long I'd probably have to start a new game to figure out where I was.

I just want to play Suikoden II again :weep:
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inmatarian
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PostPosted: Wed Feb 14, 2007 12:29 am        Reply with quote

I liked the first one. The second one was good too.

But the castle is the real reason we play these games. Collect characters, and get a better place going.
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tacotaskforce



Joined: 04 Dec 2006
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PostPosted: Wed Feb 14, 2007 12:39 am        Reply with quote

You know that urge you have in most games to collect all the items and kill all the monsters? Suikoden is based almost entirely around that feeling (SIII being the exception). The goal in the games is to eventually become leader of an invincible army that spreads across a continent, destroy all that oppose your rule, and then give it all up in the ending because that's what Child Heroes are expected to do.

Also Suikoden games really don't care about that much about the combat so you'll likely never have to grind.
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Zebadayus
pelvis othello


Joined: 05 Dec 2006

PostPosted: Wed Feb 14, 2007 12:52 am        Reply with quote

I can say that I have NEVER grinded in any Suikoden game. Not once. Never needed to.

Anyway, about V...

Yes, it starts off pretty slowly (the dialogue is great, though), but it definitely picks up.

See, it's probably the longest in the series.

Recruiting characters is far more complex in V than it was in the previous games. Lots and lots of backstory on the characters too. Basically, when recruiting a character, it makes sure you see pretty clearly what their personality and motivation is.

Where in the previous games, some characters would almost seems to join you without any real motivation, but in Suikoden V every character has definite, sometimes complex reasons to join and help you. It's very nice.
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professor_scissors



Joined: 04 Dec 2006
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PostPosted: Wed Feb 14, 2007 12:55 am        Reply with quote

B coma wrote:
gooktime wrote:
I played the first ten hours or so of Suikoden V and it was almost entirely cut-scenes and so forth, then Oblivion came out. Does it pick up the pace at some point?



This is kind of similar to my story. I hear tell that it does pick up, but it's been so long I'd probably have to start a new game to figure out where I was.

I just want to play Suikoden II again :weep:

B coma! You're back!

Have you been drawing ZCS artwork?
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Zebadayus
pelvis othello


Joined: 05 Dec 2006

PostPosted: Wed Feb 14, 2007 12:55 am        Reply with quote

Also, Internisus...

The Suikoden franchise generally completely lacks all the JRPG bullshit.

This is reason enough to play them.

Good luck finding Suikoden II for under 70 dollars, though. Luckily I got it back when it was cheap. A friend of mine happened to find it at Gamestop for 50 once. I saw it for 100 one time!
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The Ichiban Crush



Joined: 09 Feb 2007

PostPosted: Wed Feb 14, 2007 1:54 am        Reply with quote

S1 and S2 are one of those rare sets of games that are actually worth the rare game price. Especially S2, which as far as I'm concerned is the best of the series, and definitely one of the best of the genre.

S3 is a bit underrated, but that's mostly due to the fact that production was shaky and the awful, Awful, AWFUL graphics. But seeing who turns out to be the main villain is really a stunner if you've played the first two games.

The only game I refuse to pick up ever again is S4. I own it, but I just don't have the sadomasochism to go through with it. It's THAT BAD. Also: Hot shorts. I rest my case.

S5 I haven't had a whole lot of time to fool around with, despite the fact I've had it since it dropped. (I get video game ADD real easily) But it's leagues better than S4, and from what I can tell so far, better than S3. I can overlook the fact that the main character is the most androgynous Suikoden hero to date.

Also, Suikoden Tactics is not a bad game either. I'm not sure if it's worth playing S4 to get all the extra bonus things, but it's certainly a really underrated title.

And while I'm at it, I'll confess: Yuber is definitely one the most stylized characters in the series. Not the most evil, but definitely my favorite.
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gooktime



Joined: 04 Dec 2006
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PostPosted: Wed Feb 14, 2007 2:15 am        Reply with quote

I'd definitely suggest playing the first two in order, by the way. Not only does Suikoden 2 take place the next country over, there are a lot of returning characters and references. You can even load your save game from the first one to unlock a sidequest relating to the hero of the original - this also transfers over your hero/army names when referenced for consistency.

I also vaguely remember this feature returning in Suikoden 3, where you could load data from the first games and have your characters perform some of the key scenes from them in the theatre.
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Felix
unofficial repository


Joined: 04 Dec 2006
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PostPosted: Wed Feb 14, 2007 2:38 am        Reply with quote

i've played one and three start to finish, and haven't touched any of the others.

i enjoyed them a lot. one has a lot of jrpg archetypes, but it's mostly the good ones, and the stuff it uses to fill in the cracks is mostly very good stuff. i recall liking the battle system and dialogue of 3 a whole lot, probably more than any ps2 rpg except final fantasy xii. our tastes seem to be a least a little similar in this regard, so.
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BotageL
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PostPosted: Wed Feb 14, 2007 2:48 am        Reply with quote

I've always respected and enjoyed the fact that the Suikoden games are always on a much closer scale - one country or a few nearby countries, rather than some comically simplistic globe-trotting adventure to the one industrial city, the one Japanese city, the one ice city, the gigantic casino, and the rural village. The world of the games seems more like, well, a world.
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another coma
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PostPosted: Wed Feb 14, 2007 2:52 am        Reply with quote

professor_scissors wrote:
B coma wrote:
gooktime wrote:
I played the first ten hours or so of Suikoden V and it was almost entirely cut-scenes and so forth, then Oblivion came out. Does it pick up the pace at some point?



This is kind of similar to my story. I hear tell that it does pick up, but it's been so long I'd probably have to start a new game to figure out where I was.

I just want to play Suikoden II again :weep:

B coma! You're back!

Have you been drawing ZCS artwork?


I have a couple of things I need to scan and show you, and now that my windows machine is working again (it's been over a month!) I'm gonna download graphicsgale and pick up where I left off(!).
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Ebrey



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PostPosted: Wed Feb 14, 2007 7:57 am        Reply with quote

BotageL wrote:
I've always respected and enjoyed the fact that the Suikoden games are always on a much closer scale - one country or a few nearby countries, rather than some comically simplistic globe-trotting adventure to the one industrial city, the one Japanese city, the one ice city, the gigantic casino, and the rural village. The world of the games seems more like, well, a world.


This is an important point. Suikoden II (and maybe five) is the only Great RPG of the bunch, but the way the series is structured is a lot more interesting than FF, DQ, and Tales. It's similiar to the Ogre Battle series, which also takes place in single kingdoms that are often being influenced by the powerful Lodis Empire. Lodis and Harmonia are so cool because we only see a little more of them with each game. If they make an Ogre Battle episode 8 or a Suikoden Final I assume they will be set in Lodis/Harmonia.
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Churippu
Mister Mercury


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PostPosted: Wed Feb 14, 2007 8:26 am        Reply with quote

zebadayus wrote:
NOOOOOOOOOO CHURIPUUUUUUUUUUUUU!

That's my job!

You're... reviewing the first one or what?

I'm going to do sort of a sweeping review of the whole series, probably.


Internisus, just wait until Chu and I are finished, 'kay?


OK you can do one too. :3 We can share the Suikodeness.
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negativedge
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PostPosted: Wed Feb 14, 2007 8:34 am        Reply with quote

The first game is fun and cute, and is basically a pre-req to the second game, which is just fucking brilliant, and will be even more brilliant if you've played the original. Do it. If you feel like spending a lot of money.
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Ebrey



Joined: 05 Dec 2006
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PostPosted: Wed Feb 14, 2007 8:52 am        Reply with quote

negativedge wrote:
If you feel like spending a lot of money.


Just download Suikoden II. There's no reason to spend that much money for a game.
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Wyndian



Joined: 11 Feb 2007

PostPosted: Wed Feb 14, 2007 9:22 am        Reply with quote

Ebrey wrote:
Just download Suikoden II. There's no reason to spend that much money for a game.


Good games are always worth their money. I could not think of playing this great game while always having in mind that what I'm playing is nothing but a stupid, soul less CDR.

As for the game, I enjoyed all of them, while part 4 was the least intense experience. The story was still good (and how do I like this calm villain), but it's nothing compared to the greatness of Suikoden II.

There was already much said about the games which I could agree to. My suggestion is that you play the games in their time line order:

4 - 5 - 1 - 2- 3. You could leave out four, but you should really start with five. It takes its time until the story evolves, but I thought it was a great idea to tell more about the backgrounds of the characters and villains. I mean hey, so many games just start off with some big bang and tell you tidbits about the past afterwards. Why not tell the past in the correct order?

Two is definitely the best game of the series, and one of the best RPGs ever produced as well (However nearly every version except the japanese suck in their own way), but you won't spoil three if you play it before that.

If there's anyone interested in getting a little overview of the Suikoden series, there's one here, you might also want to check out SuikoSource, although I personally think the latter is something for freakish fans rather than people who want to get in touch with Suikoden.
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gooktime



Joined: 04 Dec 2006
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PostPosted: Wed Feb 14, 2007 9:28 am        Reply with quote

I vaguely remember reading a very heated, raving article about how horrible IV is on Suikosource, it was pretty funny.
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negativedge
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PostPosted: Wed Feb 14, 2007 9:31 am        Reply with quote

Suikosource was pretty neat to dive into back when I was really into this series.
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Felix
unofficial repository


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PostPosted: Wed Feb 14, 2007 9:54 am        Reply with quote

dude, that's not a canonical true rune.
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Zebadayus
pelvis othello


Joined: 05 Dec 2006

PostPosted: Wed Feb 14, 2007 1:36 pm        Reply with quote

I really support the playing of 1 and 2 (at least 2) before 3. I mean, REALLY.
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Wyndian



Joined: 11 Feb 2007

PostPosted: Wed Feb 14, 2007 1:54 pm        Reply with quote

zebadayus wrote:
I really support the playing of 1 and 2 (at least 2) before 3. I mean, REALLY.


Why not play 5 before 1? I mean, that would really be a neat 25-year-timeline, wouldn't it?
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internisus
shafer sephiroth


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PostPosted: Wed Feb 14, 2007 6:23 pm        Reply with quote

I really like the idea of playing through the series chronologically according to the story, so I'll do it 4-5-1-2-3. I'm really excited about the tight scope of the game, and I'm hoping for story and characters on the level of Final Fantasy Tactics. In any case, I'm definitely convinced. Thanks, everyone!
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Zebadayus
pelvis othello


Joined: 05 Dec 2006

PostPosted: Wed Feb 14, 2007 7:20 pm        Reply with quote

Final Fantasy Tactics is actually a really good game to compare them to.

Just remember when you're playing through 4... it's not a good representative of the quality of the rest of the series.

But hey, you may enjoy it! At least it's not that long. And it has a few decent moments.
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tacotaskforce



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PostPosted: Wed Feb 14, 2007 7:27 pm        Reply with quote

Wyndian wrote:
zebadayus wrote:
I really support the playing of 1 and 2 (at least 2) before 3. I mean, REALLY.


Why not play 5 before 1? I mean, that would really be a neat 25-year-timeline, wouldn't it?


But Suiko 5 neither adds to nor benifits from the larger Suikoden narrative aside from giving Lorelai and Killey some real screen time. Meanwhile Suikoden III significantly bulds upon atleast 25 characters from the previous two Suikodens. If you played Suiko II then guessing Hugo's daddy is a game to itself.
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tacotaskforce



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PostPosted: Wed Feb 14, 2007 7:31 pm        Reply with quote

The one part of Suiko IV that is really good is the hero's relationship with Snowe and how Snowe comes to terms with not being the hero he thinks he is.
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Takashi



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PostPosted: Thu Feb 15, 2007 1:00 am        Reply with quote

tacotaskforce wrote:
The one part of Suiko IV that is really good is the hero's relationship with Snowe and how Snowe comes to terms with not being the hero he thinks he is.
Suikoden IV could have used III's multiple storylines in that aspect. Snowe is... a passing character, to say the least.

I'd really advise against going 4-5-1-2-3 ... 4 is dreadful, 5 is very long and kinda expects you to behave in a certain way 4 doesn't teach you, 1 and 2 will be too basic in comparison and 3 is the gameplay outcast. Playing in their numerical order let's you explore the largest events on 1-2-3, and then 4-5 makes you dive into the lore of events already mentioned. Not to mention people like Jeane or Vicky that don't fit storyline-wise. Yeah, play them in order.
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gooktime



Joined: 04 Dec 2006
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PostPosted: Thu Feb 15, 2007 1:59 am        Reply with quote

Seconding that. If you start with 4, you likely won't play the rest.
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negativedge
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PostPosted: Thu Feb 15, 2007 3:26 am        Reply with quote

For the love of god please start with 1 and then play 2. They are companion games, and I really don't see anyone liking the rest of the series without having played the first two. They're just...different. And better.
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internisus
shafer sephiroth


Joined: 04 Dec 2006

PostPosted: Thu Feb 15, 2007 3:56 am        Reply with quote

Takashi wrote:
tacotaskforce wrote:
The one part of Suiko IV that is really good is the hero's relationship with Snowe and how Snowe comes to terms with not being the hero he thinks he is.
Suikoden IV could have used III's multiple storylines in that aspect. Snowe is... a passing character, to say the least.

I'd really advise against going 4-5-1-2-3 ... 4 is dreadful, 5 is very long and kinda expects you to behave in a certain way 4 doesn't teach you, 1 and 2 will be too basic in comparison and 3 is the gameplay outcast. Playing in their numerical order let's you explore the largest events on 1-2-3, and then 4-5 makes you dive into the lore of events already mentioned. Not to mention people like Jeane or Vicky that don't fit storyline-wise. Yeah, play them in order.


I had already considered some of this, but hearing you argue it changed my mind real fast. I'll go in order.

So, and I don't mind sharing this if it's just you guys, once a month or so I sit down and hold the jewel case for FFTactics and just sigh for a good ten minutes. It's just, with the map's scope, the political and family oriented plot, the beautiful character artwork, the changing roles of even fringe NPCs over the course of the story, the really sort of special role that the zodiac stones have, the visible information of title and equipment for even enemies in the field, and the beautiful little sprite animations in cutscenes, well, it holds a kind of maturity and detail that does a lot for me. But the pressures of skill development through the job system coupled with all of those awesome PCs and NPCs with their special unattainable jobs bothers the hell out of me, and the translation is grotesque. Oh, and it devolves into having to kill an undead angel god thing on a floating pirate ship underneath an abby. For reasons that still are not clear to me.

I've not seen anything come so close to doing whatever it was that FFT was close to doing, and the point here is that I really, really hope the Suikoden series can make up for it with its alleged historical lore, character relations, tightly scoped map, political plot, charm, etc. Is this expectation misguided?

I guess I'm asking if Suikoden will sort of be a continuation of what made FFT special like the now-complete Xenosaga trilogy sort of continues what made Xenogears special (yes, it was special, asswipe). Or maybe there's a better comparison?

A clearer question: Overall, are the character development (skills, exp, equipment, levels and classes and jobs or whatever we've got) systems pretty satisfying, or what? Specialization choices, or pretty linear development?
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negativedge
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PostPosted: Thu Feb 15, 2007 4:21 am        Reply with quote

Character development is very, very straightforward. This is a blessing, because there are eight million of them, and you'd never use more than your favorite six if you had to do all sorts of special things with them. Basically, you pay money to upgrade their weapons, and you throw a few runes (read: simplified materia) on them. The complexity comes in recruiting and managing all these characters (managing is particularly of import in Suikoden III). Also, the castle. Oh god, the castle.

As far as lore is concerned...yeah, I think you could make the FFT comparision. However, it's sort of hard to do that on a per game basis. As you start to ingest the series as a whole, yes, it is fairly deep. Suikoden II in particular does a good job of letting you know that you're only dealing with a fraction of the world, in one particular time period. It's nice.
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Felix
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PostPosted: Thu Feb 15, 2007 4:21 am        Reply with quote

it's interesting to me the way you seem to regard games that both of us like quite a bit (fft in this example, previously mentioned: trauma center) as "coming close" to being great, but ultimately squandering it in the end - in either example, because they couldn't help being videogames - whereas i'm not bothered in the least by these things.

question: how do you feel about being john malkovich? i don't really like the content of the movie so much as i admire the hell out of kaufman seemingly working a bit too long on the script before going to bed one evening and subsequently opting to take it as far as he could in such an out-of-left-field direction, rather than going back and making it a bit more sane. (this applies to adaptation too to an extent, although it's less focused in that regard and certainly has other merit, so)

i, uh, don't really know where i'm going with this.. i love fft. i don't think suikoden is fft. i think you're looking too hard, lately. i think it's extremely comfortable with its own archetypes, in any event.

as regards the strategy (and again i'm going to have to profess to loving fft all the more in this regard) - play 3. i say that as somebody who never got around to 2 for no good reason, but really. 3's quite something.
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internisus
shafer sephiroth


Joined: 04 Dec 2006

PostPosted: Thu Feb 15, 2007 4:31 am        Reply with quote

Oh shit. You asked me about Being John Malkovich. Thread tangent coming tomorrow.

As for "looking too hard", yeah, that's something I always do. I become emotionally involved with charm and detail and character and story, and when those things are presented within a flawed system or fall apart in the endgame I forever look for something that can replace it.

extralife, the idea of sensing the epic scale and historical lore as the series gradually unfolds sounds just wonderful. I'm not sure if I have any non-tv media experience that has managed that. I guess the experience of the first three metroid games did something like that for me, but of course there was much less reading and information involved in that.

more tomorrow
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Ebrey



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PostPosted: Thu Feb 15, 2007 5:59 am        Reply with quote

Internisus, you need to play the SNES/Playstation Tactics Ogre. It's like FFT, except it doesn't get whacky at the end. And it's got 3 very different paths you can take. And the translation is slightly less shitty. The gameplay is frustrating at the beginning but becomes more satisfying as you get into it.
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Felix
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PostPosted: Thu Feb 15, 2007 4:13 pm        Reply with quote

been waiting on the sufami translation patch of that for a while now.

i hear it's almost done!
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internisus
shafer sephiroth


Joined: 04 Dec 2006

PostPosted: Thu Feb 15, 2007 4:18 pm        Reply with quote

i have Ogre Battle for the ps, but yeah i never got very far. i'll have to give it another go.

Don't know much about Tactics Ogre though.
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