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[FKW'07]Silent Hill 2 Screencap Thread

 
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Fri Feb 16, 2007 12:47 am        Reply with quote

on the ground in the second to last area in the game, there is one on the floor.

the room with two pyramid heads.

nice pics!
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Fri Feb 16, 2007 12:48 am        Reply with quote

shaper, that looks like the save symbol from sh3.
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Fri Feb 16, 2007 12:59 am        Reply with quote

shape, don't you have enough video game tats?
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Fri Feb 16, 2007 7:40 pm        Reply with quote

the character in the center of the seal looks like the character for "Mind" from what Adilegian posted.

a better picture would be nice...though in that cell, the camera probably automatically goes to a bird's eye perspective.
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Fri Feb 16, 2007 8:51 pm        Reply with quote



excellent. the picture of james jumping between the apartments is nice.
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Fri Feb 16, 2007 9:06 pm        Reply with quote

Mister Toups wrote:
whenever you first enter the hospital (a location which has important sentimental meaning to James), you actually START in the alternate hospital -- notice how clean and well preserved things are there, compared to all the other environments. When he enters the "alternate" hospital, it's actually how the hospital really should appear after being abandoned for so many years -- water damage, rotten wood, etc. It's not exaggerated rot like in Silent Hill 1; in fact, it's quite realistic.


...

toups the alternate hospital in sh2 has metal walls and grated floors and huge turbine like fans and cryptic shit hanging on the wall. it's pretty far from "natural" wear and tear, unless hitler and satan took up residence there!


Last edited by chompers po pable on Fri Feb 16, 2007 9:08 pm; edited 1 time in total
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Sat Feb 17, 2007 8:29 am        Reply with quote

toups, i'm thinkin of the hospital in sh2. though i see where you might think that the cycle runs backwards, b/c of the shift from the otherworld to silent hill duing the last 2-3/3's of the level...normally the areas that trigger the shift in silent hill games, only shift once during the time the player is in the area (going back to "silent hill" after the area is complete.)

though i think that the hospital is an exception, for whatever reason, from this typical cycle. it involves two shifts: from 'normal sh' to the 'other sh' then back to 'normal.'
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Sat Feb 17, 2007 9:04 am        Reply with quote

indeed.



indeed.
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Mon Feb 19, 2007 7:54 am        Reply with quote

Adilegian wrote:
chompers po pable wrote:
the character in the center of the seal looks like the character for "Mind" from what Adilegian posted.


You know, I hadn't even considered using those symbols as any kind of key to discerning the patterns on that painted symbol in the screenshot. Here's hoping I can crack a texture file and find it.


that's an idea. if my knowledge of computers went beyond turning them on i'd offer help, though yeah.

Adilegian wrote:



All the familiar motifs are here: wire-mesh walls, industrial fans, and fleshy sinew binding everything together.


one of the coolest save spots in the game. toups, looks like we got our conclusive proof here! :)
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chompers po pable



Joined: 04 Dec 2006

PostPosted: Mon Feb 19, 2007 8:39 pm        Reply with quote

Mister Toups wrote:
but there IS a name for the "dark" demon, right?)


i don't think it was ever mentioned in the game at all. iirc, president evil (who did that plot analysis for gamefaqs) used the name to talk about him/her/it, and it stuck.

Mister Toups wrote:
Either way, to my mind the shift to the "alternate" hospital/hotel signifies a sort of subconscious realization on James' part with regards to the significance of that location to his past. So there are still elements of the silent hill otherworld but there's a greater emphasis of things that are particular to james' feelings -- water damage, rot and decay, signs of things being abandoned, etc. These elements were present in the original game's otherworld but they is much more emphasis on them here, and only on locations which have meaning to James. So... yeah.


this is an interesting take on things. makes sense that james' version of silent hill, his personal sh, would logically (by yours) look quite different from cheryl's (and everybody/thing she's tied to).
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