diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Wed Feb 14, 2007 3:59 am Post subject: Re: Pushing it, even as a video game. (Time Sinking) |
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| Focus wrote: |
| (Talk about killing God, too, I guess.) |
by killing god the player effectively becomes an imaginary supreme idol. god represents the ultimate and by overcoming him the avatar is free of the restrictions that connotates and asserts his complete mastery over the game's cosmos. perhaps it is the pinnacle representation of allowing a person to see how far they've come.
the employment of this feature seems like it would not cater to the female sex nearly as well as the male one which is more concerned with overcoming odds and power. females tend to prefer collecting artistry and characters and thus would overwhelmingly not be concerned with felling a cosmic being.
perhaps the human vs. god could be described as an allegorical situation which panders to the only recently ignored tradition of the son taking on the craft of his father and surpassing him. it could be argued that god is verrocchio and the player is leonardo. besides representing a virtual victory, the transfiguration from mortality to deism allows the individual a fundamental satisfaction.
lol. |
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