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[FKW'07]Metal Gear Portable Ops is bullshit

 
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dongle



Joined: 04 Dec 2006
Location: Berkeley, CA

PostPosted: Wed Feb 14, 2007 11:17 pm    Post subject: [FKW'07]Metal Gear Portable Ops is bullshit    Reply with quote

After all the KojiPro Report hype and the seal of approval to make it canonical, I finally got a PSP so I could play this game. I got about half way through the game and didn't feel like finishing it.

MGS traits that it shares:
- hiding in cardboard boxes
- sneaking
- a tranquilizer gun
- Snake

MGS traits it lacks:
- good dialogue (the codec is barely used, except for captures)
- a larger concept (meme, gene, scene... what's this game's theme?)
- refined controls
- epic cutscenes
- intricate setpieces
- trademark Kojima post-modernisms

I guess the general feeling that I got was that it... wasn't a real MGS game. It felt like some clone. In fact, it sort of was as I later realized that a rookie team produced MPO. This is the Portrait of Ruin of the series. With Kojima moving on to other series, is this the fate of the MGS franchise?

The two words that come to mind when I think of this game are unpolished and uninteresting.


Last edited by dongle on Wed Feb 14, 2007 11:21 pm; edited 1 time in total
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dongle



Joined: 04 Dec 2006
Location: Berkeley, CA

PostPosted: Thu Feb 15, 2007 3:11 am        Reply with quote

Leau wrote:
Well were you expecting Metal Gear 4? Imperfections aside, I think it's pretty fucking impressive for a portable game.


But that's the thing: it may be impressive with the qualification of "for a portable game". I generally don't use my portable systems on the go (I'd rather be looking at things or talking to people or whatever if I'm outside), but I find them worth owning since there are plenty of games that are good and happen to be portable. Examples include Loco Roco, Lumines, all the top DS games, etc.

Either way, the game is worse than MGS1, which the PSP is powerful enough to /emulate/. It's poor design, not limitations of portable devices that prevented this game from being decent. Hell, the AC!D titles are better than this.

I /was/ impressed with how much of MGS3 that KojiPro were able to cram onto the PSP. It just ended up not being too fun.
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dongle



Joined: 04 Dec 2006
Location: Berkeley, CA

PostPosted: Thu Feb 15, 2007 3:44 am        Reply with quote

I can see people /enjoying/ the game, but a lot of us have built the MG series up to something more than fun games.
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dongle



Joined: 04 Dec 2006
Location: Berkeley, CA

PostPosted: Thu Feb 15, 2007 7:16 pm        Reply with quote

dmauro wrote:
who was it that used the acronym WTFISTS?

Anyways, don't take your resentment out on the PSP. It is a great system for Konami week! I've been doing all of my Konami gaming on it except for La-Mulana.


I'm not taking anything out on the PSP. I like it! I've defended it in several other threads. I'm using it to play Gradius and AC!D and other Konami games. If anything, I think the PSP deserves more than a stripped-down MGS3 fanfic.
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