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Meritous: Crazy Top-Down Bullethell Actionrpg. Thing.

 
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Gideon Zhi



Joined: 05 Dec 2006

PostPosted: Thu Feb 15, 2007 9:06 am    Post subject: Meritous: Crazy Top-Down Bullethell Actionrpg. Thing.    Reply with quote

Crazy top-down bullet-hell actionrpg. Thing.

Your little guy's attack is a charge-based shield thing. It can dissolve enemy bullets, and if you charge it up high enough to kill the enemy that fired the bullets, the bullets will turn into bonus EXP crystals. As you kill the bosses the normal enemies get progressively harder, and as a result drop progressively more crystals. Despite its simple presentation, I was horribly addicted by this game and played through it in its entirety in two sittings, breaking only for dinner. It took about eight hours.

PROTIP: The Agate Knife artifact supposedly causes the final boss to become harder (and possibly leads to a "best" ending - I got the normal one but did not find the knife.) If you wish to find the knife, do so BEFORE picking up the final boss key (the pendant), as any rooms you have not visited will become inaccessible once the pendant is acquired.
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Mr. Business



Joined: 04 Dec 2006
Location: Hiding

PostPosted: Thu Feb 15, 2007 9:17 am        Reply with quote

This game has been slapping me in the face for quite a few hours now! Those bastards who train on me with laser beams are utterly merciless. Also, the creator posted a thread about it in King of Development
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Thu Feb 15, 2007 10:43 am        Reply with quote

This is an...odd little game. I don't think I've really played enough to pass comment, helpful or otherwise (hence why I'm in this topic instead of the KOD one).

One question, though: does the wandering around aimlessly music ever change? Because, while I really like Ice Frontier, it's a bit short for how much time can be spent just going from one room to another.
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Mr. Business



Joined: 04 Dec 2006
Location: Hiding

PostPosted: Thu Feb 15, 2007 11:10 am        Reply with quote

Dark Age Iron Savior wrote:
One question, though: does the wandering around aimlessly music ever change? Because, while I really like Ice Frontier, it's a bit short for how much time can be spent just going from one room to another.


Yes, the tracks change the further you go away from the origin at the center of the dome.
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