Six

Joined: 02 Jan 2007 Location: cph
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Posted: Fri Feb 16, 2007 8:17 am |
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Suikoden II is the only game in the series I've played, but I like it a lot. I never beat it for some reason, though - which is frustrating, since I think I was pretty much in the home stretch.
So I decided to pop it in this evening and start a new game. I'm only about half an hour in, but this time around I'm noticing all sorts of little details, as well as just how much thought went into the design. The weapon upgrade system is a neat alternative to "exchange big sword for bigger sword," for example, while still leaving room for customization with the runes. The combat is simple and fast while remaining interesting to watch and occasionally requiring some thought.
I like that there's all sorts of little choices you can make that'll subtly affect stuff later, even if it's only minor. Also, there's this crazy secret that lets you access an area you normally only see much later, and you can fight hugely overpowered enemies and (if you survive) recruit some guys early and stuff. I can't really describe how awesome this is! jRPGs need more weird sequence breaks. |
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