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[FKW'07]Post all your crazy Konami games ideas here.

 
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JamesE
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Joined: 05 Dec 2006

PostPosted: Fri Feb 16, 2007 12:53 am        Reply with quote

Quote:
CASTLEVANIA: ORIGIN OF SORROW

Starts basic 2D - Lisa has just been burnt, and YOU ARE DRACULA. Seperated from Alucard, the first level sees your weakened (somehow) ass being chased through a village by angry pesants. At the end of the level you're grabbed by Chaos, who offers you revenge in exchange for spreading misery. It then forms a ruined castle.

The castle is pretty empty at first, but you're guided by Chaos' voice. Monsters from outside (you're in the Chaotic Realm) break in, and you have to clear a path inside (the castle is sparse) until you reach your first portal.

Chaos is weak, and he needs you to strengthen him. Basically, Drac warps around the world, heaven and hell doing missions in the name of chaos, subjugating lesser demons and adding them to his ranks. He recruits the first Devil Forge masters, etc.

Soon you can add to the castle - there are preset room templates, but you can snap them together like Legos, being required to build certain classic areas. Drac has the same powers as soma but welds them differently - he adds enemy souls to these rooms to better defend them. The more fearsome your Castle, the stronger Drac's inate abilities. The overworld missions would branch in and out of each other, like quackshot.

Soon you've freed Death from his imprisonment by a bunch of masons, had your big falling out with Alucard, etc. Filled in the gaps. Your castle is cranking out spells and weapons for you, and you're ready to ascend to the throne and merge with Chaos to become the Lord of Darkness... when a HUGE demon attempts to usurp your new castle. You beat him, ascend to the throne, and warp to the mortal realm.

The bonus mode sees you playing as a generic vampire hunter fighting through the castle you just built.


MAKE THIS FUCKING GAME, IGA


I rocked that thread
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