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[FKW'07]The Konami Beat-em-ups Good Times Stories Thread

 
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Baines
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Joined: 10 Dec 2006

PostPosted: Fri Feb 16, 2007 4:38 am        Reply with quote

JamesE wrote:
So why are most of them joyless repetition challenges that force you to coin feed? Huh?


Barring stuff like the US version of Crime Fighters, I don't recall many that truely forced you to coin feed. Yes, they sometimes had some really cheap insta-kills and a few other high damage attacks, but you could with skill get through them?

The US version of Crime Fighters was different. It had Gauntlet-style life counters that constantly decreased, except with no in-game way to restore them. While I think one credit got you to the first stage boss, I'm not entirely sure you had the time to beat him. (Beating the first stage boss without taking hits was time consuming unless you were playing with friends. Except taking time meant you were losing life anyway.)
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