tacotaskforce

Joined: 04 Dec 2006 Location: Logical, Practical
|
Posted: Fri Feb 16, 2007 12:36 am |
|
|
As for the wispering, I remember it was something to the effect of "Get out of here James. Leave here now." but played backwards.
I'm not really sure what to make of the corpses in SH2. Most of the corpses in Silent Hill (in foggy Silent Hill at least) seemed to me to be members of the cult that Dahlia had offed before you'd gotten to the town (for example one of the cult members was the police chief, and you get a key early in the game from a bloody squad car next to one of the cliffs). In SH3 the corpses were your allies. With the exception of one room in the whole game if you saw a corpse in a room it meant there would not be any enemies in the room, and the corpses would often have useful items for you. _________________
 |
|