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Lose/Lose deletes your files when you kill aliens
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Tlon



Joined: 25 Sep 2008

PostPosted: Wed Sep 23, 2009 7:12 am    Post subject: Lose/Lose deletes your files when you kill aliens    Reply with quote

http://www.stfj.net/art/2009/loselose/

Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the players computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.

so what do you guys think about this? it seems like its trying to say something profound but isn't quite there yet
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BotageL



Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Wed Sep 23, 2009 7:14 am        Reply with quote

i haven't tried it for obvious reasons but it sounds like they made their argument just as effectively with the description on the site of what it means and what they're trying to convey?

not that i think it sounds all that clever anyway.
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Mr. Toups
tweedle dumb


Joined: 03 Dec 2006
Location: moran

PostPosted: Wed Sep 23, 2009 7:34 am        Reply with quote

why would anyone want to play this
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Mr. Toups
tweedle dumb


Joined: 03 Dec 2006
Location: moran

PostPosted: Wed Sep 23, 2009 7:35 am        Reply with quote

I mean, admittedly, it's a fascinating idea
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L
canon dorf


Joined: 05 Dec 2006

PostPosted: Wed Sep 23, 2009 7:36 am        Reply with quote

Videogames already have real life consequences! Yeesh.
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Mr. Toups
tweedle dumb


Joined: 03 Dec 2006
Location: moran

PostPosted: Wed Sep 23, 2009 7:38 am        Reply with quote

this kind of reminds me of this (possibly not real) russian reality show I once heard about where uh, basically they give the contestant a car, then they call the cops on them, and if the contestant can evade the cops, he gets to keep the car.
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Mr. Toups
tweedle dumb


Joined: 03 Dec 2006
Location: moran

PostPosted: Wed Sep 23, 2009 7:38 am        Reply with quote

it's like that except more retarded
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Asgard

PostPosted: Wed Sep 23, 2009 8:28 am        Reply with quote

i remember hearing about that show and wanting to see it.

does this game only take files from certain places, or could you end up deleting important windows stuff?
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negativedge
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Joined: 04 Dec 2006
Location: I GAVE YOU MY BEST YEARS! I COULD HAVE BEEN AN ARTIST

PostPosted: Wed Sep 23, 2009 8:55 am        Reply with quote

could be a fun way to delete your porn folder, I guess
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G.
suffer like I did


Joined: 25 Jan 2007
Location: European cannon

PostPosted: Wed Sep 23, 2009 9:19 am        Reply with quote

Quote:
KILLING ALIENS IN LOSE/LOSE WILL DELETE FILES ON YOUR HARDDRIVE PERMANANTLY


Oh man...
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Gouki



Joined: 07 Dec 2006
Location: Australia.

PostPosted: Wed Sep 23, 2009 9:49 am        Reply with quote

This game is intriguingly frightening and I'm not sure it's a very good idea.
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Rya.Reisender
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Joined: 01 Mar 2007
Location: Weekend Web

PostPosted: Wed Sep 23, 2009 9:55 am        Reply with quote

How to win this game? Clearing it without killing any alien or losing a ship?

The game is somewhat lacking some kind of reward. Like adding new files when you're good.
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negativedge
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Joined: 04 Dec 2006
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PostPosted: Wed Sep 23, 2009 10:06 am        Reply with quote

Rya.Reisender wrote:
Like adding new files when you're good.


Oh man what if you could upload shit to their servers or something and then anytime anyone somewhere in the world hit certain score markers, or level counts or whatever, they'd get a random new file downloaded to their computer from the database?

That'd be pretty cool.
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Gouki



Joined: 07 Dec 2006
Location: Australia.

PostPosted: Wed Sep 23, 2009 10:09 am        Reply with quote

Maybe it will just upload things to their server randomly without any input from you?
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DJ
Shaman Journalist


Joined: 05 Dec 2006

PostPosted: Wed Sep 23, 2009 10:48 am        Reply with quote

Man this sounds almost as much fun as the game where you open your computer's case up and start hitting the hard drive with a hammer until it stops working. IGN gave it an 8.9.
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Ratoslov



Joined: 05 Dec 2006

PostPosted: Wed Sep 23, 2009 10:59 am        Reply with quote

Wow, how stupid.
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Takashi



Joined: 04 Dec 2006

PostPosted: Wed Sep 23, 2009 12:06 pm        Reply with quote

How about a P2P FPS application where you have to kill the other players to fetch their data packets? So you'd fight to the death to grasp the missing bits of your illegal music transfers from a top-ranker player and such.
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Bennett



Joined: 03 Apr 2009

PostPosted: Wed Sep 23, 2009 12:57 pm        Reply with quote

I think the point is something along the lines of the recent ABDN review of Uncharted. A videogame where there are consequences to killing your enemy. I think as a work of art, it doesn't really matter than nobody will play it, anymore than it matters when Christian Lacroix makes a piece of clothing that nobody will ever wear.
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Cycle
just call him badass


Joined: 05 Dec 2006

PostPosted: Wed Sep 23, 2009 1:06 pm        Reply with quote

reminds me of this

http://www.cs.unm.edu/~dlchao/flake/doom/chi/chi.html
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Rya.Reisender
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PostPosted: Wed Sep 23, 2009 1:24 pm        Reply with quote

I think the game is some kind of market strategy that forces the players to buy a new computer that doesn't have any important files on it and can easily be re-formatted.
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Isfet



Joined: 05 Dec 2006
Location: A New York

PostPosted: Wed Sep 23, 2009 1:36 pm        Reply with quote

this is kind of a funny idea that one might arrive at with friends while innebriated

but generally, at some point, it's established that it's just a funny idea and no one actually goes out and makes it.
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Wed Sep 23, 2009 1:54 pm        Reply with quote

Sounds more fun than 'C:\format c \y'.

I like the way the high score table starts with a few really high scores, then just plummets down to a bunch of people who shot one alien and then quit. I picture them not taking it seriously at first, but as soon as they kill that first one, the worry beneath the surface pops up and they quickly close the game. Then they spend an hour or so meticulously combing their files and collections, trying to find out if one little file is truly GONE FOREVER.
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Gironika



Joined: 05 Dec 2006
Location: The Arkbird

PostPosted: Wed Sep 23, 2009 3:00 pm        Reply with quote

Brutal File Manager did the same thing (well, basically) and had a mode where you didn't really kill your files. Nuff said.
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spinach



Joined: 04 Mar 2008
Location: San Jose, CA, USA!

PostPosted: Wed Sep 23, 2009 3:06 pm        Reply with quote

you know how you beat this game?

go diskless with usb windows (i am assuming this is not cross-platform)
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Lymojo



Joined: 30 Jan 2009
Location: LA Area, California

PostPosted: Wed Sep 23, 2009 5:15 pm        Reply with quote

Man, PSDoom is a really fascinating idea.

Although, it seems like it might be a bad idea to give computers a paradigm that establishes the user as a threat, in the off chance they ever become self-aware.
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astralon



Joined: 21 Mar 2009

PostPosted: Wed Sep 23, 2009 5:46 pm        Reply with quote

A game that deletes your files? Didn't Pool of Radiance: ROMD do that like 8 years ago? This is so 2001.
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Mr. Toups
tweedle dumb


Joined: 03 Dec 2006
Location: moran

PostPosted: Wed Sep 23, 2009 6:00 pm        Reply with quote

so is this like the videogame piss christ or something
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Jujyfruits



Joined: 20 Apr 2009
Location: b.a.

PostPosted: Wed Sep 23, 2009 6:37 pm        Reply with quote

wouldn't it be better if it was a multiplayer game and it deleted a random file from the loser's pc? digital russian roulette.
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alice
not nana komatsu


Joined: 05 Dec 2006

PostPosted: Wed Sep 23, 2009 6:49 pm        Reply with quote

conceptual games.
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ionustron



Joined: 05 Dec 2006
Location: Life is too short to be little.

PostPosted: Wed Sep 23, 2009 7:33 pm        Reply with quote

Takashi wrote:
How about a P2P FPS application where you have to kill the other players to fetch their data packets? So you'd fight to the death to grasp the missing bits of your illegal music transfers from a top-ranker player and such.


This sounds far more interesting.

loselose doesn't have enough balls. What they really need to do is tether it to an awful timed trial-game bit that kills the game after about 3 minutes (counting time possibly spent looking at the options menu,) AND installs malicious crap onto the user system. The game will refuse to delete said files.
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diplo



Joined: 18 Dec 2006
Location: kenji ito's duodenum

PostPosted: Wed Sep 23, 2009 8:08 pm        Reply with quote

in before mothman spirit

Mr. Toups wrote:
so is this like the videogame piss christ or something


i'm not following, toups. :|
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drobe



Joined: 25 Jul 2008

PostPosted: Wed Sep 23, 2009 9:45 pm        Reply with quote

So, wait, is using deep freeze like the forcefield powerup for this game or what?
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drobe



Joined: 25 Jul 2008

PostPosted: Wed Sep 23, 2009 9:56 pm        Reply with quote

Also: this is a game to play at the library
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meowreka
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Joined: 11 Aug 2009

PostPosted: Wed Sep 23, 2009 9:58 pm        Reply with quote

I'm with the "game deletes your porn folder if you lose" idea

also using DOOM as a file manager sounds really cool.
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negativedge
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PostPosted: Wed Sep 23, 2009 10:03 pm        Reply with quote

guys this game is a good example of both avatar/player dissonance and negative feedback, both of which are HUGE BUZZWORDS for me these days
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drobe



Joined: 25 Jul 2008

PostPosted: Wed Sep 23, 2009 10:08 pm        Reply with quote

Reboot ;_;
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drobe



Joined: 25 Jul 2008

PostPosted: Wed Sep 23, 2009 10:08 pm        Reply with quote

WARNING:
INCOMING GAME
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glossolalia



Joined: 04 Mar 2008

PostPosted: Wed Sep 23, 2009 10:14 pm        Reply with quote

negative feedback as in bad feedback or negative feedback as in a negative feedback loop
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negativedge
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Joined: 04 Dec 2006
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PostPosted: Thu Sep 24, 2009 12:42 am        Reply with quote

as in literally bad feedback. you do something the game wants you to do and are punished for it. this could of course create a negative feedback loop, but I don't think this game is sophisticated enough to do anything like that.
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Mr. Toups
tweedle dumb


Joined: 03 Dec 2006
Location: moran

PostPosted: Thu Sep 24, 2009 1:50 am        Reply with quote

piss christ was not a great analogy, in retrospect
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Gironika



Joined: 05 Dec 2006
Location: The Arkbird

PostPosted: Thu Sep 24, 2009 9:23 am        Reply with quote

negativedge wrote:
guys this game is a good example of both avatar/player dissonance and negative feedback, both of which are HUGE BUZZWORDS for me these days

Not exactly a new thing, I'd say. Like, Driving Emotion Type-S did this as well. The negative feedback as well as the player dissonance thing, the "avatar" never went in the direction you actually wanted.



But this is the point of buzzwords then, always claiming something that was around years before, heh.
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